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Fantasy Elementalists Lore

Shog

The Infinite Being
Elementalists Lore
The Elementalists CS
Elementalists OOC

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  • Aldis is the continent of the elements. There are four kingdoms, each roughly corresponding to an element. The four Great Kingdoms hold a rough truce, but are still on edge. Each kingdom runs things slightly differently and have wildly varied cultures. Many different fantastical creatures roam Aldis, ranging from Imps, to cockatrices, to Dragons, though the latter are fairly rare.



  • Elementalists are not uncommon, making up about a quarter of the population. Elementalists have never discovered their power earlier than the age of 6 nor later than 11. You can be an elementalist if and only if there is a history of elements in your family line. The more prevalent an element is in a bloodline, the more likely a child will be given the gift of that element. Regardless of lineage, a person can only ever be born with affinity for one element. Formal training can be found for each element all over Aldis, but traveling to the respective kingdom always results in more powerful elementalists. While elementalists make up a large portion of military power, they can also apply their skills elsewhere.

    Elementalists do not simply control their element, rather they imbue their own natural energy into their element to manipulate it. This energy is known as manna. Mannais a natural energy found in all living things, even including plants and fungi. Part of learning to control your element is learning how to expand and use your own manna reserves. Expert use of manna can further alter their element, such as creating nearly un-melt-able ice or inextinguishable fire. It is impossible to manipulate manna that is not your own by force. Some spend years learning to coax nature's manna into cooperation.

    There are several different religions that float around Aldis, but there are always four constants: the Elemental Lords. The Lords are considered deities that reign supreme over their element. Though the origins and reasons differ from culture to culture, it is universally agreed that they granted mortals the ability to control the elements. It is said that they will mark certain people with an elemental mark if they are a person of prophetic importance. These people are known as Acolytes.

    Each element has a "passive." These are abilities that are learned early on and aid in different ways.
 
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