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Fandom Dragon Age: Inquizition Dragon Wars

SerenityAngel

...the Story Teller



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Character Sign Up Sheet
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Serenity Kuran
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Name: Serenity Kuran


Nicknames / Aliases: Ice Queen, Snowflake


Home Country: Ferelden


Race: human


Gender and/or Sex: Female


Age: 20


Eye Color: Amethyst


Hair Color: Golden blonde


Height: 5"3


Weight: 110 lbs


Rank/Job: Princess, for now





Appearance Other:


Except her hair is SUPER long, touching the ground


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Class: Mage-Arcane Warrior





Weapon(s):


Staff:



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Sword1:



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Sword2:





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Armor:



Robes:



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Full:



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Partial:





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Travel:






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Formal:



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Romantic and/or Sexual Orientation: Bisexual


Current Occupation: Bargaining chip, Princess, Ice Mage


Current Goals: Just to find a home of her own, no matter what they say about mages. She refuses to go to the tower or be made tranquil and refuses to accept that her family is the one she is stuck with.


Personality: She is a very kind person and likes to help others when she can but she will protect herself from those who are too ignorant of magic and wish to either lock her up or make her tranquil. She is generally very calm but you touch certain subjects and she becomes the ice queen and will drop everything and leave before she uses her magic out of anger. On the whole, she is kind, sweet, warm, and caring but she does posses a touchy side and will get angry and enraged if the situation calls for it.


Relationships / Family: She has none to speak of but she leaves an impression wherever she goes.


History: Serenity was born to a royal family that less than loved her and raised her to be who she was but when she was found to have magic and an affiliation especially with ice magic at a very young age she was called to the circle and she went after bidding her family farewell but the mages in the circle all seemed like they were prisoners and she didn't want to be like them. Her family didn't raise her to be like that and would not let them change her. So, while the Templars kept vigil and clearly watching her, after a year, she escaped by making a bridge/slide of ice and escaped. Even with her philactary they could not catch her. She was a child but she was clever. She knew they would come after her time and again and she would one day secure a way to break her philactary or get permission to leave wherever she wanted to be.


When she was a teenager, she met up with a Templar recruit but he seemed different than the rest. He wasn't cold to mages and he even seemed t be friendly with them. They quickly became friends even though they were supposed to be on opposite sides and knowing what each other was. He was kind enough to help her find her vile of blood and break it so she could not be tracked anymore. After that the boy abandoned his post to leave with her and they traveled to many places and watched each other's backs and even went so far as to help ailing villages from impending darkspawn. Their skills and talents didn't go unnoticed. While she became the Ice Queen, he became the Fire King as their reputations grew but unfortunately like all real stories, it came to an end one day when the knight got sick and perished in battle, leaving Serenity alone once more.



About a year later she tried to find her family and find them she did and they took her in but they were not the kindest of people to say the least. They were cruel to her and hid her magic from anyone who asked. Her father had two older daughters and three elder sons whom he loved to death but Serenity was left out of the circle of love because she was a mage and she resembled their departed mother so much and they blamed her for her death. It was not true but they needed some sort of scape goat and she was it. The brothers would treat her pretty badly and do almost anything they wanted with her to relief their stresses and the sisters picked on her mercilessly and made her their personal maid while the king, if she stepped even a small centimeter out of line, would beat her severely, even in front of guests. Now, in order to get in good with the inquisition in Skyhold, she was a bargaining chip to offer them something they didn't value personally but acted like she did, just to get in good with the Inquisitor.






Other: Her guilty pleasure is anything sweet, warm, fluffy or cuddly. She also loves music and singing. She can't pass up any opportunity to sing, even in front of people. She has a great voice but is kind of shy about it.
 
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DEVA NESIATHARI



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    Name: Deva Nesiathari


    Nicknames / Aliases: "The Phantom of Val Royeaux", "Desolate Hand of Thedas", "Braris Thelmet".


    Home Country: Orlais.


    Race: Elf; Dalish.


    Gender and/or Sex: Cisgender Female.


    Age: Twenty-Six.


    Eye Color: Green.


    Hair Color: Silver.


    Height: 5'11".


    Weight: 152 Lbs.


    Rank/Job: Master Assassin in the Antivan Crows.


 
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Name:
Emile Durvhast


Nicknames / Aliases: The Fennec Mage (he hates being called that)


Home Country: Ferelden


Race: Half Elf, Half Human


Gender and/or Sex: Male


Age: 22


Eye Color: Seafoam Green


Hair Color: Grey


Height: 5'8"


Weight: 212 lbs


Rank/Job: Traveling Do-gooder, Elven Ruins expert


Appearance Other:


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Class: Mage- Arcane Warrior


Weapon: Emile tends to give off the impression that he is not a mage and carries a bow he found in some ancient ruins to avoid suspicious eyes....no-one thinks twice about an elf with a bow.


Armor:


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It is safe to say that for someone who doesn't want to be caught by Templars, Emile has a flair for the dramatic.


Romantic and/or Sexual Orientation: Panromantic, Heterosexual


Current Occupation: Apostate Mage


Current Goals: To not die at the hands of Templars for starters. Emile feels that it is his duty to learn as much about every culture as he possibly can...who knows, maybe it'll help in the efforts to put things right for elves, humans and everyone else.


Use his understanding of the Fade to find a way to help spirits co-exist without confrontation, if not peacefully, with the rest of the world.


Personality: If ever someone deserved to be compared to a Fennec, it would be Emile. By his very nature he seeks knowledge of all kinds, always excited to share what he's learned and exchange information. Emile has developed a very warm, kind personality, making him easily trusted. But much like a Fennec, he's very aloof when the conversation becomes about him. He's enigmatic and unpredictable, slow to anger and calm under pressure. He generally has amazing plans that work out in the end but to many make absolutely no sense.


No matter how many people Emile helps or saves, he refuses to be acknowledged as a hero. He gets easily embarrassed when referred to as a hero and tends to walk away from the conversation.


Relationships / Family: There are no relatives known to a Emile and due to his enigmatic and nomadic tendencies doesn't tend to stick around long enough to call anyone a friend.


History: Most of what Emile remembers is being in a damn circle for the first fifteen years of his life, sure it wasn't the most pleasant experience but he couldn't complain. He had passed his Harrowing, and made good acquaintances among the Templars. However Emile couldn't help but feel that the magic he was allowed to learn was incomplete and immensely basic, he wanted something that he could call his own, something that could truly allow him to understand the world around him. Of course in a Circle that was seen as 'I want to use blood magic' and he was quickly starting to become a prime candidate for the Rite of Tranquility.


Unfortunately for the Templars, Emile wasn't the type of person to take that lying down. He used his knowledge to sneak himself down to his own phylactery, switching out his blood with that of a Fennec's. Emile then put an illusion spell around said Fennec and snuck it out of the Circle with him...He went one way, the Fennec in a completely opposite direction...Now he wisher he had used a snake or something.


Emile spent most of his time hiding in ancient elven ruins, one of which he gained the abilities of an Arcane Warrior. Emile came in contact with the spirits trapped in the ruins, leaning all he could from them. When he finally decided to stick his head out from the ruins, the world was falling apart after the events of the Conclave...Mages rebelling, Templars losing their minds and killing anyone they thought was a Mage. So Emile did what any sensible Apostate would, he helped where he could and avoided places that he couldn't, sometimes leading people away from the fighting, sometimes quietly leading Templars the most dangerous and unstable of mages. Now with the rise of the Inquisition, he merely wanders from place to place helping out where he can and disappearing before anyone can ask questions.


Other: Emile's guilty pleasure would have to be forging things, he likes to be seen as aloof and intelligent, but he finds something very calming in the rhythmic pounding of metal on metal. Even though he is an impressive smith, he has no confidence in his abilities and chooses not to show anyone his creations.
 

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B A S I C S:
L O O K S:
P E R S O N A L I T Y:
O T H E R:


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B A S I C S ~
L O O K S ~
P E R S O N A L I T Y ~
O T H E R ~


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