Here's the CS. If you want to add something you feel important, feel free to PM me. Also below are the magic elements. They each have 2 strengths and 2 weaknesses. Between both those elements chosen (if a secondary is chosen), you'll have up to 4 different weaknesses. If you use an elemental magic, at least 2 of those are required. If you want, if the 2 elements chosen have a common weakness, you can choose that element for both weakness, but you'll have an INSANE weakness to it.
Example: You choose Water and Wind, who in all are weak to Electric, Grass, and Earth. You can choose 2 of those 3, or say Electric x2, which give you a double weakness to electric and counts as both elements
Example: You choose Water and Wind, who in all are weak to Electric, Grass, and Earth. You can choose 2 of those 3, or say Electric x2, which give you a double weakness to electric and counts as both elements
These elements are the most fundamental elements of magic
Harmonic elements bring all the elements together into one. They're capable of attacking with any element, and are capable of bypassing resistances and immunities, but not using specific magic of those elements. The biggest strength of these elements is that they are capable of conforming to enemies, without having their 2 weaknesses set in stone like the others. Their biggest weakness is that, in terms of magic, they can't use the more powerful and functioning spells of the other elements. Another thing is that 2 of these can't be chosen at the same time
Note: If another element is chosen along with any of these, when using that element via a harmonic, it's much stronger. Example: If you choose Earth and Weapon magics, and summon an Earth Sword, it's much much stronger than usual
Divine elements are mostly used to support your other chosen element. They are the most powerful elements, and cannot be chosen as a primary, unless they give up their secondary. They only unlock their most powerful spells when taken as a primary. The most notable thing about these elements are that they're only strong and weak against themselves
IF YOU MAKE A VILLAIN, TAKE OUT THE RED IN THE CS
Name:
Appearance:
Age:
Species:
Orientation:
Role within the Department: What job?
Primary Element: Only if using Magic
Secondary Element: Only if using Magic
Abilities (Up to 3):
Elemental Weaknesses (1 if you have 1 element; 2 if you have 2 elements):
Weapon(s): Only required if you use Weapon Magic
Bio:
- Water-
- Fire-
- Earth-
- Wind-
- Ice-
- Electric-
- Nature-
- Poison-
Harmonic elements bring all the elements together into one. They're capable of attacking with any element, and are capable of bypassing resistances and immunities, but not using specific magic of those elements. The biggest strength of these elements is that they are capable of conforming to enemies, without having their 2 weaknesses set in stone like the others. Their biggest weakness is that, in terms of magic, they can't use the more powerful and functioning spells of the other elements. Another thing is that 2 of these can't be chosen at the same time
Note: If another element is chosen along with any of these, when using that element via a harmonic, it's much stronger. Example: If you choose Earth and Weapon magics, and summon an Earth Sword, it's much much stronger than usual
- Weapon -
- Summoning-
- Primal-
Divine elements are mostly used to support your other chosen element. They are the most powerful elements, and cannot be chosen as a primary, unless they give up their secondary. They only unlock their most powerful spells when taken as a primary. The most notable thing about these elements are that they're only strong and weak against themselves
- Holy-
- Shadow-
- Void-
IF YOU MAKE A VILLAIN, TAKE OUT THE RED IN THE CS
Name:
Appearance:
Age:
Species:
Orientation:
Role within the Department: What job?
Primary Element: Only if using Magic
Secondary Element: Only if using Magic
Abilities (Up to 3):
Elemental Weaknesses (1 if you have 1 element; 2 if you have 2 elements):
Weapon(s): Only required if you use Weapon Magic
Bio:
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