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Fantasy Epic Saga of The Intrepid Adventurers (OOC)

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I think it’s up to you. If werewolves are scarce or non-existent inside the barrier, then books of knowledge about them might be scarce or inaccurate. That might be a question for @Ymhera. But that doesn’t mean your character can’t know anyway if you want.
Well it all depends on a werewolf's origin ? If it's a curse, then I'd say someone who spent years studying magic would have at least basic knowledge over it ? You're right though, if they usually can't be found inside the barrier there would be many rumors about them. But since people can cross it, they could also bring proper knowledge. So the most educated or those with specific knowledge of various species and curses would have some useful intel, if it all makes sense ?
 
Well it all depends on a werewolf's origin ? If it's a curse, then I'd say someone who spent years studying magic would have at least basic knowledge over it ? You're right though, if they usually can't be found inside the barrier there would be many rumors about them. But since people can cross it, they could also bring proper knowledge. So the most educated or those with specific knowledge of various species and curses would have some useful intel, if it all makes sense ?

Can people cross it? I thought it kept everything out outside and everything in inside, but perhaps I misunderstood.

Yhmera Yhmera the first question was whether werewolves exist within the barrier or if they were one of the races/monsters that were exiled outside of the barrier. I had kinda assumed it was the latter.
 
Ok... the idea is.


A barrier was originally made to keep monsters out and people safe but they can come and go. Just most wouldn't because no one wanted to deal with the monsters. No one ever returns from the other side it seems.

Over the years its purpose has changed. Especially with the more corrupt kings. Over time the barrier was used as a way to control the people. If the people didn't listen then a part of the barrier would suddenly drop and monsters start attacking.

No one remembers the original reason for the barrier. And everyone believes all people live on the inside. (Cause most are too scared to leave. It's too dangerous.)
Now the barrier is starting to fall in the north and everyone is going to learn that not everything is as it seems.

It is possible for a hand full of monsters to slip in during the times the barrier is weak or even down for short spans.
It is possible for people to live on the outside.
But in both cases, it would be hard and they would have to hide.

I hope that help? And I can adjust this if needed.
 
It's also why there are two groups. Not so much to have you fight each other. But you have different goals. Group A is trying to protect the barrier and find out why it's starting to fail. Cause it coming down means more people dying, Group B wants to see it come down cause they think it was put up to hurt them. The truth rests somewhere in the middle and that's what you all have to find out. ^_^

As I said. The first plot device or reason/motivation will be dropping after the wolf fight is over. I got some messages and here are 3 more who want to join in.
 
My proposed werewolf lore:

2 types of werewolves:

The cursed: humans who were bitten by a werewolf, or cursed by some form of magic. They are normal humans, except that they change into a werewolf monster on a full moon once a month- and only once. It is possible to cure them and make them human again.

The race: they call themselves the Uratha, tho they are known by other names. they are born werewolves (almost always in human form), though they might not know that they are werewolf until they undergo their first change. After their first change, they have the ability to transform at will between 5 forms- human, hybrid, war form, dire wolf, wolf.
- human form. An Uratha appears to be a normal, if very fit and healthy, human. An unconscious or dead werewolf returns to this form.
- hybrid or near-human form. The Uratha is slightly bigger, hairier and stronger.
- wolf-man or war form. Half-human, half-wolf, war form Uratha are generally 8 to 9 feet tall and much heavier and stronger than any human. In this form a werewolf's blood-lust rises to the surface and is harder to control. Uratha can only channel the power of the war form for a limited time, and generally only take this form to kill. Uratha normally are in full control of their war forms and can shift in/out of them at will even though their berserker style of fighting might appear out of control.
- dire wolf or near-wolf form. An Uratha in this form is a huge wolf 3 to 5 feet high at the shoulder.
- wolf form. The Uratha is indistinguishable from a normal wolf, though different Uratha resemble different breeds or species of wolf.
9839dbd64673caa1b385fbb045113c68.jpg

Uratha are spiritual creatures, able to channel spirit energy, which they call Essence, to make use of supernatural powers called gifts to aid them in their hunts. Most Uratha are part of a clan. Different clans specialize in different abilities and forms, usually born during specific phases of the moon. The full moon clans for example are physically stronger than the other clans and specialize in the war form. Other clans specialize in abilities similar to shamans, druids or rangers, while others live almost exclusively as normal wolves.

All Uratha possess a natural ability to regenerate wounds and a strong resistance to poison and diseases. Their healing ability is passive, meaning they don't have to 'activate' it or be conscious for it to work. Werewolves can die from massive damage from almost any source, but they heal so quickly that it takes a tremendous amount of punishment to slay a werewolf. There are some exceptions to this- they are particularly vulnerable to silver. Silver inflicts searing wounds that cannot be healed quickly, so a mundane silver dagger is more lethal to them than an enchanted great sword. Wolfsbane is just a plant in its natural form, but it can be combined with magic in an alchemical potion or mixture to have a similar effect. It is less potent than silver, but a lot cheaper and easier to find for magic users. There is no reliable documentation on what happens if a werewolf ingests alchemical wolfsbane.
 
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3 guesses on which type Koran is- and the first two don't count :P

I'll put this info in his bio for easy access.

Does anyone have a preference for what the current moon phase is in the game? I didn't think to establish one yet.
 
Oh one more thing I forgot to mention in the lore that might be relevant if your characters know about it: Uratha normally are in full control of their war forms and can shift in/out of them at will.
 
Oh one more thing I forgot to mention in the lore that might be relevant if your characters know about it: Uratha normally are in full control of their war forms and can shift in/out of them at will.
😂 🤣 😂 🤣 😂 🤣

to bad I don't know jack. LOL
 
😂 🤣 😂 🤣 😂 🤣

to bad I don't know jack. LOL

Sometimes its more fun for characters to learn things the hard way :D For what its worth- Koran won't know much about a lot of the other characters abilities either.
 
darkborn darkborn Doh! I just reread your post when Ciara's mentioned that you threw something at him- I guess I missed that you had already thrown the goo. I'll edit my previous post to say that it hits but that he hasn't noticed it yet.
 
So this will be interesting...because if everyone comes out and makes an attack now, Squee is going to have to respond to them all 😅
also order right now i think is
Thomas
ace
car
dark
luv
squee
yhmera
Soda
 
So this will be interesting...because if everyone comes out and makes an attack now, Squee is going to have to respond to them all 😅
also order right now i think is
Thomas
ace
car
dark
luv
squee
yhmera
Soda
good idea
 
I'll probably go more with Darkborn's idea to slow down or even stop the beast, still an attack to repell for him, but not a damaging one yet haha
 
I'll probably go more with Darkborn's idea to slow down or even stop the beast, still an attack to repell for him, but not a damaging one yet haha

Uh. I'm bringing out some Wolfsbane as well. As soon as Taneras finds someone with a big whopping sword, he's throwing that wolfsbane on that sword to give it that extra bit of oomph.

🤣 I mean, he just threw it to slow the thing down so he could put it down properly.
 
Uh. I'm bringing out some Wolfsbane as well. As soon as Taneras finds someone with a big whopping sword, he's throwing that wolfsbane on that sword to give it that extra bit of oomph.
You've got a mage who loves using water and ice with ya, there's probably some stuff to try with a hardening goo and the whole idea of slowing the beast down at first !
 
Thomas
ace
then car

Though I wouldn't be opposed to giving Squee a second reaction after half of the characters, so they don't have to respond to quite so much at one time
 
not really no, unless you wanted to set up a combo, like first round you douse them with water, second round you hit with lightning.
the main limiting factor on big damage spells is they are usually higher level spells, so you cast them very often
and they usually have a range, and you want to avoid hitting allies, so it limits their use further
 

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