Riddle78
Four Thousand Club
First,a video for background info.
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Life has been prosperous for an entire age, the Age of Lords,but now,the light begins to fade,and the accursed Darksign has appeared,plaguing mankind. Humans have become Undead,immortal in all manner of the word,though they can still be killed through mortal injury. Unfortunately,death is not the end,and the Undead can expect to die hundreds,or even thousands of times before eventually going Hollow,losing all will to live,and going insane. To prevent this,Undead set upon themselves,a task they are far less than likely to complete,something to focus on with the entirety of their being in order to preserve their sanity.
It's been twenty years since the Darksign first appeared,one-hundred-eighty years before the events of the game for those Dark Souls buffs in here,and everyone is looking for the reason,the cure,anything to tell of what it might mean. Now,in this time of peril,New Londo is under constant threat from evil forces known only as Darkwraiths,in the hopes that some news may be uncovered here,great heroes from the world over are converging on New Londo,not in the hopes to save the doomed city,but to learn something of their curse,and to hopefully stop it.
Before we begin,there are some things we need to cover.
Dark Souls is a setting bathed in magic,however magical items are more often than not one-of-a-kind or very,very rare. If you're going to have any magical possessions,even rings,and even if the magic is subtle or "impossible to detect",you need a Havel the Rock-solid reason to have it.
All names in this setting follow the same formula: A single,given name (Like Havel),followed by the land of their birth. Some individuals distinguish themselves,earning titles,like "the Rock" or "Black Iron". For the sake of simplicity,and to not tread on Dark Souls canon,simply stick with the name of your homeland.
Known lands that I'll accept are; The East,Berenike,Astora,Thorolund,Zena,The Great Swamp,Vinheim,Carim,Catarina,Balder.
Name: What is your character's name?
Apparent Age: The Darksign halts aging. How old do you look? Your present age doesn't mean anything here.
Appearance: If you're using an image,please use spoiler tags. This is how you look under your combat apparel.
Attire: What you wear when on the road and wading into danger. Images work wonders here,but remember the spoiler tags.
Held Equipment: Anything you hold to make use of,be it your weapon,shield,or medium for magic. ALL magic in this setting needs a medium. Soul Sorceries of Vinheim require a catalyst,which resembles a staff. Pyromancies of the Great Swamp demand a Pyromancy Flame,which is a part of the Pyromancer's very soul. Magic of the gods,or Miracles,demands a talisman of faith. Feel free to deviate from what the game gives you. We're not about stats here.
Pouches: What small items do you hold in your belt's pouches? Estus Flasks are treasured among Undead,so this is more-or-less standard.
Known Spells: Spells. Magic. It's what makes the world go 'round. Dark Souls has a wide variety of spells to choose from,but please refrain from using Chaos Pyromancies,Dark Sorceries,and anything developed by Big Hat Logan.
Significant Facts: Other,important details,like if they serve Velka,the Goddess of Sin,or somesuch.
Background: Who are you? How did you get here? WHY are you here?
[media]
Life has been prosperous for an entire age, the Age of Lords,but now,the light begins to fade,and the accursed Darksign has appeared,plaguing mankind. Humans have become Undead,immortal in all manner of the word,though they can still be killed through mortal injury. Unfortunately,death is not the end,and the Undead can expect to die hundreds,or even thousands of times before eventually going Hollow,losing all will to live,and going insane. To prevent this,Undead set upon themselves,a task they are far less than likely to complete,something to focus on with the entirety of their being in order to preserve their sanity.
It's been twenty years since the Darksign first appeared,one-hundred-eighty years before the events of the game for those Dark Souls buffs in here,and everyone is looking for the reason,the cure,anything to tell of what it might mean. Now,in this time of peril,New Londo is under constant threat from evil forces known only as Darkwraiths,in the hopes that some news may be uncovered here,great heroes from the world over are converging on New Londo,not in the hopes to save the doomed city,but to learn something of their curse,and to hopefully stop it.
Before we begin,there are some things we need to cover.
Dark Souls is a setting bathed in magic,however magical items are more often than not one-of-a-kind or very,very rare. If you're going to have any magical possessions,even rings,and even if the magic is subtle or "impossible to detect",you need a Havel the Rock-solid reason to have it.
All names in this setting follow the same formula: A single,given name (Like Havel),followed by the land of their birth. Some individuals distinguish themselves,earning titles,like "the Rock" or "Black Iron". For the sake of simplicity,and to not tread on Dark Souls canon,simply stick with the name of your homeland.
Known lands that I'll accept are; The East,Berenike,Astora,Thorolund,Zena,The Great Swamp,Vinheim,Carim,Catarina,Balder.
Name: What is your character's name?
Apparent Age: The Darksign halts aging. How old do you look? Your present age doesn't mean anything here.
Appearance: If you're using an image,please use spoiler tags. This is how you look under your combat apparel.
Attire: What you wear when on the road and wading into danger. Images work wonders here,but remember the spoiler tags.
Held Equipment: Anything you hold to make use of,be it your weapon,shield,or medium for magic. ALL magic in this setting needs a medium. Soul Sorceries of Vinheim require a catalyst,which resembles a staff. Pyromancies of the Great Swamp demand a Pyromancy Flame,which is a part of the Pyromancer's very soul. Magic of the gods,or Miracles,demands a talisman of faith. Feel free to deviate from what the game gives you. We're not about stats here.
Pouches: What small items do you hold in your belt's pouches? Estus Flasks are treasured among Undead,so this is more-or-less standard.
Known Spells: Spells. Magic. It's what makes the world go 'round. Dark Souls has a wide variety of spells to choose from,but please refrain from using Chaos Pyromancies,Dark Sorceries,and anything developed by Big Hat Logan.
Significant Facts: Other,important details,like if they serve Velka,the Goddess of Sin,or somesuch.
Background: Who are you? How did you get here? WHY are you here?