• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Empires in the Stars

Cashdash25

The Proletariat Robot
@Melissia @Anaxial @admiral9 @Klimino Zepehphor @Sohisohi @AlphaDraco @The Glass Ninja


(IMPORTANT: ONLY THE GM POSTS HERE. TURNS ARE TO BE SENT VIA PM.)


"We are Gods among the stars, looks upon our works and despair. Worlds burn at our command, trillions of lives extinguished with but a word. Who among you can claim to be as mighty as we?"


okFXi2_Egedo1qskiplJXa_Jb0MaklnQIJjxfmMEYjLP5iI84pvfaIvH1naaF97p01Zg_uRN95euL5KI_EVv8eghVBxZIUWLcBlxlA_9fnyavSYJrUOwt9EwX42winrcZUcctET4



Faction Reports;


United Human Systems;


-Medium expansion.


-(See UHS/Yggdrian Encounter).


Yggdrasil Contingency;


-Medium expansion.


-(See UHS/Yggdrian Encounter).


Swarms of Akkan'dar;


-Low expansion.


The Bringers of Enlightenment;


-Low expansion.


Confederacy of Undeath;


-High expansion.


Quanovian Clan Council;


-Low expansion.


Imperial Star Empire of Ree;


-High expansion.


-(See Ree/Ashiran Contact War).


United Rooktan Confederacy;


-Medium expansion.


Church of Ashira;


-High expansion.


-(See Ree/Ashiran Contact War)


Zantan Resurgence;


-(See Zantan Arrival)


-Low expansion.


Galactic Events;


UHS/Yggdrian Encounter;


A chance encounter between two exploration fleets leads to first contact between the United Human Systems and the Yggdrasil Contingency, after a brief stand off both sides attempted to contact the other, finding their communication systems incompatible the smaller Yggdrian fleet fled the system. Two Yggdrian Standard Weeks later a much larger fleet equipped with a modified communications system returned to the system, finding no signs of the unknown fleet, after a brief search of the system they found no settlements on the habitable planets but were able to locate some sort of long range satellite. Alerted by the satellite a large UHS fleet entered the system and established contact with the Yggdrians. After a brief standoff both sides agreed to establish diplomatic relations and split their contested border territory in half, giving the north to the UHS and the south to the Yggdrians.


Outcome: Trade and Diplomatic relations, border zones split by 50%.


Zantan Arrival;


After series of dice rolls meant purely to antagonize Glass, the Zantan arrive from beyond the galactic void with minimal incident.


Ree/Ashiran Contact War;


A Rate patrol encountered an Ashiran scouting flotilla on the fringes of Ree space, after a failed communication attempt by the Ashiran the Rate ships jammed the Ashiran communications and attempted to take the Ashiran ships captive. Determining the Rate to be hostile after their jamming attempt the Ashiran opened fire with long range laser batteries, damaging the outnumbered Rate ships considerably before they were able to close to missile range. Rate missile volleys were rendered largely ineffective by Ashiran Point Defense Systems and caused only minimal damage before the Ashiran destroyed the Rate ships. Ashiran forces have since invaded, pushing Ree forces back and seizing territory in two bordering zones.


Outcome: Ongoing war, 50% of Ree territory in two zones lost.
 
Last edited by a moderator:
Turn 1;


9hQWaOL.jpg



United Human Systems(White);


-Expansion: 20% control over new zones.


-UHS researchers demonstrate new, 5,000 crewman "Carrier" class capital ship. Designed to transport sub-FTL fighter craft.


Yggdrasil Contingency(Green);


-Expansion: 5% control over new zones.


Swarms of Akkan'dar(Red);


-Expansion: 25% control over new zones.


The Bringers of Enlightenment(Grey);


-Expansion: 15% control over new zones.


-Development of new, multifrequency communication broadcasters strengthens synaptic connections.


Confederacy of Undeath(Orange);


-Expansion: 15% control over new zones.


Quanovian Clan Council(Brown);


-Expansion: 20% control over new zones.


-Clan Urak demonstrates improved ballistic plating, creating much stronger infantry and vehicle armor.


Imperial Star Empire of Ree(Pink);


-Morale across the empire is raised as a monument to the crews of the six ships lost in first contact with the Church of Ashira is erected, millions of volunteers flock to recruiting centers as nationalistic pride surges in the population.


-Expansion: 10% control in new zones.


-See: Ree/Ashiran Contact War.


United Rooktan Confederacy(Yellow);


-Infrastructure is improved across URC territory.


-URC R&D unveils the next generation of ship designs and infantry weapons.


Church of Ashira(Light Green);


-Expansion: 80% control over new zone.


-See: Ree/Ashiran Contact War.


-The Church's scientists unveil a new multi-battery laser weapon for starships, allowing weapon batteries to maintain a steady barrage of fire for significantly longer.


Zantan Resurgence(Purple);


-Expansion: 40% control over new zones.


Galactic Events;


Ree/Ashiran Contact War;


As the war drags on Ree forces begin using cheap, Light Frigates with minimal crews as ramming barges, smashing into Ashiran ships and leveling the battle in the stars. On the ground the war turns into a brutal grind as millions of volunteers and conscripts are shunted en mass to contested planets. Both side's attempt to break the stalemate by launching attacks against new zones and both attempts being stalled by reserve forces and guerrillas.


Outcome: Ongoing war. Both factions capture 75% territory in a new zone.
 
Last edited by a moderator:
Turn 2;


4MXwOJt.jpg



United Human Systems(White);


-Expansion: 40% control across new zones and previously taken zones.


Yggdrasil Contingency(Green);


-Expansion: 15% control across previously taken zones.


Swarms of Akkan'dar(Red);


-Expansion: 25% control over new zones, 30% control across previously taken zones.


The Bringers of Enlightenment(Grey);


-Expansion: 30% control across previously taken zones.


-New, stronger modular platforms for ship and ground AI are developed.


Confederacy of Undeath(Orange);


-Expansion: 25% control across new zones and previously taken zones.


-Confederate researchers unveil a new form of artillery shell, capable of delivering a localized EMP to a target.


Quanovian Clan Council(Brown);


-Expansion: 40% control across previously taken zones.


Imperial Star Empire of Ree(Pink);


-Imperial researchers introduce new, reinforced hulls for starships. Allowing for greater structural integrity when ramming.


-The Imperial Navy introduces a new missile system, firing large numbers of smaller, weaker missiles to overwhelm Ashiran point defense systems.


-See: Ree/Ashiran Contact War.


United Rooktan Confederacy(Yellow);


-URC researchers introduce a system of orbital defense satellites, deployed over key worlds.


-The UCR navy introduces the next generation of starships.


Church of Ashira(Light Green);


-See: Ree/Ashiran Contact War.


Zantan Resurgence(Purple);


-Expansion: 80% control over previously taken zones.


-Zantan researchers scouring archive data discover ancient technical notes on large scale FTL acceleration. Greatly improving Zantan FTL knowledge and capabilities.


Galactic Events;


Ree/Ashiran Contact War;


As the war enters its third year Ree attempts to establish religious dominance over captured Ashiran territory backfire spectacularly, billions of Ashiran citizens rebel across captured space, entire planets are reduced to guerrilla warzones as terror attacks and mass uprisings force Imperial forces to spread far too thinly in order to maintain some semblance of control. Ashiran retaliation forces are able to force the Empire out in a matter of months, enlisting millions of rebels, terrorists and guerrillas into the Church's armed forces, quickly pressing their advantage and opening another invasion front.


Ashiran attempts at diplomacy are met with the massacre of the diplomatic flotilla, enraging the Ashiran people and further rallying their forces and populace in support of the war.


Outcome: Ongoing war. Ashiran forces reclaim previously lost territory. Ashirans capture 20% territory in new zone, extend control over previously invaded zone to 90%.
 

Users who are viewing this thread

Back
Top