Hello I am a new person to this forum and to the game of exalted (bought the the rulebook last weekend).
I have already read trhough most of the rules (keyword being most) but since I have never really played it I have no idea of how experienced I should make the npcs for them to challenge the party. There will most likely be 4-6 players so I need something to challenge that amount without being an overkill.
The first adventure in nutshell.
One of the players gets a letter from his/her ally/lunar mate/ something similar asking for assistance with something urgent and important and asking the player's to come to meet him/her in a small mining town north of nexus (place undecided, may yet change). The problem the ally has is that he/she needs help to destroy an undecover abyssal exalted that has created a void cult in the town, but the players don't know this since by the time they arrive the ally has either been killed or captured (depends on wether anyone has ally background, if so he/she lives if not s/he is dead.
To make matters more complicated a mysterious sworn brotherhood of terrestials arrives at the town either to hunt down the nascent void cult or anathema...
The problems I have is that I have no idea of how powerful I should make each of the npcs. Especially the abyssal might end up being either steamrolled or steamroller.
Ps. I skimmed through the book but didn't find any mention of any advantage from dualwielding. Did I miss something?
I have already read trhough most of the rules (keyword being most) but since I have never really played it I have no idea of how experienced I should make the npcs for them to challenge the party. There will most likely be 4-6 players so I need something to challenge that amount without being an overkill.
The first adventure in nutshell.
One of the players gets a letter from his/her ally/lunar mate/ something similar asking for assistance with something urgent and important and asking the player's to come to meet him/her in a small mining town north of nexus (place undecided, may yet change). The problem the ally has is that he/she needs help to destroy an undecover abyssal exalted that has created a void cult in the town, but the players don't know this since by the time they arrive the ally has either been killed or captured (depends on wether anyone has ally background, if so he/she lives if not s/he is dead.
To make matters more complicated a mysterious sworn brotherhood of terrestials arrives at the town either to hunt down the nascent void cult or anathema...
The problems I have is that I have no idea of how powerful I should make each of the npcs. Especially the abyssal might end up being either steamrolled or steamroller.
Ps. I skimmed through the book but didn't find any mention of any advantage from dualwielding. Did I miss something?