Elenion Aura
Two Thousand Club
Expedition #1
RAPHAEL
VAMPIRE ROGUE
The Crystal Caverns, Dungeons Under Caedia
Flames curled around the stone golem, as the force of the Wyverian's magic drew it toward the spear lodged at the mouth of the tunnel, flames pulling the massive construct like a magnet to iron.
But that creature, woven of mountain stone and ancient magic, was not so easily undone.
The golem bucked and twisted as it flew, a maelstrom of rock, stone-fists smashing into the intervening walls of the cavern in a staccato of blows. The ground trembled, sending fissures and cracks snaking out from the points of impact. The tunnel itself groaned under the strain, loose rocks and dust cascading down from the ceiling.
Man and golem hit the cavern wall where the spear was lodged with a thunderous crash, the impact sending a shockwave through the tunnel, shaking the very foundation of the mine. Loose stones and boulders tumbled down, collapsing the stone arch—and the golem itself—down upon the encroaching army of Cave Crawlers...
Dungeon Encounter
DC: 20
DC: 20
(Morrwyn) Roll 1d20 = 16
There's no time. What goes up, must come down. All of that rock comes down, down, down, and Morrwyn finds himself on the wrong end of gravity...
... And buried the Delver beneath the ensuing avalanche of rubble, with Morrwyn disappearing beneath the cascade of rock and dust.
For a moment, the cave was still. Silent, save for the distant chittering of the surviving cave crawlers worming their way through the debris.
Then, with a low rumble, the pile of rocks began to shift.
The stone golem stirred first, its jagged limbs pushing free from the debris with slow, deliberate motions. As the last of the rubble fell away, Morrwyn was revealed beneath the golem's shadow, miraclously in one piece... For now.
A low, hissing sound filled the air. Then, the cave crawlers spilled out into the cavern like a living tide. The stone golem turned its head toward this new threat and thrummed a battle cry. For a brief, terrifying moment, both golem and crawler seemed poised to converge on the Delver.
The golem loomed overhead, its fist raised high, ready to crush the first wave of crawlers, their jaws snapping, hungry for flesh as they swarmed towards those that yet lived... And Morrwyn along with them.
Dungeon Encounter
DC: 20
DC: 20
(Rigidis) Roll 1d20 = 17 + (Jasha) Roll 1d20 = 5 = 22
A Guild Delver's true worth is scarcely measured by his skill in battle or magic, but by his willingness to lend aid to those in need of it. When others would turn away and protect themselves, it's the Delver who risks her neck for her comrades that earns true reward...
But just as the stone giant’s fist came crashing down, a shadow leapt from the side of the cavern...
Elsewhere in the cave...
The vampire's blade flashed through the air, cutting down a cave crawler in a single, swift motion. Its body crumpled in a heap at his feet, and Raphael half-turned, his eyes falling on the quartet of huddled miners, separated from the main group, cowering against the rough stone walls.
"Are you alright?" He asked, his voice hoarse, covered in the dark gore of cave crawler guts. His throat was raw, parched. The crawler he'd drunk was barely enough to keep him standing, much less fit and fighting. Before an answer could come, another crawler lunged at his exposed back—only to find itself impaled upon his waiting dagger, its screech cut short.
Out of the corner of his eye, Raphael caught movement. Two familiar figures hauling something heavy, and awkwardly shaped, into view. He turned, brow furrowing, and recognized... Ophelia and Begonia—dragging with them what appeared to be... A petrified man?
He asked in an exasperated whisper, "what the fuck?"
Shaking his head. "Never mind that. Help me keep these sorry bastards alive, would you?"
His gaze snapping to the mouth of the cave where the others fought.
Interactions: Carolyn Haze- Kovacs angel doe RaiAthar
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