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CS Details:
Link To Writing: (Link me your best writing work)
Name:
Age: (22-50, all human races age the same way as normal humans. Remember, your age affects your characters abilities. Nobody is born extraordinary, but everyone can make themselves extraordinary through effort and experience.)
Gender:
Race: (Human: No limit, Sanguineus: limit 2 minimum 1, Vampire: limit 3, Werewolf: limit 3, Witch: Limit 3 minimum 2)
Physical Desc.: (Height, body built, hair colour, eye colour and any other distinguishing features)
Face-claim: (Include picture. Real person or realistic art)
Profession: (Recommended: Division 13 Specialist)
Capabilities: (If non-base human, detail your character's experience with their racial traits. If Witch, detail roughly their most proficient spells (2-3, you are not limited to this. But I just want to make sure everyone is on the same power level page).)
Equipment: (be realistic. Weapons laws for the public are similar to modern day US. Division 13 specialists can carry most forms of firearms except explosives intended to kill.)
Hand-Hand Combat: (Standard police training and any extra details etc. etc. don't need to be detailed)
Firearm Proficiency: (how good are you with a gun)
Additional Skills:
Personality: (at least 2 negative and 2 positive)
Background:
Likes:
Dislikes:
Theme Song:
NOTE: Currently thinking of having a maximum of 8 approved profiles.
Cocoa brown hair that falls in soft languid waves. Shoulder blade length. Usually tied back in a high ponytail. Hazel almond shaped eyes and fair skinned. Facial features include high cheekbones, with a faint sprinkling of freckles across the nose and cheeks. Willowy elegant limbs with just enough curves and decent musculature as to still appear fit and feminine.
faceclaim
Phoebe Tonkin
So Far + So Close (ft. Arnór dan)
Ólafur Arnalds
"world's full of shit already, shit just decided to rise to the surface"
luck, that's how I get by
Profession
Sous chef and freelance jazz bar singer
skills & capabilities
Spells: Brielle's knowledge of White Magic is considerably large, however, as a mundane her spells almost never work. She has a better grasp on alchemy, and can make very simple practical potions or elixirs. Examples include morning after brews and luck potions though the effectiveness of the latter is dubious.
Martial Prowess: Yoga and jogs on a regular basis. Also watched five reruns of Kungfu Panda so she has pretty adept knowledge of tiger stance kungfu. As for guns, you just got to point and pull the trigger. . . right?
equipment
Before Doomsday: Worn but sturdy leather handbag. Lipstick and moisturizer. Small bottle of water. Pepperspray. Some moists wipes. Keys.
After Doomsday: Brielle carries a well worn backpack with her. Other than the usual travelling supplies, she carries a pen knife, carefully secured bottles of alchemy reagents, and a revolver (which she doesn't know how to use other than to squeeze the trigger and reload).
Others
A pretty good cook. Knows how to hotwire some vehicles. Can ride motorbikes.
you won't believe how many things annoy me
Weaknesses:
❖ Selfish - Don't expect Brielle to put her life on the line to save yours. Especially if she has nothing to gain from it. She would be the last person you'd pick to play a superhero.
❖ Fickle Loyalty - While she can readily put on a friendly front and warm up to you quickly enough, it's better for you to watch your own six. She's used to sticking it out on her own, and kinda expects you to do the same for yourself. Relationships to her are temporary conveniences. The warm company of another fellow human being, the shared experiences, stimulating banter. She appreciates those moments, and would even write you a 'thank you' note for it, but you might find her gone in the morning for no apparent reason.
❖ Appears Apathetic/Cerebral - Rarely moved by emotion. It does not mean she is incapable of feeling. In fact, she can appear to be very responsive in general situations. But her smiling eyes and smirking lips can quickly be replaced by a blank facade devoid of any pity to those unfortunate enough to be on the receiving end of her lack of empathy.
Finer Qualities:
❖ Hardened - For an ordinary citizen, Brielle has gone through some pretty rough shit. So you can expect her to work to survive with cold determination.
❖ Resourceful - Those who live modestly often have to make do with less. Which results in a rather resourceful character.
❖ Pragmatic - Best way to survive is to deal with things as they are.
Blurb:
In general, Brielle can be an open and friendly individual. Quick to laugh at your jokes, flashing random grins that would brighten the dreariest of days and exclaim over your epic tales of survival. During these initial moments, you might catch her eyeing you out of the corner of her eye, half-smile curling at corners of her lips, eyes staring intently as if searching for something that lay beneath your skin; judging. Then you, like so many others, might one morning find the enigmatic brunette gone without a trace. Her spot by the kindling embers void with cold emptiness as you wonder what it was about you that made her leave.
Background:
Brielle Andzelika Glengarry had been the lovechild of Countess Sophia Bialowiez and Victor Glengarry, Earl of Inverness-shire, in the UK. Shortly after Brielle was born, the two tied the knot. To the unassuming public, the joining of both Sophia and Victor was nothing more than a marriage between relatively obscure European nobles. But beneath the surface, in the shadowed alcoves of the Glengarry Manor, a ritual was underway, marking the end of a rivalry between two powerful witching covens with a feud that ran far into ancient times; a time so long passed that even both families kept no accounts of when and why the feud started, only that they had once shared a common ancestor. The Bialowiez's drew their roots from the grounds of the Białowieża Forest. Oldest forest in the European continent. They were a coven of very powerful White Mages. And until that day, were bitter rivals of the Glengarrys, hugely powerful alchemists in their own right and guardians of the Glengarry Forests of Scotland. Perhaps it was due to the very nature of magic that both families drew upon that allowed their rivalry to last through the ages, for White Witches drew no strength from evil intent. Nevertheless, fate or perhaps simple chance drew them together, ending the squabble for a time.
Brielle grew up under the care of a doting mother, and an austere father. While her father was never openly hostile, he often never showed much warmth. So much so that she often turned to his brother, her uncle. William Glengarry was a sanguineus of Division 13, having no child of his own, he loved Brielle as his own. Even so, due to the nature of his job he was rarely around.
Brielle's early life was much as anyone could expect for a child of noble birth; except for the extra lessons behind closed doors. Sophia did much to remind her daughter about her heritage, even that of her husband's, schooling her in the witching craft of white magic and alchemy. Despite the potent blood that coursed through young Brielle's veins, she could never really find her footing in her parent's craft for she was mundane. Her powers seemed sporadic and uncontrollable to the point of being negligible, no matter how much she affirmed that she understood what was being taught. Nevertheless, she found alchemy reasonably easier and her mother resigned to the fact that perhaps Brielle had more of her father's blood in her; it wasn't much of an issue to Sophia despite how her own family thought about it. To her, just seeing Brielle being happy with who she is, was good enough.
But Brielle's idyllic life would not last forever. One cold November morning, eight-year-old Brielle was awoken to the frantic cries of the servants and the strained and concerned voice of her father. It had been a blood moon on the previous night, and one of the groundskeepers thought he had seen the Countess head out of the manor into the woods. But when he went to check, she was nowhere to be found; so he had dismissed it as his imagination. But come morning, Sophia was truly nowhere to be seen. Gone without a trace or a farewell word. Much of what happened then Brielle had blocked from her memory. She only remembered that her father dove further into the deep end. He'd become colder, an apathetic man obsessed with ensuring that Brielle be groomed to one day take over his large estates. He removed all traces of her mother from the house, and set tasks and demands on the young girl with the sole act of making sure she was a Glengarry through and through. Brielle began to resent him, and all her relatives on either side who seemed to care for nothing other than their abstract heritage. Brielle cried and screamed for her mother to return, strangely enough, never once blaming her for her unexplained disappearance. She was surrounded by servants and 'family' from all sides, but she felt so alone. She wanted no part of it all.
Thus, not long after finishing her senior year at school, she gathered her most personal belongings and some savings from part-time jobs (she resolved that she wanted nothing to do with her father's inexhaustible riches) and left for the continent across the Atlantic ocean. She took up her mother's maiden name and began a new life for herself. It was very difficult at first, as she came to the realization that she had lived a very sheltered life back at the Glengarry manor. She'd hit rock bottom on more than one occasion, and sold her dignity and swallowed her pride all in an effort to prove to her father and herself that she was her own person, and could make it in the world. She'd learned the darkness of people's hearts, knew not to trust less you let yourself become vulnerable to their selfish intentions. She learned the hard way. The days were a drag, waiting on tables and the nights even longer, waiting on even more tables in shady parts of town bringing piss tasting liquor to disgusting pigs who couldn't keep their hands to themselves. And when they couldn't keep their pants up... well, at least they usually didn't last very long and the tips were considerable.
It was the first time she was truly thankful for her meagre witchcraft. Potions and a simple spell (triple cast to make sure at least one worked) made sure she contracted nothing and had no unwanted surprises. Visits to local apothecaries were also warranted. Whatever free time she could glean, Brielle devoured volumes after volumes of books from the public libraries and bookstores, taking comfort in their offerings of precious liberating knowledge that reminded her ever so often, that there was so much more in life to hope for.
Her modest break came in the form of a well-groomed man in a dapper suit almost two years in. She'd recognized the logo on the name tag he had forgotten to stash away, as he stepped into the bar late one night. Judging from his dressing, perhaps a manager at the upper-class restaurant uptown. He took a liking to her (well, there were many like that of course) but unlike all of the others, was enough of a gentleman to not take advantage of the situation. She had only been doing her job, refilling his glass, nodding and smiling while he cried about his latest heartbreak. She later suspected that he might have mistaken her warm smile for genuine interest. When her shift was up in the wee hours of the morning, Brielle stepped out into the dingy wet alleyway only to find out that Desmond had been waiting for her, insisting that he take her back to her place. She hesitated but relented. By the time they reached her apartment, she'd landed a new job at a snazzy restaurant in the finer parts of New York. She woke up the next day, wrapped in nothing but her stained sheets, Desmond snoring loudly by the side. He'd harboured the motive after all, but at least, had also something more lucrative to offer than bodily fluids and dirty bills. She'd appreciated that at least, anything to move on up the ladder. Besides, he didn't complain about the fact that she had just laid there like an inanimate doll. Fast forward a couple of months, she found herself in the kitchens of a chic fine dining place in New York as a sous chef, while she freelanced some nights as a jazz bar singer.
Just when she thought she was finally getting the hang of life, the universe decided it had other ideas.
Physical Desc.:
Lukas stands at a height of 5’11, with dark brown hair. His right eye he has left is amber colored, while he is missing his other eye, with heavy scarring from his eye socket to his lower cheek. He keeps a clean shaven appearance, with his hair cut short.
The white ink tattoos present on those Sanguineus who have channeled their latent powers have grown substantially on Lukas, but for now they are able to be covered with a shirt.
Face-claim:
Credit goes to the artist tiagobox
Profession:
Division 13 Specialist
Capabilities:
Like every Sanguinius, Lukas’s eyes, or in his case, eye glows when he is in danger, granting him double the strength and speed, enhanced healing factor, as well as the toughening of skin. Lukas is pretty comfortable with his powers, although he has been making an effort to limit the amount of times he calls upon them.
Equipment:
KSG-12 Shotgun
Dragon’s Breath Rounds (Incendiary Shells)
2 Gospel Rounds
Trench Knife
Water Canteen
Lighter
1 Bottle of Hot Sauce
Hand-Hand Combat:
Lukas’s hand-to-hand combat could be generally described as good enough. Moving in close means his impaired vision is less of a liability, as he would be able to have a general sense where they are even if they get into a blind spot of his. However, he may struggle against those who are trained in specific martial arts. The longer the hand to hand fight goes, the worse it is for Lukas.
Firearm Proficiency:
Lukas is proficient at firearms, but can struggle with long-distance shooting as he only has one eye remaining- it is harder for him to gauge distances. This may not have mattered against normal humans with his Sanguineus abilities, but against werewolves, vampires, and other supernatural beings, it gets complicated when they can move extremely quickly. Therefore, he prefers to keep his engagements within 100 meters, where it wouldn’t be hard to get shots on targets, moving or not. He also prefers shotguns for this reason, as they are easier to get a hit with.
Additional Skills:
Good at jury rigging explosives.
Personality:
Lukas’s personality can be described as that weird awkward uncle trying to seem like he is “in the know”. He can barely read social cues, and generally has a policy of openness, although this usually just means him saying what is on his mind. Lukas tries to talk often, as a Sanguineus once told him that speaking to others could help with the Sanguine “condition”. While it probably doesn’t help at all, if anything, he would like to try to at least be congenial. Whether he actually comes off as that however, is another story.
Weaknesses: Headstrong
Lukas often likes doing things his way, even if it is to the detriment of others, or even himself. Blunt
He’s very straightforward with how he talks, a result of mostly having been around Sanguinius most of his life. Risk Taker
Generally teeters on doing inherently risky things that may have little to no gain for the danger present.
Strengths: Loyal to a Fault
If Lukas respects you, he generally will have your back in anything, and may be even willing to overlook a lot of things he likely wouldn’t with others. He might even shut up for once, perhaps, if he knows it annoys them. Laser Focused
When Lukas sets his mind on a task, he generally will drop everything else to get the job done.
Background:
Lukas was born from a union of two Sanguine parents, Viktor Dusek, and Klara Pykalova. The two had grown extremely close, having worked together as slayers, so it only seemed natural to marry. From an outsider’s perspective, at least for the first couple of years of the marriage, they seemed like two happy lovebirds. And to be fair, there was likely some actual love between the two, but slight disagreements slowly became irreconcilable differences. Klara wanted her little Lukas to become anything but a slayer. She loathed the slayer lifestyle, having had it pushed onto her, and she knew what it led to. An early death, or a life devoid of joy, sadness, romance, anything that made someone human. His father, on the other hand, was very traditionalist. They had a duty as sanguine, and Viktor saw it as a dereliction of duty to raise Lukas as anything but a slayer. At first, they tried to ignore this fundamental disagreement, as Lukas was still young. There was, after all, time for him to enjoy his childhood.
But Lukas could not stay a young child for long. When Viktor deemed Lukas old enough to train at the age of 13, his mother attempted to take Lukas away from Viktor, wanting a “normal” life for Lukas. Viktor, however, saw this coming and told Klara he would not let her take Lukas away from his Duty. God had too much planned for him, Viktor said. He even coldly told her if it came down to it, he would put her down if she tried taking Lukas away. It was highly likely at this point that Viktor had used his powers too much and barely felt much, if anything, towards his own wife, Klara. Perhaps he genuinely felt strongly enough about the matter to threaten her like that. Regardless of the reasoning, Klara simply just walked away from Lukas and Viktor, not wanting to watch her child be deprived of the same choice she was when she was groomed to be a slayer. Lukas resented her at the time for this, but looking back, it was likely the only decision his mother could have made for her own wellbeing.
Thus, Lukas was trained by his father extensively as a slayer, and the two eventually took to hunting as a pair. Viktor taught him the ins and outs of the trade, although their relationship changed. Viktor treated him as if he was any other slayer. Viktor used his divine powers liberally, and Lukas could see that his father’s Sanguinius side effects were becoming more and more apparent, as the tell-tale sign of white ink tattoos started creeping up to Viktor’s face. Soon enough, Lukas also treated his father the same way. There was little point in holding up a facade of familial bonds. The only thing his father cared about, it seemed, was how well he performed his duties as a slayer.
On one fateful hunt the pair were on, Lukas found himself being overpowered by a feral werewolf. His father, instead of dragging the werewolf off of his son, fired an incendiary grenade at the werewolf while Lukas was still engaged in melee with it. The wounds were terrible, and were it not for his Sanguine powers, he likely would have died outright. He came out of it losing an eye and was scarred for life. Lukas was bedridden for weeks, and his father did not visit during this time. As Lukas was being cleared to leave, His father finally visited him, although it was far from cordial. Viktor simply told Lukas that he regretted nothing, that it was the easiest way to get rid of the feral, and that if Lukas had died, it would have been in service of his duties. Then Viktor left Lukas, and he never saw his father again.
Since then, Lukas has stayed in the slayer business. After all, it was all he knew how to do, and what he trained to do for years. Other Slayers have suggested he retire, However, retirement is not an option in his mind. While there may have not been much love between Lukas and his Father, he agreed with his father on one thing, Slaying was his duty, as a Sanguinius. He soon caught the attention of Division 13, where he was brought on as a specialist.
Likes: Spicy Food
The hotter, the better. Lukas carries a bottle of hot sauce wherever he goes, after all, as any dish in his eyes is elevated with a good helping of good ol’ hot sauce. Probably would chug a hot sauce bottle, if he wouldn’t get looks for doing so, or gain the reputation of being a sociopath. People Watching
Generally likes observing other people, wondering what they are thinking, doing, and guessing what their motivations are.
Dislikes: Sweet Food
He’s not a fan. Pastries, candies, soft drinks, to name a few.
I know I'm missing an eye.
He also doesn’t like people commenting on his apparent disability, as he is a bit self-conscious about it.