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Fantasy Forsaken Dawn Guild CS Page

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Name: Kindo Kaido

Age: 23

Gender:Male

Sexuality:Straight

Race: Human-Angel

Personality:
Kindo has two diffrent personality's in him one is gloomy the other is always happy.
The gloomy side talks rarely and dislikes other people around him especially demon's cause he is half angel.
The Happy side Likes to pull pranks on other people and it's easy to make him blush or flustered and he likes hugs and puns.

Height: 6'8"

Bio:?????

Magic Type: Light Magic
Moves: Solar Rain- Puts up staff and makes solar beams fire from the sky
Piercing Light-Kindo runs at the speed of light slashing through his enemy's bodies
The Call above us-Summons a giant angel with staff and Evaporates (or cleanses depending what he uses it for) all people around him.

Weapon: The angelic Staff passed down from his father the angelic knight.

Items: Angelic horn that gives him wings when blown only able to use 4 times a day.

Miscellaneous:?????

(I saw the guy above me have a theme song and I wanted one to im sorry if it feels like coping)
Theme song:
Angelic War




 

View attachment 880025

Name: Kindo Kaido

Age: 23

Gender:Male

Sexuality:Straight

Race: Human-Angel

Personality:
Kindo has two diffrent personality's in him one is gloomy the other is always happy.
The gloomy side talks rarely and dislikes other people around him especially demon's cause he is half angel.
The Happy side Likes to pull pranks on other people and it's easy to make him blush or flustered and he likes hugs and puns.

Height: 6'8"

Bio:?????

Magic Type: Light Magic
Moves: Solar Rain- Puts up staff and makes solar beams fire from the sky
Piercing Light-Kindo runs at the speed of light slashing through his enemy's bodies
The Call above us-Summons a giant angel with staff and Evaporates (or cleanses depending what he uses it for) all people around him.

Weapon: The angelic Staff passed down from his father the angelic knight.

Items: Angelic horn that gives him wings when blown only able to use 4 times a day.

Miscellaneous:?????

(I saw the guy above me have a theme song and I wanted one to im sorry if it feels like coping)
Theme song:
Angelic War




Approved.
 
xVB3ENm.jpg


Name: Baku

Age: 25

Gender: Male

Sexuality: Bisexual

Race: Yokai ( Yume no seirei )

Appearance: Lithe, yet stoutBaku stands at five feet and eleven inches tall. His hair is dark and long, the cleft lying below the ear. His most striking feature is his horn which juts out from a monochrome complexion. His form is not stagnant; his shape varies from eye to eye. The closer one hangs on the edge of sleep, the more monstrous he appears. Those with true sight will see an atrocious visage.

16-1.jpg

(Except with a horn.)

Personality: Barely-there and dreary, Baku never appears to be fully aware of his surroundings. A lackadaisical air is ever-present in all of his actions and words. He does not maintain much in the way of information, from names to possessions and especially directions. Grudges are not something he holds, nor is contempt. The feeling flees his head before it can take root. More of a follower than a leader, Baku tends to latch from person to person like a parasite. It does not take much effort to convince him to do anything; he is very prone to manipulation.

Magic: Illusion, Enchantment

Slumber: Impedes a target's sensibility, it is semantic and can be cast based on line-of-sight. The target's resistance depends on several factors: health, mana pool, and magic resistance. A weaker target will be immediately put to sleep, whereas a stronger target will simply become more languid. Multiple consecutive casts will build on the effect.

Dream-Reach: Dream-reach can be used on a target regardless of distanceit requires a biological remnant of the target: hair, saliva, or skin will work as components. Baku can enter the target's dreams on a successful cast. Dream-reach allows Baku to search through their memories or strike them with nightmares. It can find use as a long-reach form of communication. Dream-reach can be used with a delay if the target is not sleepingimmediately taking place should the target rest. Victims can be inflicted with small amounts of physical damage in their dreams, cuts, scratches, and even death on the more susceptible. It is significantly less impactful on the mentally disciplined.

Trial Phantasm: Brings the targets nightmares to the flesh, in the shape of an illusion. The form differs from creature to creature but will encapsulate the theme of one of their fears. Should it used on someone scared of fire, a fire elemental will take shape. It can cause mental trauma but no physical harm. However, the victim will interpret any wounds sustained as authentic. It will immediately be dispelled at the realization that the phantom is fake.

Weapon: Baku carries a thick wooden staff with a dream catcher at its peak. It can be used as a physical weapon if he had the talent. Instead, it serves as more of a 'spoon' to eat dreams.

Miscellaneous: The Seirei require no sustenance other than dreams. They can eat nightmares, but they cause the Yokai equivalent of an upset stomach. More pleasant dreams tend to taste better—as such, Seirei tend to gather around children; kids tend to be more whimsical with their imaginations.

 
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[rowapp]
xVB3ENm.jpg


Name: Baku

Age: 25

Gender: Male

Sexuality: Bisexual

Race: Yokai ( Yume no seirei )

Appearance: Lithe, yet stoutBaku stands at five feet and eleven inches tall. His hair is dark and long, the cleft lying below the ear. His most striking feature is his horn which juts out from a monochrome complexion. His form is not stagnant; his shape varies from eye to eye. The closer one hangs on the edge of sleep, the more monstrous he appears. Those with true sight will see an atrocious visage.

16-1.jpg

(Except with a horn.)

Personality: Barely-there and dreary, Baku never appears to be fully aware of his surroundings. A lackadaisical air is ever-present in all of his actions and words. He does not maintain much in the way of information, from names to possessions and especially directions. Grudges are not something he holds, nor is contempt. The feeling flees his head before it can take root. More of a follower than a leader, Baku tends to latch from person to person like a parasite. It does not take much effort to convince him to do anything; he is very prone to manipulation.

Magic: Illusion, Enchantment

Slumber: Impedes a target's sensibility, it is semantic and can be cast based on line-of-sight. The target's resistance depends on several factors: health, mana pool, and magic resistance. A weaker target will be immediately put to sleep, whereas a stronger target will simply become more languid. Multiple consecutive casts will build on the effect.

Dream-Reach: Dream-reach can be used on a target regardless of distanceit requires a biological remnant of the target: hair, saliva, or skin will work as components. Baku can enter the target's dreams on a successful cast. Dream-reach allows Baku to search through their memories or strike them with nightmares. It can find use as a long-reach form of communication. Dream-reach can be used with a delay if the target is not sleepingimmediately taking place should the target rest. Victims can be inflicted with small amounts of physical damage in their dreams, cuts, scratches, and even death on the more susceptible. It is significantly less impactful on the mentally disciplined.

Trial Phantasm: Brings the targets nightmares to the flesh, in the shape of an illusion. The form differs from creature to creature but will encapsulate the theme of one of their fears. Should it used on someone scared of fire, a fire elemental will take shape. It can cause mental trauma but no physical harm. However, the victim will interpret any wounds sustained as authentic. It will immediately be dispelled at the realization that the phantom is fake.

Weapon: Baku carries a thick wooden staff with a dream catcher at its peak. It can be used as a physical weapon if he had the talent. Instead, it serves as more of a 'spoon' to eat dreams.

Miscellaneous: The Seirei require no sustenance other than dreams. They can eat nightmares, but they cause the Yokai equivalent of an upset stomach. More pleasant dreams tend to taste better—as such, Seirei tend to gather around children; kids tend to be more whimsical with their imaginations.

[/row]
Approved
 
Name: Bromel

Age: unknown! Daímonas don't have much need for keeping track of age.

Gender: at best Hermaphrodite, All Daímonas have the ability to produce seedlings, but it is not as... important, as most societies makes the act out to be.

Sexuality: Asexual

Race: Ananas comosus daímonas, Or to common Folk, A pineapple, from the Devil's isle*

Appearance: Bromel stands at a fair 5'4, 6'7 if you count his crown of leaves. The "pineapple" of his form takes the position of his torso, while gnarled knots of vines sprout on either side of his crown, forming shoulders, witch continue to arms, while a single thick trunk sprouts from his base, forming a pelvis region, witch splits to form a pair legs. His limbs are, for obvious reasons, thin, and appear more like warped vines and branches, ending with stick like fingers.
His facial features are on the front of the Pineapple, where Scales of the it's shell are moved, showing a pair of large blue eyes, and an empty split at the stomach to form a jagged, zigzag smile. The revealed interior of the fruit is, as expected, a bright yellow. While he distinctly lacks teeth, his hard pineapple shell works well enough, and a couple of the shell plates have even shifted, forming pseudo-Eyebrows that he uses to emote!

Personality: Cheerful, Jolly, Friendly, maybe even Noble. Bromel tries to portray the best aspects of personality, And while he does have his rougher days, he will always strive to radiate these emotions, and be their for others.

Magic: Evocation - Natures Guard - Bromel summons a shield of ironwood, an incredibly durable form of bark that compares to its namesake.
Evocation - Thorn Rind - Bromel produces a collection of sharp spines from his shell, making it difficult to get a clean attack, and dangerous to get in to close.
Evocation - Seed Bomb - coughs up a large seed, no good for farming, but if thrown tends to make a bit of a boom
Evocation - Healing Fruit - Bromel develops clusters of berries from his leaves, each having healing properties. they can quickly mend wounds if eaten, and lessen the pain of most severe injuries, but eating to many can actually be dangerous, and end up increasing the pain the victim would have originally felt.


Weapon(s):
A rusty blade his old friend wielded, The hilt and base of the blade consumed by wood and roots.
Item(s):
Short of a couple piece of armor he's strapped to his joints, Bromel doesn't have much in the way of possessions.
Miscellaneous:
If accepted I'll add The Devil's Isle to the lore page, so you all have Abit more back ground, along with the Daímonas species!
 
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Name: Bromel

Age: unknown! Daímonas don't have much need for keeping track of age.

Gender: at best Hermaphrodite, All Daímonas have the ability to produce seedlings, but it is not as... important, as most societies makes the act out to be.

Sexuality: Asexual

Race: Ananas comosus daímonas, Or to common Folk, A pineapple, from the Devil's isle*

Appearance: Bromel stands at a fair 5'4, 6'7 if you count his crown of leaves. The "pineapple" of his form takes the position of his torso, while gnarled knots of vines sprout on either side of his crown, forming shoulders, witch continue to arms, while a single thick trunk sprouts from his base, forming a pelvis region, witch splits to form a pair legs. His limbs are, for obvious reasons, thin, and appear more like warped vines and branches, ending with stick like fingers.
His facial features are on the front of the Pineapple, where Scales of the it's shell are moved, showing a pair of large blue eyes, and an empty split at the stomach to form a jagged, zigzag smile. The revealed interior of the fruit is, as expected, a bright yellow. While he distinctly lacks teeth, his hard pineapple shell works well enough, and a couple of the shell plates have even shifted, forming pseudo-Eyebrows that he uses to emote!

Personality: Cheerful, Jolly, Friendly, maybe even Noble. Bromel tries to portray the best aspects of personality, And while he does have his rougher days, he will always strive to radiate these emotions, and be their for others.

Magic: Evocation - Natures Guard - Bromel summons a shield of ironwood, an incredibly durable form of bark that compares to its namesake.
Evocation - Thorn Rind - Bromel produces a collection of sharp spines from his shell, making it difficult to get a clean attack, and dangerous to get in to close.
Evocation - Seed Bomb - coughs up a large seed, no good for farming, but if thrown tends to make a bit of a boom
Evocation - Healing Fruit - Bromel develops clusters of berries from his leaves, each having healing properties. they can quickly mend wounds if eaten, and lessen the pain of most severe injuries, but eating to many can actually be dangerous, and end up increasing the pain the victim would have originally felt.


Weapon(s):
A rusty blade his old friend wielded, The hilt and base of the blade consumed by wood and roots.
Item(s):
Short of a couple piece of armor he's strapped to his joints, Bromel doesn't have much in the way of possessions.
Miscellaneous:
If accepted I'll add The Devil's Isle to the lore page, so you all have Abit more back ground, along with the Daímonas species!
Big Pineapple, but approved.
 
Nightclaw
074774790794ff9466659594f9682e9d.jpg

Age: 21
Gender: Female
Sexuality: Heterosexual
Race: Human
She wears this outfit and typically has the same hairstyle, not the same color just the style.
Lucia.(DMC).full.2511670.jpg
The scarf is really a cloak but you can only tell when she unravels it otherwise it just looks like a scarf.
1CZ5hmZ1zvFftXU2eSQO.png
Personality: Nightclaw is curious, determined, and intent on uncovering the mysteries of her world. Unlike most of her tribe, she takes no issue with modern technology or magic, finding it to be practical and useful. She is very blunt and sarcastic, never hesitating to tell people exactly what she thinks of them even when it wouldn't be wise to do so. She especially despises those who consider themselves better than others. She is also rather impatient and has little tolerance for those who waste her time or dodge questions, however, she is compassionate and sympathetic towards others in need. She is a bit of a loner and a perfectionist in her own right as she believes or more so she was raised to believe that both combat and hunting required perfection as a single mistake could lead to death and she believes that there are less likely to be any mistakes made if she does it herself so while she is not opposed to helping others she doesn't really seek out help for herself.

Bio: Nightclaw was born and raised in Tashana Tundra of Sarlona, essentially living in a twofold wasteland at the beginning of her life where snow gave weigh to sand and blizzards gave weigh to sand storms and they were just close enough to the ocean to feel the wrath of tropical storms and hurricanes. It was truly a place where only someone born there could possibly see the beauty in it as most outsiders couldn't fathom why anyone would want to live in such a place but to the Bestia, it was the land of their ancestors, a land that had served to make them strong as only the strong could survive here. Nightclaw was always seen a promising to her people, due to her skills and they had no doubt if she'd just get on the right path that she could have been one of the greatest among them, perhaps even becoming a war chief when she was older, but Nightclaw was too curious, too foolish in the eyes of her people so she was doomed to fail in their eyes. Despite this, she not only passed but came in first in her people's right of passage into adulthood and to become warriors. Truth be told, she only did it, to prove that she could to everyone that doubted her and to herself. She wanted to see the world and she needed to know that she was strong enough to do it so she Durat Tal where she set out for Khorvaire to start her journey.

Magic: Transmutation, Enchantment, Divination

Inner Beast: Nightclaw takes on a more animalistic form gaining the traits and abilities of a griffin.
She wears a black crop top under the cloak
20190727_183352.png

Focus: Slows down her perception of time for up to 12 seconds, giving her more time to think, concentrate or react. If she uses the entire 12 seconds it will take 12 seconds for it to recharge. It takes as long to recharge for as long as she uses it so if she uses it for say 3 seconds and stops it will take 3 seconds for it to come back.

Crystallomancy: a form of divination in which the user uses crystals (so far she can only use recognition)
Weapon(s):

  • One-handed dual blades

  • [A stealth weapon that creates traps that detonate when the tripwire connecting two anchor points is broken the points must be set remotely and placed horizontally to one another.]
    [*]Tripcaster-transparent.png
  1. Shock wire x12 [Deals no damage when tripped, but can instantly stun several enemies at once when tripped]
  2. Firewire x12 [Explodes upon activation and sets ablaze multiple enemies in proximity while leaving small patches of residual flames along the ground after the initial blast that deters enemies from passing through them.]

  • 0877bb2cd1306404b673c70e056e22d8.png
  1. Hunter Arrow x 60 [low impact, low tear arrows, not really meant for combat, more so used for hunting]
  2. Hardpoint Arrow x60 [Combat arrows deal medium impact damage and high tear on impact making them effective against enemies with armor and thicker hides]
  3. Oil arrow x15 [An arrow tipped with a special oil that quickly spreads and soaks its mark]
  4. Blast arrow x15 [An arrow designed to explode on impact and wound all caught within the blast.]

Item(s): Potion of minor health regen x 5, potion of minor mana regen x5, coll purse

d3ld15u-99dec9d3-3a9e-476a-8ea2-dc6da2b313fb.jpg

[The face is made of crystal]
fa19dddb9ef9e818416329d4651bd584.jpg

Miscellaneous:

She is 5'4 and 160 pounds normally and 5'6 and 360 when she uses inner beast.

Her parents names are Longclaw and Nightfall.
 
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Age: 18
Gender: Female
Sexuality: Heterosexual
Race: Human
She wears this outfit and typically has the same hairstyle, not the same color just the style.
View attachment 882832
The scarf is really a cloak but you can only tell when she unravels it otherwise it just looks like a scarf.
View attachment 882831
Personality: Nightclaw is curious, determined, and intent on uncovering the mysteries of her world. Unlike most of her tribe, she takes no issue with modern technology or magic, finding it to be practical and useful. She is very blunt and sarcastic, never hesitating to tell people exactly what she thinks of them even when it wouldn't be wise to do so. She especially despises those who consider themselves better than others. She is also rather impatient and has little tolerance for those who waste her time or dodge questions, however, she is compassionate and sympathetic towards others in need. She is a bit of a loner and a perfectionist in her own right as she believes or more so she was raised to believe that both combat and hunting required perfection as a single mistake could lead to death and she believes that there are less likely to be any mistakes made if she does it herself so while she is not opposed to helping others she doesn't really seek out help for herself.

Bio: Nightclaw was born and raised in Tashana Tundra of Sarlona, essentially living in a twofold wasteland at the beginning of her life where snow gave weigh to sand and blizzards gave weigh to sand storms and they were just close enough to the ocean to feel the wrath of tropical storms and hurricanes. It was truly a place where only someone born there could possibly see the beauty in it as most outsiders couldn't fathom why anyone would want to live in such a place but to the Bestia, it was the land of their ancestors, a land that had served to make them strong as only the strong could survive here. Nightclaw was always seen a promising to her people, due to her skills and they had no doubt if she'd just get on the right path that she could have been one of the greatest among them, perhaps even becoming a war chief when she was older, but Nightclaw was too curious, too foolish in the eyes of her people so she was doomed to fail in their eyes. Despite this, she not only passed but came in first in her people's right of passage into adulthood and to become warriors. Truth be told, she only did it, to prove that she could to everyone that doubted her and to herself. She wanted to see the world and she needed to know that she was strong enough to do it so she Durat Tal where she set out for Khorvaire to start her journey.

Magic: Transmutation, Enchantment, Divination

Inner Beast: Nightclaw takes on a more animalistic form gaining the traits and abilities of a griffin.
She wears a black crop top under the cloak
View attachment 882830

Focus: Slows down her perception of time for up to 12 seconds, giving her more time to think, concentrate or react. If she uses the entire 12 seconds it will take 12 seconds for it to recharge. It takes as long to recharge for as long as she uses it so if she uses it for say 3 seconds and stops it will take 3 seconds for it to come back.

Crystallomancy: a form of divination in which the user uses crystals (so far she can only use recognition)
Weapon(s):

  • One-handed dual blades

  • [A stealth weapon that creates traps that detonate when the tripwire connecting two anchor points is broken the points must be set remotely and placed horizontally to one another.]
    [*]View attachment 882834
  1. Shock wire x12 [Deals no damage when tripped, but can instantly stun several enemies at once when tripped]
  2. Firewire x12 [Explodes upon activation and sets ablaze multiple enemies in proximity while leaving small patches of residual flames along the ground after the initial blast that deters enemies from passing through them.]

  1. Hunter Arrow x 60 [low impact, low tear arrows, not really meant for combat, more so used for hunting]
  2. Hardpoint Arrow x60 [Combat arrows deal medium impact damage and high tear on impact making them effective against enemies with armor and thicker hides]
  3. Oil arrow x15 [An arrow tipped with a special oil that quickly spreads and soaks its mark]
  4. Blast arrow x15 [An arrow designed to explode on impact and wound all caught within the blast.]

Item(s): Potion of minor health regen x 5, potion of minor mana regen x5, coll purse


[The face is made of crystal]
View attachment 882829

Miscellaneous:

She is 5'4 and 160 pounds normally and 5'6 and 500 pounds when she uses inner beast.
Cool and approved.
 
princess aeolian (original and 1 more) drawn by wlop | Danbooru

Name: Luciana Priestley

Age: 22

Gender: Female

Sexuality: Straight

Race: Demon

“A dazzling smile could fool anyone.”​

Appearance: Luciana has long black hair and bright, gold eyes. Like an bird, she’s attracted to shiny, gold things and decorates herself with various jewelry pieces. Short, drop earrings hang from her ears; true glinting emeralds. A chain encircling her head has a raven dangling from it, a symbol of her demon clan and family. She prefers loose, but revealing clothes in order to feel authentic and free. She has a lion tattoo flowing down her hip onto her thigh and a bow and arrow tattoo on her wrist.

Personality: Luciana has always kept her cool. She prides herself on making plans and sticking to them, any kinks worked out beforehand. She loves to be in control, avoiding situations where she isn’t aware of every detail. Her voice is calm and derisive, her mannerisms proper. She isn’t above flirting to get what she wants or putting herself in dangerous situations for her goals.

Bio: Luciana has been making deals since she was a small demon. She loved tricking oblivious humans into trading what was precious for something vague and less valuable. Her father was very proud of her behavior, but failed to tell her so. Now she is stuck in a cycle of pushing herself to the limit to impress him and anyone in his inner circle. If she is to be head of the Raven clan someday, she must become extraordinary or her peers will refuse her rule. Because of this, she despises other demons as they can be full of themselves, each of them feeling as if they deserve the crown (figuratively), and ignores her own blatantly obvious superiority complex. A year ago, she gave one of her favorite weapons to an elf as part of a deal simply because she thought it’d be a fun experiment. The blade lacked any proper magic, but she talked about it as if it was the most powerful weapon in the universe. It is, to her. The sword was her mothers, passed down to Luciana on her deathbed. However, when the elf died and she appeared to take back her possession and his soul, the sword was gone. She can no longer make deals for the man’s end of the bargain was unkempt. She’s hunting down the red haired, obnoxious girl who stole what was rightfully hers. Although she’s having a hard time finding the girl since her spell is leading her everywhere but her location.

5f25b3625e72c6f956eaf490eec346ff.jpgMagic: Using a spell, Luciana can summon a bow and arrow from the tattoo. It makes it easier for her to travel this way as it would ruin her elegant posture to carry around such a weapon. She also has a pet lion that she also keepsakes in a tattoo, releasing him to arrive at her destination faster. Nemean, the lion, has been with her since she was a child and was her only friend. There were no demons around her age and the adults were positively boring. She’s picked up a location spell as it’s helpful if her victims were to run. She also has the power to make deals with people in exchange for their soul.

Luciana does have a demon form, but she prefers not to use it as she can spiral out of control and cause more destruction than desired. All in all, it’s too troublesome. Her weapons get the job done without all the needless hassle. If angered, tiny demonic details will slip through like horns or glinting red eyes. She participates in yoga and meditation to keep the beast at bay and stay in control.

Weapon(s): A bow and arrow crafted by demons. It is white with gold embellishing. It’s string is immortal and it’s arrows are perfectly balanced. It’s up to the user to hit their target. She also wields long, sharp steel claws on her hands and feet, matching Nemean's own claws, but more dramatically of course.

Item(s): A piece of red hair left at the scene of the crime, a map with various, probable locations and a tiny, black sphere that can be used as a portal to Luciana’s father in case her duties become too much for her- as if that would ever happen.

Nemean’s name comes from a lion in Greek mythology who ravaged the area of Nemea. Typhon and Echidna are naturally it's parents as they are father and mother of all monsters. It was eventually taken down by Hercules. It is said Nemean could not be killed with mortals' weapons for its golden fur was impervious to attack and its claws were sharper than mortals' swords and could cut through any armor.
 
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"What do ya mean I have to go through some bollocks interview! If I wanted to do that I'd go get hired at the brewery!"

Name:
"...fine, fine if I have to. Could be getting free booze...eh? Oh, right. Yuerrel. Just Yuerrel.

Age:
"Nine!...tyseven...teen...just put down whatever will get me a drink, yeah?"

Gender:
"What are you blind?! I'm a male! Boy, man, bits and all!"

Sexuality:
"Alright, Honeypot. We're getting into some real private questions here. How bout we get nice and drunk and I show you where my interests lie, ye?
...Alright. deserved that, I can admit. Fine, fine. Honestly? Don't really...care. I mean, don't get me wrong, women are wonderful, and I definitely have an eye for em. But the ol' bedtime boogaloo doesn't...really do much for me, ya understand?"

Race:
"Oh for the love of...fine, FINE. I'll come clean. I'm a goat. I know, I know! Crazy! Not like you don't have eyes telling you I'm a bloody goblin!"

Appearance:
"Okay, okay, go ahead. Take a picture,I know it's not often you see three feet of peak goblin goods~"
5d8b1437e2364d020ee465e068bfab04.jpg

Magic:
"Magic? I'll show you some magic. Got me two spells, Jolt, and Bolt. Both hurt like a bitch. Need I say more?"

Jolt - Evocation - a blast of lightning. Good range and eats through armor, but is extremely accurate, making pot shots not viable.

Bolt - Evocation - a ball of fire. Explodes on impact and burns flesh and fur, but isn't that accurate.

Weapon(s):
A broken longsword fashioned into a dagger. Not the largest weapon, but isn't too poorly balanced and does the job.
A slingshot. Usually used to give his spells Abit more "oomph"

Item(s):
"What you want me to just empty my pockets? It's cuz I'm a goblin ain't it? Well I'll have you know Ive only stolen from the shits that tried to kill me. Let's see..got some coll...some of my lucky charms here, blue and red ones...a femur from a boar...no, wait...no that's an elf. Sorry, found that in the woods...thats about it."

Miscellaneous:
Fluent in common, goblin, and profanity
Intelligence outranks most goblinfolk
 
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