Red Shadow Claws
Six Thousand Club
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When a Dragon-Blooded reloads an archery-based weapon, he can spend 1 mote to create a generic unit of ammunition appropriate to his aspect.
Other than that, seems ok.Unlike many elemental charms, a Dragon-Blood can purchase more than one version of this charm, and he is not required to purchase the version for the element to which he is aligned first.
I'm hoping to use an Essence Capacitor Jewel, which does have a repair rating. Abyssals, 216. I'm not sure if you consider it Magitech or not.I'm not a big fan of the Magitech, and I don't see how in these tumult times the realm will let anyone of these precious few items out of it's borders.
Sorry, but that's one of the few things I dislike in Exalted. Then again, that means that you will not be enounctering Solars who have a warstrider with them.
Not one of them skin mount amulets from 1e?Tikor said:I'm hoping to use an Essence Capacitor Jewel, which does have a repair rating. Abyssals, 216. I'm not sure if you consider it Magitech or not.I'm not a big fan of the Magitech, and I don't see how in these tumult times the realm will let anyone of these precious few items out of it's borders.
Sorry, but that's one of the few things I dislike in Exalted. Then again, that means that you will not be enounctering Solars who have a warstrider with them.
Alright, I'm cool with thatRegarding Custom Archery Charms
Essence Scattering Shot - I don't feel that this charm fits in with the theme of the DBs. In fact, I don't think any Exalted needs charms that draw off Essence from other Exalts. just atatcking them, and sometimes even talking to them is gonna force them to spend essence.
One arrow, one bolt (if the Dragon Blooded has used any kind of Crossbow before), or one charge of firedust if you are using the Fire version. Pretty much any kind of personal Archery weapon. If there are other Archery weapons that use other kinds of ammunition and the Dragon Blooded has experience with them, he could adjust the charm's effect to work on them as well.Thorns of the [Element] Dragon - By Unit of ammunition, do you mean one arrow?
Holdover from an earlier draft where it was more like Dragon-Graced arrow and you could only make one kind of arrow.The text seems to contradict itself a bit on one point:
When a Dragon-Blooded reloads an archery-based weapon, he can spend 1 mote to create a generic unit of ammunition appropriate to his aspect.Other than that, seems ok.Unlike many elemental charms, a Dragon-Blood can purchase more than one version of this charm, and he is not required to purchase the version for the element to which he is aligned first.
GreatMighty Log Practice - seems ok.
That's a great deal of Essence for a charm of any kind.Coils of the Wood Dragon - seems a bit on an exessive effect for both the the requirements and the cost, I'd probably up it to Essence 5 at least, and up the cost to 10m and 1wp, minimum. And even then, i'd probably not allow the effect such trees have on Shadowlands. if such were the case the Teresstials would have overpowered the Shadowlands. every Wood aspect of Essence 4 would have raised small groves every day that would destroy the Shadowlands and give him the ability to call up even more arrows.
I'll review the Abyssal charm' date=' but Teresstail Charms should, in my opinion, be less potent than those of the Celestials.[/quote']
I don't think you'll have to defend this opinion too hard.
I'll review the Abyssal charm' date=' but Teresstail Charms should, in my opinion, be less potent than those of the Celestials.[/quote']
I'm in total agreement. That's why I reduced it's power. I can (begrudgingly) see raising the minimum Essence to 5, and I can see removing the "eliminates shadowland aspect of it". I can also see raising the cost to affect someone else to five motes and one willpower, but I'd like to keep the stunt version relatively cheap.
Also, while there is no reason another Dragon-Blooded couldn't create these same charms, in this case they would be custom charms that the character developed himself. The only version of Thorns of the [Element] Dragon that he would have made would be the Wood version, but with a little effort he could put together the other versions.
You should definitely remove the "eliminates shadowland aspect of it." That is something well beyond the capabilities of Terrestrials, considering it doesn't appear in any of the Celestial Charm trees until Essence 3.I'll review the Abyssal charm' date=' but Teresstail Charms should, in my opinion, be less potent than those of the Celestials.[/quote']
I'm in total agreement. That's why I reduced it's power. I can (begrudgingly) see raising the minimum Essence to 5, and I can see removing the "eliminates shadowland aspect of it". I can also see raising the cost to affect someone else to five motes and one willpower, but I'd like to keep the stunt version relatively cheap.
Also, while there is no reason another Dragon-Blooded couldn't create these same charms, in this case they would be custom charms that the character developed himself. The only version of Thorns of the [Element] Dragon that he would have made would be the Wood version, but with a little effort he could put together the other versions.
One fine long bow and a travelling pack with various mundane things, see my character sheet.I'd like to see a list of what you plan
Between that, the reflexsive drawing, the dozens of blades, and the protection it afford, I kinda not sure about it.both pockets can contain any mid-sized object one can slide into the openings, and by reaching into the body of the coat one can store a pair of inanimate objects of virtually any size.