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Fandom Ģરίɱɱ ώλરȘ (AU Lore)

Nothingness

Two Thousand Club
Malden - Vale
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Starting several years after the event of the Grimm attack upon Remnant, a new city located much further south from where the city of Vale once was, Malden is a newly formed city in construction with the assistance from both the survivors of the previous city of Vale along with the help from many others from other kingdoms who decided to come over or from neighboring villages. The protection and lifting of heavy large metal comes from Atlas. Though the new city of Malden houses a large majority of the new population of Vale, there are still many who fear the thought of large gatherings of people living together in the possibly that one day another attack of the Grimm would happen yet again even with the protection of Atlas military being all around.

Wakikata - Mistral
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Just like the new formed city in Vale, Wakikata is also a growing city that is located much further north of where the city of Mistral once stood. Though the difference may not be much to be noticed, Wakikata actually thrives much more compared to Malden due to the assistance from Atlas being much more present in the new city. This is due to the previous relations with the Kingdom of Mistral and Atlas being allies during the Great War that had been ages ago. Aside from that, even with Wakikata being in construction the Black Market still appears to be holding up quite strong with all the construction still buzzing around; due to that the hiring of hitmen and forming of gangs also calls forth the need for a stronger Atlas military presence to be in the area during the construction.

Zramore - Vacuo
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Unlike how Wakikata and Malden have what appears to be unending support in the construction of their newly formed city from Atlas; Zramore, a newly forming city south from the city of Vacuo is not receiving much to any help whatsoever from Atlas but rather is gaining the assistance from what is rumored to be ex-hunters if not Hunters that are going in hiding. Aside from them, there are many of those who survived the Grimm attacks in Vacuo who now even help however they can to build their new city. Though Zramore may not have large buildings in construction due to the lack of large machinery to hoist metal let alone have any supplier to give them constant materials to make or even have strong metal, the people who live in this city rely on one another and some of those who have semblances to help with building do the best they can to continue to build their new city. The protection they received to remain free of Grimm also is included in that of the Hunters and Ex-Hunters who live there as well.

Atlas
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Aside from Menagerie, Atlas is the safest place to be in Remnant due to how the main military of Atlas resides there. Though the Academy is completely restricted to anyone who attempts to enter or even get near it, Atlas is known to be populated nowadays with mainly only rich folk and military personnel along with their families. Just as to be expected, Hunters are not welcome here whatsoever; though unlike the other places where they are simply shunned or run out of towns, it is not uncommon to be heard of someone with plenty of wealth demanding that the Hunter who might be seen in Atlas to be killed on spot. though the people of Atlas may not wish to help those in need from the other Kingdoms, the Commanding General of the Atlas Military being apart of the Main Council of Remnant decides otherwise on such thoughts. The most people family known in Atlas is none other than the Schnee, due to how they are the sole owners of the Dust distributors throughout Remnant known as the Schnee Dust Company.​
 
Aura Grimm
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The Aura Grimm are a product of the renowned project known as 'Project Grimm' an experiment that was done far underground in a facility rumored to be near, if not in Atlas territory. The project was funded by the main council along with small help from the Atlas Military division all the while attempting to keep most of the details hidden from the public other than things that wasn't classified. Such information are things like how the individuals who were going to be selected were going to become supposedly super soldiers and were going to be new additions to the world's protection as well as how it wouldn't only be ordinary citizens but as well as Hunters and Military personnel. Other information such as how it was going to be torturous experimentations and how there was a low chance anyone would survive injections was kept completely in secret.

The idea of having people volunteering to become super soldiers through something called a project with the name Grimm in it was obvious to expect that no one would want to be a part of it. So, rather than having volunteers after about a month of no progress; staff of the project started to resort to capturing individuals from all over, making sure to leave only notes for families stating that they had wanted to join.

Project Grimm consisted of capturing all different types of Grimm and dissecting them to figure out how they worked without fully killing them. Once figuring out their nature of how they acted the next task was to take samples from their bodies into syringes and inject them into the test subjects. The immediate first reaction that was common and to be expected among all of those who were injected with the sample of different Grimm was immense amounts of pain throughout their entire bodies, highly aggressive natures, overwhelming body heat, irregularly fast heart beat, along with many other symptoms. The chances of survival was no more than a 30% while the rest would be just the Grimm sample rejecting the host and end up killing off the subject slowly and painfully in the end.

Subjects who survive the injections tend to experience side affects that include severe migraines, large appetites, constant flashbacks from any possible sound, sight or taste of anything that would remind them of times during their testing, along with other affects that are similar to being PTSD.
During combat, although it has yet to be seen and proven it is rumored that Aura Grimm are able to summon what appears to be a mask of sorts that appears to have the same appearance of the face of whichever Grimm they were injected it, allowing them high amounts of stat increases but all the while also causing the Grimm within them more and more control; including with this, due to if the main hosts were to die the Grimm within would also die as well; whenever the host is in battle and is losing too much energy, it is common to have the Grimm lend some of it's power to assist the host if they were losing in battle. Though, if the Grimm were to lend more strength, it increases the aggressive nature of the host more and more till the point that the user will tend to have a much more difficult time to differ between who is an ally and enemy.​
 

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