Fearsome Engines - A God-Machine Chronicle

Grey

Dialectical Hermeticist
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"It's Baltimore, gentlemen - the gods will not save you."


-
Commissioner Ervin Burrell


BPD, November, 2013.


The Brass has finally stumped up funds for a major detail, entrusted with investigation of organized heroin trafficking in Baltimore. Funds and permission - not good police.


No, this detail has you; the troublemakers, the misfits, the miscreants. Givin' a fuck where it ain't your turn to give a fuck. Following leads that make Lieutenants lean on you and put your name in the shit-list of City Hall bigwigs. Knocking teeth out of protected perps who never see jail time for all those dead children, the night after your hard evidence is 'water damaged'.


Now comes the real policework, finding answers and culprits. Maybe, though, there's a reason those culprits ain't been found before.


@Cthulhu_Wakes
 
[QUOTE="Red Shadow Claws]I assume this isn't your Werewolf game... :)

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Nope, but I have a history of running too many games and I know this one like the inside of my teacup.


The more research I have to do for a game, the slower it runs - so, for example, King of Kings doesn't go at a furious clip because I have to pore over oWoD apocrypha. On the other hand, games like Fallen, Forsaken, or this will move faster and more easily.


I mean, I'm only running five games right now, and Forsaken is scheduled for roughly two months time when Tiger, Tiger ends (since it's taken what feels like a year to get all the players to finish their characters).
 
Would you mind being a little more explicit about what this game will entail? Is just just a straight blue-line game, are physic merits allowed, that sort of thing.
 
Mostly straight blue-line using some of the God-Machine revisions.


I will permit almost anything if it is justified or interesting, once pitched to me.
 
I played the con scenario this is based off.


I'm not signing up for it, but you all should.
 
I'm going to say January, with the first plot arc lasting one or two with the option for people to quit or carry on since a story will have been resolved.


Dependant on posting rates, and all.
 
On the one hand, I've seen Grey games for ages and never played in one, which has made me genuinely curious. On the other hand, playing a filthy mortal...
 
Axelgear said:
On the one hand, I've seen Grey games for ages and never played in one, which has made me genuinely curious. On the other hand, playing a filthy mortal...
It'll be fun/terrifying, I promise.
 
Imma second Chaka here. I ran this at a convention recently, so I could advise anyone who likes playing urban horror to climb all over this thing....
 
Interested and quite intrigued I must admit. Being recently looking over Demon the Descent Quickstart and skimming over a few intro stories from various nWOD supplements seems to have put me into such mood.
 
Just to confirm, because I have a NWoD itch, is this basically a mortal only game? There are some really... interesting things in the free text of Demon, and I have never gotten to play a Mage for more than a few scenes.
 
Exthalion said:
Just to confirm, because I have a NWoD itch, is this basically a mortal only game? There are some really... interesting things in the free text of Demon, and I have never gotten to play a Mage for more than a few scenes.
If this is going to be run as written, then it should be a game for 5 mortal Baltimore PDs.


(but you should totally persuade Grey to run something a bit more esoteric some time....)
 
Exthalion said:
Just to confirm, because I have a NWoD itch, is this basically a mortal only game? There are some really... interesting things in the free text of Demon, and I have never gotten to play a Mage for more than a few scenes.
Mortals only. I don't much care for oMage or nMage, to be honest, and I'd be waiting for Mage/GMC content to fill in some blanks, and then run a completely different game.


Besides, Mages suck all the horror out of it unless your players are scientists.
 
Mortals is fine by me. One of the best nWoD campaigns and stories in general that I've ever played was with mortals. Plus, I'm all for that teamwork-feeling investigation - turning up more questions than anwers - uncovering things better left forgotten etc theme. :)
 
[QUOTE="Ebon_Arbiter]Mortals is fine by me. One of the best nWoD campaigns and stories in general that I've ever played was with mortals. Plus, I'm all for that teamwork-feeling investigation - turning up more questions than anwers - uncovering things better left forgotten etc theme. :)

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You'll like this one. Or have nightmares. Got mixed reports from previous players.
 

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