HerculePyro
Arson on the Orient Express
Map: (still a WIP)
The Continent of Quartell
The human empire of Belhemoth holds the greater southeast, ruled by the ailing Emperor Landrod the Light. Known throughout the continent, he brought peace between the human empire and the inhuman and exile tribes. The empire is the most sprawling of all the regions, taking up most of the continent.
The capital city of Astralis sits on a peninsula in the very south-east, with varying towns and villages scattered to the farthest reaches of the territory. Many forts and defensive structures dot the land, from the time before Emperor Landrod where war between the races was common.
A huge fissure splits the east and west of the continent, with many forts and walls built along it. The Fortress City, Latispire, sits on the northernmost part of the fissure, on the border of the Crystal Mountains to the north.
Though Landrod remains the ruler of the whole empire, the human empire is split into three provinces:
The Capital Province, with the Prime Minister Sharene serving as Landrod’s voice and administrator;
The Farm Province, the largest of the three provinces consisting primarily of the rural towns and villages that provide the empire its goods. The province is governed by the Council of Mayors;
The Border Province, headed by Landrod’s eldest son Markham, where the majority of the empire’s soldiers are trained and stationed to guard against intruders from the Wildlands.
Primarch of the Dragons - Evangeline - has visited the human empire several times before to provide her council.
Holding the north are the Crystal Mountains, the dragon homestead. Home of the dragon tribes, roaring kingdoms said to dominate both the mountain peaks and the dark caverns below. The people are made up of three sub-races:
The western Wildlands are the home of those who do not dwell in either kingdom, primarily bandits, Beastmen and exiles. The swamps, deserts and thick forests lead many in the human empire to wonder how anyone could survive there, making it the most common location for exiled citizens to be sent.
To the south of the Wildlands are the Ancestral Homes of the Beastmen. Millennia ago, a human lord ran many experiments with the interest of gaining the power to transform, much like the Manaketes. He found success in the ancient temple of the God of the Wilds, to the west of the Human empire, granting him the power to take on the beast-lord's form. With the ability to become wolves, tigers, birds and more, he and his allies became a new race, and claimed the maze-like jungle as their home. Eventually, the leaders of these rising clans united to form something akin to a government. There are currently four heads of the tribes: Garroth the Sabertooth, Lilac the White-Wing, Torrel the Swift-Footed and Bryce of the Waves.
The primary clans are...
Religion:
In the past it was believed that three deities created the world and brought life to it:
Soloman, God of the Wilds and Patron of the Beastmen, created the forests and filled them with animals to hunt.
Cynthia, Goddess of Magic, provided the rain to fill the oceans and allow plants to grow. It is said that the true Dragons are her descendants, and she directly taught them the original magic that has now spread to the other parts of the continent. It's also believed that she was the one who carved out the fissure, splitting the continent into two.
Finally, Havoc, the God of the Land, who created the original humans and granted them the knowledge to farm. Believed to still be guiding their growth, he is still worshipped within the human empire, and has the day of the harvest held in his honour.
Royalty:
Emperor Landrod: Known as the King of Light, Landrod led the Human empire to peace and prosperity, ending wars and forming pacts with their inhuman neighbours. Though not old he is ailing and is not predicted to last another year.
Markham; Crown Prince and ruler of the Border Province. A military man, he has been raised to wield any weapon and imparts his knowledge to his generals below him. As the victor of countless skirmishes across the wall, he has grown to be cruel and prejudiced towards the Beastmen and wildmen to the west. He is wary of the Dragonfolk to the north, as while they have never shown outward hostility to the human empire. He is one of the few to have seen the wrath a large group of Manaketes presents and knows that they are the greatest threat to the human empire.
Agatha; Princess of Belhemoth. She is considered the pride of the mage academy. Agatha is praised for her brilliant mind and aptitude towards all fields of magic. She has been tutored by the Prime Minister Sharene to act as the right hand when her father passes, and the crown is moved to her brother. However, Agatha doesn’t trust her brother. She considers him barbaric and paranoid and has been using her position in the capital to pamper her father in the hopes that he passes the crown to her.
Unbeknownst to anyone, there is a third child who was the result of Landrod’s secret marriage with a humble village priest after the former queen's passing. The princess Karlia was raised in the farming village of Rivercross by her mother. She was drafted into the village Militia recently, unaware of her father’s identity.
Important NPCs:
Karlia. The secret daughter of King Landrod and the local Priestess, Karlia is the newest recruit to the Rivercross Militia, ready to go on her first mission and support her comrades with healing magic.
Brendan: Captain of the Rivercross militia, he holds the group together. He is a firm follower of Landrod and believes in peace between all the races of Quartell. Has a secret Kitsune wife and son in the Short-hair clan.
JJoanne De Lyon: Captain of the 2nd Squadron of the Royal Pegasus Brigade, she was impressed by Fydoria and took her under her wing. She's an old drinking buddy of Brendan and knows of his secret family.
Sheet:
Name:
Age: (Non-human races and cross-breeds tend to live longer than humans, bare that in mind)
Gender:
Race: (True dragons are out, everything else is fair game. You don't need to be restricted to the existing beast races from the games but keep them within one of the 4 categories)
Appearance: (Image or Description, just make sure it has enough detail to paint a picture)
Class: (keep it to the basic classes, for now, non-humans can have a class if they wish, if not just state what you transform into. Gender-rules from the game don't apply. Look at other sheets and try your best to diversify the classes)
Weapon: (Starting weapon, for now, max Iron but if you're explanation is good enough I may allow higher)
Personality:
Lineage: (Family lineage, where you came from in simple terms if you want to, are they a noble, a commoner, an outcast, an outlaw? Human Royals are not allowed but non-human royals are)
History: (Doesn’t have to be long, but please include a reason for them joining the militia, particularly if you’re of a non-human race)
Other:
My Sheet
Name: Joy
Age: 22
Gender: Male
Race: Raven Laguz (masquerades as human)
Appearance:
He “wears” a black feather cloak, which is actually his wings, disguised. Always wears the hood up to his his pointed ears. Under his mask he has a cheeky young face and wavy black quoff. Transformed he has a 3m wingspan and smooth feathers.
Class: Thief/Raven
Weapon: Iron throwing Knives
Personality: Cheeky and cheerful, Joy aims to embody his name and brings a positive attitude to every aspect of his life. He finds citizens of the empire thoroughly amusing and is fond of them like the way a child is fond of a strange bug they see. He takes great joy in stealing odds and ends from human nobility but can be quite reckless.
Lineage: Raven father, Cat mother, commoner.
History: Joy grew up on the avian coasts close to the border and Short-hair tribes, always bothered by how much land the humans had, he and his friends would often fly over and cause some havoc just to mess with the humans. Never anything harmful, drop some fruit from on high, let the horses loose. One day Joy flew over by himself but quickly found himself surrounded by a patrolling group of knights. Grabbing a hood from a washing line he hastily covered himself, lowering the tips of his wings to appear as a cloak. He effortlessly walked past the humans in his simple disguise. Amazed out how such a simple disguise could fool the humans Joy began stealing from them in various places, he would fly to windows, open them and steal one or two fancy looking belongings.
Joy’s enjoyment in thieving grew and his hunger for danger grew even more, giving himself bigger and riskier targets to hit. Until one day he overstepped his bounds and ended up cornered by the Captain of the Rivercross militia during an attempt to steal some of the magic herbs they grow. Brendan was also amused at how easy it was for a winged man to hide amongst humans. Instead of arresting him, Brendan offered Joy a place in the militia as a scout, with permission to pillage as much as he wanted from the bandit’s they were sure to fight. Joy took him up on the offer, though that hasn’t kept him from occasionally wandering into the houses of nobles.
Other: Only Brendan knows that he is a beastman.
Current Characters:
1. Joy - Thief/Raven (HerculePyro)
2. Imrae Khan - Battle Dancer (ThatGuyWithSouvlaki)
3. Crimson - Soldier (Flintstone) - currently absent
4. Tiorna Revek - Fighter (Agent)
5. Ula Crevau - Dark Mage/Sea Snake (Arcanist)
6. Anthony Ergon - Armour Knight (Zacharychi)
7. Fydoria - Pegasus Knight (Marumatsu)
8. Tali - Cat Laguz (MythicMew)
9. Eh - Manakete (Xcelgamer)
10. Lliam Revoonne - Brigand (MythicMew)
The Continent of Quartell
The human empire of Belhemoth holds the greater southeast, ruled by the ailing Emperor Landrod the Light. Known throughout the continent, he brought peace between the human empire and the inhuman and exile tribes. The empire is the most sprawling of all the regions, taking up most of the continent.
The capital city of Astralis sits on a peninsula in the very south-east, with varying towns and villages scattered to the farthest reaches of the territory. Many forts and defensive structures dot the land, from the time before Emperor Landrod where war between the races was common.
A huge fissure splits the east and west of the continent, with many forts and walls built along it. The Fortress City, Latispire, sits on the northernmost part of the fissure, on the border of the Crystal Mountains to the north.
Though Landrod remains the ruler of the whole empire, the human empire is split into three provinces:
The Capital Province, with the Prime Minister Sharene serving as Landrod’s voice and administrator;
The Farm Province, the largest of the three provinces consisting primarily of the rural towns and villages that provide the empire its goods. The province is governed by the Council of Mayors;
The Border Province, headed by Landrod’s eldest son Markham, where the majority of the empire’s soldiers are trained and stationed to guard against intruders from the Wildlands.
Primarch of the Dragons - Evangeline - has visited the human empire several times before to provide her council.
Holding the north are the Crystal Mountains, the dragon homestead. Home of the dragon tribes, roaring kingdoms said to dominate both the mountain peaks and the dark caverns below. The people are made up of three sub-races:
- The true Dragons. Ancient and wise, they rule.
- The Manaketes are their children, beings who, through the power of the crystals emblazoned with Dragon breath, can assume their true draconic form.
- Finally, the humans who worship the Dragons and Manaketes.
The western Wildlands are the home of those who do not dwell in either kingdom, primarily bandits, Beastmen and exiles. The swamps, deserts and thick forests lead many in the human empire to wonder how anyone could survive there, making it the most common location for exiled citizens to be sent.
To the south of the Wildlands are the Ancestral Homes of the Beastmen. Millennia ago, a human lord ran many experiments with the interest of gaining the power to transform, much like the Manaketes. He found success in the ancient temple of the God of the Wilds, to the west of the Human empire, granting him the power to take on the beast-lord's form. With the ability to become wolves, tigers, birds and more, he and his allies became a new race, and claimed the maze-like jungle as their home. Eventually, the leaders of these rising clans united to form something akin to a government. There are currently four heads of the tribes: Garroth the Sabertooth, Lilac the White-Wing, Torrel the Swift-Footed and Bryce of the Waves.
The primary clans are...
- The Avian. All bird-like, they dwell in homes built into the high cliffs along the coast;
- The ruler of the Avian is their Queen Lilac. It is said that her beauty is unrivalled across the whole continent. She is rumoured to have silver hair and fair features with luminous white eyes said to reflect the moonlight. Her wings are large and fluffy and, befitting her human-given name 'White Wing'. She is said to transform into a Snowy Owl and has a reputation of a black widow amongst the avian for having several children to several men, all of which did not last long after their children's birth. She considers the other beast tribes to be barbarous and discourages interaction with them. In contrast she admires the Dragon Primarch Evangeline and regularly hosts extravagant galas for her.
- The Savage. Primarily carnivorous beasts, they make their home in the densest parts of the jungle, close to the Wildlands;
- The ruler of the Savage is Garroth, a larger than life man who stands at 7ft in his human form with thick black hair all over his body. All there is to know about Garroth is he is the truest believer of might is right and has zero tolerance for pacifism. While he is not bloodthirsty he believes all should know how to fight and any that don't aren't worth his time. He is rumoured to regularly visit the Atlanteen archipelago to battle with Bryce of the Waves; the only beast to have bested him in combat. He transforms into a Gorilla, with very prominent lower canines that are even present in his human form, giving him a lisp when he speaks. His obsession with strength has ironically led him to never take a wife and to this date, he has sired no children.
- The Short-Hair. Primarily vegetarian and omnivorous beasts, they inhabit the plains closest to the human empire and are the most populous;
- Torrel of the Plains is cautious. She is acutely aware of her close proximity to both the Savage and the human empire. Due to her cautious nature, she refuses to hold a single place of rest and prefers the nomadic lifestyle. Many short-hairs follow her, though there are still a few settled villages. While not a pacifist, Torrel holds firm that combat is best avoided. She grew to be good friends with Landrod and played a big part in ending the wars with the beastfolk. Torrel has a single child that she treasures and would do anything to keep safe. Her beast form is a Kangaroo.
- The Atlanteen. These aquatic beings live on the islands dotting the entire southern coast. They are the most isolated of the Beastmen but have been known to trade fish to the coastal towns of the Empire.
- Bryce of the waves is a legendary figure among human fisherman. A scaly armed man who wears no shirt and jovially wanders into coastal human towns carrying collosal nets of fish for trade. He is the most well-known Beastman to most of the human empire due to these visits but few are aware of just how powerful this comedic figure is. Short and smooth silver hair adorns his head and at a distance, he could easily be mistaken for human were it not for his wide grin of razor-sharp teeth. Bryce has fathered several children to his many wives and cares little for formality or politics. His wives often end up managing the atlanteen population and their relations with the other inhabitants of Quartell. Bryce transforms into a Mosasaur, amongst the beastfolk he is known as the Ocean Dragon, and has lived as long as many of the oldest dragons.
Religion:
In the past it was believed that three deities created the world and brought life to it:
Soloman, God of the Wilds and Patron of the Beastmen, created the forests and filled them with animals to hunt.
Cynthia, Goddess of Magic, provided the rain to fill the oceans and allow plants to grow. It is said that the true Dragons are her descendants, and she directly taught them the original magic that has now spread to the other parts of the continent. It's also believed that she was the one who carved out the fissure, splitting the continent into two.
Finally, Havoc, the God of the Land, who created the original humans and granted them the knowledge to farm. Believed to still be guiding their growth, he is still worshipped within the human empire, and has the day of the harvest held in his honour.
Royalty:
Emperor Landrod: Known as the King of Light, Landrod led the Human empire to peace and prosperity, ending wars and forming pacts with their inhuman neighbours. Though not old he is ailing and is not predicted to last another year.
Markham; Crown Prince and ruler of the Border Province. A military man, he has been raised to wield any weapon and imparts his knowledge to his generals below him. As the victor of countless skirmishes across the wall, he has grown to be cruel and prejudiced towards the Beastmen and wildmen to the west. He is wary of the Dragonfolk to the north, as while they have never shown outward hostility to the human empire. He is one of the few to have seen the wrath a large group of Manaketes presents and knows that they are the greatest threat to the human empire.
Agatha; Princess of Belhemoth. She is considered the pride of the mage academy. Agatha is praised for her brilliant mind and aptitude towards all fields of magic. She has been tutored by the Prime Minister Sharene to act as the right hand when her father passes, and the crown is moved to her brother. However, Agatha doesn’t trust her brother. She considers him barbaric and paranoid and has been using her position in the capital to pamper her father in the hopes that he passes the crown to her.
Unbeknownst to anyone, there is a third child who was the result of Landrod’s secret marriage with a humble village priest after the former queen's passing. The princess Karlia was raised in the farming village of Rivercross by her mother. She was drafted into the village Militia recently, unaware of her father’s identity.
Important NPCs:
Karlia. The secret daughter of King Landrod and the local Priestess, Karlia is the newest recruit to the Rivercross Militia, ready to go on her first mission and support her comrades with healing magic.
Brendan: Captain of the Rivercross militia, he holds the group together. He is a firm follower of Landrod and believes in peace between all the races of Quartell. Has a secret Kitsune wife and son in the Short-hair clan.
JJoanne De Lyon: Captain of the 2nd Squadron of the Royal Pegasus Brigade, she was impressed by Fydoria and took her under her wing. She's an old drinking buddy of Brendan and knows of his secret family.
Sheet:
Name:
Age: (Non-human races and cross-breeds tend to live longer than humans, bare that in mind)
Gender:
Race: (True dragons are out, everything else is fair game. You don't need to be restricted to the existing beast races from the games but keep them within one of the 4 categories)
Appearance: (Image or Description, just make sure it has enough detail to paint a picture)
Class: (keep it to the basic classes, for now, non-humans can have a class if they wish, if not just state what you transform into. Gender-rules from the game don't apply. Look at other sheets and try your best to diversify the classes)
Weapon: (Starting weapon, for now, max Iron but if you're explanation is good enough I may allow higher)
Personality:
Lineage: (Family lineage, where you came from in simple terms if you want to, are they a noble, a commoner, an outcast, an outlaw? Human Royals are not allowed but non-human royals are)
History: (Doesn’t have to be long, but please include a reason for them joining the militia, particularly if you’re of a non-human race)
Other:
My Sheet
Name: Joy
Age: 22
Gender: Male
Race: Raven Laguz (masquerades as human)
Appearance:
He “wears” a black feather cloak, which is actually his wings, disguised. Always wears the hood up to his his pointed ears. Under his mask he has a cheeky young face and wavy black quoff. Transformed he has a 3m wingspan and smooth feathers.
Class: Thief/Raven
Weapon: Iron throwing Knives
Personality: Cheeky and cheerful, Joy aims to embody his name and brings a positive attitude to every aspect of his life. He finds citizens of the empire thoroughly amusing and is fond of them like the way a child is fond of a strange bug they see. He takes great joy in stealing odds and ends from human nobility but can be quite reckless.
Lineage: Raven father, Cat mother, commoner.
History: Joy grew up on the avian coasts close to the border and Short-hair tribes, always bothered by how much land the humans had, he and his friends would often fly over and cause some havoc just to mess with the humans. Never anything harmful, drop some fruit from on high, let the horses loose. One day Joy flew over by himself but quickly found himself surrounded by a patrolling group of knights. Grabbing a hood from a washing line he hastily covered himself, lowering the tips of his wings to appear as a cloak. He effortlessly walked past the humans in his simple disguise. Amazed out how such a simple disguise could fool the humans Joy began stealing from them in various places, he would fly to windows, open them and steal one or two fancy looking belongings.
Joy’s enjoyment in thieving grew and his hunger for danger grew even more, giving himself bigger and riskier targets to hit. Until one day he overstepped his bounds and ended up cornered by the Captain of the Rivercross militia during an attempt to steal some of the magic herbs they grow. Brendan was also amused at how easy it was for a winged man to hide amongst humans. Instead of arresting him, Brendan offered Joy a place in the militia as a scout, with permission to pillage as much as he wanted from the bandit’s they were sure to fight. Joy took him up on the offer, though that hasn’t kept him from occasionally wandering into the houses of nobles.
Other: Only Brendan knows that he is a beastman.
Current Characters:
1. Joy - Thief/Raven (HerculePyro)
2. Imrae Khan - Battle Dancer (ThatGuyWithSouvlaki)
3. Crimson - Soldier (Flintstone) - currently absent
4. Tiorna Revek - Fighter (Agent)
5. Ula Crevau - Dark Mage/Sea Snake (Arcanist)
6. Anthony Ergon - Armour Knight (Zacharychi)
7. Fydoria - Pegasus Knight (Marumatsu)
8. Tali - Cat Laguz (MythicMew)
9. Eh - Manakete (Xcelgamer)
10. Lliam Revoonne - Brigand (MythicMew)
Last edited: