WlfSamurai
Maelstrom Engineer
APOCALYPSE WORLD
Nobody remembers how or why. Maybe nobody ever knew. The oldest living survivors have childhood memories of it: cities burning, society in chaos then collapse, families set to panicked flight, the weird nights when the smoldering sky made midnight into a blood-colored half-day. Now the world is not what it once was. Look around you: evidently, certainly, not what it was. But also close your eyes, open your brain: something is wrong. At the limits of perception, something howling, everpresent, full of hate and terror. From this, the world’s psychic maelstrom, we none of us have shelter.
WHY TO PLAY
- Because the characters are fucking hot.
- Because hot as they are, the characters are best and hottest when you put them together. Lovers, rivals, friends, enemies, blood and sex—that’s the good shit.
- Because the characters are together against a horrific world. They’re carving out their little space of hope and freedom in the filth and violence, and they’re trying to hold onto it. Do they have it in them? What are they going to have to do to hold it together? Are they prepared, tough enough, strong enough and willing?
- Because they’re together, sure, but they’re desperate and under a lot of pressure. If there’s not enough to go around (and is there ever?), who'll stick together and who'll turn on whom? Who do you trust, and who should you trust, and what if you get it wrong?
- Because there’s something really wrong with the world, and I don’t know what it is. The world wasn’t always like this, blasted and brutal. There wasn’t always a psychic maelstrom howling just out of your perception, waiting for you to open your brain so that it can rush in. Who fucked the world up, and how? Is there a way back? A way forward? If anybody’s going to ever find out, it’s you and your characters.
THE APOCALYPSE
Somebody’s sure to ask.
The apocalypse happened about 50 years ago. The oldest people still around have childhood memories of it. Nobody knows what really happened or why, though. Maybe nobody ever knew.
“Hey MC (that’s me), it says here ‘the world’s psychic maelstrom’—what’s that?”
It’s everywhere, just outside your perception, and if you open your brain up to it you can learn things from it. It learns things from you, too. If you know how,you can reach out into it to make things happen. It caused the apocalypse, or else the apocalypse caused it, nobody knows.
TO THE PLAYERS
Your job is to play your characters as though they were real people, in whatever circumstances they find themselves—cool, competent, dangerous people, larger than life, but real. My job as MC is to treat your characters as though they were real people too, and to act as though Apocalypse World were real.
COLLABORATIVE FICTION
We build the world together. And I ask you what things are true about the world while we play to determine different parts of it.
NO BOOK!
Best part, there’s no book to buy or rules to know. Simply pick a playbook from any of the options in the attached files, NO DUPLICATES ALLOWED, and fill it out. It’s all self-included.
FYI: Teh Frixz
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