Deathlord Spell what level?

psychoph

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I am starting off my story with my players, all lunars, captured by a Deathlord of my own creation. She hates Lunars, she was killed by her lunar lover.


My plan is for the plot to revolve around her slowly trying to eradicate the Lunars and to that end she has developed a spell that makes it so that Lunars can't shape shift.


I have 2 requests for suggestions.


1. Does this break the canon rule that Lunars can't be affected by any spell that polymorph's them?


2.  If it doesn't what type of spell should this be and what level of spell?  I.E. Necromancy Void, or Celestial level?


Story wise I was figuring that it would be a second level Necromantic spell.  There would be an abyssal trapped in a cell next to them that knows the counter magic spell for that level of necromancy, this there by makes the Abyssal valuable to to the Lunars for escape purposes.


Story wise the Deathlord is ok with the Lunars escaping at the moment.  She wants to see how the spell works.


Thoughts other suggestions?
 
It sounds like a good story, I would not change anything just because it might perhaps break some canon rule. I would make the spell a ritual so that the deathlord does not pull it out every time he faces the characters cause that might be boring but apart from that you seem to be doing very fine on your own.
 
psychoph said:
1. Does this break the canon rule that Lunars can't be affected by any spell that polymorph's them?
Technically, no. I beleive the rules state that no effect aside from Lunars' innate SS ability can transform them. However, this isn't doing that, it's just inhibiting their SS abilties directly.


Some might interpret the rules to mean that no power can fuck with Lunar shapeshifting whatsoever. In this case, the spell would be impossible.

psychoph said:
2.  If it doesn't what type of spell should this be and what level of spell?  I.E. Necromancy Void, or Celestial level?
Story wise I was figuring that it would be a second level Necromantic spell.  There would be an abyssal trapped in a cell next to them that knows the counter magic spell for that level of necromancy, this there by makes the Abyssal valuable to to the Lunars for escape purposes.
I'd say either Labyrinth, or Void, depending on serverity and duration. Since Labyrinth suits your story better, I'd favor that.


-S
 
If there was a Celestial-equivalent spell that stopped a Lunar changing form, I think the No Moons would have come up with a form of it instead of the tattoos. So it'd be a very high-level spell.


And would such a spell have the side effect of shielding them from the Wyld?
 
Jukashi said:
If there was a Celestial-equivalent spell that stopped a Lunar changing form, I think the No Moons would have come up with a form of it instead of the tattoos. So it'd be a very high-level spell.
But Lunar tattoos don't stop a Lunar from shapeshifting, obviously. That's not their purpose.


-S
 
psychoph said:
Story wise I was figuring that it would be a second level Necromantic spell.
If you are going to make it necromantic, you might want to give it a more spooky, death-like rationalization or effect. For example, maybe it just prevents the Lunar's skeleton from changing.
 
Stillborn said:
But Lunar tattoos don't stop a Lunar from shapeshifting, obviously. That's not their purpose.
I said a form of it. The wyld makes it easier for Lunars to shapeshift, but it wears away their true forms. A spell that inhibits shapeshifting sounds to me like it'd be easily (for a first age No Moon) modified to prevent the physical warping effects of the wyld while still allowing "natural" Lunar shapeshifting.
 
I still doubt they'd use a spell instead of the tattoos. The tattoos can't be countermagicked.


-S
 
Stillborn said:
I still doubt they'd use a spell instead of the tattoos. The tattoos can't be countermagicked.
-S
And it is far easier to teach someone how to do the tatoos then to introduce someone to celestial circle magic. definitely a plus when you are about to scatter all lunars over the fringes of creation.
 
I'm gonna say, that such a spell would exist, for story purposes it'd be Celestial/Labyrinth (see next paragraph). I reckon the No Moons would have such a spell for binding Chimera, and it wouldn't be common knowledge even within the Silver Pact. Nor would it replace tattoos.


I am tempted to bump it up to Solar/Void depending on what it does, how much it costs and so forth, because to some degree it invalidates the power of an Incarna (Luna) and her blessing and that's some pretty funky mojo.
 

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