• If your recruitment thread involves completely going off site with your partner(s) then it belongs in the Off-Site Ad Area.
  • This area of the site is governed by the official Recruitment rules. Whether you are looking for players or looking for a roleplay, we recommend you read them and familiarize your self with them. Read the Recruitment Rules Here.

Fandom [CLOSED] Millennium City: Wave Five Sign-Up Thread! [Group Fandom RP]



  • Booting systems...

    1463960151401.jpg

    "So much for the laws of physics!"

    Name: Musashi Yuuma
    With a theme song for him too, if you're reading this sheet, pls listen

    Aliases: /m/-Tan, /m/usashi, Musashi Mektan, /m/, Weeb Trash

    Canon: The Chanverse

    For reference, Board-Tans are mascot representations of the 4chan’s different boards,
    the continuity is fairly loose - but can be connected through the years.
    We’ll be following Musashi from the assorted choose your own adventure threads.


    Age: Cyborg parts date back to the 70s, but Musashi awoke in the late 90s.
    Acts like a bloke in his early 20s.


    Alignment: Chaotic Good.

    Sender: Some dumb Wheeljack obsessed dork.







 

  • Booting systems...

    1463960151401.jpg

    "So much for the laws of physics!"

    Name: Musashi Yuuma
    With a theme song for him too, if you're reading this sheet, pls listen

    Aliases: /m/-Tan, /m/usashi, Musashi Mektan, /m/, Weeb Trash

    Canon: The Chanverse

    For reference, Board-Tans are mascot representations of the 4chan’s different boards,
    the continuity is fairly loose - but can be connected through the years.
    We’ll be following Musashi from the assorted choose your own adventure threads.


    Age: Cyborg parts date back to the 70s, but Musashi awoke in the late 90s.
    Acts like a bloke in his early 20s.


    Alignment: Chaotic Good.

    Sender: Some dumb Wheeljack obsessed dork.



「4 C H A N ' S B I Z A R R E A D V E N T U R E」
 
Pic:
latest


Character Name: Sean Renard

Canon: Grimm

Age: 48

Attributes: [Your strengths and weaknesses/skills are included here]
Intelligent, a natural leader, speaks French, German, Russian, and Latin. Capable in hand to hand combat, as well as in using weapons. Combat abilities are enhanced by his transformation to Wesen form.
Personality:
Every move he makes is calculated and self-serving, and has been shown to be ruthless in order to achieve his goals. Renard is also quite good with the public, exemplified by his ability to handle the press while serving as Police Captain, as well as in his success in becoming the mayor. Has exhibited a softer side on certain situations, showing (or pretended to show?) concern for those around him.
Bio:
Born part-human, part-hexenbiest into the Royal Family. Member of the Laufer. Former Police Captain of the South Precinct and Mayor of Portland, Oregon.
Alignment: [Good, Neutral, Evil]
Self-serving (Evil if I had to choose within the restraints listed above.)

Posting speed: [How frequently can you post, what time you're usually available for posting. FAIR WARNING. MILLENNIUM CAN BE A VERY FAST PACED RP COMMUNITY. BE PREPARED.]
I will try to post daily, but can only commit to weekly posts at this point.
 
Pic:

:
tc9DU5Z.png


Character Name: Marcus Wright

Canon: Terminator: Salvation/Final Battle

Age: ???( is a cyborg)

Attributes: Marcus is a excellent mechanic, who knows how to fix and use cars when needed. This may of stemmed from being a carjacker in his past life.
Marcus is also a gifted marksman. In the movie: Terminator: Salvation, Marcus knows how to switch up a gun on the young Kyle Reese when the man uses it on him.
Marcus is the protector of John Connor and young Kyle reese and Star as well.

Marcus is a unique mix of cyborg and human, combining the best of both worlds. Marcus is able to lift up to 10 humans worth of weight.

He also has backup systems that allow him to regrow points within him and human organs such as his heart and brain.

Personality:

Marcus was a punk in his natural life. He walked a disreputable path full of misdeeds and crime throughout his adolescence and young adult life. Despite this, he had an unusual respect for human life and a strong sense of justice: after the deaths that occurred at his hands, he sincerely believed his sentencing – death by lethal injection – was exactly what he deserved. He had no final words before his sentence was carried out.

Even now, he has a hard time believing he deserves to live again. It is a question that haunts him, and there are times where his hatred for himself and what he has done interfere with the scant relationships he has with humans.

Marcus is headstrong, determined and occasionally hotheaded. He executes his decisions with clear intention, even more so now that he has been integrated with cybernetics. Once he has decided he is going to do something, he will not stop until he succeeds, and it is advised to stay out of his way. He does not take obstacles lightly.

He only allows himself to get close to a select few. Once he does, he becomes fiercely defensive of them… and will do anything to protect them. He is loyal almost to a fault, and as a result is deeply affected by betrayal.

His anger can get the better of him at times. Fights with Marcus can take a grim turn: they are not over until his opponent is dead. This “termination objective” is a trait found in the Terminators, but since Marcus removed his CPU, it isn’t determinable whether this is due to his cybernetic interface or really just part of who he is. The only apparent way to stop him is a friend’s voice of reason.

He can be easily broken down by his own condition. Anything that reminds him of his brother is liable to either anger him or deeply depress him; his guilt over this incident has never fully left him, even after death. This guilt may also influence Marcus’s apparent desire to do good. Everything he does is done with the best of intentions.

Perhaps his criminal past is what influences him, but it is clear that Marcus intends to use the second chance he has been given to do things right.

Bio:
Marcus’s early life was a dark one; he lived as a carjacker alongside his brother throughout most of his youth. A botched carjacking, however, saw the death of his brother and two cops at Marcus’s hands, and the young man was trialed and sentenced to death for the multiple homicides.

During his incarceration, Marcus was visited numerous times by Dr. Serena Kogen, a scientist and terminally ill cancer patient who was interested in using his body for Project Angel. The project intended to use cybernetics to save and extend human lives, ultimately creating metal endoskeletal bodies from which humans could continue to live after their natural bodies had died. He refused each of her requests until the day of his execution, when he finally agreed to donate his body in exchange for a final kiss from the scientist. He was executed shortly after by lethal injection.

Marcus’s body was dissected and converted into a unique cyborg, utilizing a robotic body while retaining his organic brain, heart, and nervous and circulatory systems. He was then stored in an underground facility, where he remained in stasis for fifteen years.
Sometime after Judgment Day, Skynet discovered Dr. Kogen’s research and activated Marcus. Upon awakening, he was completely unaware of what had happened to him after his execution and of his cybernetic integration. To his horror, the world he remembered had been reduced to ruins, and the post-apocalyptic realm was overtaken by murderous machines known as Terminators.

Marcus struggled to survive in the now-strange world, befriending several members of the human Resistance. He became close companions with a soldier named Kyle Reese, only to lose him when Skynet took him prisoner. Marcus started out on a journey to find him, one that would lead him into the heart of Skynet Central.

It wasn’t until he was transported to a Resistance-operated medical facility after sustaining injuries from a magnetized landmine that he found out what he had become: his wounds revealed the metal skeleton that lay underneath his organic tissue.

Agonized by his condition, Marcus insisted that he was still human; with the help of a Resistance fighter named Blair Williams, he escaped “disassembly” and fled to continue his search for his friend. He was pursued by John Connor, only to be let go when he convinced him that he was the only way to save Kyle, John’s paradoxical father.

Marcus infiltrated Skynet after he was identified as an active project by the compound’s computers, and used his cybernetic interface to locate Kyle and send his location to John. Probing in Skynet’s central computer, he disarmed the turrets to allow John entrance, and found out what had happened after his death: Dr. Kogen had succumbed to her cancer after successfully creating the first cyborg, Marcus himself…

In Final Battle, Marcus is awakened once again to a new mission: for John to work with Skynet against a common enemy named Parnell. Parnell is a escaped serial killer where Dr. Kogan and Skynet are trying to get their hands on him however he escapes. He is allowed to get his hands on Skynet's tech and work together with Dr. Kogan and Skynet's computer systems to control the terminators to kill in cold blood like a serial killer. Marcus alerts John and the resistance to this and begs for them to come stop Parnell. While John tries to go stop the new !Skynet Parnell by converting himself into a terminator body, Marcus is now the leader of the resistance and fights to beat the bloody terminators.

Parnell is killed and converted to a cyborg and John is now dead, a cyborg. Kate and him have a family, two kids before he dies.


Alignment: Chaotic Good

Sender: N/A

Posting speed: [How frequently can you post, what time you're usually available for posting. FAIR WARNING. MILLENNIUM CAN BE A VERY FAST PACED RP COMMUNITY. BE PREPARED.]
Fast
----------------
 
Pic:

View attachment 363980

Character Name: Kyle Copeland

Canon: OC (Character from my own story called Extinct. It's very similar to The Walking Dead)

Age: 26

Attributes: Besides being well-trained in shooting and combat, Kyle is a very observant person guy and his main skill is lying and manipulation. From the years he spent surviving throughout the apocalypse, and even before the turn, he manipulated the truth to get what he wanted and was very good at it. Millennium City will be his greatest challenge yet.

Personality: Kyle is a friendly guy who, when in a non-threatening situation, is friendly to everyone. In sticky situations or even slightly tense situations Kyle is cool and collected. Not one to crack jokes either. Its all business and he does what he needs to even if it makes him shit his pants.

Bio: Kyle's story started when he was 20. The zombie apocalypse hit his world and turned it upside down. Soon after the turn, the government started taking over with the muscle of a dictator. Military bases popped up all around the country and survivors were taken to live in these camps. Kyle and his family ended up at Fort Washington Air Base in Pennsylvania. Kyle and his group experienced violence, rape, torture and were put in animal like conditions. Kyle's job at the camp was to be chained up on the fences and kill zombies, stopping them from attacking the base. Eventually, Kyle was freed with the help of his friend Dimitri and they managed to destroy a majority of the base and escape.

For the next 8 months, Kyle and his group would travel around the country grasping onto survival. Kyle lost people, most died and some went missing. After over a year since the turn, Kyle and his remaining group included his twin brother Tim, mother Elizabeth as well as Dimitri and several others. That group found a town known as Hazelton. They lived there for several years, defending it and gaining reputation throughout the community as it grew. Eventually, Kyle's twin brother Tim left with a few other people because of disagreements with Kyle and other leaders. About a year later, Kyle was leading a section of Hazelton which ran into another enemy community. They fought each other several times before Kyle found out Tim was their leader. WHen Tim found out he was fighting Kyle he became even more invested in the attacks he wasn't too worried about to begin with. He rallied up other communities and they attacked all of Hazelton, destroying it.

Kyle escaped only with a guy nicknamed Scrawn he had been with since the beginning and Dimitri who was shot twice in the leg. They escaped to the woods and set up camp. Kyle and Scrawn set out everyday to get supplies and gather survivors from Hazelton to build a resistance. Eventually, Dimitri heals and Kyle leads his forces to Tim who is caught with his pants down. Kyle's army destroys them and Kyle beats his brother up. He holds a gun to his head and tries to pull the trigger but he cant. He get's off him on the ground and only a couple seconds later, Dimitri shoots him in the head, killing him. Kyle is broken after that for a while as the remaining group travels to a new area. Kyle eventually finds his mother again and another, small farm community in the back country of New Hampshire.

Alignment: Chaotic Good to Chaotic Neutral

Sender: None

Posting speed: At least once a day, which will probably be rare. My average will probably be three posts a day.
 


"Hey cowboy! Mind that I fucked your 'ole lady? What was that? Oh, you don't mind? Because you're a dead man, the only sentient part'a ya left is this bit of brain stuck in the gristle on the end of my boot?! Well thank you very much, cowboy!"

Pic
cR94f.png


Name
Trevor Philips


Canon
Grand Theft Auto Series

Age
48

Attributes
After years of gang violence and general insanity, Trevor has built up an insane amount of pain tollerance and isn't too easy to take down. To accompany this, he is also very skilled in hand to hand combat, sometimes being able to knock down a foe in a single punch.

Having served in the military as an aviation pilot for quite some time, Trevor is very skilled at flying planes.

Trevor is also a very skilled strategist and planner. He successfully pulled off the heist at Merryweather and had done all the planning for it by himself.

Despite all this, Trevor is also prone to burst out in fits of anger quite often. While he can sometimes use this to his advantage, it's also proven to be a weakness, as he often loses control of his actions during these fits and can often be taken down easier because of it.

Bio
(This incarnation of Trevor will be taken from during the events of Grand Theft Auto V, right after Trevor finds out Michael is alive.)


Trevor Philips was born in North Yankton sometime in the late sixties or early seventies. Having grown up in and with, according to him, "five states, two countries, fourteen different homes, eight fathers, three care homes, and two correctional facilities," Trevor had a history of violence from even a young age. It's implied by him that he burned down an entire shopping mall when he was five and sodomized his hockey coach with a hockey stick.

When Trevor was eighteen, he enlisted in the Air Force and served for around a year or two, though he was eventually discharged due to his various glaring mental issues. Trevor soon turned to a life of crime where he smuggled drugs over the American-Canadian border.

Eventually, Trevor met Michael Townly through this line of work, and the two soon partnered together, pulling of various jobs alongside one another until 2004, when a job on a local bank went sour and Michael was shot and killed, while Brad, their other partner, was shot and taken to prison.

Trevor was the only one who managed to escape, eventually moving his base of operations to Sandy Shores, San Andreas. Things were going fine until October of 2013, when a job on a jewelry store down in Los Santos led Trevor's to believe that Michael Townly was in fact, alive, and had faked his death nearly ten years prior.

Alignment
Chaotic Neuteral

Sender
The big boss himself, Akibahara

Posting Speed
Though my speed usually varies depending on what I have planned, I can usually post starting around 4:30-5:00 pm CST on Mondays-Fridays, which is when I get off work. I can usually post a good bit until I go to bed, which is usually around 1:00 or 2:00 am CST.

I am off on Saturdays and I attend church from 9:00 am to 12:00 pm on Sundays. I'll try and be as active as possible and I'm really looking forward to rping here!​
 
Last edited:
Pic:
Just look up Chara Undertale on google
Character Name:Chara

Canon: [What fictional universe do they hail from? If he/she is simply an OC - just post OC.]
Undertale
Age: 100+ (doesn’t look like that)

Strength weakness: Can use knives and other weapons well, can dodge well, can RESET, SAVE, but rely heavily on powers and weapons

Personality: murderous psychopath

Bio: murderous psychopath that wiped out the Undertale underground. Offered annother city to kill off with the cost of all abilities

Alignment: Chaotic evil

Sender: Long time ago

Posting speed: [How frequently can you post, what time you're usually available for posting. FAIR WARNING. MILLENNIUM CAN BE A VERY FAST PACED RPCOMMUNITY. BE PREPARED.] Fast
 
Pic:
centipede_men_by_basiliskfree-d4gwhm0.png


Character Name: Ismish

Canon: Tunjor Homeworld. Tunjor was known for having been in many wars with other species, and has emerged victorious. However, because their planet has been plagued by war, many times they enter an economic crisis, often leading to a depression.

Age:40, though 80 in human years.

Attributes: Due to the fact that Ismish is a centipede, he has relatively strong scales that have been compared to a thin sheet of metal. Though this does seem strong, it may only be able to block a bullet for so long before the scales begin to weaken. Overtime, they can repair themselves naturally due to the body growth progress, however can be aided with medication. Has two antenna located above his eyes on the front part of his head that he uses to sense his surroundings. If cut, they can regrow, however the process is slower compared to the scales. He uses his legs to move around at an even pace, and running is not a challenge for him. If he loses a leg, he still has several others to keep going. His legs will grow back at the same rate of scales. Scales take a week to repair, while antenna take 2-4 weeks depending on how severe they are.

Personality: Calm, yet alert. He senses his surroundings via his antenna located on his head which help him asses situations and how to act. Doesn't seem to understand a lot of humor, though.

Bio: 500 pounds(?), is approx. 15 feet long (or 5 yards), and is 7 feet tall, 8 feet including ant. He is an omnivore, and his favorite dish is smoked venison. He also enjoys listening to cultural music, whether it be human, or non-human. Tends to enjoy gambling, though he's not a fair sport if he loses, and has flipped tables before in off-world casinos.

Has exceptional use in plasma and bullet based rifles, and is often willing to be used to carry ammo and medical supplies, as Ismish has previously endured service in the Tunjor army.

Alignment: Neutral though chooses to look at both sides of good and evil and decides which one would best benefit him and others.

Sender: Someone in a Discord group

Posting speed: if on mobile, then I'm pretty good. if on pc, then I;m pretty good. Depends on what I'm doing that day though.
 

Post your Character Sheet here


Pic:
9HNs_MbEVu5XLMFs5AOVPeNczMVlAszzmMdyfkXcJjLgde48BqWsoLJZgjkXp_CQHa5xJ1PxxiT16x6EyCpfDYwruNot3Al-poXubOC4Cep3gGeVjWj1YSfpPjmaWhEy3DgLeZsw


Character Name: Crystal


Canon: [What fictional universe do they hail from? If he/she is simply an OC - just post OC.]: OC


Age:16


Attributes: [Your strengths and weaknesses/skills are included here] Pretty good agility, strength is decent, is better on defense.


Personality: She is pretty happy she would normally be that happy go lucky chic. But like most girls that are happy go lucky, when you make them mad you make them mad. And she will go crazy on you. She knows how to take care of herself and will fight when needed but if not needed she will not.


Bio: She was born, put into an adoption center, went missing (left that place forever), basically survived in the woods, hunting, and she did steal a lot and ended up in jail a couple of times.


Alignment: [Good, Neutral, Evil] Neutral, she is happy when you meet her if make her mad then she will be


 
Pic:

upload_2017-11-15_22-57-57.png

Character Name: Kroq-Gar, the Last Defender of Xhotl

Canon: Warhammer Fantasy

Age: 8,000+ years old.

Attributes:

The Hand of the Gods: "Kroq-Gar can create a searing ball of light in the palm of his hand, which can then be directed at his enemies." The Hand of the Gods allows Kroq-Gar to make deadly explosive blasts, able to be used at great distance or even as close as pressing the glove to a creature's head. This blast can make short work of most creatures, and can be used relatively often.

Revered Spear of Tlanxla: "This weapon was said to have been wielded by the warlike Old One deity Tlanxla as he rode his sky chariot into battle. It hums with ancient energy, and those struck by it are overcome by doom-laden visions that sap their will to fight." This ancient spear can effortlessly pierce the toughest hide and armor, as well as leaving them with visions that blur their mind and drain their sanity.

Scaly Skin: Kroq-Gar's skin has been hardened by millennia, as all Saurus are. Possibly the oldest known Saurus Old-Blood, Kroq-Gar can wade through incredible punishment without flinching.

Battle Skill: Kroq-Gar is a killing machine, even without the use of powers or weaponry, and has been quite literally since he left the spawning pool. As all Saurus do, he was spawned knowing how to do battle. Over the course of 8,000 years, he has taken this knowledge and perfected it, being considered easily one of the strongest combatants in all of Warhammer fantasy.

Aged to Perfection: Other side-effects of his ancient physiology include immense strength, seemingly never-ending stamina, heightened intelligence and wisdom, and next to unmatched skill on the battlefield, making him a one man army in a very literal sense; both with and without Grymloq, Kroq-Gar has faced impossible odds against hundreds upon thousands for as long as one thousand years straight and come out victorious in the end. Kroq-Gar is also so old and powerful that a plague created by the Skaven seer Lord Skrulk instantly killed Grymloq, but didn't even faze Kroq-Gar. Kroq-Gar has a better constitution than an immortal fantasy T-Rex.

Rage of the Last Defenders: Kroq-Gar is driven by righteous fury, his sole driving force being the preservation of order and life in the world. The more impossible the odds are, the harder Kroq-Gar fights.

Reptilian Physiology: Kroq-Gar is cold-blooded, like most reptiles, and prefers warm environments. He also has a difficult time speaking human tongues, though he knows and understands several, due to his lack of lips as we know them.

Personality: Kroq-Gar is an angry lizard that rides on top of a bigger, angrier lizard. Kinda-sorta a paladin of the Old Ones, he enacts Their will on the world around him, enforcing order and preserving natural life whenever possible. Though he takes a paternal view towards most other races, he is distrustful of humans due to their youth and fickle nature.

Bio: Kroq-Gar, the Last Defender of Xhotl is an ancient Saurus Oldblood, last of the Saurus warriors from the ruined temple-city of Xhotl. The spawning that brought Kroq-Gar into the world produced a handful of other Saurus, each marked for greatness. With instinctive battle-cunning these warriors were unsurpassed by any of their kind, and each possessed an innate dominion over the native beasts of the jungle. Kroq-Gar’s spawning coincided with the rearing of a brood of mighty Carnosaurs, and he claimed the largest and most ferocious as his own.
Kroq-Gar had served his temple-city for only a few centuries when the Great Catastrophe occurred. Although Kroq-Gar and his spawn-kin fought many epic battles and destroyed entire armies of Daemons, the never-ending onslaught eventually caused the defenders to take refuge within their temple-city of Xhotl. There, the magical barriers of the Mage-Priests saved them for a time, but eventually collapsed. Taking advantage of a surge of uncontrolled energy, Daemons manifested themselves inside the temple-city, butchering the Slann before Kroq-Gar could ride to their aid. So the full power of Chaos swarmed over Xhotl.
Although his temple-city was in ruins, Kroq-Gar and the surviving army fought their way out. Buoyed by their own rage and the last blessings of their Mage-Priests. En route to their freedom, they sent many Daemons back to the abyss. For centuries thereafter, Kroq-Gar carried on a running battle in the jungle, the last army of Xhotl dwindling around him. By the time the Elves enacted their Great Ritual, only Kroq-Gar and his ageless Carnosaur Grymloq remained. It was the great Lord Mazdamundi, High Slann Mage-Priest of Hexoatl, that summoned Kroq-Gar to his temple-city, choosing him to lead the great Saurus armies that remained. Mazdamundi gifted Kroq-Gar with the ancient artifact known as the Hand of Gods, with which he could sear the flesh from his enemies’ bones. Since that day, Mazdamundi has assigned Kroq-Gar the sacred task of exterminating those creatures not part of the Old OnesGreat Plan. Over his long existence, Kroq-Gar has fought many wars — leading the armies of Hexoatl, or joining other hosts to aid them in battle. There is no continent upon which Kroq-Gar and Grymloq have not fought, but for the last defender of Xhotl, the battle is not yet over.

Alignment: Lawful Neutral
 

Users who are viewing this thread

Back
Top