BlacklegSanji
Cook of the Thousand Sunny
I got this idea for a roleplay thats sort of complex. Essentially it will be a role play inspired by many works of fiction (video games, books, anime, movies, tv series, ect) but a world of its own, with loose leveling mechanics and dice mechanics. The Roleplay will essentially take place in a world of magic and adventures where the goal is essentially to clear a massive dungeon that grants the person or people who clear it massive rewards unlike any they have ever seen before. As for the mechanics there wont be any classes, essentially everyone can do the same things but skills and spells will come about depending on the characters experiences and their fighting styles, for example someone who prefers heavy weapons will get skills that grant them bonuses with heavy weapons and so on. Also every character will essentially have a god or deity they follow which will essentially grant them boons as they grow stronger. The players and enemies will have health bars that essentially meaning your character could possibly die should they fight enemies that are too difficult for their level. Characters will also have certain abilities (strength, Agility, Vitality, ect) That will increase in rank based on what they do that will allow them to attack more effectively. There will also be various other minor skills that can be utilized throughout the role play. There will also be a money system and a drop rate system which can be used to purchase and make other items. I play on coming up with a bunch of more features for the role play and it could take a while for me to actually get a lot of this stuff done but for now I'd like to know who would be interested in a roleplay like this.