DaydreamNarrator
Working on defeating the fatherlord
The Caliban Andalite mothership
A typical Andalite mothership, easy to recognize by the poor armament and the enormous dome taking up almost the entire surface of the ship.
Contained within the dome is an enormous garden, built to look like the vast meadows of the Andalite homeworld, as well as several buildings for all kinds of puposes.
The dome is made of Ramonium, a strong, flexible material best compared to the endurance of spider silk, making it exceptionally hard to puncture.
The heart of the ship is the Sinus, a biotechnological device working similiar to the Sinoatrial Node of a human heart, providing itself and the ship with energy through depolarisation. Once a year the Sinus shuts down for a week to recover and for general maintenance, to which the ship shuts down and keeps only the most important processes running. During this week the energy production is delegated to the secondary source, a row of hydrogen engines absorbing hydrogen from surrounding gas giants, cosmic clouds and the like.
Critical Alien Races
Andalite
Andalites are about 7 ft tall. They possess a pair of legs similar to those of a horse, a pair of elongated arms ending in three fingers, a pair of regular-sized arms and four tentacle-like appendages that end in razor sharp bone blades protruding from their backs. Their preferred way of locomotion is quatrupedal, with their elongated second set of arms serving as front legs. Thanks to an unusually flexible spine and pelvis, they are able to stand up and walk on two legs and use their elongated arms much like a human does.
Highly intelligent, their race has outmatched every other known race in Bioengineering and Gene splicing. While not exactly aggressive or evil and actually being way behind the military expertise of humans they might appear amoral regarding their ways of driving their projects and sciences forward.
Their moon, Caliban, has been entirely terraformed to provide a climate similar to earth and contain one single continent covering about 40% of the planet's surface. It is ruled by a queen, very much like a human monarchy. It is tradition for the queen's sons to command parts of the Andalite armies in times of war, however when an enemy kills an Andalite prince, it is seen as a demonstration of their power and equalty, immediately ending the war and labeling the former enemies as highly respected acquaintances to the Andalites.
Hork-Bajir
The Hork-Bajir are bipedal, have strong reptilian bodies with dark green-black leathery skin, and two hearts. They have snake-like necks with a sharp beak at the end of their heads, tyrannosaurus-like feet, three claw-tipped fingers and a thumb on each hand, and measure to a height of seven feet in adulthood. Their most notable feature is that they have huge, long blades all over their bodies: their elbows, wrists, feet, legs, head, and tail. Male and female Hork-Bajir are told apart by the number of blades on their heads; males have three blades while females have two.
The Hork-Bajir are a feral, wild race, not directly aggressive but possessing a natural hunting instinct and very territorial behavior. Their intelligence is equivalent to that of a human toddler, although there is a miniscule change of an individual being born gifted, so to speak. They cannot see well in the dark, but they do have an excellent sense of hearing and smell. Their blood appears to be a deep blue-green. They are swift and incredibly nimble, with a reaction time similar to that of a star-nosed mole (8ms). They possess a high tolerance to pain and are capable of healing quickly.
Taxxon
The Taxxons are a race of large insectoids resembling a massive centipede. The most prominent feature of their face is the large mouth with razor sharp serrated teeth directly in the center. Situated around sides of the mouth are four red jellylike eyes. Eight to ten feet long, they are closer to the height of a human when standing erect due to the lower portion needed for balance. They also have twelve upper appendages that end in lobsterlike pincers and twenty lower appendages.
The Taxxons possess an unceasing and irresistible instinct to constantly consume sustenance, especially meat. They will engage in feeding frenzies should they sense raw flesh or blood. They have no apparent qualms with cannibalizing their own kind, and if they are wounded they may even eat their own damaged flesh. Because of this overwhelming instinct it is hard to identify the actual intelligence of a Taxxon. The only reason the Andalites implement Taxxon DNA in their splices is to enable the process of Taxxoomniblastry, a genetically engineered hypergrowth of cells used to significantly speed up the process of their splices growing up to adulthood.
I'iz
The I'iz were a peaceful race native to planet D'khrais, a blue planet similiar to earth, where they thrived and lived in harmony with nature. Most knowledge about them was lost after the Andalites drove them to extinction after centuries of experimenting with their DNA. They possibly were distant relatives of the human race as their physique is very similar. Though their build is more slender, their skin iridecent white and their eyes bigger, their body shape is very much humanoid. Their skin color occasionally changed to black when the individual was experiencing extreme emotional stress.
Their high intelligence was the main reason for the Andalites to implement their DNA in their splices, as well as their docile nature to balance the feral nature of Hork-Bajir and Taxxon DNA.
A typical Andalite mothership, easy to recognize by the poor armament and the enormous dome taking up almost the entire surface of the ship.
Contained within the dome is an enormous garden, built to look like the vast meadows of the Andalite homeworld, as well as several buildings for all kinds of puposes.
The dome is made of Ramonium, a strong, flexible material best compared to the endurance of spider silk, making it exceptionally hard to puncture.
The heart of the ship is the Sinus, a biotechnological device working similiar to the Sinoatrial Node of a human heart, providing itself and the ship with energy through depolarisation. Once a year the Sinus shuts down for a week to recover and for general maintenance, to which the ship shuts down and keeps only the most important processes running. During this week the energy production is delegated to the secondary source, a row of hydrogen engines absorbing hydrogen from surrounding gas giants, cosmic clouds and the like.
Critical Alien Races
Andalite
Andalites are about 7 ft tall. They possess a pair of legs similar to those of a horse, a pair of elongated arms ending in three fingers, a pair of regular-sized arms and four tentacle-like appendages that end in razor sharp bone blades protruding from their backs. Their preferred way of locomotion is quatrupedal, with their elongated second set of arms serving as front legs. Thanks to an unusually flexible spine and pelvis, they are able to stand up and walk on two legs and use their elongated arms much like a human does.
Highly intelligent, their race has outmatched every other known race in Bioengineering and Gene splicing. While not exactly aggressive or evil and actually being way behind the military expertise of humans they might appear amoral regarding their ways of driving their projects and sciences forward.
Their moon, Caliban, has been entirely terraformed to provide a climate similar to earth and contain one single continent covering about 40% of the planet's surface. It is ruled by a queen, very much like a human monarchy. It is tradition for the queen's sons to command parts of the Andalite armies in times of war, however when an enemy kills an Andalite prince, it is seen as a demonstration of their power and equalty, immediately ending the war and labeling the former enemies as highly respected acquaintances to the Andalites.
Hork-Bajir
The Hork-Bajir are bipedal, have strong reptilian bodies with dark green-black leathery skin, and two hearts. They have snake-like necks with a sharp beak at the end of their heads, tyrannosaurus-like feet, three claw-tipped fingers and a thumb on each hand, and measure to a height of seven feet in adulthood. Their most notable feature is that they have huge, long blades all over their bodies: their elbows, wrists, feet, legs, head, and tail. Male and female Hork-Bajir are told apart by the number of blades on their heads; males have three blades while females have two.
The Hork-Bajir are a feral, wild race, not directly aggressive but possessing a natural hunting instinct and very territorial behavior. Their intelligence is equivalent to that of a human toddler, although there is a miniscule change of an individual being born gifted, so to speak. They cannot see well in the dark, but they do have an excellent sense of hearing and smell. Their blood appears to be a deep blue-green. They are swift and incredibly nimble, with a reaction time similar to that of a star-nosed mole (8ms). They possess a high tolerance to pain and are capable of healing quickly.
Taxxon
The Taxxons are a race of large insectoids resembling a massive centipede. The most prominent feature of their face is the large mouth with razor sharp serrated teeth directly in the center. Situated around sides of the mouth are four red jellylike eyes. Eight to ten feet long, they are closer to the height of a human when standing erect due to the lower portion needed for balance. They also have twelve upper appendages that end in lobsterlike pincers and twenty lower appendages.
The Taxxons possess an unceasing and irresistible instinct to constantly consume sustenance, especially meat. They will engage in feeding frenzies should they sense raw flesh or blood. They have no apparent qualms with cannibalizing their own kind, and if they are wounded they may even eat their own damaged flesh. Because of this overwhelming instinct it is hard to identify the actual intelligence of a Taxxon. The only reason the Andalites implement Taxxon DNA in their splices is to enable the process of Taxxoomniblastry, a genetically engineered hypergrowth of cells used to significantly speed up the process of their splices growing up to adulthood.
I'iz
The I'iz were a peaceful race native to planet D'khrais, a blue planet similiar to earth, where they thrived and lived in harmony with nature. Most knowledge about them was lost after the Andalites drove them to extinction after centuries of experimenting with their DNA. They possibly were distant relatives of the human race as their physique is very similar. Though their build is more slender, their skin iridecent white and their eyes bigger, their body shape is very much humanoid. Their skin color occasionally changed to black when the individual was experiencing extreme emotional stress.
Their high intelligence was the main reason for the Andalites to implement their DNA in their splices, as well as their docile nature to balance the feral nature of Hork-Bajir and Taxxon DNA.
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