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Fantasy Coven of Witches CS

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Roleplay Availability
Roleplay Type(s)
T E M P L A T E

Name:
Nickname/title:
Gender:
Age:
Position/specialty: (Apprentice, student, practitioner, etc. And what sort of magic they're best at, if any.)
Appearance: (discription and/or pic)
Personality:
Bio:
Extra: (any other information, optional)
 
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Name: Nathaniel Quertey

Nickname/title: Professor Quertey

Gender: Male

Age: 26

Position/specialty: Professor and head of a small coven which, despite good performances, is in questionable standing with society. Specialises in water-based magic.

Appearance: Fairly tall at close to 6 feet tall and lean. His fair peachy skin is slightly dotted with freckles. His hair is a whitish blonde and frames his sharp green eyes in soft spikey formations. Typically wears long robes colored white with accents of grey, blue and gold with a matching brimless pointed hat. On his nose, a pair of circular silver-rimmed specticals always perch, one lens blacked out.

Personality: Teeters the line between childlike and mature, practicing magic with what he might describe as a "suitable whimsy" to inspire young witches. With this comes a certain flippancy and lack of authority or consistency, making him appear somewhat unreliable, and for petty tasks, he often is, however in serious situations, his maturity can shine through and positive attitude adds levity to most situations. Furthermore, his personality suits his profession of training children in the disciplines of magic without making it seem like a chore. Despite his skills, however, it's not uncommon for him to lack desiples due to his consistent bending of the rules, more commonly choosing to take the path of what he believes is right rather than what's correct.

Bio: Like many witches, Quertey was orphaned at a young age and was raised by the professor of a coven with the other training witches and wizards as his siblings. He earned the reputation back then that still persists to this day of being a problem child, practicing magic and experimenting past his skill level and his given rules more often than not to some destructive end, but now and then resulting in some serendipitously useful spell. As he grew, his unfettered love for magic and the perpetual bending of rules that came with it grew as well, leading to a bit of trouble with the law and ending in his decision to teach magic rather than becoming a practicing witch. The profession suits him, though, and when necessary he'll step in and aid in whatever needs to be done with all his knowledge and skill. And, of course, beginning a teacher didn't put much of a hamper on him continuing his experiments behind closed doors.

Extra: Quertey was born with special eyes, as in ones considerably more useless than most. The one on the right has debilitating astigmatism and the one on the left is stuck dilated, which although a boon in the dark, makes him insanely sensitive to light. Without his spectacles, he's more blind than a bat.
 
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Name: Elwin Raynor

Nickname/title: El, Doc

Gender: Male

Age: 21

Position/specialty: Practitioner, worked in a small coven with a not so amazing standing with society as a doctor and herbalist, and he himself is on a worse standing for unorthodox practices. Preforms healing magic based on plant magic.

Appearance: 6EF17B3B-5138-4A8B-918C-95B3D09E42A7.jpeg
El stands at about 5’10 and is thin to the point of looking frail. He has a ghostly pale and clear complexion with a slightly yellow tone, contrasting greatly with his messy black hair and dark grey eyes. He wears deep blue and red robes as depicted, a little ill fitting. El can be seen with a sleepy expression and sharp, Fox like grin.

Personality: El ranges between being unpredictable and absurd to a deathly serious mother hen. He can be goofy, messing with others in the Coven, or disappearing for days with the excuse of “research”. El is childish as he would rather mess around and avoid doing jobs he finds boring but avidly avoids relying on others or overstepping boundaries. When someone is hurt or anyone is in danger though, he becomes serious and overprotective, prioritizing healing the injured or removing innocents from the dangerious situations. El is a bit eccentric and has stepped on a few toes with his unorthodox treatments, but tries his best to keep those he cares about out of trouble.

Bio: El was born in a small village to a poor family with a lot of siblings. He was sick from birth and was not supposed to live long. A traveling doctor and witch named Desdero Raynor was his only chance at a longer life, but when asked, Desdero’s price was too much for the family. The maintenance needed to keep El alive was also too costly for the family, so Desdero proposed a choice; let the kid die when it was his time or allow Desdero to take him along and apprentice under him to pay off the debt.
The obvious choice was made and El travelled with Desdero, learning all about the doctors magic and how to use it himself. The older doctor had previous experience teaching at a coven and his lessons were all practical. Unlike his master, El picked up plant magic. Desdero specialized in a forbidden magic involving resurrection, specifically of dead tissue and occasionally the human body. His talent was his downfall when he was found by the Sigil. Fortunately Desdero never had El commit a forbidden act with magic. Unfortunately El was alone in a foreign town. El aligned himself with a small and questionable coven in hopes of settling down somewhere to work, and experiment with magic in his free time.

Extra: El has a weak body, getting sick and exhausted easily. He uses this as an excuse to be lazy when he doesn’t want to do something. When things are serious, he will rise to the occasion. El never turns down a patient, but his methods can be a little extreme.
 
Name:
Althea Maria Till

Nickname:
Thea or Al

Gender:
Female

Age:
23

Position/specialty:
Small town Merchant- sells herbs and potions. She practices in potion making of all kinds (good and bad) and sells them to the public.

Appearance: Click me!
Standing at a measly 5’ 1’’, Althea is petite, even for her size, but that doesn’t mean she isn’t strong. Thea can almost always be seen wearing an emerald green velvet cloak. It was a special gift from her parents that hides her unique silver hair well under the hood.

Personality:
At a glance, Althea is a socially awkward and emotionally guarded witch. She has very little patience and may seem rude at first, but she is extremely protective and loyal of the people and things she loves. She’s even kind and loving, but generally only to those she knows and trusts. Thea also doesn’t know how to sugar-coat. She is blunt, and bad with people. Often times she doesn’t understand jokes, sarcasm, or any kind of humour. Her stoicness is what she calls ‘determination’. Apparently when you’re determined, you have no room for fun. This determination is how she became so knowledgeable about her field of work. Althea is also a stickler for the rules, but she won’t go out of her way to stop rule breakers unless it benefits herself.

Bio:
Althea was very sheltered as an only child. Her domineering parents were also witches whom passed down their art to their daughter, except they were extremely overbearing. Thea’s fear of disappointing her parents, and other elders, pushed her to work harder than many of her peers. So when she joined her parents’ coven, she soon became their smartest, and hardest working pupil. However, all this time she spent reading spells and memorizing different herbs and rituals kept her from making friends and even kept her from developing necessary social skills. Once she graduated, Althea decided to leave the coven and become a solitary witch, which upsetted her parents, but Thea works better in solitude anyway. Nowadays, she spends her time exploring the forest, documenting herbs and how they can be used in magic potions, and experimenting with different rituals and spells. She also sells simple potions and herbs disguised as medicine to earn her income.

Extra:
She always has some sort of incense burning in her home and is surprisingly agile for someone of her looks. She enjoys climbing trees and is even a proficient runner for someone her size.​
 
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Name: Oripheus Wyrmwood
Nickname/title: Dr. Wyrmwood, Dr. Dreary
Gender: Male

Age: 26

Position: Researcher/Librarian - Keeper of Tomes. People have very little opinion or interest of or in him. He Keeps to the quiet places. He has a reputation of being helpful when asked, but not keen on offering that help in the first place.

Speciality: Publically, he specialises in transformation magic - mostly beast shapes like crows and wolves. He has mastered his field many times over and is considered to be one of the top five transformation specialists in the world. Most lists skip him, however, since few even know of him. He has various PhDs in biology, chemistry, medicine and Transformative magic. Secretly, he is studying very dark, reality-altering necrotic magic - hoping to one day be able to transmute inanimate corpses into beings with life once more.

Appearance:
Dr. Wyrmwood.jpg
Personality/Bio:
Oripheus is a quiet, focused individual. He speaks very rarely, and few speak to him. He is, in fact, desperately lonely - but his inability to function effectively in social situations has left him a recluse for the most part. Most of the time he sits in the library, reading intensely, making notes in a script of his own design - fastidiously keeping a record of all loans and acquisitions. If anyone should enter his domain, he will quietly ignore them unless neared, in which case he will quietly help them with whatever it was they needed, often going the extra mile to make sure they have in fact gotten what they needed. In these moments he sometimes offers the barest hints of a smile - which many have incorrectly interpreted as hiding some creepy alternative motive when in actuality he was just happy to help.

Those who know him from his youth will know that this was how he has always been. When he was still a teenager a few 'bad seeds' who practised quite a bit of evil magic befriended him. When his friends were caught out he was 'let go' for not actually having used any of the dark magic, or helped them create more. This had him retreat even further into himself. The conflicting feelings of missing people who were obviously evil made him feel like he could not really trust himself. He placed himself outside of a position of power and found a docile and quiet place to exist until he died. That helped him control his 'untame' thoughts - and his dangerous curiosity with power and dark magic.

Then he came upon a bit of text that sparked his imagination. His loneliness had by then warped his perception of acceptable interaction - and when he found spells that turned stones and mundane objects into things like birds and insects - he wondered whether he could not improve on them. What if he used corpses of humanoids. Could he create new people from them? Could he create old people from them? What if he created his old friends... but made them 'good' instead of 'evil'. That would be nice. At least in his mind. And so he continued to quietly work on his project - keeping it secret from all around him, until such time as he might make some old friends... who maybe can help him make some new ones.

Extra: When moving around his form has become so malleable that whisps of smoke and etherial shadow matter whift off of him. He has been known to transform himself into shadow and move along walls and through/underneath closed doors - not bothering to open them. He tends to hover just above most surfaces - keeping his body is a constant state of partial 'air' - since he does not like feeling the 'weight' of gravity on his shoulders.
 
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Name: Catherine Delacroix

Nickname: Cat

Gender: Female

Age: 25

Position/Specialty: Professional witch and summoner.

Personality: Catherine is calm and quiet, always observant and patient. She has a shrewd mind for business, and has invested in several small shops. She also has a flair for the dramatic, and her summonings are always filled with extra bits of flair that she doesn't really need, but convinces her clients that she's taking bigger risks, and thus worth more money.

Bio: The Delacroix are an old family of witches, always dancing just short of the aristocracy. Catherine thus was born into wealth and privilege, with the finest food, clothes, and magic tutors. She eventually found a strong connection to the ethereal, and a natural gift for summoning entities from beyond reality. When she turned 21, she struck out on her own, eventually setting herself up as a witch for hire, calling up all sorts of spirits and other things. And if you're willing to pay enough gold, she'll issue her commands to places and beings that none should call...
 
Name
Chrysanthemum Ki

Nickname
Niya

Gender
Female

Age
idk man like late teens/young adult

Position/Specialty
No particular position atm. Particularly skilled at creating + handling magical items...

Appearance
(drawing coming soon)
Niya's around 5' 2" (don't call her short though), with a thin, tan (for that time period anyways) body and surprisingly strong arms. She has short (for that time period anyways) blonde hair and large hazel eyes. Her cheeks are dusted with freckles.

Personality
Niya's the kind who will do anything to get what she wants. There is never free time in her mind: every second can be used getting something done. She's the kind of person who makes friends because she knows that they'll be useful in getting whatever she wants. Not that she completely pushes away people who she doesn't think as useful. Rather, she invests less in them then she does in others. She seems to have little understanding to what rules are... she only follows the ones that make sense to her. For example, she follows etiquette rules because people tend to be more compliant that way.
+ A decent human being, if she wants to be +
+ Hardworking, if she likes the work +
+ Smart, learns quickly +
? Constant need to do something ?
? Logic-based... ish ?
- Impatient -
- Tunnel Vision -
- Lowkey manipulative -
- Impulsive as fuck -

Bio
Niya grew up in a reputable (and hella big) coven, which did almost everything there was to do. It was also reputable for being a bit... class-heavy. And elitist. Her family were smiths (putting them somewhere in the middle rankings). They made magical tools, enchanted things repaired thing... things like that. The girl grew up surrounded by all kinds of mages. Niya had always been a bit spoiled. If she wanted something, someone would give it to her, and if they didn't give it to her, she'd find some way to get it. When Niya was very young, this wasn't much of a problem. She'd go after material things like candy, and (after getting in trouble for stealing) she's usually quietly work on somehow getting the money to buy the candy. Eventually, though, Niya found interest in magic. The classism of her coven confined the girl to only practicing smithing-related things, though... Niya dealt with this for a while, learning her own things in private, but eventually couldn’t deal with it and ran away.

Niya’a goal is to learn all there is about magic. A retarded plan if you ask me, but Niya’s dead set on it. She’s figured out that she needs to learn illegal life-related magic to keep herself alive long enough to learn everything. She practices that in private, and searches around for a new coven in public.

Extra
Everything is subject to change.​
 
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Name: Kelly Harrington

Age: 16

Gender: Female

Position: Apprentice witch (apprentice to Althea)

Personality: A curious teenager, Kelly loves experimenting with new potion brews. She has a very sarcastic side to her, but is friendly and loyal as long as you don't do anything stupid.

Bio: Kelly's family are poor farmers, and it didn't seem she'd ever amount to much... until the age of six, when she woke up to find herself levitating. She eagerly devoured what little she could of magic, and two months ago, Althea offered to take her on as an apprentice. She helps her mistress brew and sell potions, and studies her rituals daily. Being a witch isn't as glamorous as she'd like, but she wouldn't trade it for anything.
 

Clair O'Reilly

Head of Disciplinary Action (HDA)

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Basic

Nickname: The Star Gazer

Age: 28

Gender: Female

Magic Class: Celestial

Magic Proficiency: A level

Sexuality: Pansexual




Personality


Clair is a fun loving witch who excels in her craft and occupation. She is an outgoing figure who strives to lend a hand to the people of her coven and even those beyond. With a free spirit and a joyful aura, she is well received throughout the entire community so much so one might even come to forget her occupation.

Well, that is until they find themselves on her bad side. Clair is kind. She is compassionate. She is overwhelmingly positive! And above all else, she has a heart of gold. But there are times, thankfully very few in number when Clair has proven just how terrifying she can actually be. The girl everyone loves and would vouge for can become quite a sadistic and brutal force to be reckoned with.

As HDA Clair is tasked with policing the witches of the community. Providing the coven with safety and squashing out any and all attempts at the taboo. It is a very important job that requires a cold heart and swift hand. Clair provides all that and more whenever the need arises.

Some would say she's bipolar. Others would say her normal self is just a facade. Whatever the reason it's just best you stay on her good side.







History


Clair was born with a high proficiency for the celestial branch of magic. From a young age she self-taught herself to read the stars and in time control their magic. At the age of ten, Clair was already proving to be quite a powerful witch and having been born into quite a well-renowned coven she was masterfully taught in the ways of witchcraft.

Under normal circumstances, a celestial with is predominantly taught in the ways of fortune telling and Clair was. But unlike many other witches, Clair's proficiency in the magic far outreached the realms of simply foretelling. Come graduation Clair came to understand the runes sprawled across the stars. Those runes were more commonly known as; The Twelve Zodiacs.

It had been many years since a witch had come to possess such an affinity for celestial magic. Exactly one hundred years as a matter of fact. Sigil, of course, took notice of this fact and brought Clair in immediately to have her transcribe the runes hidden oh so far away. Sigil designated the spells as dangerous and as such sealed the transcribed scrolls deep within their vault.

Clair was thus forth banned from using them as well.

Years later Clair split from her coven and formed a new one alongside her good friend Nathaniel Quertey. She later became the HDA after receiving the proper training and licensing from Sigil. As HDA Clair is now permitted to use The Twelve Zodiacs when needed. She lives quite a happy life alongside her childhood friend and she enjoys knowing her skills help his idea flourish.

In all honesty, Clair has had a crush on Nathaniel for quite some time now but has yet to act on it considering he's far too dense to notice anyway.



Miscellaneous


Relationship: Has a crush on Nathaniel

Hobbies: Fortune Telling, Star Gazing, Flirting, Messing with Nathaniel, Annoying Nathaniel, Sleeping in awkward locations

Likes: Coffee, Books, Rules, Discipline, Stargazing, long walks, socialising

Dislikes: Failure, Disobedience, Spoilt children, Over Prideful People, Those who mock Nathaniel

 
Name: Rin Klendes
Nickname/title:
Gender: Male
Age: 16
Position/specialty: Not an Apprentice to anyone yet/ Excellent Alchemy and Destruction Magic
Appearance:
jpg.jpg3.png
5 foot nothing and weighing 95 pounds.
Personality: Is a bit selfish but can be friendly, is only willing to help others when there something in it for him, loves to discover new things, has a love for extensive research, he would sometimes even get a human test subject to experiment on usually bandits or anyone he sees as a enemy , he is pretty optimistic, is also a bit chaotic and messy but also does extensive research on things giving himself extensive knowledge on a lot of different subjects but is also prone to mood swings and has a small temper and will usually end up destroying things when he becomes upset, but has excellent memory rarely ever forgetting a thing so he doesn't need books for memorizing spells or potions.

Bio: He was born to a wealthy merchant family and ever since he was little he had a love for figuring out how things work which usually ended up in him destroying all of his toys but he was still able to figure out their purpose and how they worked in the end. He usually liked to ramble about things which resulted in people thinking he was too weird to even be around which resulted in him not having that many friends. After a while he started to practice alchemy remembering how to make different types of potions without the need of a book and was even good a enough to create new types potions and artifacts, which he ended up selling to others since he didn't trust himself enough to not accidentally destroy it. He usually resides in area in the woods where he has villa that his parents let him have hang out out since they thought it was a bit creepy to live in he also has a cave that has a door thats nearly always locked and it acts as his dungeon although it is a few ways behind his villa, he would usually keeps his research victims in the cave.
 
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