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The Magnate Inurned by Treacherous Depths
A heavy-set woman usually appearing in a corset of soulsteel mesh and with a soulsteel dragon tear tiara holding back her long, black, flowing hair, the Deathlord known as the Magnate Inurned by Treacherous Depths has a kind face set with stern eyes. She moves with an unnatural grace and she speaks with a parlous authority that demand respect from any who listens.
The Magnate Inurned by Treacherous Depths is one of the three young Deathlords, though it seems a bit of a misnomer to refer to such an ancient being with the word young. As a relative late-comer to Malfean power, she may not be as well-established in Creation as many of her peers are, but the Magnate Inurned by Treacherous Depths are working hard to change that. She wants to make her presence known and feared in the world of mortals who seem without shame to have forgotten one of its greatest sorcerers.
The Malevolent Hemic Straits
Some hundred miles to the east of the Wavecrest Archipelago is a patch of ocean that many maps have marked down as dangerous to sail through, though no reefs should logically be there. Few maps contain explanatory comments revealing what exactly the danger of this place is and those that do often resemble old wives tales or are very vague in their information.
The Malevolent Hemic Straits, as the place has come to be known in the stories exchanged by old sailors, reek of death. The very waters in this area have a permanent dark red tint and seem to have been soiled with massive amounts of blood. In this cursed place the waters are floating with the driftwood of hundreds of ships. The streams should have carried off these remains long ago, but illogically the flotsam contains itself to the area of the tainted waters.
This rich bounty of lost ships, apparently stemming from all ages of man, has lured many an ambitious scavenger lord and rascally pirate to defy the warnings of able seamen and seek out the blood stained waters. Some find riches here, but most find only death.
The Malevolent Hemic Straits is a shadowland that sprung to existence in the First Age and so when the sun sets, passage to the realm of the dead opens giving way to the unforgiving magical maelstroms that haunt the oceans of the dead. Raindrops of acid and blood fall between black lightning and the lashing wind and it is not uncommon for the crazed hungry ghosts of the drowned to ride the whirlwinds. While these hurricanes of destruction are without doubt worst at night, particular dire ones are known to sometimes survive into the daylight hours where they continue to wreck havoc.
The Inundated Mausoleum and the Sacred Mortuary
The wisest scholars of the First Age know that the bleak area known today as the Malevolent Hemic Straits was once the site of a glorious island metropolis ruled by a mighty Anathema. Using potent sorcery and her sheer force of will, she raised the very island from the depths of the ocean and shaped upon it every single building that made up her grand and golden city.
In time of the Usurpation she fought viciously against the Dragon-Blooded laying waste to hundreds of their numbers with her all-powerful sorcery before they finally bested her with their force of numbers. As her death-throes sounded, the magnificent Golden Dome topping the city’s grand temple of the Unconquered Sun cracked; as her assailant withdrew his bloody weapon, the earth quaked and statues toppled; and as her dead body hit the ground, buildings crumbled and the island itself began its slow decent back into the ocean drowning its citizens –  mortal, Exalted, and otherwise.
What these accounts from the First Age fail to tell is the fact that an echo of the sunken city, dubbed the Inundated Mausoleum by its inhabitants, still exists at the lightless depths of the Underworld’s oceans and that from her citadel, the Sacred Mortuary, the deceased sorcerer-queen still holds court.
The Inundated Mausoleum holds more ghosts than one might expect from a city located at the bottom of the Western ocean. The Magnate Inurned by Treacherous Depths is very aware of the scarcity of lives in the West and so she makes an effort to hold on tight to the souls claimed by the Malevolent Hemic Straits as well as those few First Age ghost who stills feel a sense of belonging to the flooded metropolis. She also makes a conscious effort to recruit the dead of the Wavecrest and Coral archipelagos, and her gates are always open to refugees from Skullstone.
To prevent existence in the Inundated Mausoleum from driving the citizens too insane, various installations have been made to keep parts of the city lit plus a few public buildings have even been made dry and here the local ghosts can warm themselves by hearths of pyre flame.
At the center of the Inundated Mausoleum stands the Sacred Mortuary, an overwhelming construction raised from the Labyrinth in place of the city’s former main temple and incorporating parts of that building’s architecture such as the cracked Golden Dome. Here, even more dry places exist and in the many windowless halls and chambers of the citadel, sorcery is used to constantly renew the oxygen as the Deathlord’s loyal Abyssal Exalted still need to breathe.
Although the Magnate Inurned by Treacherous Depths makes it a priority to teach her deathknights various sorcery that will allow them safe transport to her underwater citadel varying from spells that allow them to breathe in water to outright teleportation, the lower portions of the Sacred Mortuary also has an entrance that allows for Resplendent Dolphin Undersea Couriers or similar vessels to enter a large indoor pool placed in a well-lit room with fresh air.
The Magnate Inurned by Treacherous Depths’ Plans
The immediate priority of the Magnate Inurned by Treacherous Depths is to raise her island kingdom from the bottom of the sea to become the greatest of the archipelagos, in pure land mass if not in population, and thereby create a suitable base of operation for her conquest of the West.
As part of her plans for conquest, the Magnate Inurned by Treacherous Depths makes an effort to ensure that all of her Abyssal Exalted have at least a passing knowledge of sorcery. Those within whom she sees potential, she strives to make masters. Necromancy is taught as well, but it is always done supplementary to sorcery as the Deathlord feels that is where the true power lies.
To fulfill her plans of raising the island to its former glory, the Magnate Inurned by Treacherous Depths knows that she will need a sorcerer of the Solar Circle. Being banned from that level of power herself due to her corruption in the hands of the Malfeans, she has sent some of her deathknights to search Creation for promising Solar Exalted for the Deathlord to educate in the highest circle of sorcery.
The Magnate Inurned by Treacherous Depths’ Servants
The Magnate Inurned by Treacherous Depths has many servants doing her bidding above as well as below the surface of the ocean. Chief among these, except maybe for the few First Age ghosts who remember her glory days and remain loyal, are the Abyssal Exalted whose ranks include Passing Bell Cacophony and Flotsam of a Different Day. ÂÂ
Passing Bell Cacophony is a lithe and frail woman of the Midnight Caste who serves as the main spiritual advisor of the Sacred Mausoleum’s host. Once a priestess of the volcano spirits revered in the Wavecrest Archipelago, she turned from her gods when she was forced by her peers to face them as a sacrifice. Following her exaltation the vacuum that was left by her former religion was filled by the constant whispers and mad screaming of the Neverborn who now occupy her mind. Occasionally the voices in her head will reach the surface in small explosions of glossolalia and when they do onlookers would better pay notice. The always inauspicious words seem to have a dark prophetic quality about them and so far none of Passing Bell Cacophony’s mad outbursts have failed to come true.
An exceptional sailor even before his exaltation, the mortal who was to become known as Flotsam of a Different Day plied his trade as a kubernetes on one of the Guild’s many blue-water merchant ships. Surprised by pirates one late night while carrying an important cargo, the kubernetes chose to ignore the fairy tales and bedtime stories that had warned him of the Malevolent Hemic Straits and in a bold move to shake off the pirates he steered his ship directly into the forbidden waters. Screaming blasphemies at the tempest that was pulling his crew over the railing and slowly tearing apart his ship, the kubernetes was somewhat surprised when suddenly over the raging storm he heard a whispered reply offering him salvation in return for his servitude.
The Magnate Inurned by Treacherous Depths
A heavy-set woman usually appearing in a corset of soulsteel mesh and with a soulsteel dragon tear tiara holding back her long, black, flowing hair, the Deathlord known as the Magnate Inurned by Treacherous Depths has a kind face set with stern eyes. She moves with an unnatural grace and she speaks with a parlous authority that demand respect from any who listens.
The Magnate Inurned by Treacherous Depths is one of the three young Deathlords, though it seems a bit of a misnomer to refer to such an ancient being with the word young. As a relative late-comer to Malfean power, she may not be as well-established in Creation as many of her peers are, but the Magnate Inurned by Treacherous Depths are working hard to change that. She wants to make her presence known and feared in the world of mortals who seem without shame to have forgotten one of its greatest sorcerers.
The Malevolent Hemic Straits
Some hundred miles to the east of the Wavecrest Archipelago is a patch of ocean that many maps have marked down as dangerous to sail through, though no reefs should logically be there. Few maps contain explanatory comments revealing what exactly the danger of this place is and those that do often resemble old wives tales or are very vague in their information.
The Malevolent Hemic Straits, as the place has come to be known in the stories exchanged by old sailors, reek of death. The very waters in this area have a permanent dark red tint and seem to have been soiled with massive amounts of blood. In this cursed place the waters are floating with the driftwood of hundreds of ships. The streams should have carried off these remains long ago, but illogically the flotsam contains itself to the area of the tainted waters.
This rich bounty of lost ships, apparently stemming from all ages of man, has lured many an ambitious scavenger lord and rascally pirate to defy the warnings of able seamen and seek out the blood stained waters. Some find riches here, but most find only death.
The Malevolent Hemic Straits is a shadowland that sprung to existence in the First Age and so when the sun sets, passage to the realm of the dead opens giving way to the unforgiving magical maelstroms that haunt the oceans of the dead. Raindrops of acid and blood fall between black lightning and the lashing wind and it is not uncommon for the crazed hungry ghosts of the drowned to ride the whirlwinds. While these hurricanes of destruction are without doubt worst at night, particular dire ones are known to sometimes survive into the daylight hours where they continue to wreck havoc.
The Inundated Mausoleum and the Sacred Mortuary
The wisest scholars of the First Age know that the bleak area known today as the Malevolent Hemic Straits was once the site of a glorious island metropolis ruled by a mighty Anathema. Using potent sorcery and her sheer force of will, she raised the very island from the depths of the ocean and shaped upon it every single building that made up her grand and golden city.
In time of the Usurpation she fought viciously against the Dragon-Blooded laying waste to hundreds of their numbers with her all-powerful sorcery before they finally bested her with their force of numbers. As her death-throes sounded, the magnificent Golden Dome topping the city’s grand temple of the Unconquered Sun cracked; as her assailant withdrew his bloody weapon, the earth quaked and statues toppled; and as her dead body hit the ground, buildings crumbled and the island itself began its slow decent back into the ocean drowning its citizens –  mortal, Exalted, and otherwise.
What these accounts from the First Age fail to tell is the fact that an echo of the sunken city, dubbed the Inundated Mausoleum by its inhabitants, still exists at the lightless depths of the Underworld’s oceans and that from her citadel, the Sacred Mortuary, the deceased sorcerer-queen still holds court.
The Inundated Mausoleum holds more ghosts than one might expect from a city located at the bottom of the Western ocean. The Magnate Inurned by Treacherous Depths is very aware of the scarcity of lives in the West and so she makes an effort to hold on tight to the souls claimed by the Malevolent Hemic Straits as well as those few First Age ghost who stills feel a sense of belonging to the flooded metropolis. She also makes a conscious effort to recruit the dead of the Wavecrest and Coral archipelagos, and her gates are always open to refugees from Skullstone.
To prevent existence in the Inundated Mausoleum from driving the citizens too insane, various installations have been made to keep parts of the city lit plus a few public buildings have even been made dry and here the local ghosts can warm themselves by hearths of pyre flame.
At the center of the Inundated Mausoleum stands the Sacred Mortuary, an overwhelming construction raised from the Labyrinth in place of the city’s former main temple and incorporating parts of that building’s architecture such as the cracked Golden Dome. Here, even more dry places exist and in the many windowless halls and chambers of the citadel, sorcery is used to constantly renew the oxygen as the Deathlord’s loyal Abyssal Exalted still need to breathe.
Although the Magnate Inurned by Treacherous Depths makes it a priority to teach her deathknights various sorcery that will allow them safe transport to her underwater citadel varying from spells that allow them to breathe in water to outright teleportation, the lower portions of the Sacred Mortuary also has an entrance that allows for Resplendent Dolphin Undersea Couriers or similar vessels to enter a large indoor pool placed in a well-lit room with fresh air.
The Magnate Inurned by Treacherous Depths’ Plans
The immediate priority of the Magnate Inurned by Treacherous Depths is to raise her island kingdom from the bottom of the sea to become the greatest of the archipelagos, in pure land mass if not in population, and thereby create a suitable base of operation for her conquest of the West.
As part of her plans for conquest, the Magnate Inurned by Treacherous Depths makes an effort to ensure that all of her Abyssal Exalted have at least a passing knowledge of sorcery. Those within whom she sees potential, she strives to make masters. Necromancy is taught as well, but it is always done supplementary to sorcery as the Deathlord feels that is where the true power lies.
To fulfill her plans of raising the island to its former glory, the Magnate Inurned by Treacherous Depths knows that she will need a sorcerer of the Solar Circle. Being banned from that level of power herself due to her corruption in the hands of the Malfeans, she has sent some of her deathknights to search Creation for promising Solar Exalted for the Deathlord to educate in the highest circle of sorcery.
The Magnate Inurned by Treacherous Depths’ Servants
The Magnate Inurned by Treacherous Depths has many servants doing her bidding above as well as below the surface of the ocean. Chief among these, except maybe for the few First Age ghosts who remember her glory days and remain loyal, are the Abyssal Exalted whose ranks include Passing Bell Cacophony and Flotsam of a Different Day. ÂÂ
Passing Bell Cacophony is a lithe and frail woman of the Midnight Caste who serves as the main spiritual advisor of the Sacred Mausoleum’s host. Once a priestess of the volcano spirits revered in the Wavecrest Archipelago, she turned from her gods when she was forced by her peers to face them as a sacrifice. Following her exaltation the vacuum that was left by her former religion was filled by the constant whispers and mad screaming of the Neverborn who now occupy her mind. Occasionally the voices in her head will reach the surface in small explosions of glossolalia and when they do onlookers would better pay notice. The always inauspicious words seem to have a dark prophetic quality about them and so far none of Passing Bell Cacophony’s mad outbursts have failed to come true.
An exceptional sailor even before his exaltation, the mortal who was to become known as Flotsam of a Different Day plied his trade as a kubernetes on one of the Guild’s many blue-water merchant ships. Surprised by pirates one late night while carrying an important cargo, the kubernetes chose to ignore the fairy tales and bedtime stories that had warned him of the Malevolent Hemic Straits and in a bold move to shake off the pirates he steered his ship directly into the forbidden waters. Screaming blasphemies at the tempest that was pulling his crew over the railing and slowly tearing apart his ship, the kubernetes was somewhat surprised when suddenly over the raging storm he heard a whispered reply offering him salvation in return for his servitude.