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Fandom Fairy Tail: Magicless

yoikes

The (Not So) Evil Mastermind
Seven Stars


<p><a href="<fileStore.core_Attachment>/monthly_2015_09/57a8c4b251857_sEVENSTARS.png.055f2546b9873b6f2764444c2b04fbdf.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="76068" src="<fileStore.core_Attachment>/monthly_2015_09/57a8c4b251857_sEVENSTARS.png.055f2546b9873b6f2764444c2b04fbdf.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


MEMBERS

  1. Leader and the Protector of Era- Luxia Polaris @Bills352
  2. TBA
  3. TBA
  4. TBA
  5. NPC / Gunther Jacquis


When the Council started the Great Hunt, the Ten Wizard Saints betrayed the Council's trust and joined the other mages rebelling against Council's decision. And so the Council gathered a new, strong magicians who support them and give them the name of Seven Stars. It is said that they are much stronger than the Ten Wizard Saints, as they manage to hunt and kill the Saints.


They worked as the Council's Enforcer. The current Fiore is divided into 7 Districts, each of them headed and guarded by the Stars alongside the Council's Rune Knight.


The Leader of the Stars guarded Era, the Headquarter of the Council.


The Vice Leader guarded Crocus, Fiore's capital.


The 3rd guarded Nu, the prison for magicians.


People's Guild





MEMBERS




TEN WIZARD SAINTS (Survivor)



  1. Jakor Laronon
  1. https://www.rpnation.com/profile/22420-theknight9/https://www.rpnation.com/profile/22420-theknight9/@Theknight9

    https://www.rpnation.com/profile/22420-theknight9/https://www.rpnation.com/profile/22420-theknight9/







S-CLASS WIZARDS (Survivor)



  1. Masaki Yamaguchi


    https://www.rpnation.com/profile/11325-lesoraamari/https://www.rpnation.com/profile/11325-lesoraamari/@LeSoraAmari

    https://www.rpnation.com/profile/11325-lesoraamari/https://www.rpnation.com/profile/11325-lesoraamari/



  2. Evangelin DeWitt


    https://www.rpnation.com/profile/5026-ian-temero/https://www.rpnation.com/profile/5026-ian-temero/@Ian Temero

    https://www.rpnation.com/profile/5026-ian-temero/https://www.rpnation.com/profile/5026-ian-temero/







A-CLASS WIZARDS (Survivor)



  1. Daichi Kurotsuchi

    https://www.rpnation.com/profile/10785-naruyashan/@Naruyashan

    https://www.rpnation.com/profile/10785-naruyashan/
  2. TBA
  3. etc

[spoiler= Quick History]


They are the Resistance. The members consist of those who survived the Great Hunt, and managed to hide and not captured by the Council. The members consisted of mages from all guilds, banding together to stop the Council.



SLAYERS (GOD/DRAGON). Spot is limited to 4.

  1. Eiskalt Fauzt @Kabyt
  2. TBA
  3. TBA
  4. TBA


RULES

  1. You know the usual rules. No God modding, etc.
  2. You are allowed to have two characters.
  3. You are NOT allowed to have two 'strong' character. As in, one of them is a Slayer and the other one is a S-class. Or one Saint and one Stars.
  4. Be creative! You can have the Glass Magic, Force Magic, whatever it is! (As long as you can write an explanation to it)
  5. If your magic is too strong, you will have to write their Weakness


FORM





Name:


Nickname:



Age:



Gender:



Sexuality:



Appearance (Any Image OK, Description OK):



Personality (At least one paragraph / 5 sentence):



Short Bio:






Title/Rank: [Example: Seven Stars - 7th / People's Guild - A Class Mage]


Former member of (For People's Guild): [Example: Fairy Tail / Lumia Scale / Dark Guild / OC Guild]


Magic (+ Description of what it do and what your character are capable of):


Weakness (I will inform you if your magic is too strong): -


Non magical skill:


Others:

 

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Name:
Daichi Kurotsuchi


Nickname: "I am a scientist, first and foremost, so I have little time for such trifles. However, if you must, you may call me Nero."


Age: 21


Gender: Male


Sexuality: Unknown


Personality (At least one paragraph / 5 sentence): Obsessed with learning and knowledge, progress and the like. He is also rather secretive, often enjoying to mess with the other members of the guild, though he has developed a grudging respect for them, and so does not act violently against them unless provoked. He tends to avoid confrontation, finding it nothing but an inefficient distraction from his work,but when he is forced to fight, he tends to get a bit sadistic, often taunting, etc.


Short Bio: An orphan raised amongst a rowdy guild, he had an aptitude for the sciences and intellectual pursuits that just didn't suit them, and seemingly no talent in magic. After reaching the age where such a thing was feasible, he parted ways with the guild in order to find his own path. It was as he traveled that he encountered another, older man. It was after he had been robbed of all he owned by a Dark Guild. The man created food for the boy to eat, and when the boy asked for guidance, the man taught him his art. He called it the Arc of Embodiment, and said he wanted to pass it on to someone.


After a battle with Fairy Tail, he said, he had come to realize just how mortal he really is. And so, the boy and the man set out. Many years passed, and the boy's intelligence and ability skyrocketed. Eventually he founded a guild, the Library, and people like him flourished. They were no the wealthiest, nor the strongest, but they had their strengths all the same. then the Great Hunt began, and the Library was wiped out, all save for Daichi. The Seven Stars wanted their records, their magic, for it provided an edge against the saints that could not be denied. Yet, in doing so, they did one thing that could well be their downfall. For the first time in his life, Stein felt pure, unfettered rage fill his normally detached heart. And he had the perfect target to direct it at.


Former member of (For People's Guild): The Library, a rather seclusive guild bent on preserving and improving magic and the sciences. At the time of the Great Hunt, he was said to have power rivaling that of the Great Wizard Saints. However, seeing as he cares little for status, he is only listed as a D-Rank mage, as he hasn't bothered to take any tests to make his listing higher.


Magic (+ Description of what it do and what your character are capable of): Arc of Embodiment - Arc of Embodiment


Weakness (I will inform you if your magic is too strong): He can only create that which he has a deep understanding of. For example, he'd need a complete understanding of an elephant's anatomy, etc. to create one. Thus, while he can create things that are not currently in existence, there is no guarantee that what he makes will survive.


Non magical skill: A genius scientist and technician, he has developed much of the technology used in modern society. Recently, he has been working on a fusion of magic and technology: Project Hextech.


Others: Former members of his guild are scattered throughout high society, currently taking up the roles of great philosophers, renowned wizard scientists, etc. This means he has connections with research organizations and the like throughout the realm.
 
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Name

Masaki Yamaguchi

Nickname

Masa

Age

17 Years

Gender

Male

Sexuality

Heterosexual

Appearance


<p><a href="<fileStore.core_Attachment>/monthly_2015_09/image.jpg.2e0c9ac6b5a4d8f1d5535cd2696783dc.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="76086" src="<fileStore.core_Attachment>/monthly_2015_09/image.jpg.2e0c9ac6b5a4d8f1d5535cd2696783dc.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



Personality


Masaki is a very kind and honest person. He hates seeing people suffer and will always do his best to help those that are in need of help. He's a very calm person and has an incredibly long attention span, which is good for when he is in battle and using his magical abilities. Masaki is a very intelligent boy, able to analyse situations tactfully and even plan things, he makes a good tactician due to this. Although he nearly always retains a very calm demeanour, he isn't immune to anger. He can still get angry, it just takes a considerable amount to get him the slightest bit angry. But when he is angry, he is probably the human emodiment of hell. One thing that he will automatically get angry over is when his comrades have been hurt in battle and he has witnessed it, he hates this. Despises it in fact.

Masaki loves spending time with his friends and comrades, he also loves being outside and surrounded by nature. Masaki is a nice person to be around as he pretty much exudes an aura of kindness 24/7. When in battle, he becomes very serious and will always try his best in order to win. Although he doesn't get angry easily, he is easy to provoke and will never turn down a fight; especially with the others in the guild. This is because he views it as training, and he loves training.

Short Bio:

Masaki was practically born in Fairy Tail, both of his parents were members of the guild so he spent his whole childhood there. Growing up surrounded by a warm and friendly atmosphere, he found it easy to make friends and would always help them in whatever way he could. When he got older, his magical abilities began to show and due to this he was trained vigorously by his parents for many years until he got so skilled that he became an S-Class Mage. His life was peaceful and filled with nothing but happiness... Until the Great Hunt happened. He watched as his comrades and parents were slaughtered just for being mages, this filled him with a resentment towards the Magic Council and it's new "Seven Stars", as well as a lust for vengeance that will never go away. Masaki will not rest until he claims his revenge not only for his guild, but for all the other mages that were caught up in the Councils wrath.

Title/Rank

S-Class Mage (Peoples Guild)

Former Member Of

Fairy Tail: This was practically his family, he cared deeply for the guild as well as it's members. He is well versed in the guilds history and carries his guild mark with pride, even though there is no guild left. The Guildmaster always said that Masaki had the potential of becoming one of the Ten Wizard Saints due to his skill and discipline, but also for having a kindness rarely seen. However, Masaki is happy with his current rank, and even today he doesn't intend on moving higher up in the ranks.

Magic

Plant Creation and Manipulation Magic- This magic enables the user to create plants or manipulate pre-existing ones to suit their needs, be it for offensive or defensive purposes. Masaki is capable of generating vines from any surface that can impale a target, bind them, or just deliver blows meant for harm. They can even be used to form a vine shield that surrounds Masaki in order to create a sturdy defense.

Masaki is also able to generate petals from his hands, lots of them, each petal is razor sharp. These petals can be fired at an enemy in large quantities and can be guided by simple hand gestures. He can also use any plants around him to attack as well, by using his magic to spout vines from them or perhaps even making the plant grow in order to fulfil other purposes such as releasing spores to immobile targets to acting as defences for Masaki.

His magic is very fast, especially his vines, relying on speed to deliver his attacks.

Weakness

To use this magic, it requires a lot of concentration as the attacks need to be guided by hand movements in order to actually move, if Masaki loses concentration, the attack is likely to fail. This magic is weak to any form of fire magic as if the flames are strong enough, they could easily incinerate any plant that Masaki generates. Another drawback to this magic is that all of it's abilites are ranged based, so Masaki finds close-combat situations very hard; he'll always keep his distance when in a combat situation.

Non-Magical Skill

Masaki is a renowned tactician, his tactics and strategies played a huge part in him surviving the Great Hunt.

He is also incredibly agile and quick on his feet, and has exceptional balance.

Others

Masaki plans to one day search for any survivors of his old guild, to see if any still remain. He needs the closure. Although, he has some degree of faith in that some of his old comrades still live. As he is still a proud member of Fairy Tail, even though the guild no longer exists, he still has his guild mark. It is located on the back of his left hand, it is a light green in colour.

Masaki is probably one of the kindest people you could ever meet. However, he is a monster on the battle field.

He would have easily become one of the Ten Wizard Saints had the Great Hunt not happened.



 

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Name:


Hakual


"Its like Jackal but with a H instead of a J"


Nickname:


Hak


"If you wish you make call be Hak anything else and I will gut you..."


Age:


27


"I'm still young...ish...right?"


Gender:


Male


"Last time I checked I was Female." *Looks down.* "huh when did that happen.. That's a joke I was always male..."


Sexuality:


Heterosexual


"I like chicks nothing wrong with that"


Appearance


14%2B-%2B2



"Look at me in all my glory!"


Personality:


Hak often maintains a calm and quiet demeanor around most people, pretending to be harmless as a member of public with no magic abilities at all. He claims to hate fighting and preferred to avoid conflict. This, however, is simply a guise to his true nature. Most people see through this after a while and most find out that in reality Hak loves to fight going as far as the say he lives to fight nothing more or less. He often shows that his true colors are that of a selfish and manipulative man who loves destroying other people's lives and twisting their beliefs for his own gain. He has no qualms with killing those who got in his way and show absolutely no remorse for his actions and instead looks happy about what he has done. Hak true colors are most definitely that of a Cruel, sadistic, selfish, and partially insane man monster. He is delighted in the suffering of others, both physically and mentally, and relished pure chaos. He would provoke and manipulate others for his own amusement, and would ruthlessly torture anyone who irritated him or got in his way. The final thing that most people notice about him is that he often says "I'll gut you." when you annoy him.


"Someone called me crazy once...yeah I ask them if they believe in a kingdom afterlife they said they did, so I said that, when you die the only kingdom you'll see


Is 2 foot wide and 6 foot deep...Good times it brings a tear to my eye just thinking about it."



Short Bio:


Born to a dirt poor family Hak had to steal to live even from a young age but then even when he did steal something its not like he would ever see even the smallest bit of it no his parents would keep it all. After years of suffering from this treatment Nova got a stroke of luck and believe it or not it came from when he was trying to steal some food off a wiry old man. Unbeknownst to Hak that man was a mage and a very strong one at that (being one of the new council, Hak tried to out run him and every time he thought he did the old man would appear out of nowhere in front of Hak but for some reason never said anything. This went on until Nova was about to collapse from tiredness when the old man spoke. "You gave me quite the work out thanks." The old man said laughing before lending a hand to Hak. Hak was confused but the old man spoke once again. "With training you could become a grand assent, come I will teach you more than what you already know and more than what you could learn in your current state." The old man said and Hak went with him hence how he was recruited into the Seven stars.


"Its funny really the man I tried to rob became my boss in a day."


Title/Rank:


Seven Stars - 3rd and Protector of Nu.


"They made me protect Nu since if anything happens I can just simply make everyone in the prison pass out its perfect."





Magic:


Gas magic


Hak's magic is called gas magic and as the names suggests it all about manipulating gasses. It gives Hak the ability to create but more importantly manipulate gasses that are in the atmosphere, this gives his magic a large round of uses ranging from the use oxygen to create an oxygenated fire to freezing an area with liquid nitrogen. What makes this ability so strong is that fact that can completely ignore fire attack due to him being able to steal the oxygen from it, he can also take out people or and area and kill them quite quickly by stealing the oxygen in the area. Hak normally utilizes a lighter with a large amount of his attacks being able to create a large beam of oxygenated fire that can melt steel from breathing onto the lighter (of course while mixing a large amount of the oxygen manipulation factor into his mouth) its an attack often mistaken for a dragonslayers roar or another slayers alternative. Finally utilizing his lighter once again he can create a large blue 'sword' of sorts out of the top of the lighter using it as the handle, this sword much like his beam is able to melt steel however what makes it truly fearsome is that it lights the area behind where he swings alight in a arc formation by lighting the oxygen nearby alight. He is also able to do a large amount more utilizing more gasses for each attack.


"I once tried to knock out a full town with this, little did I know that different people can hold their breath for different times...all well I was just experimenting on magic users anyhow."


Weakness:


His magic has a major flaw. If he ever loses control of his emotions by means of fear, anger or worst of all love they is a high chance of his magic going berserk which could result in a large amount of different situations from areas surrounding himself losing all oxygen (including his himself) to an entire town being frozen by liquid nitrogen with him at the center frozen himself. They is a higher chance of him falling subject to his magic in its berserk form that any other being nearby.


"My weakness is not all that bad...its only a 90% chance of me dying and a 10% of everyone around me dying as well."


Non magical skill:


A expert knife fighter


A master sword fighter (when using his cheat sword anyway)


Expert intellect


A large knowledge of science.


"Just because I use ranged magic doesn't mean you can try and fight me up close, i'm a range genius but my cheat sword also makes a god at close range."


Others:

yuki-terumi-blazblue-chronophantasma.jpg
yuki-terumi-blazblue-story-art2.jpg
hazama-storyartwork4.png
hazama-bb.jpg
hazama-storyartwork3.png
hazama-storyartwork.png
DDTwist.jpg
Hazama-Yuuki-Terumi-vdJ52Al3o-b.jpg
 
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LeSoraAmari said:

Name

Masaki Yamaguchi

Nickname

Masa

Age

17 Years

Gender

Male

Sexuality

Heterosexual

Appearance


View attachment 170366



Personality


Masaki is a very kind and honest person. He hates seeing people suffer and will always do his best to help those that are in need of help. He's a very calm person and has an incredibly long attention span, which is good for when he is in battle and using his magical abilities. Masaki is an intelligent boy, able to analyse situations tactfully and even plan things, he makes a good tactician due to this. Although he nearly always retains a very calm demeanour, he isn't immune to anger. He can still get angry, it just takes a considerable amount to get him the slightest bit angry. But when he is angry, he is probably the human emodiment of hell. One thing that he will automatically get angry over is when his comrades have been hurt in battle and he has witnessed it, he hates this. Despises it in fact.

Masaki loves spending time with his friends and comrades, he also loves being outside and surrounded by nature. Masaki is a nice person to be around as he pretty much exudes an aura of kindness 24/7. When in battle, he becomes very serious and will always try his best in order to win. Although he doesn't get angry easily, he is easy to provoke and will never turn down a fight; especially with the others in the guild. This is because he views it as training, and he loves training.

Short Bio:

Masaki was practically born in Fairy Tail, both of his parents were members of the guild so he spent his whole childhood there. Growing up surrounded by a warm and friendly atmosphere, he found it easy to make friends and would always help them in whatever way he could. When he got older, his magical abilities began to show and due to this he was trained vigorously by his parents for many years until he got so skilled that he became an S-Class Mage. His life was peaceful and filled with nothing but happiness... Until the Great Hunt happened. He watched as his comrades and parents were slaughtered just for being mages, this filled him with a resentment towards the Magic Council and it's new "Seven Stars", as well as a lust for vengeance that will never go away. Masaki will not rest until he claims his revenge not only for his guild, but for all the other mages that were caught up in the Councils wrath.

Title/Rank

S-Class Mage (Peoples Guild)

Former Member Of

Fairy Tail: This was practically his family, he cared deeply for the guild as well as it's members. He is well versed in the guilds history and carries his guild mark with pride, even though there is no guild left. The Guildmaster always said that Masaki had the potential of becoming one of the Ten Wizard Saints due to his skill and discipline, but also for having a kindness rarely seen. However, Masaki is happy with his current rank, and even today he doesn't intend on moving higher up in the ranks.

Magic

Plant Creation and Manipulation Magic- This magic enables the user to create plants or manipulate pre-existing ones to suit their needs, be it for offensive or defensive purposes. Masaki is capable of generating vines from any surface that can impale a target, bind them, or just deliver blows meant for harm. They can even be used to form a vine shield that surrounds Masaki in order to create a sturdy defense.

Masaki is also able to generate petals from his hands, lots of them, each petal is razor sharp. These petals can be fired at an enemy in large quantities and can be guided by simple hand gestures. He can also use any plants around him to attack as well, by using his magic to spout vines from them or perhaps even making the plant grow in order to fulfil other purposes such as releasing spores to immobile targets to acting as defences for Masaki.

His magic is very fast, especially his vines, relying on speed to deliver his attacks.

Weakness

To use this magic, it requires a lot of concentration as the attacks need to be guided by hand movements in order to actually move, if Masaki loses concentration, the attack is likely to fail. This magic is weak to any form of fire magic as if the flames are strong enough, they could easily incinerate any plant that Masaki generates. Another drawback to this magic is that all of it's abilites are ranged based, so Masaki finds close-combat situations very hard; he'll always keep his distance when in a combat situation.

Non-Magical Skill

Masaki is actually an excellent cook, being able to whip up some very exotic and lovely dishes.

He is also incredibly agile and quick on his feet.

Others

Masaki plans to one day search for any survivors of his old guild, to see if any still remain. He needs the closure. Although, he has some degree of faith in that some of his old comrades still live. As he is still a proud member of Fairy Tail, even though the guild no longer exists, he still has his guild mark. It is located on the back of his left hand, it is a light green in colour.

Masaki is probably one of the kindest people you could ever meet, although that kindness could be viewed of as a weakness to some. Or just weird.

LeSoraAmari said:

Name

Masaki Yamaguchi

Nickname

Masa

Age

17 Years

Gender

Male

Sexuality

Heterosexual

Appearance


View attachment 170366



Personality


Masaki is a very kind and honest person. He hates seeing people suffer and will always do his best to help those that are in need of help. He's a very calm person and has an incredibly long attention span, which is good for when he is in battle and using his magical abilities. Masaki is an intelligent boy, able to analyse situations tactfully and even plan things, he makes a good tactician due to this. Although he nearly always retains a very calm demeanour, he isn't immune to anger. He can still get angry, it just takes a considerable amount to get him the slightest bit angry. But when he is angry, he is probably the human emodiment of hell. One thing that he will automatically get angry over is when his comrades have been hurt in battle and he has witnessed it, he hates this. Despises it in fact.

Masaki loves spending time with his friends and comrades, he also loves being outside and surrounded by nature. Masaki is a nice person to be around as he pretty much exudes an aura of kindness 24/7. When in battle, he becomes very serious and will always try his best in order to win. Although he doesn't get angry easily, he is easy to provoke and will never turn down a fight; especially with the others in the guild. This is because he views it as training, and he loves training.

Short Bio:

Masaki was practically born in Fairy Tail, both of his parents were members of the guild so he spent his whole childhood there. Growing up surrounded by a warm and friendly atmosphere, he found it easy to make friends and would always help them in whatever way he could. When he got older, his magical abilities began to show and due to this he was trained vigorously by his parents for many years until he got so skilled that he became an S-Class Mage. His life was peaceful and filled with nothing but happiness... Until the Great Hunt happened. He watched as his comrades and parents were slaughtered just for being mages, this filled him with a resentment towards the Magic Council and it's new "Seven Stars", as well as a lust for vengeance that will never go away. Masaki will not rest until he claims his revenge not only for his guild, but for all the other mages that were caught up in the Councils wrath.

Title/Rank

S-Class Mage (Peoples Guild)

Former Member Of

Fairy Tail: This was practically his family, he cared deeply for the guild as well as it's members. He is well versed in the guilds history and carries his guild mark with pride, even though there is no guild left. The Guildmaster always said that Masaki had the potential of becoming one of the Ten Wizard Saints due to his skill and discipline, but also for having a kindness rarely seen. However, Masaki is happy with his current rank, and even today he doesn't intend on moving higher up in the ranks.

Magic

Plant Creation and Manipulation Magic- This magic enables the user to create plants or manipulate pre-existing ones to suit their needs, be it for offensive or defensive purposes. Masaki is capable of generating vines from any surface that can impale a target, bind them, or just deliver blows meant for harm. They can even be used to form a vine shield that surrounds Masaki in order to create a sturdy defense.

Masaki is also able to generate petals from his hands, lots of them, each petal is razor sharp. These petals can be fired at an enemy in large quantities and can be guided by simple hand gestures. He can also use any plants around him to attack as well, by using his magic to spout vines from them or perhaps even making the plant grow in order to fulfil other purposes such as releasing spores to immobile targets to acting as defences for Masaki.

His magic is very fast, especially his vines, relying on speed to deliver his attacks.

Weakness

To use this magic, it requires a lot of concentration as the attacks need to be guided by hand movements in order to actually move, if Masaki loses concentration, the attack is likely to fail. This magic is weak to any form of fire magic as if the flames are strong enough, they could easily incinerate any plant that Masaki generates. Another drawback to this magic is that all of it's abilites are ranged based, so Masaki finds close-combat situations very hard; he'll always keep his distance when in a combat situation.

Non-Magical Skill

Masaki is actually an excellent cook, being able to whip up some very exotic and lovely dishes.

He is also incredibly agile and quick on his feet.

Others

Masaki plans to one day search for any survivors of his old guild, to see if any still remain. He needs the closure. Although, he has some degree of faith in that some of his old comrades still live. As he is still a proud member of Fairy Tail, even though the guild no longer exists, he still has his guild mark. It is located on the back of his left hand, it is a light green in colour.

Masaki is probably one of the kindest people you could ever meet, although that kindness could be viewed of as a weakness to some. Or just weird.

Bills352 said:
Name:
Hakual


"Its like Jackal but with a H instead of a J"


Nickname:


Hak


"If you wish you make call be Hak anything else and I will gut you..."


Age:


27


"I'm still young...ish...right?"


Gender:


Male


"Last time I checked I was Female." *Looks down.* "huh when did that happen.. That's a joke I was always male..."


Sexuality:


Heterosexual


"I like chicks nothing wrong with that"


Appearance


14%2B-%2B2



"Look at me in all my glory!"


Personality:


Hak often maintains a calm and quiet demeanor around most people, pretending to be harmless as a member of public with no magic abilities at all. He claims to hate fighting and preferred to avoid conflict. This, however, is simply a guise to his true nature. Most people see through this after a while and most find out that in reality Hak loves to fight going as far as the say he lives to fight nothing more or less. He often shows that his true colors are that of a selfish and manipulative man who loves destroying other people's lives and twisting their beliefs for his own gain. He has no qualms with killing those who got in his way and show absolutely no remorse for his actions and instead looks happy about what he has done. Hak true colors are most definitely that of a Cruel, sadistic, selfish, and partially insane man monster. He is delighted in the suffering of others, both physically and mentally, and relished pure chaos. He would provoke and manipulate others for his own amusement, and would ruthlessly torture anyone who irritated him or got in his way. The final thing that most people notice about him is that he often says "I'll gut you." when you annoy him.


"Someone called me crazy once...yeah I ask them if they believe in a kingdom afterlife they said they did, so I said that, when you die the only kingdom you'll see


Is 2 foot wide and 6 foot deep...Good times it brings a tear to my eye just thinking about it."



Short Bio:


Born to a dirt poor family Hak had to steal to live even from a young age but then even when he did steal something its not like he would ever see even the smallest bit of it no his parents would keep it all. After years of suffering from this treatment Nova got a stroke of luck and believe it or not it came from when he was trying to steal some food off a wiry old man. Unbeknownst to Hak that man was a mage and a very strong one at that (being one of the new council, Hak tried to out run him and every time he thought he did the old man would appear out of nowhere in front of Hak but for some reason never said anything. This went on until Nova was about to collapse from tiredness when the old man spoke. "You gave me quite the work out thanks." The old man said laughing before lending a hand to Hak. Hak was confused but the old man spoke once again. "With training you could become a grand assent, come I will teach you more than what you already know and more than what you could learn in your current state." The old man said and Hak went with him hence how he was recruited into the Seven stars.


"Its funny really the man I tried to rob became my boss in a day."


Title/Rank:


Seven Stars - 3rd and Protector of Nu.


"They made me protect Nu since if anything happens I can just simply make everyone in the prison pass out its perfect."





Magic:


Gas magic


Hak's magic is called gas magic and as the names suggests it all about manipulating gasses. It gives Hak the ability to create but more importantly manipulate gasses that are in the atmosphere, this gives his magic a large round of uses ranging from the use oxygen to create an oxygenated fire to freezing an area with liquid nitrogen. What makes this ability so strong is that fact that can completely ignore fire attack due to him being able to steal the oxygen from it, he can also take out people or and area and kill them quite quickly by stealing the oxygen in the area. Hak normally utilizes a lighter with a large amount of his attacks being able to create a large beam of oxygenated fire that can melt steel from breathing onto the lighter (of course while mixing a large amount of the oxygen manipulation factor into his mouth) its an attack often mistaken for a dragonslayers roar or another slayers alternative. Finally utilizing his lighter once again he can create a large blue 'sword' of sorts out of the top of the lighter using it as the handle, this sword much like his beam is able to melt steel however what makes it truly fearsome is that it lights the area behind where he swings alight in a arc formation by lighting the oxygen nearby alight. He is also able to do a large amount more utilizing more gasses for each attack.


"I once tried to knock out a full town with this, little did I know that different people can hold their breath for different times...all well I was just experimenting on magic users anyhow."


Weakness:


His magic has a major flaw. If he ever loses control of his emotions by means of fear, anger or worst of all love they is a high chance of his magic going berserk which could result in a large amount of different situations from areas surrounding himself losing all oxygen (including his himself) to an entire town being frozen by liquid nitrogen with him at the center frozen himself. They is a higher chance of him falling subject to his magic in its berserk form that any other being nearby.


"My weakness is not all that bad...its only a 90% chance of me dying and a 10% of everyone around me dying as well."


Non magical skill:


A expert knife fighter


A master sword fighter (when using his cheat sword anyway)


Expert intellect


A large knowledge of science.


"Just because I use ranged magic doesn't mean to can try and fight me up close, i'm a range genius but my cheat sword also makes a god at close range."


Others:

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Everyone's accepted!
 
Name: Luxia Polaris


Nickname: Saint Killer


Age: 19


Gender: F


Sexuality: Bisexual


Appearance (Any Image OK, Description OK):


<p><a href="<fileStore.core_Attachment>/monthly_2015_09/img-3ed87571e866531fe830314374cfb9eb.jpg.88ae5786a12cce392b8a7897e7937c90.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="76208" src="<fileStore.core_Attachment>/monthly_2015_09/img-3ed87571e866531fe830314374cfb9eb.jpg.88ae5786a12cce392b8a7897e7937c90.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



Personality (At least one paragraph / 5 sentence): Stern and quiet, Luxia is deadly loyal to the Council especially to Trant. She will follow any order given to him, and will do anything in order to accomplish it even if it mean she had to sacrifice her live. She is ruthless to magicians and hated the People's Guild. If she is not given the order to guard Era, Luxia probably will travel all across the country to destroy find and kill People's Guild core member. Luxia is deadly cunning, usually hiding what she's capable of to surprise her attacker.



Short Bio: At the age of 5, her village was attacked by a dark guild. They destroyed the village and burn it down, then chase down the survivors. Luxia was running with her family when the criminals caught up to them. Her parents died first, then her two older brothers. Shocked, Luxia cried and activated her Anti Magic. She killed nearby criminals who killed her family and almost kill her, the rest ran away. Luxia was found by Trant, the head of the Rune Knight who is surprised by what she's capable of and decided to protect her while hiding her magic.


When she's 18, Trant was chosen as the new head of Council. Luxia was happy with his decision to start the Great Hunt, as Luxia also hated magicians for doing nothing to protect people or just keep causing destruction there and there (Especially a particular guild named Fairy Tail). Luxia is not tasked with destroying the infamous guild, but to kill the Saints who rebelled against the Council. It is said that she killed almost all of the Saint, and that's where she get her nickname the 'Saint Killer'.


Title/Rank: Seven Stars - Captain, Protector of Era


Former member of (For People's Guild): -


Magic (+ Description of what it do and what your character are capable of):


Anti-Magic


A taboo magic that should never exist, and the existence is long lost gone that people never know about this magic. A magic that is capable of nullifying all magic, including Slayers magic. A magic that is capable of erasing a magical attack, no matter how strong it is (If it's true, then the caster of this magic is also capable of stopping Face or Etherion).

  • Anti-Magic Zone: Luxia is capable of nullifying magic in an area (~50m for where she's standing), friend or foe, and this includes magical attack sent from outside her Anti-Magic zone. If she moves then the Anti Magic zone will shift to follow her movement as well.
  • Annihilate: Destroying a magician's magical capability. But to do this Luxia must touch the person and it will take a while for her to entirely destroy the magical capability (Which will also kill the unlucky person)
  • Tagging: Luxia can tag one target and stop the target from using his/her magic. They cannot use their magic as long as Luxia tag them.
  • Anti Magic Shield: Created her magical sigil in the air, that will defend her from any magical attack.
  • Nullification: Nullifying any magical properties ~50M from where she's standing, friend or foe, for 30 minutes.
  • Anti Magic: The strongest technique that she capable of right now, where she basically suck/destroy all magic existed ~30M from where she's standing.


Weakness (I will inform you if your magic is too strong):

  • Fighting too many enemy at once, especially if they attack from all direction. Her Anti Magic Zone will held on, but she cannot fight that many people in close quarter combat at once.
  • Since she can only tag one person, it might be troublesome to fight several high class magician at once.
  • Because of what her magic can do, her comrades might stay away from her and unable to back her up
  • Anti Magic will put a huge strain in her body, and if try to shift the zone or expand the casting area she can die.



Non magical skill:


  • Master swordsman (Luxia's using a rapier)
  • Hand to hand combatant
  • Knowledge about a lot of magic.


Others: Only high ranking member of Seven Stars (2nd and 3rd) who know about her magic. She's keeping it a secret, and those who see it did not live to tell the tale.

 

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Name: Evangelin DeWitt


Nickname: Eva


Title: Evangelin of the Flaming Legion


Age: 18


Gender: Female


Sexuality: Bisexual


Appearance (Additional): Tattooed on the back of both hands is the alchemic symbol for sulfur


sulfur.jpg



Personality: Optimistic, fun loving, and even-tempered, Evangelin rarely ever seems to take life seriously. She excepts everyone she meets, treating them like family, even her enemies. Her carefree attitude makes it easy for people to forget that she is an S-class mage. Hurt her friends however and you are in for a world of pain. There are days where she just seems to lose her energy and falls into depression. On these days she can often be found crying by herself, probably for the past that she refuses to talk about.


Short Bio:
Ten years ago, a young girl stumbled through the doors of Fairy Tail, covered in cuts, burns and bruises. Recognizing that she was from a small village east of Magnolia, the guild master sent a team to find out what happened. When they arrived all they found was a giant, smoking crater. When they asked her about it she clutched her head and started screaming. The only way they got her to stop was with a sleeping spell. The official report from the Magic Council is that the village was destroyed by Acnologia.


The guild took Evangeline in and slowly the life began to return to her eyes. She began to allow herself to be happy and have fun, and began striving to make to make friends. However, about once a month she would begin having anxiety attacks and, by the time the sun set, was screaming in pain. Desperate to help her, the guild master took her to numerous doctors, however none could figure out what was wrong. It was a wandering mage that was just passing through that was able to identify the problem.


She told the guild master that the young girl had several souls, possibly over a hundred, living in her body and that every full moon they would fight to take control of her body, each wanting another chance at life. Before leaving, the mage gave the master a recipe for a medicine that would help Eva stay in control. The mage was never heard from again.


The medicine worked and Eva soon began raising in the ranks as a mage, somewhere along the way meeting the blue fox Anima and learning a lost magic that would allow her to use the numerous souls inside her. She was even chosen to represent Fairy Tail in the last Grand Magic Games and played a very large role in the guild's victory.


Rank: S-Class Mage (People's Guild)


Former member of: Fairy Tail


Magic:


Fire Make


(Info on Molding Magic)


One the harder forms of molding magic to master, Fire Make mages take the element of fire, a naturally free and destructive power, and binds it into a physical form. Eva possesses a talent for this magic, able to switch seamlessly between Static forms (inanimate objects) and Dynamic forms (animals). She is attributed with creating an army of flaming soldiers during the Grand Magic Games, earning her title.


Eva's fire is a little unusual compared to other fire mages. Because of her connection to soul magic, her flames have become light blue in color and have become a unique form of fire, much like a Fire God Slayer's black flames. While the Spirit Fire will still burn plants and inorganic material, it will not physically burn living creatures, only leaving the feeling of being burned.


Lost Magic: Soul Forge


Also known as Soul Make Magic, this ancient sorcery takes the souls of the the dead and gives them a physical form as a tool for the mage to use. When Eva uses this magic, it mixes with her fire magic. Static forms become a mixture of flames and steel, and Dynamic forms gain flash, blood, and minds of their own. When using the soul of a mage, their original magic becomes integrated into the spell. A sword made from the soul of a lightning mage would have electric properties, while a soldier made from an earth mage would be able to cast every spell he knew.


Weakness:


Soul Forge


While most Molding Magic depletes mana for each object created, the Soul Forge drains magic as long as the object is created. The more things she has created and the more powerful the soul she uses the faster it drains her.


Soul Forge Taboo


Using her own soul, Eva can craft a weapon stronger than any other she has created and will never vanish. However, she will become forever trapped in the object she created.


Non magical skill:


-Hand to hand combat


-Agile sword play


-Beautiful flute playing


Others:


Anima, the blue fox that follows Eva around, was once a Soul Forge mage that committed the taboo of using her own soul in her magic. Now stuck in this form, Anima sought out the young girl she once gave medicine to, knowing that she could learn Soul Forge magic and eventually free her.
 
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FORM


Name: Jakor Laronon


Nickname: "Speed"



Age: 24



Gender: Male



Sexuality: is this really necessary?



Appearance (Any Image OK, Description OK): Well....everyone is using images but I will describe his appearance.



Jakor is 6'4 feet tall, his skin is pale, his hair is black and is eyes are red and he has an average muscular build.



Jakor normally wears a white long sleeved shirt that is always opened unless he closes it (which he rarely does). He wears black pants and a brown cloak behind him with a hood which he can put on at any time he wishes, he also carries a sword around his waist.



Personality (At least one paragraph / 5 sentence): Jakor has that "relaxed" manner, he takes things easy unless the situation asks him to be serious. When fighting he seems to take pleasure on toying with the others calling them "Weak" if they aren't able to keep up with his speed and strength. He keeps his relaxed manner unless his opponent proves to be strong enough to match him at full power, and once he is in a desperate situation he will become more serious and angry. When he isn't fighting he still has the same "relaxed" manner and he barely talks.



Short Bio: Before becoming one of the "Ten Wizard Saints" he was apart of Fairy Tail. When the council made the decesion of erasing every mage he rebelled agaisnt them and joined forces with the other rebel mages to oppose the council, but he was quite shocked when he heard that the council recruited stronger wizards, strong enough to defeat one of the Ten Wizard Saints alone.



Title/Rank: Ten Wizard Saints- 1st


Former member of (For People's Guild): Fairy Tail.



Magic (+ Description of what it do and what your character are capable of): Light Magic.



Orb of Punishment- He puts his hands facing each other and creates a bright glowing yellow orb between them. He throws the orb at his opponent and it instantly increases in size.



Cage of Light- He creates a magic circle under his opponent and a huge beam of light comes out of it, trapping his opponent inside it for a few moments.



The seven giant gates- He points both of his hands at his opponent and two magic circles appear infront of them, two beams of light come out of the circle and create seven giant gates around his opponent. Inside those gates are multiple light chains that once opened will come out and wrap around his enemy.



The sword of light- He creates a bright yellow sword made out of light and slashes it at the opponent.



Weakness (I will inform you if your magic is too strong): - Since his magic is light he is weak agaisnt darkness. (If you want I can change this.)



Non magical skill: Hand to hand combat and the ability to wield swords.



Others:
 
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Theknight9 said:
FORM
Name: Jakor Laronon


Nickname: "Speed"



Age: 24



Gender: Male



Sexuality: is this really necessary?



Appearance (Any Image OK, Description OK): Well....everyone is using images but I will describe his appearance.



Jakor is 6'4 feet tall, his skin is pale, his hair is black and is eyes are red and he has an average muscular build.



Jakor normally wears a white long sleeved shirt that is always opened unless he closes it (which he rarely does). He wears black pants and a brown cloak behind him with a hood which he can put on at any time he wishes, he also carries a sword around his waist.



Personality (At least one paragraph / 5 sentence): Jakor has that "relaxed" manner, he takes things easy unless the situation asks him to be serious. When fighting he seems to take pleasure on toying with the others calling them "Weak" if they aren't able to keep up with his speed and strength. He keeps his relaxed manner unless his opponent proves to be strong enough to match him at full power, and once he is in a desperate situation he will become more serious and angry. When he isn't fighting he still has the same "relaxed" manner and he barely talks.



Short Bio: Before becoming one of the "Ten Wizard Saints" he was apart of Fairy Tail. When the council made the decesion of erasing every mage he rebelled agaisnt them and joined forces with the other rebel mages to oppose the council, but he was quite shocked when he heard that the council recruited stronger wizards, strong enough to defeat one of the Ten Wizard Saints alone.



Title/Rank: Ten Wizard Saints- 1st


Former member of (For People's Guild): Fairy Tail.



Magic (+ Description of what it do and what your character are capable of): Light Magic.



Orb of Punishment- He puts his hands facing each other and creates a bright glowing yellow orb between them. He throws the orb at his opponent and it instantly increases in size.



Cage of Light- He creates a magic circle under his opponent and a huge beam of light comes out of it, trapping his opponent inside it for a few moments.



The seven giant gates- He points both of his hands at his opponent and two magic circles appear infront of them, two beams of light come out of the circle and create seven giant gates around his opponent. Inside those gates are multiple light chains that once opened will come out and wrap around his enemy.



The sword of light- He creates a bright yellow sword made out of light and slashes it at the opponent.



Weakness (I will inform you if your magic is too strong): - Since his magic is light he is weak agaisnt darkness. (If you want I can change this.)



Non magical skill: Hand to hand combat and the ability to wield swords.



Others:
Sexuality... Not really necessary, just for detail.


About the weakness, i'm fine with it.


Accepted!


First post will be up tomorrow
 

Name: Eiskalt Fauzt

Nickname: Eis (pernounced Ice )

Age: 18 || Gender: Female || Sexuality: Bi Sexual

KTcH8QO.jpg
: Appearance :

Eis stands as a thin silhouette of 5ʼ5” tall, sure she is a little petit but then again she uses her size and lack of muscular bulk to her advantage when fighting. Her long hair is sky blue and her eyes a strange umber orange coloration while contrasting sharply against her lightly tanned skin. Seen normally in the outfit above, she can’t help but often times shredding her cloths as she goes about her day, not like she is a klutz or anything. Oddly enough though she is NEVER seen without the left arm armor as seen above. What’s stranger is this arm seems to pain her more often than not. Another oddity of her body is that she hasn’t a single scar marring her body… anywhere as if she were born the day before.

: Personality :


Shy, Quiet, and Contemplative

Eis is known as the forever Wall Flower, she never seems to have anything to say, and yet, she is nearly Always where the action or events are taking place. She has been compared to a Conniving Cat – always waiting to try and trip you up- But in truth she is once for knowledge. She wants to learn all that she can and though she is quiet it is just because she is listening. When she does speak Eis seems to have a near prophetic view on the world, as though she has aged far past her years and is trapped in the innocence of a young body. She puts people on edge but not on purpose and her most favorite things to do are read and sleep. Which came in handy when her guild was still around.

: Short Bio :

Eiskalt has little to no memories from her childhood. Ten years old and found at the end of an intricate Dungeon she was ‘Rescued’ by the Slyph Labyrinth’s Guild. They were actually unaware at the time, but they were taking the Ice Dragon’s baby! And a fact that would haunt them for the next two years while they constantly battled away the Icy terror. Finally as Eiskalt aged during those two years she realized the dilemma and offer to .. ‘Fix things’ Meeting with the cloudy white and feathered Dragon she was gone for only a day but when she came back the Dragon Never returned, and from that day forward Eis has worn the strange armor on her arm and though she doesn’t show it often her left arm will often times ache and pain her when she over uses her magic.


- - -



From ten to 13 she was under ‘forced protection’ of the Slyphs, always fearful the Dragon would come back but after a time they loosened their grip on the young girl, no longer viewing her as some Prized Treasure to keep hidden away they allowed her to FINALLY go on missions. Sadly by this time, her forced isolation both with her Dragon Father and her new guild had already done it’s damage on her maturing mind and is a main cause to her social awkwardness.


Title/Rank: Dragon Slayer – Peoples Guild


Former member of: Slyph Labyrinth


Magic Ice Dragon Slayer Magic : 1ST GEN

About her Magic: Eiskalt would at first seem very much the same as an Ice Make Wizard, but in time and with observation you may notice the key differences in their magic’s. Her Ice is pulled from the very moisture in the air as well as being formed by her own energies. Like other Dragon Slayers she has the practical and known attacks such as Ice Dragon’s Roar, Ice Razor Wings, and Ice Dragon Claw, but she has also learned to Craft / Mold her element now too. Though she is extremely limited to the things she makes, and everything is Static made (inanimate) Her main forms are blades, in which she actually excels.

Weakness: Earthen type magic’s sap the energy right out of her, and when put head to head against Earthen styles of magic she will nearly always lose. Her other greatest weakness is herself. She is unsure about the use of her Dragon Magic, should she fight for the people? This indecision comes up as a natural flinch when she tries to grasp her abilities which when handled wrong saps her energy twice as fact. Often times leads to fainting at the worst moment possible.

Non magical skill: Eidetic memory (/aɪˈdɛtɪk/) is an ability to recall images, sounds, or objects in memory after only a few instances of exposure, with high precision for some time after exposure,[1][2] without using mnemonics. It occurs in a small number of children and generally is not found in adults.[1] The word eidetic comes from the Greek word εἶδος (pronounced [êːdos], eidos, "seen").[3] This skill allows Eis to not only speed read like crazy, but it ALSO allows her to retain EVERYTHING she has ever seen in damn near picture perfect precision. However this also means she is a bit Off in other ways. Slow to pick up on the nuisances of social hierarchies, and norms that everyone else seems to have. She just wants to fit in.

OTHER: Name means Ice Cold, which stands for how their guild found her in a really Cold Icy Labyrinth.

((OOC NOTE: PLEASE PLEASE PLEASE!!! LET ME KNOW HOW I DID ON THIS!! I FEEL SO RUSTY FACE+DESK))​
 
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Kabyt said:

Name: Eiskalt Fauzt

Nickname: Eis (pernounced Ice )

Age: 18 || Gender: Female || Sexuality: Bi Sexual

KTcH8QO.jpg
: Appearance :

Eis stands as a thin silhouette of 5ʼ5” tall, sure she is a little petit but then again she uses her size and lack of muscular bulk to her advantage when fighting. Her long hair is sky blue and her eyes a strange umber orange coloration while contrasting sharply against her lightly tanned skin. Seen normally in the outfit above, she can’t help but often times shredding her cloths as she goes about her day, not like she is a klutz or anything. Oddly enough though she is NEVER seen without the left arm armor as seen above. What’s stranger is this arm seems to pain her more often than not. Another oddity of her body is that she hasn’t a single scar marring her body… anywhere as if she were born the day before.

: Personality :


Shy, Quiet, and Contemplative

Eis is known as the forever Wall Flower, she never seems to have anything to say, and yet, she is nearly Always where the action or events are taking place. She has been compared to a Conniving Cat – always waiting to try and trip you up- But in truth she is once for knowledge. She wants to learn all that she can and though she is quiet it is just because she is listening. When she does speak Eis seems to have a near prophetic view on the world, as though she has aged far past her years and is trapped in the innocence of a young body. She puts people on edge but not on purpose and her most favorite things to do are read and sleep. Which came in handy when her guild was still around.

: Short Bio :

Eiskalt has little to no memories from her childhood. Ten years old and found at the end of an intricate Dungeon she was ‘Rescued’ by the Slyph Labyrinth’s Guild. They were actually unaware at the time, but they were taking the Ice Dragon’s baby! And a fact that would haunt them for the next two years while they constantly battled away the Icy terror. Finally as Eiskalt aged during those two years she realized the dilemma and offer to .. ‘Fix things’ Meeting with the cloudy white and feathered Dragon she was gone for only a day but when she came back the Dragon Never returned, and from that day forward Eis has worn the strange armor on her arm and though she doesn’t show it often her left arm will often times ache and pain her when she over uses her magic.


- - -



From ten to 13 she was under ‘forced protection’ of the Slyphs, always fearful the Dragon would come back but after a time they loosened their grip on the young girl, no longer viewing her as some Prized Treasure to keep hidden away they allowed her to FINALLY go on missions. Sadly by this time, her forced isolation both with her Dragon Father and her new guild had already done it’s damage on her maturing mind and is a main cause to her social awkwardness.


Title/Rank: Dragon Slayer – Peoples Guild


Former member of: Slyph Labyrinth


Magic Ice Dragon Slayer Magic : 1ST GEN

About her Magic: Eiskalt would at first seem very much the same as an Ice Make Wizard, but in time and with observation you may notice the key differences in their magic’s. Her Ice is pulled from the very moisture in the air as well as being formed by her own energies. Like other Dragon Slayers she has the practical and known attacks such as Ice Dragon’s Roar, Ice Razor Wings, and Ice Dragon Claw, but she has also learned to Craft / Mold her element now too. Though she is extremely limited to the things she makes, and everything is Static made (inanimate) Her main forms are blades, in which she actually excels.

Weakness: Earthen type magic’s sap the energy right out of her, and when put head to head against Earthen styles of magic she will nearly always lose. Her other greatest weakness is herself. She is unsure about the use of her Dragon Magic, should she fight for the people? This indecision comes up as a natural flinch when she tries to grasp her abilities which when handled wrong saps her energy twice as fact. Often times leads to fainting at the worst moment possible.

Non magical skill: Eidetic memory (/aɪˈdɛtɪk/) is an ability to recall images, sounds, or objects in memory after only a few instances of exposure, with high precision for some time after exposure,[1][2] without using mnemonics. It occurs in a small number of children and generally is not found in adults.[1] The word eidetic comes from the Greek word εἶδος (pronounced [êːdos], eidos, "seen").[3] This skill allows Eis to not only speed read like crazy, but it ALSO allows her to retain EVERYTHING she has ever seen in damn near picture perfect precision. However this also means she is a bit Off in other ways. Slow to pick up on the nuisances of social hierarchies, and norms that everyone else seems to have. She just wants to fit in.

OTHER: Name means Ice Cold, which stands for how their guild found her in a really Cold Icy Labyrinth.

((OOC NOTE: PLEASE PLEASE PLEASE!!! LET ME KNOW HOW I DID ON THIS!! I FEEL SO RUSTY FACE+DESK))​
Accepted!
 
Name: Solis


Nickname: Thorn


Age: 31


Gender: Male



Sexuality: Straight



Appearance:<p><a href="<fileStore.core_Attachment>/monthly_2015_09/Solis.jpg.2adbc5780f9a16fbe514e542122121b2.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="76469" src="<fileStore.core_Attachment>/monthly_2015_09/Solis.jpg.2adbc5780f9a16fbe514e542122121b2.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



Personality: Solis is shy. Most of the time he tends to stay with himself. Although he talks to very few he is very dependable. He will defend you by putting his life on the line. He will defend who he loves valiantly to the bitter end if he needs to.



Short Bio:Before the crack down on magic Solis lived a small little life in the forest. He had a small house and would let travelers stay if they needed to. Eventually a plant wizard came by and stayed and left his book on his guide to plant magic. Solis is self taught in plant magic so sometimes he has trouble but has his very own style for fighting with plant magic.



Title/Rank: Peoples guild. A class wizard (To get in specifics A+ was trying out for the S- class but got sick and was never able to)


Former member of: Guildless/ but was in a small team called adventae



Magic: Plant magic (Holder and energy type) Solis specializes in both holder and energy type magic. The way he does this is to keep a fertile area with seeds and use them to spring traps. An other way he fights is area of effect type. One of his signature moves is Rose Thorn Swarm and it is sorta self explanitory.



Special Magic: Ingrain Seeds. Solis can make using seeds and a special type of potion to make ingrain seeds. Ingrain seeds are highly defensive. Once you eat one they will grow on your magic power and oxygen in blood making it slightly harder to breath. Once doing this when ever the user becomes injured a bark like covering will seal the injuring but it reduces movement of that part of the body. If a bone is broken, vines will strap them together but it will still be very painful.



Weakness- The easiest magic to beat Solis is fire and death magic. The mid difficulty magic would range from electricity, gun, and such. The hardest magic it takes to beat solis is water and rock



Non magical skill: Lay of the land:



Solis can sense around the land to find where people are. How he does this is to see if plants are being touched by a large object such as human size or larger.



Others:


 

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SilverSolis said:
Name: Solis
Nickname: Thorn


Age: 31


Gender: Male



Sexuality: Straight



Appearance:View attachment 171079



Personality: Solis is shy. Most of the time he tends to stay with himself. Although he talks to very few he is very dependable. He will defend you by putting his life on the line. He will defend who he loves valiantly to the bitter end if he needs to.



Short Bio:Before the crack down on magic Solis lived a small little life in the forest. He had a small house and would let travelers stay if they needed to. Eventually a plant wizard came by and stayed and left his book on his guide to plant magic. Solis is self taught in plant magic so sometimes he has trouble but has his very own style for fighting with plant magic.



Title/Rank: Peoples guild. A class wizard (To get in specifics A+ was trying out for the S- class but got sick and was never able to)


Former member of: Guildless/ but was in a small team called adventae



Magic: Plant magic (Holder and energy type) Solis specializes in both holder and energy type magic. The way he does this is to keep a fertile area with seeds and use them to spring traps. An other way he fights is area of effect type. One of his signature moves is Rose Thorn Swarm and it is sorta self explanitory.



Special Magic: Ingrain Seeds. Solis can make using seeds and a special type of potion to make ingrain seeds. Ingrain seeds are highly defensive. Once you eat one they will grow on your magic power and oxygen in blood making it slightly harder to breath. Once doing this when ever the user becomes injured a bark like covering will seal the injuring but it reduces movement of that part of the body. If a bone is broken, vines will strap them together but it will still be very painful.



Weakness- The easiest magic to beat Solis is fire and death magic. The mid difficulty magic would range from electricity, gun, and such. The hardest magic it takes to beat solis is water and rock



Non magical skill: Lay of the land:



Solis can sense around the land to find where people are. How he does this is to see if plants are being touched by a large object such as human size or larger.



Others:
Ingrain Seeds is cool. Accepted
 
Ramero said:

"If you keep hunting me, you will never get an answer"
Sorin


Name:



Marietta Sorin



Nickname:



Valkyrie / Archangel



Age:



23



Gender:



Female



Sexuality:


straight


Appearance (Any Image OK, Description OK):


tumblr_mbky4jtb7k1rg846bo1_500.jpg



Personality (At least one paragraph / 5 sentence):


Marietta is a kind person that often tends to helps any people. She likes to treat an orphan children since she has a same fate as them, aside of that she has a strong will that she will only use magic to protect those who are innocent and will defeat anyone that uses magic for destruction. She was quite protective for her orphanage children and she will do what she can to protect them by applying some shields to them that will only active if anyone dare to use her orphan children as a shield or hostage.


Short Bio:



Marietta was risen under guidance of heavenly being, she was an orphan when she was born and abandoned near Bell Temple. Since then she become a Light mage and a God Slayer due to being taught by Archangels and Valkyrie to guide them in order to use magic for good.



As the tragedy happens and the Seven Star issue the orders to hunt her down, she abandon Fiore along with the children of Fiore that are willing to go with her. Many are sent to pursue her but all of them are returned with a curse, they are not be able to use magic as they like to hurt those who are innocent, if they did the victim will not feel anything but the attackers will be suffered by their own spell.


All factions wants her but she wants magic to be risen again and will be the guidance for all factions to use their magic in order to restore peaceful days. Her current whereabout is unknown.

Title/Rank: Unknown but they told her as a Legendary Wizard that possess the only magic that no one possess, Sacred Divine Magic. She's considered as a God Slayer

Former member of (For People's Guild): Moonlight Guild

Magic (+ Description of what it do and what your character are capable of):




Marietta is the only mage that wields Sacred Divine magic due to her guidance and lesson by the Valkyries when she was a child, enabling her to turn herself to a valkyrie or Archangel. She possess many types of magic especially light magic and her magic cannot be sealed or broken in any ways.


She was the only one who unlocks the Sacred Divine Magic on the whole history of mages, making her a very valuable assets if a faction possesing her.

She can curse any person with her divine magic, the main curse she used is to prevent them from harrasing any innocent people and she will be the one who lifted them if they are doing what she wanted for. If they used any magic to hurt innocent people when they are cursed under her spell, their magic attributes will be nullified and they will suffer their own magics while innocent people will not be harmed.

Weakness (I will inform you if your magic is too strong):

When she's using her skills, her defenses will be dropped considerably especially when she in her archangel or Valkyrie form, making her extremely vulnerable to attack for around three seconds. This will not happen if she is on guard as any type attack will be nullified by her Angelic Shield if she was transformed into Valkyrie or Archangel.


During Basilica, she will be immobile but her defenses are perfect and impenetrable by any magic.



As she awakens to Archangel or Valkyrie form, her health was dropped considerably and remain to sustain at critical condition and the drop costs faster if she used angelic thunder to obliterate all enemies in front of her without any mercy however the effect was nullified if she's on Bell Temple.



Dark magic triples the damage on her with exception of any seal magic as she was immune to it.





Non magical skill:

She can do any type of household since she likes to treat the orphaned children.

Others:

Currently her whereabout is unknown as the kids are only told those who came to an orphanage near bell temple that she's went off to a journey.

There are many tales of her, some considered her as an SS Class mage while some thinks that she is worthy to be ranked 1 of Ten Saints Wizards and some also thinks that she can be a leader of the councils but all of them are just a story and rumour while the actual story remain a mystery.
Can the Magic be something originated from the canon? For example, Luxia's AntiMagic is considered one of the Lost Magic.


After reading her strength and her weakness, she is practically a God. There is a lot of OP magic here, but this is went overboard.


"Dark magic triples the damage on her with exception of any seal magic as she was immune to it" This is not an RPG, there is no hit count or whatsoever
 
Nvm that, because i tend to try to make an unsided characters that only served to protect the orphan children unless any factions threatens the children she will go to fight.


Perhaps i try to make her suffers some illness if she used too much power because she really hate killing each other.


For triples the damage much like as dark magic hits her, she suffers the pain like they attack her three times than usual.
 
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Name: Tsumi Sazuya


Nickname: Star, Sazuya


Age: 17


Gender: Male


Sexuality: Pansexual


Appearance (Any Image OK, Description OK):


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Personality (At least one paragraph / 5 sentence): Normally appearing to be an innocent child most wouldn’t think twice about messing with Tsumi and often underestimate him because of his childish attitude however Tsumi is a natural inborn mage and fighter taking extremely joy in his work and challenging others to test his and their limits. Tsumi often seems to pick on those who are overconfident and often aims to shame others when defeating them and seems to have a lot of control over himself when it comes to violence, using it only as a tool for what he sees as ‘justice’. Normally kind Tsumi has dark motives and against rebels, is seen to be a hollow and cruel being without remorse if given the chance he will tear you limb from limb and allow you to live to be able to hear you scream before putting it to an end.


Short Bio:


Born in a harsh environment from a young age Tsumi had developed a mental unstability having a lack of emotional and moral understanding he was saved by a mysterious women who went by the name Luxia she didn’t seem to be much older than him, spending most of his life looking out for Luxia even after they went their separate ways for a time, after the Great hunt and the events that occurred Tsumi was placed as the Vice Leader of the seven stars and looks over Crocus/Fiore's Capital. (Will probably add more detail if needed)


Title/Rank: Seven Stars - 2nd, Vice Leader and protector of Crocus/Fiore's Capital


Magic (+ Description of what it do and what your character are capable of):


Magic Name: Upgrade


Magic Type: Caster


Magic Element: N/A


Description: A magic that allows the user to give any object a magical property. Runes (similar to those in Jutsu Shiki Magic) stating the types of upgrade will appear on the object. For example "Upgrade: Levitate" could be used on a rock to make it levitate and possibly usable as transport. It could be used for a variety of purposes, and can even be utilised for combat, for example placing "Upgrade: Fire" on a sword to make a flaming sword. Endless possibilities, although the strength of the magic is limited to the user's magic power and imagination, curse and dispel magic has also been seen as a counter for this magic, curses replacing the Rune and dispel removing them completely. One also cannot change the shape or form of an item, only being able to give it certain properties.


Non magical skill: Tsumi is an expert at hand to hand combat having great martial art skill as well as his magic skill, Tsumi is known to be very agile and relies on his speed and agility more than his durability. Being trained to not only be able to fight with magic but also with natural force, learning the hard way that when one's magic is rendered useless if you cannot fight without it, will also render you useless. A great tactician Tsumi is often able to find out his opponents weaknesses during their fights and figure out a way to use that to his advantage.
 
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Ramero said:
Nvm that, because i tend to try to make an unsided characters that only served to protect the orphan children unless any factions threatens the children she will go to fight.
Perhaps i try to make her suffers some illness if she used too much power because she really hate killing each other.


For triples the damage much like as dark magic hits her, she suffers the pain like they attack her three times than usual.
No, you have to choose a side.


If she's a pacifist, maybe you can use Mirajane as a reference.


Then write it like so.


So far these are the things are not accepted by me:

  1. Heavenly Being
  2. Abandoning Fiore. If she left Fiore then how is she going to jump into the story
  3. No Legendary Wizard. If she's a God Slayer, than write it as a God Slayer
  4. Sacred Divine Magic
  5. Her Magic ability
  6. Weakness


With that kind of magic, you don't need the other members of the People's Guild to defeat the Stars. You still will be defeated by Luxia, thought.
 
Upgrade[/URL]


Magic Type: Caster


Magic Element: N/A


Description: A magic that allows the user to give any object a magical property. Runes (similar to those in Jutsu Shiki Magic) stating the types of upgrade will appear on the object. For example "Upgrade: Levitate" could be used on a rock to make it levitate and possibly usable as transport. It could be used for a variety of purposes, and can even be utilised for combat, for example placing "Upgrade: Fire" on a sword to make a flaming sword. Endless possibilities, although the strength of the magic is limited to the user's magic power and imagination.


Weak Against: Dispel


Strong Against: N/A


Magic Name: Ghost Body


Magic Type: Caster


Magic Element: Dark


Description: The user turns his/her body into a sort of smoke like form, giving them the ability to fly, travel faster, thin out the smoke to make themselves almost invisible and also travel through walls.


Weak Against: Wind


Strong Against: Solid objects


Non magical skill: Tsumi is an expert at hand to hand combat having great martial art skill as well as his magic skill, Tsumi is known to be very agile and relies on his speed and agility more than his durability.
Wait, 2 magic?


Someone else posted 2 magic, but the other one is a Holder Magic so i allowed it. You need to be detailed on the magic's weakness.


Also, Vice Captain is the protector or Crocus/Fiore's Capital. Read the first post, please.


Just a note:


Remember, what's not written in your CS practically do not exist. And i will completely abuse it to make the Stars even harder to beat (And kill your character if you are not careful)


This guy is not capable of fighting? Then i'll make someone who is strong af


This girl have didn't write this in her CS! I will create a Saint with magical power that will render her useless!
 
"Command Magic:


By using a hand-shaped wand, this Magic allows its users to take over the body of only one target. Once under the user's command, the user can manipulate the target into doing whatever they want, from attacking a person or themselves with their own Magic, to walking to a certain place the user specifies. However, the spell only affects humans and few other beings while other sentient beings, like Celestial Spirits, are unaffected. However, by activating a new "movement", the Command Magic increases in complexity. The second movement can remove one's Magical essence, such as Mirajane's Satan Soul, which is classified as a forbidden spell, and use that essence against them. The third movement, which is a taboo to the user, allows the user of Command Magic to insert themselves into the essence taken by the second movement and control it from within."


I'm sorry, @Sinister Clown but this is still too OP
 
Sorry that wasn't actually meant to be put there..I was using that for another char I'm just gonna stick with the one magic. @too much idea
 
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Sinister Clown]Sorry that wasn't actually meant to be put there..I was using that for another char I'm just gonna stick with the one magic. [URL="https://www.rpnation.com/profile/11434-too-much-idea/ said:
@too much idea[/URL]
Much, much more better now. Accepted
 

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