Pilgrim59
Ardent Advocate of the Ausrufung
Astral Fulcrum OP1 -「CRY」
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ASTRAL
FULCRUM
Dies Irae
Liber Scriptus
Ludex Sedebit
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- DIES IRAE01OverviewDestiny awaits beyond the decayed stars.OvertureN/AA distant place in a galaxy far away, thoroughly groomed by the ingenuity of mankind’s greatest and worst creations, is plunged into chaos. Contenders for the crown of the stars rose like the inevitable dawn and fell like the passing seasons. From the ashes of conflicts and strife, identities aligned with the interest of inspiring and tyrannical leaders. The corrupted knowledge of the Precursors became a tool for the inhabitants of these spherical isles to strive for the stars. While blessed planets, teeming with life and histories, are their cradles, these folks could no longer remain in it. As homely resources dwindled, many looked to the stars. Space became the new frontier and the proving ground of the brave and ambitious. The brilliant arcanists that founded the Farbanian Empire, and the ambitious technomancers United Kingdoms of Sorento would emerge as the two largest superpowers of the galaxy. Intermittent differences between these two forces for the last three centuries were settled by blood and toil.
The Precursors, a remnant of the distant past, have left behind a mysterious structure that has been the subject of grand research projects and the source of inspiration for both the Farbanian Empire and the United Kingdoms of Sorento. For some, however, the Precursor’s Nexus became a bloody grail for the ambitious. While the mages, long praised for their contributions to the advancement of technology and society as a whole, were ultimately responsible for the partial restoration of the Precursor’s Nexus. However, in the Sorenti eyes, their predominantly-Farbanian backgrounds insinuate something far more dubious than simply a vested venture in the pursuit of knowledge. Cultural friction and unkempt politics culminated in increasing animosity between Farbania and Sorento, as the Sorenti saw the Nexus as Farbania’s way of gaining strategic and economic control over their home. Having been robbed of their honor and brethren in the recent Yakaban War of Independence, radical movements within the Kingdom gained immense support in the spiraling years leading up to the Pelican Incident. Stirred by the prominence of the magically-superior Farbanians during the previous conflicts, the bitter Sorenti sought to revise the status quo of the galaxy - by reviving their war machine.
The Halation War4030Following the Pelican Incident in 4030, the United Kingdoms of Sorento declared war on the Farbanian Empire. As one of the bloodiest conflict of the galaxy since the Vysta War, the Halation War kicked off with the invasion of several key Farbanian planets by the combined armed forces of the United Kingdoms of Sorento. The Sorenti, armed with the surgical edge over the Farbanians with their revolutionary armored collosi known as Titans, began to overwhelm the Empire’s combined fleets. Developed in secret by the radical military personnel, the Titans' effectiveness on the field quickly dismissed any grievances among the ranks of their upper echelon. With nationalism at its peak, many conservatives quickly lost support while the radicals gained popularity.
Within months of the outbreak of the war, the Farbanian’s encounters with the Titans were fatal. As casualties began to mount, the Imperial High Command resorted to emulate the Sorenti’s works but to no avail. It was not until 4037 that the MOBIUS Program finally emerged with great success, but not without its terrible costs of funding and lives. Eager for deployment or perhaps desperate for an opportunity to stem the enemy advances, the first generation of MOBIUS pilots scrambled off. The war would drag on for more than a decade, resulting in the accumulating loss of lives and resources for either side of the conflict. Negotiation attempts were brokered by the United Republics of Meropis, but neither belligerent of the conflict were keen on giving grounds to the other.
The conflict would escalate in 4045 when the Sorenti and Farbanian forces inadvertently damaged the Nexus, of which was seen as a symbol of respect to the Precursors by the mages, resulting in ensuing accusations and boiling acrimony. Unbenownst to the contenders, a force far more sinister lurks beneath the surface, poised on the ripe opportunity to strike.Songs of the Void4045After more than fifteen years of war, the Farbania and the UKS is locked in a stalemate. Rather than bringing the might of their prized forces to bear down upon one another, both powers have adapted to a war of strategic exploits - in terms of intelligence and planned skirmishes. While they both does their best to conserve their forces, Farbania and Sorento are poised to unveil their trump cards to turn the tide of the deadly conflict. On Velika, the capital planet of the Farbanian Empire, the birthplace of the MOBIUS Program eventually became the Aerospace Initiative Combat Academy (AICA) for the second generation of MOBIUS candidates. In a desperate attempt to end the costly and unjust war, the new candidates for the MOBIUS program were given a more-refined augmentation procedure to ensure their overall success and compatibility. As the songs of the void lure the fallen to their final destination, the living must seek to make amends for the wrongdoings of their predecessors. They would become the instruments to bring back the peace stolen from their youth, the young candidates of AICA begin their rigorous training and studies in Aarau. As the commander in charge of the training program at the time put it: “Yesterday’s fairytales are today’s hope.”
- Liber Scriptus02BackgroundDestiny awaits beyond the decayed stars.AICA0011.0 BACKGROUND
The AICA (Aerospace Initiative Combat Academy) was once an empty plot of land in Aarau on Velika Prime, inhabited by a lone sage with a dream. That dream would eventually materialize itself as the manifested pinnacle of Farbanian achievements. Through blood, toil, and countless lives lost, the death-ridden site would become home to the Mobius Program, aimed at perfecting the tool to which the Farbanians would adopt and exploit to stem the tide of Sorentese aggression.
Recently developed by the newly-reformed Palatine Section to expedite the induction of second-generation pilots after eight years of drawbacks, AICA is now the home of new faces. With equipment and services tended to by both legionary and naval personnel, the fresh cadets' well-being are charged with the utmost care - per the policy enacted by the Grand Director of the Palatine Section. AICA was designed to house several facilities for both live and simulated training. Built with the budget the size of Velika's second-biggest district, AICA has an integrated PIXIE (Pliant Integrated-eXperience; Intelligent Environment) program that allows the pilots to customize their holo-implemented rooms however they wish while promptly alerting them during reveille.
1.1 SYLLABUS
Cadets are obligated to remain on campus at all times, unless specified otherwise or given permission to exit the premise. As operational integrity and security is of utmost importance, any devices that uses third-party service providers will be blocked. AICA-encrypted personal communication devices will be distributed to the cadets. Per the laws of Farbanian education policies - textbooks, uniforms, and relevant learning equipment will be provided for the cadets. Personal allowances per cadet is fixed at two-hundred and fifty kreismarks bi-weekly, but only for educational purposes.
Arrangements have been made to facilitate the three-months training program for the candidates that were picked by the Elder Mages to attend AICA. Cadets, while remaining on campus, must complete the relevant subjects and pass their periodical exams before completing a final live-combat simulated operation. The subjects are divided into three courses with their subcategories below:
1.1.1 ADEPT WARLOCK COURSE
Physical - Physical education and conditioning.
Lecture & Lab - Advanced alchemy training.
Physical - Magic proficiency training.
Physical - Basic survival & resistance training.
Physical - Farbanian infantry weapons training.
1.1.2 COHESION COURSE
Physical Course - Basic land navigation & small unit coordinations training.
Lecture & Wargames - Leadership reaction evaluation.
1.1.3 AERO-MECHANIZED COURSE
Lecture & Lab - Electronic communication encryption & decryption procedures.
Lecture & Lab - Advanced SODAR (SOnic Detection And Ranging) & MADAR (MAna Detection And Ranging) applications techniques.
Physical - Basic and advanced flight training.
Physical - Field repairs and maintenance training.
M.O.B.I.U.S002The MOBIUS (Mechanized Operative; Biomechanically-Integrated Unilateral System) Program was a concept of integrating the contemporary research on mana with that of the artificially-intelligent drone technology. The idea was based upon the renowned Dr. Maxwell's intricate research into Golemancy and the symbiotic relationship shared by the master and the familiar. Project MOBIUS eventually materialized as a response to the Sorenti Titans. In a way, MOBIUS is often considered the successor of the Sorenti Titans.
The concept of MOBIUS revolved around two elements that are stated in its name - the Mechanized entity and the Operator. The Operator acts as the soul and center of the operation, while the Mech becomes the instrument to carry out the Operator's will. The operator is responsible for their integral coexistence with their surrogate mech. Rather than piloting the combat frame like a normal drone, the pilot shares an aetherial bond with their MOBIUS that is implemented during the augmentation process. This intimate connection allows the pilot to perform extraordinary feats that would otherwise be impossible for a bilateral piloting system. A pilot's compatibility with their MOBIUS is as important, if not more, as their piloting skills. - Ludex Sedebit03GuidelinesDestiny awaits beyond the decayed stars.Forewords001Welcome to Astral Fulcrum, a futuristic epic-fantasy mecha roleplay with boots-on-the-ground elements involved. The roleplay will follow a linear plot, but will have different outcomes depending on the players' actions and the corresponding consequences. Players will be divided into different squadrons following their graduation from AICA. There will come a time when side-missions and mini-arcs will appear, to expand on the lore in-story. With that said, players may come up with their own mini-stories to develop the world, their characters and relationships. These ideas will be arranged among ourselves in group discussions.
OOC will be on-site and I look forward to writing with everyone here.
Rules002[1] RPNation rules apply.
[2] Faceclaims must be anime. Avoid realistic or real-life FCs.
[3] There is no length requirement for posts. Casual to Advanced Literary writers are welcome.
[4] No godmodding or meta-gaming.
[5] As far as in-game races are concerned, you may come up with your own. It is a diverse galaxy after all.
[6] If you are dropping or unable to post, please give me a heads-up. I despise ghosts most passionately.
Code by Nano