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Fandom Ģરίɱɱ ώλરȘ (CS)

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Nothingness

Two Thousand Club
You're free to use any kind of coding you'd like to make it fancy. Just make sure to remember to read the rules before submitting CS and include all of the categories below.
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Appearance: (What does your character look like? Either a picture or a description will do)

Name: (What is your character's name?)

Age: (How old is your character?)

Gender: (What gender is your character?)

Race: (Faunus or Human)

Aura Grimm: (Yes or No? If yes, add which Grimm you were injected with?)

Role: (What is your character? Hunter, huntress, traveler, Atlas military, etc?)

Sexuality: (Who does your character find attractive?)

Height: (How tall is your character)

Weight: (How much does your character weigh?)

Backstory: (What shaped your character to how they are today? No less than a paragraph.)

Weapon: (What weapon does your character use? What does your character call the weapon? Any special properties/transformations?)

Semblance: (What semblance does your character have?)

Aura Color: (What color is your character Aura)

Dust: (if applicable, does your character use dust? What types?)

Hobbies: (What does your character do in their spare time?)

Theme: (Optional)(What music defines your character?)

Other: (Optional)(Anything else you might want to add.)​
 
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Appearance:
images

White hair/Furred ears, 3rd degree burns cover 80% of his body, typically wrapped in bandages to cover said burns. Eye color Silver



Name:
Albion Hunt (The Burned Fox)



Age:
24



Gender:
Male



Race:
Faunus (Vulpe)



Aura Grimm:
No



Role:
Hunter/Vigilante



Sexuality:
Pan



Height:
5'8"



Weight:
185 Lbs



Backstory:
Albion's story is not one of happiness, but of hardship and loss. Albion was born from the union of a Faunus mother and human father. While shunned by both humans and the White Fang, the three lived a relatively quiet life. At least for a few years. When the White Fang, Lead by Sienna Khan decided to become radicalized, Communities such as the one Albion and his parents resided in to be targeted. He was 10 years old when he whole world was engulfed in flames. Literally. His parents murdered, his community was put to the torch, to cover up the bloodshed. As his home burned down around him, Albion's hate festered, as the flames licked at his flesh, marking him, and forging the young faunus.

Three weeks had passed when the child awoke in a hospital bed. The attending nurse was stricken with surprise and fear, as she witnessed the child return from the brink of death into the waking world. What Doctors described as a miracle, Albion would later realize was untrue. The fire of his hate burned brighter and hotter than the flames that had burned around him. Upon his discharge from the hospital, he was quickly placed in the foster care system, where for three years, his life became a living hell. His Foster Parents were cruel humans, that would physically and attempt to emotionally harm the youngman. This only served to temper his hatred, and anger. upon one of his foster father's drunken rages, the man took a hot blade, and removed his human ears, to make him more like the animal he and his kind were. When police learned of this, Albion was once more a ward of Atlas, until he was placed in the care of a man, who he would call his father.

The next 11 years were like a dream. His adoptive father was one of the teachers at the Atlas Academy, teaching and molding the scarred faunus into a deadly hunter, and nurtured his more inventive projects. But once more, fate had other plans, involving his happiness and the White Fang. Learning of their assault on Beacon during the Vitol Festival. Fuming in silent fury, Albion struck out against his long time foe. When the bodies were found, they were mutilated, and their canine teeth removed. A sort of sick sense of poetic justice, removing the fangs of the White Fang.



Weapon:
Thunderous Edge. A modular Gunblade with several weapons built in. In it's regular form, the weapon serves as both a melee and mid to long ranged combat. With a flick of a switch, the blade and barrel fold in half, to the size of a war axe, housing a 12 gauge barrel and an smg above. The 12 gauge can be swapped out with other mods, such as grenades, micro rockets, or even grappling hook. The weapon also houses a highly sensitive microphone, that links up to an eyepiece allowing Albion to see via Echolocation. The weapon also houses several micro cameras that link the weapon to the eyepiece to create a HUD.



Semblance:
Accelerated Activity. Albion can react, think and move at such speeds it seems almost like he didn't move, the only signs being a tensing of muscles. Time almost grinds to a halt, allowing him to plan and react in the fraction of a second, when in actuality his mind and muscles and perception have been accelerated. This comes in handy when in intense situations, or require "more time" to think. An example of this would be Albion pulling off pin point shots on multiple targets in the span of a half second. A fraction to plan, Aim, and fire.
The only draw back, being, the longer he uses it, the more it physically and mentally drains him, sometimes leaving him bed ridden for days.
Accelerated Activity


Aura Color:
White

Dust:
Albion mostly uses dust in his ammunition and any inventions he develops. The type depends on what the situation calls for.


Hobbies:
Tinkering/Inventing
Vehicular Engineering
Mechanic
Vigilantism
Piloting/flying


Theme:





Other:
The hand grips on Thunderous Edge are made of "Faunus Ivory", Aka the removed fangs from the White fang victims ground down and mixed with resins.
Owns a personal Dropship called the Nevermore, to allow him to get around with expedience. Built more for luxury inside, the transport is not one to be trifled with, armed with Dual Tri-Barrel Gatling Cannons and a prototype radar jammer.
latest
 
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Appearance:
IMG_4253.JPG
Name: Roderick Almos

Age: 22

Gender: Male

Race: Human

Aura Grimm: No

Role: Hunter/Gladiator

Sexuality: Heterosexual

Height: 6'7

Weight: 213

Backstory:
A low sigh could be heard from the hulking man as his name was called from above. 'Red Dream' They chanted. It was a commonplace thing to do in such a place. The Pit was a bloody arena where those of high status would come and witness combatants fight to the death with either themselves or Grimm. They were never informed of what they would be fighting, so it was always up to chance whether it would be an interesting match or a quick one. Roderick simply hope for this one to be swift. Setting the large axe in his hands to the side, he fell to his knees and clasped his hands together. "Oh lord, please forgive me for what I am about to do for I know it is wrong. And Shepards we shall be for thee, my lord, for thee. Power hath descended forth from Thy hand, our feet may swiftly carry out Thy commands. So we shall flow a river forth to Thee, and teeming with souls shall it ever be. In Nomeni Patri, Et Fili, Spiritus Sancti, Amen." With his prayer finished, the Red Dream grasped his weapon and rose to the arena floor.


Bright lights flooded his vision before his eyes adjusted to see a roaring crowd cheering in the stands. Directly across from him stood no more than a boy, possibly sixteen, trembling in his shoes with both shield and sword. From a large box in the stands stood a scarred and tough looking man. With a single raised hand, the crowd was silenced. "Welcome, one and all, to The Pit! Now, you all know what you have come to see, so there is no reason for me to explain. On my left, we have the Red Dream himself! The holder of the Devil's Bleeding Crown!" As soon as Roderick was introduced, the thunderous roar of the crowd filled the arena. With another hand, the man silenced them once more. "And on my right stands his opponent, Valus "Shield Wall" Heraset!" There were quite a few less cheers this time around for the poor child. "Now, you all came to see a fight, well let us grant you one! Fighters, greet and return to your sides." Roderick planted the double bladed axe into the ground before approaching the center of the arena, Valus did the same with his own weapons. Roderick offered a hand to the boy, which he shakily accepted. "Do not worry, lad, you will be with the angels soon enough." He said before giving an apologetic smile and returning to his own side.


Once both fighters were prepared for combat, a gunshot sounded, signaling the start of the fight. The poor lad hardly lasted five seconds. Exploding from his spot, Roderick let out a cry as his axe tore through the weak wood of the shield before coming back around and cleaving the boy diagonally. Roderick watched in silence as the top half slid from the bottom and both parts collapse to the floor in a bloodied mess. He truly felt sorry for him, but he was in the hands of the lord now, he would be free. With a grin, Roderick raised the bloodied axe into the air as the crowd cheered. "And the winner is Roderick, The Red Dream!" The man shouted from his standing position. He hadn't even sat down since the fight began. Lowering the axe, he retreated back into the hole from which he entered. When his foot touched the smoothed stone, he was immediately tackled by a smaller girl with bright red hair and freckles to match. "Brother!" She said happily. "Wonderous win! I'm glad that you're safe." She said before squeezing harder. The girl hardly stood up to his abdomen, but she still had one helluva grip.


"Yes, Yes, very well Roderick. Alayna, release the poor man and prepare for bed, the victor I have something to discuss." The girl turned and stuck her tongue out at the older man before scampering off to the bunkhouse. With a smile, Roderick watched her go. "Anyways Roderick, are you ready for what is to come tomorrow?" He asked.


"Yes Praetor Harkon. I am to report to the airstrip to be taken to Vacuo. From there I shall train the next four years to be a huntsman and return to claim the title of Centurion in The Pit. Am I correct?" Roderick asked, to which the man nodded.


"Yes, you are correct. You will be attending Shade Academy. I wish you luck Roderick, you have made me proud thus far, do not make me eat those words."


With a smile, the two grasped hands before going their separate ways. That night was a restless one in excitement for the days to come. Not to mention his dearest sister refusing to leave his damned bed. She was a grown girl, she shouldn't be latching onto her brother like this! It hardly mattered though, he enjoyed her company even more since he would not see her until who knows when. This assignment was taking him back to where he was supposedly born, but he didn't plan on staying. Even though he had the choice to leave The Pit once becoming a Centurion, he would stay. His family was here after all. Every single one of his Brothers and Sisters in arms. He would do good to protect them, for he would have nothing if they did not exist. he had to protect his family. He had to protect the treasure hidden within The Pit. He wanted to become stronger. Needed To become stronger.

Weapon:
Favorable Downfall-

This weapon has 3 forms. The first is a set of two Falchions. Swirls are carved into the blades with Burn Dust, giving them an eerie red glow. The second is a set of two war axes, the blades curving to just above his knuckles with the same markings as the Falchions. The final form is a two handed battle axe. The axe stands at 5"5' has the same markings on the blades and handle. The red dust in these weapons can only be activated with aura.


Semblance:

Strength of the Colossus-


As the name implies, for a short time he gains a strength so immense that he can hold the foot of a Goliath from stomping down upon him. This is activated when a force pushes the limits of his strength. The more force applied to him, the more he gets in return. Say, as in the first sentence, a Goliath tries to step on him. He will attempt to stop it with his usual strength until the force from the foot is applied to him, then his semblance activates, allowing him to exceed his own strength limits and push the foot off of him.

Aura Color: Dull Copper

Dust: The only dust he has is the Burn Dust embedded into his weapon

Hobbies: Exercise, Pray, Read, Cook

Theme:





(THIS MAY BE EDITED IN THE FUTURE!)​
 
Apprearence: b8847b3da4585462fab16091e5b6f456--anime-wolf-anime-neko.jpg
Name: Aleena Price
Age: 22
Gender: female
Race: Faunus (wolf)
Aura Grimm: none
Role: ex white fang/traveler
Sexuality: straight
Height: 6 feet
Weight: not saying
Backstory: Aleena was born in menagerie with most of the other Faunus, however she was conscripted at a very young age. Her parents resisted the white fang but were ultimately slaughtered for defying them. Many years passed as the white fang began to call her the Grimm Reaper, she was the deadliest enforcer that the white fang had. Her mere presence sent fear through the ranks, even after she left when she found out what happened to her parents.

She travels the world of remnant, just looking for a place to fit in.

Weapon: the "Nightfall" a sniper rifle, that has a scythe blade on both ends for melee, folds together to make a grenade launcher, or breaks in half for submachine guns

Semblance: primal instincts
Aura color: blue
Dust: none at the moment
Hobbies: (later)
Theme: Thunderstruck (AC/DC)
Other: quiet and reserved, especially since she was associated with the white gang at some point, not overly enthusiastic about others finding out
 
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  • o51nm0K.jpg

    Name
    Sakamoto Morimoto

    Age
    26

    Gender
    Male

    Race
    Kitsune Faunus

    Aura Grimm
    Yes, Dragon Grimm

    Role
    Hunter

    Sexuality
    Heterosexual

    Height
    6'2''

    Weight
    198lb
 
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93780d88eb5e15ec3a7c98661aa440c9.jpg
Sarcoline normally wears her uniform which is a white coat with her rank on her shoulders and personal insignia on the front and back.

Name: Sarcoline Eburnea

Age: 34

Gender: Female

Race: Human

Aura Grimm: No

Role: Atlas military (officer)

Sexuality: none, prefers a actual relationship instead

Height: 5'9"

Weight: 166

Backstory:
Born in your average family Sarcoline's childhood wasn't anything to take note of, she did well in her grades and was reasonably popular but what got atlas's interest on her was when she attended college, funded by the atlas military of course. Being naturally fascinated with the properties of dust and robotics she quickly grew past her peers in this field and soon she was approached by the military recruiting her into their research program. Being the over achiever she was Sarcoline also applied into the officer school to learn how to lead as well as being apart of the research department, this lead to certain individuals to keep a close eye on her.

During officer school she met a huntress who was taking the same classes as she did and quickly became friends with her. Both of them sharing their life experiences, of course her huntress friend had much more interesting tales but she didnt seem to mind. Throughout the teachings and lectures of tactics, strategies, and combat Sarcoline disciplined herself and her relationship with the huntress grew, eventually she looked up to the other hunters of Atlas Academy. Working as both as a scientist and a military officer made her quite well adept to work with their military robots, Sarcoline would often give the Atlesian knights she works with modifications to their programing increasing their performance to a small degree as well as their protection to outside influneces.

Years past after Sarcoline's time in schools and training, and the relationship between her and the huntress even grew into a full fledged relationship. Although they rarely see each other as both were equally busy in their own fields, Sarcoline was as happy as she could ever be, until one day the huntress came home with a grim expression on her face. Warning her of her darkest fears, Sarcoline attempted to reassure her that they wouldnt happen, but it was all in vein. As a few days later the attack on remnant happened, Sarcoline had never seen anything like it before, so many grimm attacking a single place, Atlas Academy.

Sarcoline along with a few soldiers and a battalion of AK-200's were sent to relieve the hunters there but there were too many grimm for her to do much to assist and witnessing the academy fall made her heart sink. All the kids, hunters, and grimm that were bound to come for her next. slowly but surely her little squad of soldiers were starting to get overwhelmed by the grim the knights at the front were taking on the bulk of the horde. The last few AK's were about to get destroyed before a hunter came out of nowhere using the powers of the grimm to attempt to save her and her allies. Ordering a retreat Sarcoline got a last glimpse of the hunter before she realized who it was, being surrounded by grim.

After the shocking event she found out (from rumors of her peers) that the hunters were to blame for the attacks, some had grimm in them and attracted the grim prompting the world wide attacks and even she started to believe these rumors. Her huntress girlfriend never returned much to her grief so Sarcoline assumed that she was dead, every time Sarcoline looked to the news there were reports of wide spread revolt throughout remnant, with chaos, grim attacks, and refugees the world was descending into madness.

The hunters were the cause of all this.

Weapon:
Although skilled in firearms Sarcoline prefers to use underlings to do her biding, often with a contingent of modified Atlesian Knight-200's with her, she normally doesn't need a weapon with her. One of these knights is a special one made by Sarcoline herself, it acts as both bodyguard and body armor. Its name is the Lorica, the appearance is more of a traditional night in all white rather than taking the designs from the previously established Atlesian knights. It carries a pointed shield and a lance on its left forearm but it can be concealed if the Lorica is in autonomous mode but they must be out when it activates its special ability to become Sarcoline's battle armor. The Lorica also carries a few firearms with it including a standard issue assault rifle, but even with the Lorica, Sarcoline often carries around some kind of concealed weapon with her at all times just in case.

Semblance:
None: Not yet awakened

Aura Color: Crimson

Dust: Sacroline uses dust of all types in her mechanations

Hobbies:
Working on Knights and on Her Lorica.
Day dreaming
Drinking

Theme:






Other:
A personal Atlasian Dropship​
 
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Appearance:
vanity_by_shimmering_sword-d5qvulg.jpg

Name: Lorica

Age: 3

Gender: female?

Race: Andriod knight

Aura Grimm: No

Role: Atlas military

Sexuality: none

Height: 6'2"

Weight: 300lbs

Backstory:
Lorica was created by Sarcoline Eburnea as a prototype battlesuit and a andriod knight similar to the Atlesian knights that Atlas uses. It was made three years ago after the attacks on the world by the grimm and the fall of the Hunter Academies. It serves as a bodyguard to Sarcoline and was programmed do have some self awareness, from recent testing it appears that the self awareness seems to be evolving much like a childs although at a much faster rate. Sarcoline became the world to her, learning everything from Sarcoline and her ideals. When Sarcoline observed this anomaly she came to embrace it treating Lorica both as child and best friend to her.

Weapon:
sci_fi_spear_by_ah_kai-d8nj52r.jpg
The Rhongomyniad is collapsible inside the Lorica and runs on Ice dust capsules able to shoot ice shards from the tip when it transforms into ranged mode. once struck with this weapon the wound would suffer ice burn and freeze up. The shield where the Rhongomyniad is incorporated into can fire the Rhongomyniad like a projectile, connected through a wire the Rhongomyniad can easily be recalled back to Lorica to be used once again. The shield also runs on wind dust, and after the lance is either launched or out of the shield, the shield can still fire projectiles from within often being explosives of some sort.


Semblance:
Second wind: When beaten up badly to the point where she can no longer move Lorica can repair herself instantly if Sarcoline or someone else is in immanent danger to fight to protect once again.

Aura Color: Translucent Blue

Dust: Lorica most often uses Ice and wind dust

Hobbies: Reading, observing people, and talking to Sarcoline


 
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Appearance:
image-jpeg.414141


Eyes are an Amber color
Name:
Aryl Mikado
Age:
28
Gender:
Male
Race:
Canine Faunus
Aura Grimm:
No
Role: (What is your character? Hunter, huntress, traveler, Atlas military, etc?)
Atlas Military, ex Huntsmen
Sexuality:
Heterosexual
Height:
5'11
Weight:
198 lbs
Backstory:
Aryl was born in Atlas, his stepfather being a Scientist. His actual father had died during a mission in Vacuo. He never saw his stepfather as an actual parent, as he was gone half the time, and they never agreed. At a young age he had a sister, but he never saw her. After awhile he had just... Forgotten he had a sister. He continued on with his studies, going on to Excell at Haven, until the Grimm attacks hit.

At 18, he returned to Atlas and enlisted in the military. His squadron's never had any trust of him at first, thinking he was bad luck. He quickly changed that by showing how much he would do for his team, even rescuing a so called lost cause as Grimm overran a hotzone they were in. He was a very capable soldier and soon proved to be a leader of sorts for his squadron. After everything he did to protect Atlas, he was given a change to be discharged and have a chance to live comfortably, but he settled on leave, choosing when he came back.

Weapon:
Dawn's Fang- A spear that looks very ornate. It has the ability to change form into a handgun.
Dusk's Protector- A shield that shares an ornate style like the spear. They look to be meant as a pair. The shield has no special transformations, but is highly durable, able to deflect explosions, a surprising feat for it's size.

Semblance:
Restoration- Aryl's main focus is to protect others. His semblance is a manifestation of that focus, which allows him to heal others by draining his own Aura, or strengthening himself so he can continue the fight. For the second part, doing so for too long causes great mental strain and may cause him to pass out.

Aura Color:
Arylide Yellow, translucent
Dust:
N/A
Hobbies:
Reading, Sparring, Singing

Theme: (Optional)(What music defines your character?)

Other:
Aryl has scarring along the right side of his torso and the entirety of his right arm from a crash while in a mission.​
 

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    "Are you here to be my friend....too?"

    Name:
    Momo

    Age:
    26

    Gender:
    Female

    Race:
    Dog Faunus

    Aura Grimm:
    Yes - King Taijitu

    Role:
    Traveler

    Sexuality:
    Heterosexual

    Height:
    4'7"

    Weight:
    129 Ibs​





 
ti0UtnQ.jpg

Name
Alistair Nordic

Age: 49

Gender
Male

Race
Human(?)

Aura Grimm
Yes (Unknown due to multiple injections)

Role
Ex-Hunter / Ex-Scientist / Ex-Owner of Project Aura Grimm

Sexuality
Bi-sexual

Height
6'3''

Weight
176lb

Backstory: (What shaped your character to how they are today? No less than a paragraph.)

Weapon
> His Entire Body <
After the large amount of Grimm essence that he had injected into himself, Alistair had eventually ended up turning his entire body into a living Grimm weapon. At first, his body had morphed in multiple ways causing him to nearly lose his entire humanity and turn into one of the creatures of Grimm, however with his will to live he had ended up controlling the power over time as his own. To this day, he now looks completely normal however he is able to cause any portion of his body turn completely black and Grimm-like to improve his strength, durability, speed, reflexes and any of his senses as high as that of any Grimm.

Semblance
Distortion Copy-Cat
Originally, Alistair's semblance just allowed him to copy one semblance at a time and use it only for a few minutes before it had vanished and caused him to require to make physical contact with another person to be able to copy their own semblance as well. Even so, originally his copied semblance was always much weaker compared to the original user's. However, now with the power of the Grimm inside of him and his control over it, his own semblance has been enhanced as well as corrupted by the power of Grimm. Because of this, aside from the ability to now copy another person's semblance just by either making physical contact or looking right at them in the eye, the power of Grimm has allowed him to control what appears to be shadows in an ooze like manner. Using this, he can summon and form shadows into any sort of way he wishes; for example being able to send a wave of multiple shadow spikes along the ground several feet in front of him.
His copy-cat semblance now is also enhanced by it lasting multiple hours rather than minutes as well as the semblance that he copies is also distorted into the palm of his hands to allow him to send it forward with twice the original power of it's original copied state.

Aura Color
Blood Red

Dust
N/A

Hobbies
> Dissecting anything living.
> Experimenting
> Killing people

Theme:
[-xFirstx-]
[-xSecondx-]

Other: (Optional)(Anything else you might want to add.)​
 
WIP

Appearance:
9f778725680d07c1cec326b7278eb720.jpg


Name: Cristoforo Rubin

Age: 22

Gender: Male

Race: Half-Human

Aura Grimm: No.

Role: Criminal Leader

Sexuality: Bisexual

Height: (How tall is your character)

Weight: (How much does your character weigh?)

Backstory:

Weapon: Thompson submachine
gun (The Titan), Katana, M1911

Semblance: (What semblance does your character have?)

Aura Color: White

Dust: (if applicable, does your character use dust? What types?)

Hobbies: Play video games, Baking, Drawing, Writing

Theme: (Optional)(What music defines your character?)

Other: (Optional)(Anything else you might want to add.)
 
Appearance:
Dreamer.png
Name:
Tim Moore

Age:
10

Gender:
Male

Race:
Human

Role:
Dreamer

Sexuality:
Straight

Height:
4ft

Weight:
95 pounds

Backstory:
Tim was born in Vale, into a family that did indeed care for him but couldn't always find the time to be with him, resulting in much of his very early years being spent in the company of babysitters and the like. However, Tim's parents where not absent during his upbringing, quite the opposite in fact. Any chance they got to spend with him they would. This resulted in Tim having a close family bond and trust. As such, he's developed a very friendly and cheerful outgoing personality. Now given that a lot of the time, Tim was placed in the care of babysitters. He spent a lot of time to himself he reasoned that one of the best ways to pass the time was sleeping. He became pretty good at one, sleeping and two, lucid dreaming. This was a new paradise to him. He could enjoy a world of his own creation! When he would eventually awake he would draw the things he dreamed about. He would keep these masterpieces, each one different from the last. Apart from one. A large creature, standing much taller than Tim, and the average person (Although standing taller that 4 feet isn't difficult)

Now it would seem Tim and his family where safe from most Grimm for some reason. Many would be chased away by...something. Of course the family wouldn't question this, with the fear of Grimms lessened the family became bolder, travelling outside their village further and further. Tim's parents ventured out one day. Hours past, then days. It seemed Tim's parents where not coming back. Tim wandered from his village, never finding even the remains of his parents. But he was not affected, after all, he was protected, by what some thought where his "imaginary friends". One night of particularly long searching, he curled up, laying on his pillow and draping himself in his blanket. The sweet sensation of sleep taking him.

However, he was stirred from his sleep by an advancing Grimm. A Beringel to be precise. The beast, a truly real monster from under the bed. It cast its gaze to him, the small child defenseless to the Grimm. However, just as it was about to make its move, it was stopped, struck to the ground by a larger beast, one that Tim did not fear, as it was something he knew, something he trusted. The Beringel dissolved into smoke, its life snuffed out by the creature tat guarded Tim.

The boy now still wanders, aimlessly searching for his parents.

Weapon:
Whatever he pulls from his dreams

Semblance:
Dream Summoning
He has the ability to pull creatures from his dreams. They will serve him without question and defend him at all costs. These creatures however can only exists in the waking world for so long. If they have not been banished in too long then Tim will start to experience headaches, until the creature eventually fades from existence. He cannot choose what he dreams about, and so whatever creature he summons will be random

Also, if he suffers a nightmare then he will also pull that creature with him. The said nightmare will be aggressive to everyone.

Aura Color:
Very light blue

Dust:
N/A

Hobbies:
Playing/talking with his imaginary friends
Sleeping
Drawing

Theme:


Other:
He carries around a blanket, teddy bear and a pillow. Attempting to take any or all of those away from his a very bad idea.
He also has a habit of walking around aimlessly​
 
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  • Name: Heather Periwinkle.
    Age: Nineteen years.
    Gender: Female.
    Sexuality: Heterosexual.
    Race: Human.
    Aura Grimm: None.

 
Appearance:
Miku.%28Darling.in.the.FranXX%29.full.2224312.png


Name: Ersha Citron

Age: 19

Gender: Female

Race: Human

Aura Grimm: No

Role: Atlus Military Cadet - Engineering Division, Freelance Detective

Sexuality: Heterosexual

Height: 1.56m

Weight: 41kg

Backstory:
Ersha Citron is your standard Atlas military brat with a Father in the Atlas Military Engineering Corps and a Mother working as a civilian contracted Medical Officer. Raised in a pretty well-off part of the Kingdom, she had a pretty good childhood and made plenty of friends with her bubbly and cheerful personality. Like most kids of her background, she enlisted in the Military once she turned 18. This was particularly more important for her as there was a Kingdom wide call to arms following the Grimm Incident and the general mistrust that now spread regarding the Hunters seemingly causing the whole mess. Even with the various reports she read about during training or the words of her Commanding Officers, Ersha couldn't help but look up to the forsaken heroes of old and secretly admired them.

During her training, she unlocked her Semblance during a particularly stressful training exercise on field survival after her training team got caught in an avalanche. Her calmness and ability to keep the others upbeat in the face of the unknown lead to her gaining a commendation by the Training Supervising Officer and a offer for a place in the Officer Cadet Course. An offer she politely refused as she felt that she would make a horrible leader and is better off as a field technician. Still, she did accept the perk of having a custom weapon of her own making.

Weapon:
Dazzling Radial - Initially looking like a common Dust welder with a collapsible radar dish attached to the nozzle, its actually a bonafide weapon capable of projecting pure Dust energy in the form of energy blasts like a ray gun while also working as a real welder. Once the radar dish is fully deployed, its function depends on the kind of Dust loaded into the gun. Fire Dust turning it into a flamethrower, Electric Dust turning it into an electric ray gun, etc. The tip can also be replaced with a grappling hook turning it into a hybrid grapple gun for getting around rough terrain and a wire dart melee weapon with the wire capable to taking on different properties depending on the Dust cartridge loaded in the gun.

Semblance:
Calming Optimism - Ever met someone with an infectious personality? Ersha's Semblance is basically that on a wider scale by emitting a literal calming aura depending on how enthusiastic and happy she is at the moment. A useful skill in keeping people calm so as to avoid attracting the attention of Grimm who are drawn to dark emotions such as panic and hatred. Although the effects only seem to work on semi-calm individuals, and outright doesn't work when Ersha herself is feeling scared or hopeless.

Aura Color: Sunshine Yellow

Dust: Standard elemental Dust, mostly Electricity and Fire for its flexibility.

Hobbies: Flower pressing, making knick-knacks from scrap, collecting info on a certain Mistral vigilante

Theme:


Other:
Likes peanut butter but hates peanuts
 
Appearance:
1a1cf8d3e3ef0c06d02be0e453473eea.jpg

Eye color: Silver

Name:
Yutu Tsukino

Age:
46

Gender:
Male

Race:
Faunus

Aura Grimm:
No

Role:
Leader of the White Fang

Sexuality:
Unknown

Height:
5'10"

Weight:
173

Backstory:
Yutu Tsukino was the older brother to Auriel Hunt. Yutu quickly came to power, after a violent coup, becoming the new leader of the White Fang. When he learned his sister not only married a human but sired a son, rage filled the faunus, with equal parts disgust. The fact that he had a nephew that shared the blood of a human sickened him. So much so, he ordered a purge on communites that had mixed couples, starting with his sister. While successful in destroying the communities and gaining the fear of both humans and faunus, his plan was not a success, as he would years later hear of a faunus by the name of Albion Hunt, massacering his men, and ruining his operations in the Atlas Theater. Anger and disgust would once again fill the mad man as news of his supposed long dead nephew's survival and his part in killing his white fang.

Weapon:
Long Farewell - a sword cane/gunblade that has its edge coated in a potent poison known for taking a long time to kill it's victim depending on their constitution. The weapon constantly excretes the toxin via vials inserted into the grip. Along the fuller of the blade is a 9mm barrel that holds up to seven rounds per mag.

Semblance:
Accelerated Activity

Aura Color:
Amaranth

Dust: Yes, Depends on situation

Hobbies:
Arson, Botany (Has quite the Poison Garden), Interrigating captured humans/unco-operative Faunus, Tracking/trying to murder His Nephew

Theme:


Other:
Really want's to murder Albion for all the trouble he has caused for his operations.​
 
Appearance:
1524543917279.png
Name: Argenti Argentfell

Age: Appears 26 years old. Actually older.

Gender: Female

Race: Human

Aura Grimm:Yes, Argenti was injected with a strange sort of Grimm, one not commonly seen. The reagent appears to be from a type of Grimm known as a Nucklevalee.

Role: Argenti used to be a huntress.

Sexuality: Neither...

Height: 5'7 feet tall.

Weight: Argenti weighs about 124 pounds.

Backstory: Argenti's backstory is unknown. Whether she used a cover name or something alike is also unknown. Argenti was experimented on by someone who got their hands on the experiment after it started to go wrong, and decided to make a useful servant out of it. In the end, both the experimenter and their lab was burnt down to the ground. For all anyone could know, Argenti was an urchin... Yet, how could an urchin manifest an Aura, Semblance, and acquire something else of notice...?

Weapon: Argenti conjures her own Longbow or Longsword, made out of a sort of silver-like material. The weapons aren't entirely corporeal.

Semblance: As well as a conjuration of her weaponry, Argenti holds a dormant power within her... Which should stay down.

Aura Color: Dark silver.

Dust: Argenti does not use any type of dust.

Hobbies: Argenti paces, as that is what she used to do to relieve herself of stress.

Theme:


Hate, that's all she'll ever remember....

That hate will wash over those she considers unholy or unjust... And that hate has blinded her so that all appear impure in some way.
 

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