Enmyira
☂
~AN Rp centered around a fantasy world in which Werewolves, Vampires, and other mythical creatures live, alongside humans of course. However, some are starting to loose their numbers and are close to extinction. You make your own plots here, Below are the rules/guidelines of the world. It is set in Medieval times.~
~Silver is useful against any non-human creature, severally afflicts/burns/stings them. Cold-Iron can instantly kill a werewolf, Gold can instantly kill a Ra'Zac, Silver and any blessed item can kill a vampire, Tungsten can kill an Elf, any item with a moon-stone can kill a Dwarf~
~Werewolves feel the pull of the moon and experience phantom pains of their wolf trying to eat them from the inside out on the night before the full moon~
~Sunlight weakens vampires but can't kill them~
~Elves are a 'higher' being and usually don't dabble in the affairs of others~
~"The Ra'zac are close to extinct because of being hunted down, though they feed on human beings and hide in places that humans cannot get by themselves. The adult versions of Ra'zac called "Lethrblaka", depending on experience, can take out dragons in a one on one battle. thus making them pretty formidable to many of the other races.
Probably doesn't help that they have telepathic abilities to render their prey unable to use their body, but also a neurotoxin like breath that renders their targets in a trace until they find a way to snap out of it. past that their beaks are perfect for tearing tissue, so they may well use that for attacking, but mostly for eating/torture. they also have a lisp because of their beaks, but are sentient and know how to speak, those their language consists of clicks and screeches." (Must have special permission to play a Ra'zac) (credit to @Houndsofwar for the description.)~
~Dragons are formidable enemies, can-not-be-made-into-a-character~
Each Race is Rulled:
Ra'zac- their parents, or the eldest of the parents.
Elves- monarchs that are elected every few centuries or depending on arising needs, maybe a counsel at best.
Dwarves- a king and his counsel.
Dragons would be the one with the biggest horde of gold, and the one most powerful.
Werewolves- packs run by the strongest member, or Alpha.
Vampires- eldest or counsel once again.
-Humans... well, it'd be a mix of everything seeing as they'd have nations and towns, villages and hermits.
*(^Credit to @Houndsofwar for the Ruling)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Class/Role system:
Magic can be used by:
-Humans
-Elves
Magic Classes--
-Warlock
-Witch
-Sorcerer
-Druid
-Alchemist
Jobs (any race)
-Blacksmith
-Apothecary
-Healer/Doctor
-Armorer
-Tavern Owner
-Grocer
-Farmer
-Hunter
-Servant
-Jeweler
-Miner
Nobility Can be in these races:
Elves
Dwarves
Humans
Types of Werewolves:
-Alpha
-Omega
-pureblood (born into being a wolf)
-mut (turned by a pure-blood via Bite)
Types of Vampires:
-Pureblood (born into it with the help of witch/warlock)
-Mudblood (for lack of better term. A vampire blooded in-- aka exchanged blood with vampire)
-Nobility
-Underling
Types of Elves:
-Royal
-Nobility
-Pesant
Types of Dwarves:
-Nobility/Rich
-Working Class
-Slum dwellers
~Silver is useful against any non-human creature, severally afflicts/burns/stings them. Cold-Iron can instantly kill a werewolf, Gold can instantly kill a Ra'Zac, Silver and any blessed item can kill a vampire, Tungsten can kill an Elf, any item with a moon-stone can kill a Dwarf~
~Werewolves feel the pull of the moon and experience phantom pains of their wolf trying to eat them from the inside out on the night before the full moon~
~Sunlight weakens vampires but can't kill them~
~Elves are a 'higher' being and usually don't dabble in the affairs of others~
~"The Ra'zac are close to extinct because of being hunted down, though they feed on human beings and hide in places that humans cannot get by themselves. The adult versions of Ra'zac called "Lethrblaka", depending on experience, can take out dragons in a one on one battle. thus making them pretty formidable to many of the other races.
Probably doesn't help that they have telepathic abilities to render their prey unable to use their body, but also a neurotoxin like breath that renders their targets in a trace until they find a way to snap out of it. past that their beaks are perfect for tearing tissue, so they may well use that for attacking, but mostly for eating/torture. they also have a lisp because of their beaks, but are sentient and know how to speak, those their language consists of clicks and screeches." (Must have special permission to play a Ra'zac) (credit to @Houndsofwar for the description.)~
~Dragons are formidable enemies, can-not-be-made-into-a-character~
Each Race is Rulled:
Ra'zac- their parents, or the eldest of the parents.
Elves- monarchs that are elected every few centuries or depending on arising needs, maybe a counsel at best.
Dwarves- a king and his counsel.
Dragons would be the one with the biggest horde of gold, and the one most powerful.
Werewolves- packs run by the strongest member, or Alpha.
Vampires- eldest or counsel once again.
-Humans... well, it'd be a mix of everything seeing as they'd have nations and towns, villages and hermits.
*(^Credit to @Houndsofwar for the Ruling)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Class/Role system:
Magic can be used by:
-Humans
-Elves
Magic Classes--
-Warlock
-Witch
-Sorcerer
-Druid
-Alchemist
Jobs (any race)
-Blacksmith
-Apothecary
-Healer/Doctor
-Armorer
-Tavern Owner
-Grocer
-Farmer
-Hunter
-Servant
-Jeweler
-Miner
Nobility Can be in these races:
Elves
Dwarves
Humans
Types of Werewolves:
-Alpha
-Omega
-pureblood (born into being a wolf)
-mut (turned by a pure-blood via Bite)
Types of Vampires:
-Pureblood (born into it with the help of witch/warlock)
-Mudblood (for lack of better term. A vampire blooded in-- aka exchanged blood with vampire)
-Nobility
-Underling
Types of Elves:
-Royal
-Nobility
-Pesant
Types of Dwarves:
-Nobility/Rich
-Working Class
-Slum dwellers