SagaciousAscendingHero
Member
I had an idea I wanted to run past you all; what if the only charms were Excellencies? There may be a few things that couldn't be done any more or things that need exceptions.
Martial Arts - I'm tempted to make an exception for MA styles, but the problem there is non-MA fighters would be severely handicapped. But the downside to not putting in an exception is Sidereal's place as MA masters kinda gets nerfed. I think I will try without the Styles for now.
Sorcery/Necromancy - Obviously this one will need an exception and I'll keep them around, but make it a non-charm function that grants access to spells.
Social Fu - Natural and unnatural influence will be solely determined by the use of an excellency or not.
Special effects (like Graceful Crane Stance, for instance) can be simplified down to requiring a Dex+Athletics roll, backed up by a minimum essence expenditure into any Excellency.
Anything else that I haven't addressed?
Martial Arts - I'm tempted to make an exception for MA styles, but the problem there is non-MA fighters would be severely handicapped. But the downside to not putting in an exception is Sidereal's place as MA masters kinda gets nerfed. I think I will try without the Styles for now.
Sorcery/Necromancy - Obviously this one will need an exception and I'll keep them around, but make it a non-charm function that grants access to spells.
Social Fu - Natural and unnatural influence will be solely determined by the use of an excellency or not.
Special effects (like Graceful Crane Stance, for instance) can be simplified down to requiring a Dex+Athletics roll, backed up by a minimum essence expenditure into any Excellency.
Anything else that I haven't addressed?