Far across the Atlantic ocean rests Ryeland, fraught with peril, malice and treachery. A realm devoid of civilization; many had attempted to bring law to the Land of Heathens, but none have found success. Through it all, a handful of communities have staked their claim on fields ripe with opportunity. Life is grim across the Earth, but only in Ryeland is there a possibility of discovering a newfound freedom. London finds itself wrought with misfortune and famine. Many would happily give up this measly life at any opportunity, even if death was near assured as the cost of failure. Only the most determined sail here, under the false hope of a new life, away from the watchful eyes of royalty.
There are no kings here. Only the feeble walls of settlements keep out the terrors of the Night.
Forsaken Lands is a group RP set in the mysterious, ill-omened realm of Ryeland, against the backdrop of early American colonialism. Here, in a new settlement called Prosperity, our cast finds themselves braving the many dangers and challenges faced by such an effort. This RP will be mostly grounded in the real world, with witchcraft and folklore weaved in. It will be segmented by chapters, such as the first for example, which will be set during the voyage to cross the sea for our cast to start their new lives in Ryeland. Lastly, I'd like to mention that this RP will end up being more slice-of-life than a typical story-driven one, so expect socialization with fellow role-players to be a staple. I'll be posting a character sheet thread soon, where I will be selecting players based off of the quality of their characters. Lore soon to come.
The Lands beckon you, foolhardy opportunist; peril surely awaits.
There are no kings here. Only the feeble walls of settlements keep out the terrors of the Night.
Forsaken Lands is a group RP set in the mysterious, ill-omened realm of Ryeland, against the backdrop of early American colonialism. Here, in a new settlement called Prosperity, our cast finds themselves braving the many dangers and challenges faced by such an effort. This RP will be mostly grounded in the real world, with witchcraft and folklore weaved in. It will be segmented by chapters, such as the first for example, which will be set during the voyage to cross the sea for our cast to start their new lives in Ryeland. Lastly, I'd like to mention that this RP will end up being more slice-of-life than a typical story-driven one, so expect socialization with fellow role-players to be a staple. I'll be posting a character sheet thread soon, where I will be selecting players based off of the quality of their characters. Lore soon to come.
The Lands beckon you, foolhardy opportunist; peril surely awaits.