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Fandom Cyberpunk 2099: Crew Sheets

Lore
Here

StormWolf

Elder Member
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    So here you are, ready to take on the mean streets of Night City, to carve your name into the concrete and titanium-steel face of the City of Dreams. But legends dont get made out of anonymity, choom.

    We gotta know who you are, first.

    Before we get into the nitty-gritty, there’s the three four rules of being an Edgerunner.

    #1 Style Over Substance
    It doesn't matter how well you do something, as long as you look good doing it. If you're going to blow it, make sure you look like you planned it that way. Normally, clothes and looks don't matter in an adventure—in this world, having a leather armor jacket and mirrorshades is a serious consideration.

    #2 Attitude Is Everything
    It's truth. Think dangerous; be dangerous. Think weak; be weak. Remember, everyone in Dark Future carries lots of lethal hardware. Each Character in this world is playing a Role—a face that person projects to the outside world as the real thing. They won't be impressed by your new Militech smartgun unless you swagger into the club looking like you know how to use it...and are just itching for an excuse. Never walk into a room when you can stride in. Never look at someone unless you can make it your best "killer" look. Use your best "I'm bad and you aren't" smile. Don't sit around the flat or cube waiting for the next job. Get on out and hit the clubs and hangouts. Make sure you're where the party starts.

    #3 Live on the Edge
    The Edge is that nebulous zone where risk-takers and high rollers go. On the Edge, you'll risk your cash, your rep, even your life on something as vague as a principle or a big score. As a Cyberpunk, you want to be the action, start the rebellion, light the fire. Join great causes and fight for big issues. Never drive slow when you can drive fast. Throw yourself up against danger and take it head on. Never play it too safe. Stay committed to the Edge.

    #4 Break the Rules
    If you manage to make it to the big leagues, be a Legend, you can do whatever the fuck you want. You think anyone got there playing fair?

    But if we’re being serious, don’t break the RPN rules, the golden rule, and general codes of decent conduct. We’re here to have fun.
 
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Diego “Cazador” Murrieta
Aldacaldos // Lobo Muerte


>//PERSONAL
NAME
Diego Midthunder Murrieta
HANDLE/ALIAS
Cazador
AGE
28
D.O.B.
8.27.2071
RACE/ETHNICITY
Hispanic / Cheyenne
NATIONALITY
American; Nomad – Alecaldo
PLACE OF BIRTH
Route 66
RESIDENCE
Aldecalco Camp – Woodchipper’s Garage
GENDER//PRONOUNS
Male; He/Him
ROLE
Solo // Nomad
APPEARANCE
Diego cuts an imposing figure ill-suited for subtlety. Over six-and-a-half feet and 300 pounds of problem-solving, wetworking muscle. Diego’s eyes retain their natural hazel-green color despite getting the cyber-treatment, pinched by the sun but keen as a hawk’s. A strong jaw sports a close-cut beard while his wild jet-black mane is tied tightly into a ponytail. He's rarely seen without his antique panzerboy deltajack, which proudly sports his Aldecaldo Lobos patch on the back, and the Clan’s wild horse patch on the right bicep. Diego's cyberarm is the blue-black of heat-treated titanium-steel and carbon fiber, matching the big-knux implanted in his organic left hand. Though his left arm is flesh and blood, it bears the banal surgical geometries of his implanted linear frame; standing in stark contrast to the full sleeve of neo-traditional tattoos that run from his chest to his fingers.

>//PHYSICAL
HUMAN
Pure, 100% Human.
HEIGHT
6’6” (1.98m)
WEIGHT
~350 lbs. Naturally 210 of muscle, but the Linear Frame adds some considerable bulk and heft
>//Attributes
BODY__>//: A -- Diego is built like a tank, with guns to match.
REFLEX__>//: B -- Deceptively quick on the draw and able to hit his target with a variety of firearms.
COOL__>//: C -- Passably charming in his own down-to-earth and rugger manner, but where he might not be winning political debates, he's got the killer instinct of an apex predator.
TECH__>//: D -- He can keep his truck and his gear battle-rattle ready, but he leaves the upgrading and fine-tuning to his siblings, or other equally reliable gearhead
INTELLIGENCE__>//: E -- Graduate of the School of Hard Knocks; Diego can tell you that a corporate subnet runs on electricity.

>//CYBERWARE

OPERATING --

NEURAL –
Raven Microcybe Neural Link, Interface Plug > Pain Editor

OPTICAL – Raven Microcybe MUNIN Mk.III > Anti-dazzle, combat optics

RESPIRATORY --

IMMUNE –
Medtech Nano-Surgeons

CIRCULATORY --

NERVOUS --

SKELETAL –
Implanted Linear Frame β

HANDS – EREBVS Arms Big-Knux(L/R), Subdermal Grip Link(R)

ARMS – EREBVS Arms Hercule Cyberarm, Black Titanium Series (R)

LEGS --

FEET --


>//GEAR
WEAPONS>//
Tsunami Arms Nue-XII Pistol; 12mm model. Muzzle brake and microdot sight
M251s Ajax Assault Rifle
Constitutional Arms M2038 shotgun; shortened barrel, removed stock
Tomahawk, Lobo Knife
Midnight Arms MA70 [Mounted on truck by default, can be removed from pintle mount for full tilt operations]


ARMOR>//
Medium-Armored deltajack over a flak vest

GEAR>//
Carryall, shoulder rig, anti-hazard mask, road flares, duct tape, roadster goggles, mirrorshades

SPECIAL>//
2065 Thornton Merrimac; “Tatanka” > A cuntom converted Merrimac flatbed with custom suspension and a performance-tuned engine, this chooh-chugging monster is hell-on-wheels. Outfitted with a combat plow on the grill and a heavy chassis with heavy weapon mounts for the discerning road-warrior. Capable of seating the driver, passenger, and 3 additional passengers in the cab. If the bed isn’t loaded with gear or goods, the truck bed can easily seat another 4.

>//LIFEPATH
Diego grew up on the road, traversing the badlands that sweep from South America to Pacifica and beyond. He was born on the open road, taking his first wailing breath as the clan sped along Route 66 in 2071, delivering a foodstuff shipment from the Texas Free State to Night City. He is an Aldecaldo, born and bred into the Clan. His mother was a veteran Tankgirl and gearhead, while his father was a Cheyenne Dog Soldier; a Solo from a Snake Nation family that married into the Clan. Gunsmoke and engine grease was part of Diego’s genetic makeup - in his blood and bone marrow.


Diego was raised on the stories of Clan heroes like Santiago Aldecaldo, which of course included the tales of misadventures of Silverhand during his tenure with the Clan. With his grandfather as one of the infamous Lobos that rolled with Santiago on that ride-and-die mission in 2023, Diego felt a particular allure to the supersonic lifestyle of an Edgerunner and the CHOOH2-fueled thrill of a Nomad. He was always a big boy, and quickly made himself useful as a trunk monkey on the road - slinging ammo cans for machine guns and grenade launchers, while also manning a belt-fed tailgun. Granted, he was a kid, so for the most part he was dealing suppressing fire and little else, but that is enough to send your average scavs and badlands gogangers packing.

When the Fifth Corporate War kicked off and NightCorp was dishing out Eurobucks to the Seven Nations to join the fight against the NUSA and Militech, Diego fought as a teen through much of the conflict, though was finally old enough – and seasoned enough – to join the fight in earnest in 2089. Taking up the mantle of Dog Soldier and Aldecaldo Lobo in tandem, he earned his handle in the badlands.

It was in the final year of the war that Diego suffered his most serious combat injury, losing his right arm to a missile volley from one of Militech DeathBorgs. Limited as they were at the time, Diego’s replacement was a hideous bit of NeoSov hardware that was a little too short and a little too slow – not to mention hot fuckin’ pink – but it was enough to get the job done.

In the wake of the conflict, with his Abuela too old to return to the open road, and his younger sister still reeling from the horrors of the war, Diego became a Static in the still-developing outer barrios of Night City. Where the old Aldecaldo camps used to set up shop in the 2040s, Diego got the keys to Abuela’s old garage, the famous Woodchippers Garage.


>// EXTRA
>//PLAYLIST




 
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>//Personal

Name: Leung Zi-Kuen (梁紫泉)
Handle/Alias: Shiba(Inu)
Age: 34
Date of Birth: 2065
Race/Ethnicity: Chinese
Nationality: American
Place of Birth: NUSA, further details unknown
Residence: Somewhere in the Little China section of Watson, frequently patrols/takes long jobs overnight, however
Gender//Pronouns: Trans woman,she/her
Role: Solo/Lawman (sort of)

>//Physical
Species: Human
Height: ~183cm
Weight: "Enough to crush you if you keep yapping."

>//Attributes

Reflexes: A
Intelligence: B
Body: C
Tech: D (While trained in maintaining weapons and basic components of vehicles, Shiba leaves anything more complex or electronic to the eggheads she pays with the proceeds from her missions.)
Cool: E (This doesn't mean she's constantly barking like her namesake, but she prefers to let bullets do the talking and doesn't mince words when she speaks, on top of being generally stubborn when working with others.)

>//Cyberware

NEURAL -- Neural Link, Interface Plug. Chipware socket to enable olfactory boost and chemical analyzer.

OPTICAL -- Only right eye is cyber. Has chyron (picture in picture) functionality as well as a targeting scope function that integrates with smartlink systems.

RESPIRATORY -- Nasal filters provide immunity to inhaled toxins and diseases, and connects to an internal air supply that lasts 30 minutes.

NERVOUS -- Cybernetic ear enhancement with accompanying bodysculpting. The actual functions are in her "human" ears, however. Can either amplify hearing or dampen against loud/unwanted sounds.

SKELETAL -- Bone lacing for improved durability.

>//Gear

Weapons:
As a combat specialist and former private security force member, Shiba owns several weapons, which she then selects based on the operation.
  • Militech Police 12-gauge shotgun
  • CCMMC Tuzi-8 submachine gun
  • Stolbovoy St-4 pistol
  • Combat knife with blackened blade and shock baton for close quarters
  • Always carries a flashbang grenade, may also pack an additional smoke grenade and sedative gas grenade when prepared for an operation

Armor:
Like practically everyone in Night City at present, Shiba never goes anywhere without a thin Kevlar weave vest under her clothing. When on an operation, she prepares with a medium armorjack vest as well as elbow and shoulder pads and a helmet.

Gear:
Specialized gear that Shiba uses to prepare for specific operations includes climbing gear and/or breaking and entering gear, including nylon rope, a couple of pitons, flares, a crowbar, and both mechanical and automated lockpicks.

Special:
The unique piece of gear that Shiba currently has is a Towa Manufacturing ACR assault rifle, the weapon she relies on more than the other options. Has an innate smartlink function, and the integrated grenade launcher has been replaced with a shotgun instead for more precision and flexibility. Usually mounted with a red dot sight as a backup.

>//Lifepath

The raging of the Corporate Wars has rarely stifled the struggle between corporations, gangs, and other factions, within or without Night City. Each day is a struggle, and the only difference is whether it lies hidden in the shadows or bursts forth openly like an all-consuming flame. One relatively minor player in the prior decade was Mastiff Solutions, a private security company founded by Johanna Mastiff (not her birth name, but don't pry), a discontent former Danger Gal executive.

Frustrated at Danger Gal's dismissive hiring and enforcement standards towards abhumans, Mdm. Mastiff left in order to establish Mastiff Solutions in 2078, a competing private security and investigation firm that had what was a considerably more open recruitment policy towards abhumans and other marginalized groups, particularly national military veterans or refugees from other regions of the Americas. Quite ironically, Mastiff Solutions also held a policy of requiring field operatives to wear or be canine-themed paraphernalia, on top of being assigned names based on dog breeds. The formation of Mastiff Solutions naturally happened more or less in time for the Fifth Corporate War to break out, and Mastiff to become involved in protecting well-paying clients and their assets, particularly around the periphery of Night City.

One comparatively early recruit was one Ms. Leung, who joined Mastiff in the year 2083, having already seen combat on the side of NUSA. With few questions asked, Mdm. Mastiff took her in, dubbing her Shiba Inu and giving her the chance to fight to protect that which she would otherwise have tried in vain to crush at NUSA's behest (or that's how she phrased it). Things remained rough, but hopeful in the coming years, until Mdm. Mastiff passed away in 2090, leading a guerilla operation for which Mastiff Solutions had been contracted. Those in the know would say that while (Michiko) Arasaka had no hand in those events, both Danger Gal and its parent corporation appreciated the chance elimination of a scrappy barely-competitor that nevertheless had the temerity to bark in their face. After all, they could take any advantage they could get in their present state.

Indeed, even as the war wound down, Mastiff Solutions fractured as a corporation, the surviving operatives scattering and becoming lost in more ways than one. Zi-Kuen was, for her part, free again, with nothing tying her down (even if she was appreciative of it). Free to live her own life, to be her own person. And yet...she found that there wasn't a lot of places in the bright side of Night City for a former child solder and PMC operative with few other skills. But there were many opportunities for someone willing and able to cut throats and shoot faces. Even so, what was a hunter without a pack? While no longer a corporation, the Mastiff remnants formed into a loose alliance, rarely meeting face-to-face ever again but using the Net to share information on jobs, plan different phases of operations, and on rare occassion forming into packs of three or four to tackle bigger, better-paying jobs. Depending on who you ask, the Mastiff Gang are either an effective deterrent of trouble and vigilantes of sorts (an opinion not uncommon in Little China), or a protection racket and close to being outright a boostergang.

Nevertheless, being a veteran and the one who got the band back together so to speak, Zi-Kuen (or to them, Shiba), is something of a big sister of sorts, and the membership grows slowly but steadily. Now she prepares to tackle a job that seems routine, but may prove to be a turning point for her fate...

>//Extra

sample_96a1e0f7279464ef7e3bfa84017977fe.jpg

A somewhat lanky woman, imposing to some by virtue of her height. Slight but conspicuous bodysculpting has given her the ears of a Shiba Inu.

  • Doesn't use harder substances, but a heavy drinker of Smash and NiCola.
  • Listens mainly to splittercore and industrial music.
  • Has a separate social media presence that is cheery, friendly, and not linked to her known identity as Shiba Inu of the Mastiff Gang.
 
>//Personal
Name: Kelsea
Handle/Alias: Firebrand
Age: 28
Date of Birth: 20/6/2071
Race/Ethnicity: White
Nationality: American/Australia with a touch of Japanese
Place of Birth: Somewhere along Route 66
Residence: Splits her time between Sunset Motel and the old Rocky Ridge town (currently being repopulated and rebuilt by "statics" and refugees)
Gender//Pronouns: AFAB Nonbinary, she/her or they/them
Role: Medtech (some regular etch,mostly for her car and weapons), Nomad
Appearance: She is average height, slightly chubby but you can still tell she has some muscle there, definitely not unfit. Ginger hair, dyed purple and black. Slightly tanned skin, mostly from her time living with her Nomad family. Green eyes. Normally she wears a tank top, an Aldecados bolero jacket and either a leather skirt or jeans, and leather combat boots.
>//Physical
Human or Abhuman? Human, possible psionics
Height: 5'7-ish (or so she says, she's more like 5'5)
Weight: 95kg
>//Attributes
Rather than get bogged down in too many numbers, simply list your Attributes from greatest to least in whatever order fits your character. Keep your Cyberware in mind, as it will effect your body and mind
Body - A, fairly tough considering she's a Nomad and has always lived with her Aldecado family.
Reflexes - C, relatively well coordinated, you have to be when putting a person back together
Tech - C, she has played around with her weapons and vehicle, and has to deal with cybernetics when dealing with injured people
Intelligence - A, she's a medic
Cool - B, she's a medic who has helped fellow Nomads during raids. She knows how to keep cool under pressure, and has some very interesting ways to threaten people.
>//Cyberware

OPERATING --

NEURAL -- Neural Link, Interface Plug

OPTICAL -- Kiroshi Cyberoptic Interferometry System paired with Kiroshi HUD (used mostly to quickly identify injuries and the status of her patients...the same way Trauma Team uses it with their medscanners)

NERVOUS --

HANDS -- Thermal monowire (has been used for field amputations and cauterizing wounds before).

>//Gear
Weapons: M221 Saratoga SMG, M-10AF Lexington pistol
Armor: Her outfit has kevlar weave, as is standard for a lot of NC Edgerunners
Gear: Aside from the aforementioned weapons and cyberwear, she also carried a medkit, nothing as advanced or special as what Trauma Team has (and trust me she has contemplated a snatch and grab on a Trauma Team medbag before), but she can keep people alive.
Special: A heavily modified Colby CX410 Butte, it has been lifted slightly, has a LMG hidden in a compartment in the bed that can be used as a mounted weapon, and is slightly more armoured (Think the Little Mule with aforementioned hidden LMG).
>//Lifepath
A nomad medtech. Kelsea was born into the Aldecados, and will probably die as one. Her parents moved with the camp, and were in the Badlands outside NC in 2077, and yes she did see V, although she didn't know the importance of their existence. Her family left before the main group did, so she never saw what transpired that year. She traveled around with her family, even learning a bit from some Aldecados elder named Panam. Kelsea would quickly learn how to bind wounds, and deal with burns and would soon learn more due to a former NUSA combat medic who had defected and holed up with the Nomads for a time. She would learn more about saving lives, as well as how to drive and how to fight. She would help on various raids. She has recently returned to NC, staying mostly in the badlands, helping those who have been run out, and the few static Nomads, in making Rocky Ridge back into a functioning town. Her most recent job though was helping at Woodchippers Garage, where she is kicking the ass of helping to heal a certain Cazador after something went wrong.
>//Extra
Kelsea is the caretaker, and mother bear for her friends. Friendly, and flirty with some, mostly femme presenting people and AFAB people. She is also a revolutionary, a firebrand and would love nothing more than to overthrow the Coporat-ocracy and bring a society along Socialist and anarchist lines. But she knows that probably wont happen, but a girl can dream. And plot. And plan.

EDIT: Made some spelling corrections and added picture to give an idea on how Firebrand might look
 

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>//Personal
Name: Chloé Blanc
Handle/Alias: Virtue
Age: 24
Date of Birth: January 1st
Race/Ethnicity: Caucasian
Nationality: French
Place of Birth: Night City
Residence: Appartment in City Central
Gender//Pronouns: She/Her
Role: Rockerboy
Appearance:
iii.JPG
>//Physical
Human
Height: 5'6
Weight 115

>//Attributes
REFLEXES
TECH
INTELLIGENCE
COOL
BODY

>//Cyberware
OPERATING -- Arasaka Shadow Mk3
NEURAL -- Arasaka Neural Link, Interface Plug
OPTICAL -- Kiroshi Optics Mk1
RESPIRATORY --
IMMUNE --
CIRCULATORY --
NERVOUS --
SKELETAL
HANDS --
ARMS -- Electrifying Monowire
LEGS --
FEET --

>//Gear
Weapons: Custom SMG "Chloe's SMG" 32 rounds, no special properties, Chloe's Katana.
Armor: Skyline Leather Jacket, Skyline Jeans.
Gear: basic outfit
Special: Optical Camo Upgraded Mk2: Allows Invisibility for 10 seconds but has a 1 minute cooldown.
>//Lifepath
A failed popstar/rockstar, the former singer of the now disbanded band "The Pleurs" a mellow electropop band that grew to prominence in the late 2090s for blending the DnB and Synthwave genres along with catchy pop lyrics. They headlined everywhere for a few years achieving tabloid fame for a very short time before fading away after one of their members got into legal trouble, the band was unable to recover from the controversy and unable to find a suitable replacement, leaving many deciding to simply cut it there. Now five years after the band disbanded, Chloé works whatever jobs she can as a katana wielding ilfiltrator, doing her best to take down large corporations.
>//Extra
 
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>//Personal
Name: Celin Jo Luv
Handle/Alias: Powder Peechy
Age: 25
Date of Birth: 24/02/2074
Race/Ethnicity: Polynesian
Nationality: American
Place of Birth: Kabuki, Watson, Night City
Residence: Apartment in Kabuki
Gender//Pronouns: Male/he/him/his
Role: Rockerboy
Appearance:
IMG_0793.png
>//Physical
Human
Height: 5’9
Weight: 195

>//Attributes
Intelligence
Tech
Reflexes
Cool
Body

>//Cyberware -
OPERATING –
NEURAL – Biotech Neural Lin, interface plug. Cyberaudio
OPTICAL – Specialized braindance recorder Kiroshi optics.
RESPIRATORY –
IMMUNE –
CIRCULATORY –
NERVOUS –

SKELETAL
HANDS –
ARMS –
LEGS –
FEET –

>//Gear -
Weapons
- DR5 Nova
Armor
-
Gear
- Portable Biotech Cyberdeck mk3
Special
-
>//Lifepath - TBA

>//Extra - TBA
 
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>//Personal

Name: Jasper Hugh

Handle/Alias: Sardonyx

Age: 25 years old

Date of Birth: 10/18

Race/Ethnicity: ???

Nationality: ???

Place of Birth: South Night City

Residence: Apartment in South Night City

Gender//Pronouns: Male | He/him

Role: Net runner

Appearance: Standing at five feet tall with a slim athletic build but appears smaller with a drooped posture and arms around his side. The bags weighs heavily under his eyes with shaggy hair that nearly droops over them. His chestnut colored fur is covered with a black and gray sleeveless jumpsuit with a hoodie. The matching colored boots are attached to the pant legs. Morose would be the best word that fits him.

>//Physical

Species: Chipmunk Exotic

Height: 5 ft | 152 cm

Weight: 170 | 77 kg

>//Attributes
Intelligence - A

Tech - B

Reflexes - C

Body - D

Cool - D (Very skittish)

>//Cyberware

OPERATING -- Biotech Σ Mk.1

NEURAL -- Neural Link, Interface Plug

>//Gear

Weapons
Arasaka JKE-X Kenshin

Armor
None

Gear
Portable cyberdeck
Virtual Goggles

Special
N.A

>//Lifepath
TBA

>//Extra
When Jasper is nervous, he taps his finger or juggles one of his legs.
 
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>//Personal
Name: project titan
Handle/Alias: titania, fairy queen, Tia
Age: 27
Date of Birth 01/ 15/ 2072
Race/Ethnicity: white
Nationality: American
Place of Birth: unknown
Residence: none homeless
Gender//Pronouns: female she/her
Role: solo
Appearance: A white haired red eyed pale woman of around avrage height with extremely long hair.
pzds931.jpeg

>//Physical
Human or Abhuman?: abhuman psionics most powerful ability is telekinesis though can do a little electrokenisis.
Height: 5' 7"
Weight: 150
>//Attributes
Intelligence: A, while not actully smart given she never needed much formal education Tia has been heavily trained in the use of her powers by militech.

Cool: B, again while not a social person or skilled with people Tia has trained to use her abbilities as easily as others breathe
Reflexes: C, her strange upbringing and conditioning has leas Tia to think and react fast

Body: D, performing to rely on her power fir defences Tia is not all that tough and when you can throw mutipule cars with your might who needs muscle.

Tech: F, teaching an experiment how to manipulate tech is always a bad idea so militech never taught her anything more than hit it till it works

>//Cyberware

OPERATING -- none

NEURAL -- Neural Link, Interface Plug militech mk4 experiment psi Amp (unique): A custom lab built psi Amp made by the minds of militech to try to push psionic powers to the absolute limit.

OPTICAL -- none

RESPIRATORY -- Nasal filters

IMMUNE -- none

CIRCULATORY -- none

NERVOUS -- none

SKELETAL none

HANDS -- none

ARMS -- none

LEGS -- none

FEET -- none

>//Gear
Weapons: none
Armor: none
Gear: Nothing but the lab suit
Special: the militech mk5 experimental psi amp: A brand spanking new experimental psi Amp created by militech fir project titan. It is made to enhance psionic powers to inhuman degrees. This however has lead to possable mental instability.
>//Lifepath
Tia better known as Project titan was seemingly born in the hands of militech, perhaps a lab grown genetic creation, perhaps some baby they bought and played with, or even just some kid the snatched and mind wiped, it dosent matters as Tia just remembers militech. Project Titan was created to attempt to maje a psionic super soilder, or at least one of likely many versions of the same idea, telekinesis was selected as the primary goal as it was beilived to be the most stable of powers to use. How this was decided is a selects only the techs know.
Tia was raised around techs and militech experts and treated as a papered experiment, but an experiment none the less. Though papered in this case meant she got her own room, toys, abd even entertainment. Which is absolute luxury compared to others. She didn't get this all for nothing, but because she showed extreme promise and great loyalty. Loyalty in this case meaning she never really seemed to think about trying to escape.

For as long as she can remember training to use her power was the number one priority along with any operation or drug that coukd improve it. All this did lead to Tia to be rather emotionally stunted. She has always been rather child like which suited the Corp just fine. A child wouldn't ask hatd questions and be more complient. Thus they worked to keep up this mindset keeping her just innocent enough to obey but not enough to question.

Her escape if it could be called that was actully sonething of an accident. The techs had just put in the new psi amp they built and Tia was being allowed to recover in her room. This turned out to be a mistake as while watching some T.V., nothing live all premade propaganda, she didnt like a story development and got angry. She threw a rare fit over alit and while normally ot might just be a childish tantrum with the new psi Amp she blew up a floor of the building.

Not wanting to get in trouble for an accident abd being unable to cover it up she devided to hide. She honestly just wanted to hide till militech wasnt angry anymore, and didnt realize how bad this all looked. On the outside Tia not really knowing how to deal with people or how others saw psions would have a hard time.

It would only take a few days before she was thrown into the edgerunnibg life not fully understanding it beyond the training games militech put her through.

>//Extra
Sge has only been outside a short time.
 
>//Personal
800px-Aak_Skin_2.png

Name: Makoto Pryce
Handle/Alias: Grimalkin
Age: 25
Date of Birth
Race/Ethnicity: American/Japanese
Nationality: American
Place of Birth: Night City
Residence: Kabuki
Gender//Pronouns: Male He/Him
Role: Media/Fixer
Appearance: A feline exotic Makoto is slender in build with short fur covering his body and concealing most visible signs of cyberware except for a pair of metallic lines running up each leg.
>//Physical
Human or Abhuman: Human Exotic
Height: 5'9
Weight: 97kg
>//Attributes

Reflexes - Response time, accuracy, and coordination.
Cool - Charisma, poise, killer instinct, and the ability to keep cool under pressure.
Intelligence - Intelligence, problem solving and analytical ability
Body - Physique, toughness, and physical prowess.
Tech - Technical ability and know-how, the ability to manipulate tools and machines


>//Cyberware

OPERATING --

NEURAL -- Tetratronic Neural Link, Interface Plug

OPTICAL -- Custom

RESPIRATORY --

IMMUNE --

CIRCULATORY --

NERVOUS -- Visual Cortex Support

SKELETAL

HANDS --

ARMS --

LEGS -- Charged joints

FEET --

Every Edgerunner starts with a neural link and interface plug with no Humanity Loss. If you wish to be a neo-luddite with no chrome as all, that is also an option.
>//Gear
Weapons:
DR-5 Nova
Tanto

Armor:
Light reinforced clothing underweave

Gear:
Portable terminal

Special: A bespoke set of ocular and aural implants originally designed for discreet journalism including advanced zoom, tracking and thermal vision enhancements combined with sound amplification and filtering for hearing and the means to record both in high fidelity.

>//Lifepath
Son of a midwest news anchor driven from his home by warfare and his roommate turned partner Makoto was raised on tales of his father's lost journalism career and chose to pursue it for himself.

After racking up some spectacular student loans from a media studies degree he successfully got his foot in the door at NN54 as a Field Reporter for it's "Entertainment" division, behind the fluff terms he was tasked with stalking various celebrities in the hopes of capturing something salacious to for the daily feed of scop content. A natural sneakiness and the determination to snag shots from inside places a press pass didn't let him into earned his work infamy among paparazzi and a set of company sponsored cyberware to assist his work.

Spending years feeding the insatiable trivia mill Makoto was growing frustrated at his lack of assignment to anything of substance when he inadvertently captured the murder of an actor by their affair partner, when he presented the footage to his superiors Makoto was informed that the killer was in fact a notable member of Zetatech management and ordered to destroy the recording, in a fit of frustration and disgust he naively took it to the police who confiscated all copies the footage and then promptly denied it ever existed. A few short days later NN54 fired him with only a forewarning from a sympathetic colleague and blowing most every enny he had on a jailbreaker saved Makoto from being left all but deaf and blind on the street by the remote shutdown of his cyberware.

Out of work and out of pocket Makoto tried continuing as a freelance journalist but being blacklisted from mainstream media he found he was unable to make ends meet so rather than just shopping compromising images and video around to what low level outlets would give him the time of day he dabbled in blackmail instead. Gaining confidence among the seedier elements of Night City he leveraged his skills gathering intel for fixers and eventually feeding it to edgerunners directly.

>//Extra
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