Prizzy Kriyze
Multiple Stab Wounds
You're special. Yeah, you know. You always have been.
Maybe you noticed when you outperformed every other athlete on the field in everything without breaking a sweat, save those with exceptional cybernetic enhancements. Or maybe, later in life, you figured that the likelihood of you never once having been sick was a statistical anomaly. Perhaps it struck you in the shower, when you realized you'd never lost an argument like so many others seemed to complain about. By lord, you were no fantastical super human or legendary hero, but nobody else ever really seemed to compare.
You have always been competent, ruthless, and exceptional at what you do, but have you ever once stopped to wonder why that is? Why your voice is law? Why your skin barely bruises? Certainly, no one else ever has. Why, in spite of all this, do you feel like you're a shackled, chained, and sick animal, only a quiet whisper of your true self?
This doubt is not natural to you, but the thoughts were spurred when the something contacted you. The beckon was clear as day, but only to you. Maybe it was displayed on your TV amidst the static, or maybe in a strange envelope pushed under your door by some unseen force - perhaps even whispered to you in your dreams last night.
"The cycle ends. It is time for Divinity to be gathered whole once more. Retake what is yours, and do not waver."
The shackles have been cast off. You can feel the others. You may not like it, but you know what you have to do.
Maybe you noticed when you outperformed every other athlete on the field in everything without breaking a sweat, save those with exceptional cybernetic enhancements. Or maybe, later in life, you figured that the likelihood of you never once having been sick was a statistical anomaly. Perhaps it struck you in the shower, when you realized you'd never lost an argument like so many others seemed to complain about. By lord, you were no fantastical super human or legendary hero, but nobody else ever really seemed to compare.
You have always been competent, ruthless, and exceptional at what you do, but have you ever once stopped to wonder why that is? Why your voice is law? Why your skin barely bruises? Certainly, no one else ever has. Why, in spite of all this, do you feel like you're a shackled, chained, and sick animal, only a quiet whisper of your true self?
This doubt is not natural to you, but the thoughts were spurred when the something contacted you. The beckon was clear as day, but only to you. Maybe it was displayed on your TV amidst the static, or maybe in a strange envelope pushed under your door by some unseen force - perhaps even whispered to you in your dreams last night.
"The cycle ends. It is time for Divinity to be gathered whole once more. Retake what is yours, and do not waver."
The shackles have been cast off. You can feel the others. You may not like it, but you know what you have to do.
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This is only a list of the required parts of your character sheets. How you wish to code or display them is up to you, but make sure you touch on all the following parts. Before posting your character in the Character Sheet section it should be sent to me in a DM for review, where we can discuss what kind of powers your aspect might grant you and what you'd like to achieve in the roleplay.
[Appearance]
(Image and description. Over time, as your powers quickly mature, your appearance will start changing to fit the tone. What once was human will soon look fantastical.)
[Name]
[Profession]
(The Divines are all exceptional individuals, and their standings reflect that. Typically, they are drawn to positions of power or violence, but exceptions exist. They are Corporate Directors, Politicians, Gang Leaders, Secret Agents, Religious Leaders, Celebrities, Socialites, Special Forces Commanders, Judges, etc. This part of the CS deserves extra thought, as the nature of both your character and your eventual powers should thematically inspire what profession they've been in.)
[Age]
(A Divine is no less than 20 years old, but there is no upper limit. Consider, however, that if they're past the age of 30 to 40, people around them might have noticed that they don't seem to age - unless, of course, you'd be rich enough to afford rejuvenation treatment.)
[Personality]
(Take creative freedoms, but consider that your character is likely to feel superior to others, and to feel disconnected with the rest of mankind.)
[Biography]
(The history of any carrier is as varied as any human's, but clearly shaped by the presence of Divinity in their lives.)
[Ambition]
(Regardless of what the Divinity has made of your psyche and mortal form, you are a human at heart - a human with friends, family, and dreams. What is your character's deepest ambition?)
[Aspect]
(A theme of powers that your character embodies either through history or symbolism. It should be a single word with a wide meaning to allow for as wide a range of interesting powers as possible. Keep in mind that abilities that have definite qualities (i.e. "always works", "always hits", or are otherwise difficult to write against) are discouraged unless particularly interesting. Remember that all Divines grow in physical might and speed over time, and that they're all capable of sensing other carriers as long as they aren't supernaturally disguised or hidden.)
[Artifact]
(Leave empty, for now.)