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Fantasy City of Athenia Characters

OOC
Here
Lore
Here

cleopatraa

A Philocalist

City of Athenia
CHARACTERS
RULES
1) No Godmodding or powerplaying
2) You characters can have abilities, but do not make them god like or too powerful
3) Literacy is a must. This is a roleplay for advanced writers, I expect at LEAST 2-3 paragraphs MINIMUM. More is preferred. Use proper diction, grammar, and punctuation. If your writing is bland, people will not interact with you.
4) I am requiring people be at least 17 to join. I'm 22 years old, so I would like to roleplay with people close to my age since I'm sure there will be mature themes (within the rules of RP Nation of course)
5) Do not kill of characters unless you have permission
6) If you cannot post at least twice a week, do not join.
7) If you have plot idea, post about it in the OOC chat first, please.
8) I'll be making the main page on 6/17, but will be accepting characters until 6/19. If you need a time extension for your character, let me know and I gotchu c:
9) Be nice, be respectful, and let's have fun.
10) I *prefer* realistic face claims but will not make this is a requirement c:

code by @Satanic Nightjar



Types of Beings

Elves: Humanoid, beautiful beings with distinct features such as their pointed ears and lack of wrinkles/skin imperfections They are stronger and faster than the average human but share the same intellect. They are not as emotionally intelligent, however, and that is their weakness. Can seem to be narcissistic, party loving, carefree, and stubborn. They live long lives and age extremely slowly. Elves reach maturity around age 25/26, and they seem to stop aging for a long while. They live to be about 150 years old on average and show signs of aging around 100 years, where they will get their first wrinkles. Normal elves do not have powers, only Higher Elves are gifted with abilities. Weaknesses are iron and silver, but non fatal.

Higher Elves: Just like normal elves, except with heightened senses and intellect. They have good emotional intelligence, unlike normal elves, and tend to have their lives more put together. They are highly regarded in society and are often religious, visiting temples often and paying their respect to the Gods. Not all of them are gifted with magical abilities, but some are. These abilities have much to do with nature and the elements and they are limited, unless they train to expand their powers. Elves can be known to manipulate air, water, earth, and fire. They cannot manipulate vegetation or heal, unlike fairies. Power training is strictly enforced, especially after Vorcrux used his power to spread evil. Iron and silver can be fatal to Higher Elves.

Dark Elves: Thought to be killed off by Lyonel. They are just like higher elves, but stronger due to the darkness that fuels them. They are paler than elves and their blood runs black. When using their abilities, their veins protrude around their eyes. They have red eyes and they are said to drink the blood of their victims, though that is just something Vorcrux and his followers did. In order for an Elf to go dark, they must give in to their dark side. The first step is murder without cause. It is said drinking the blood of the innocent helps an elf turn dark faster. Their powers are not limited to the elements, the most powerful ones were said to have know mind control, reanimate the dead, and drain the life out of someone.

Dwarves: They may be small and stocky, but their strength is unmatched. Dwarves are one of the strongest creatures, which makes them great builders and workers. They are regarded kindly, but they do have a bit of a temper which often gets them into trouble. They have no magical abilities but they are very loved by the fairies.

Fairies: Small, winged beings that can fit in your hand. They are humanoid. They can shapeshift to human size, but when they human sized, they have no magical abilities. Fairies have healing powers, and can manipulate the vegetation on land. A lot of fairies are present in Gaia, which is why Gaia has an abundance of food. Fairies also have the ability to shoot magical force from their hands to damage their opponents. They cannot control any element besides water and earth, but they are powerful at it. Their weaknesses are fire and when they are in their fairy form, they are easier to kill because of their small size.

Witches and Warlocks: Humans gifted with the ability to cast spells and do magic. They are highly regarded in society due to their powers, but they are not noble or religious like the High Elves. They are not bad either, or ill willed. They're simply human. They live normal, human length lives. They are not as strong or as fast as elves.

Demons: Witches and Warlocks that have turned evil. They are as strong and as fast as the average elf, but more cunning. It is very hard to turn into a demon, as humans have more good in their hearts. But over time, if a witch or warlock commits enough heinous acts, they will turn into a demon and live as long as an elf does. A demon has blacked out eyes and they must drink blood in order to survive. In order to make the transition from witch/warlock to demon, they must kill and drink the blood of an elf.

Humans: I don't think I need to explain this :)

Other creatures:
Merfolk
Werewolves
Dragons
Serpents
Priests/Priestesses (Gifted Higher Elves or Witches/Warlocks who have decided not to use their abilities for anything but the Gods. They reside in the Holy Land above Desmonia.
Ghouls (In the forbidden forest and forest of death)
Ogres (terrible, awful creatures. Can be found deep in the forests, the forbidden forest, forest of death, and deep in the mountains)
Trolls (Guard the bridges and mountains, are not evil but they are super annoying and will trick you and steal from you. some are evil.)

Available Roles:

Prince of Athenia
Evil Son of Athenia (Open, if no one claims, I will)
Elf A Male
Elf B
Higher Elf B
Dwarf A
Dwarf B
Fairy A
Fairy B
Witch/Warlock A
Witch/Warlock B
Dark Elf A
Dark Elf B
Demon A
Demon B
Human A
Human B
Human C

You can be another type of creature, just ask me first. Message me what kind of role you want, and the gender. I want to keep the genders even for the most part. Comment Gaia when you apply for a role so I know you've read the rules.

Character Application

- basics:

name:
nickname(s):
age:
gender:
sexuality:
species:

- visage:
height:
hair:
eyes:
physical description (optional):
scars or birthmarks:
faceclaim:

- psyche:
personality (can be described in a paragraph or in the format below):
- vices (3+):
- virtues (3+):
special abilities:
strengths (3+, description or bullets)+:
weaknesses (3+, description or bullets):
likes (3+):
dislikes (3+):
fears:
ailments:

- brief history/background:


 
Just gonna update this. Going to keep all roles open UNTIL I get an application for a certain role.

Available Roles:
Prince of Athenia
Evil Son of King Lyonel (Open, if no one claims, I will)
Elf A
Elf B
Higher Elf A (Female)
Higher Elf B
Dwarf A (female)
Dwarf B
Fairy A
Fairy B
Witch/Warlock A
Witch/Warlock B
Dark Elf A
Dark Elf B
Demon A
Demon B
Human A
Human B
Human C
 
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hottest dwarf around
alsitriin - f - finished i think but ill double check​

─────────
PREREQUISITE & PHYSIQUE
─────────────
NAME alsitriin fi'alddakhil-shamsi.

NICKNAMES her family members lovingly called her sitriin. those up above tend to go for elsi or sitri instead.

ALIAS the seventh princess of the shamsi sovereignty.

AGE thirty-four years old.

GENDER cisgender female.

SEXUALITY probably bisexual.

SPECIES dwarf.

HEIGHT 4 feet.

HAIR an unnaturally bright carmine. she doesn't really bother to maintain her hair too much and would have shaved it all off, if not for the protest of her companions.

EYES sharp and citrine in shade.

SCARS & BIRTHMARKS her two years above-ground were significant enough of an experience to litter her whole body with scars. most notably, she has a faded burn mark on her back and a recent claw mark on her right forearm.
─────────
PSYCHE
─────────────
PERSONALITY
she seems aloof. her face rarely, if ever, betrays her emotions. the most she'll do is a slight quirk of the lip or a subtle furrow of the brow, never anything so overt. she'd have been pretty good at poker, if she weren't so ridiculously honest.

she's honest. while her face may be a blank slate, her thoughts and emotions are always available. all you need to do... is ask.

literally. she'll tell you, so long as it's a subject that she's comfortable with. and if it's a touchy subject, she'll still let you know directly that despite her knowledge on the subject, she's uncomfortable with sharing her thoughts on it.

all in all, alsitriin is an emotionally open person and is incapable of outright lies. the most she can do is withhold information.

she's argumentative, just like many of the dwarves of shamsi. while she understands that sometimes, the only resolution she'll get to an argument is to agree to disagree, she still continues on anyway. truth be told, alsitriin enjoys discourse for the sake of it. being right in an argument is only ever her priority when it comes to the things she's passionate about. otherwise, it's just a harmless (if rowdy) way to pass time and tor bond with her loved ones.

she's religious. and because of her strong faith, she has little to no hesitation when jumping into deadly and dangerous situations. instead, she places her fate in the hands of lady luck and the deities alone. so, far, it hasn't failed her yet! and until it does, you can bet on her to keep going on her mindlessly merry way. (honestly, it's a wonder how she managed to stay alive for this long.)

she has a hero complex. all her life, she would hear about tales of heroism and her siblings' accomplishments. given that, she can't just lag behind them!

she wants nothing more than to have her name emblazoned in the history scriptures as a hero, not as a footnote to her family's legacy.

she's extroverted. and she's very much used to being around others, whether it's her fairy friend or her family members.

with that said, being on her own gives her a sense of nostalgia. the bad kind.

she has no sense of boundaries. whenever she's talking to someone, she can't help but draw near and make contact with them, regardless of whether they're an acquaintance or a close friend. many have found her actions overly-familiar and while she is trying to stop herself from continuing it, old habits die hard.

this lack of boundaries also translates to her general curiosity, though to a lesser degree. she's nosy, yes, but telling her no a couple of times is usually enough to get her to back off.

STRENGTHS
she is exceptionally athletic. her strength and stamina is especially notable when compared to the world outside of shamsi.

she's a skilled brawler. her exceptional strength ensures a high knock-out rate! that being said, alsitriin sticks to pure blunt force and refuses to dabble in anything sharp.

she's skilled at reading others. everything about her life before in shamsi was so much easier. there, everyone's feelings were just so clear. and if they weren't, the dwarves would just outright tell you about it. so, imagine the culture-shock when she learned that anyone can lie just as easily as they breathe.

fortunately, her two years at athenia hadn't been for naught. under the tutelage of her former mentor, she learned to spot the minute intricacies on one's face and body.

she's good with her hands. it could be dwarven thing, but generally, alsitriin's pretty good at patching things together into a pretty little piece of art or a nifty little tool.

WEAKNESSES
she doesn't want to kill anyone ever again.

she's incapable of lying. honesty is a deeply ingrained value for her, so she finds it practically impossible to lie. even if she does manage to do it, her lies are flimsy and easily given away by her discomfort and dread.

she isn't too concerned with defending herself. in her culture, scars are trophies that are meant to be celebrated. thus, she finds little to no issue with taking hits and only does the bare minimum with defending herself.

she's directionally challenged. the size of the world beyond shamsi still boggles her. paired with her natural curiosity and wanderlust, and you've got someone akin to a child at a fair: easily distracted and easily lost.

usually, she leaves the navigation to her companions instead.

she heats up easily and is generally no good in extremely hot temperatures. alsitriin's a warm person both in personality and physicality. that might be because her lineage does have some dragon blood in it, diluted it might be.

she's terrible at managing her inventory wisely. so don't ever give her the gold. give her a couple of seconds and that gold will end up in someone else's pockets, leaving her with some meretricious trinket.

LIKES being praised, grilled meat, outdoor baths, sweets, talkative people, woodcarving.

DISLIKES breaking her things, food foraged from the forest, potions, looking up at the sky, secrets, silence, thick clothing.

FEARS
being alone.
being inside dark closed spaces.
heights.

TRIVIA
art is drawn by joey drew.
─────────
PAST
─────────────
EARLY CHILDHOOD (0 - 11) for much of her life, alsitriin had been the golden child of the shamsi royal family. as one of the children born from the union between lakan (ruler) and his kabiyak (main spouse), she was loved and kept far away from the couple's corruption and misdeeds. inside her gilded cage, she was unaware of just how badly shamsi had been suffering under the current regime.

not even her parents' execution at the hands of her half-sister, fasaha, and fasaha's rise to lakanbini could disrupt her sheltered lifestyle. after all, even fasaha was eager to keep alsitriin away from it all, knowing how alsitriin's appearance, a complete mimicry of the traitorous mukhalas, would affect those of shamsi.

PUBESCENCE (12 - 19) fasaha had to have known, however, that alsitriin would not sit still in her cage forever.

once alsitriin turned eighteen, she started to become curious of the world beyond the palace walls. with her long-time caretaker as her guard, she ventured into the streets of shamsi, hoping to discover a whole new world.

and a whole new world, she did discover. along with a whole load of trouble.

her first few escapades were cautious. she only ever visited the quieter areas and always kept her head down. but the more she went out, the more she got reckless. she would visit taverns, filled to the brim with people, instead of small alleyways. she would partake in the festivals and dance merrily. she would go out without donning her disguise.

it was only a matter of time before she was caught. during one of those escapades, her hood had fallen off. someone noticed her resemblance to mukhalas, and concluded one thing: this was the sheltered princess.

before this could escalate into an altercation, her guard spirited her back to their palace and quickly informed fasaha of the situation and its possible consequences.

fearing for her safety, fasaha sent her with mahinahon outside of shamsi, under the guise of a diplomatic mission to athenia.

it was there in athenia when she discovered her parents' wrongdoings and found the answer to the nagging feeling that poked at her for most of her life then. mahinahon, who was less sympathetic to the young girl, bluntly revealed all that fasaha had been protecting alsitriin from.

suffice it to say, alsitriin took the news hard. revelation aside, she still enjoyed her time at athenia and vowed to return for her rite to adulthood.

PRE-ADOLESCENCE (21 - 29) following her return from athenia, alsitriin announced her intent in getting more involved with shamsi and began to apply herself to her studies. if she could prove herself to be different to her parents, maybe they would come to accept her.

EARLY ADULTHOOD (30 AND UP) when she finally turned thirty, alsitriin knew exactly where she wanted to go for her rite to adulthood: athenia. there, she hoped to accomplish something grand and return with her trophies and knowledge to shamsi to prove herself.

unfortunately, it's been four years, and she has yet to find anything noteworthy enough to bring home.

RELATIVES
father: lakan almas-alsaalihin fi'alddakhil-shamsi. [deceased]
mother: yaqut-mukhalas fi-alddakhil'shamsi. [deceased]
older sister: aleaqiq-huwat fi-alddakhil'shamsi. [deceased]
older half-sister: alfiruz-mahinahon fi-alddakhil'shamsi. [alive]
older half-brother: awbal-inas fi-alddakhil'shamsi. [deceased]
older half-sister: lakanbini eaqiq-fasaha fi-alddakhil'shamsi.
older brother: aleanbar-marikit fi-alddakhil'shamsi. [deceased]
older half-brother: yshibu-sadiq fi-alddakhil'shamsi. [alive]
sister-in-law: lakanbini muharib-qua fi-alddakhil'shamsi. [alive] [fasaha's spouse and right-hand-woman]

code by fudgecakez
 
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❝ FORGIVE ME FATHER, FOR I HAVE NOT SINNED. ❞

❝ BACKGROUND. ❞

Lux was born in the Holy City, her birth was the on the first full moon of the first month. Her mother, Priestess Lyanna, was immediately rid of her priestess status, as it is forbidden for Priests and Priestesses to father or mother children. She died during child birth, leaving Lux an orphan. The priests and priestesses of the Holy Land were hesitant to allow Lux to live, fearing she carried the darkness of her father within her. But she was conceived before Vecrux had fully turned dark and, after all, Vecrux was once a Priest himself. Since Vecrux had been eliminated, the Holy Order decided to let the baby live, however they decided to send her and her care keeper, the high elf Fjor, to Zorro where she would live out her days without the knowledge of her parentage.

At the age of 6, Lux began developing her powers. Just like her father, she is able to harness and radiate energy on various molecular levels, and slowly, she is gaining telekinetic powers. But these telekinetic abilities are very draining to her and can exhaust her. She and her caretaker, Fjord, lived in the desert town of Sahel of Zorro, for the majority of her childhood. Because Fjord was a high elf, he often had to travel to Gaia or Desmonia for work related reasons, so Lux often spent time looking after herself. Despite having local villagers look after her, Lux was pretty much self sufficient by the time she was 14.

At age 15, Fjord grew very sick. He was one of the oldest higher elves, nearing 179 years old, and on his deathbed when he told Lux the truth about her parentage. He left with her Vecrux's dagger as well as her mother's locket, and a small vial of healing water for when she would need it the most. For a while, Lux was very angry. She was confused and torn; the entire world knew about Vecrux. His rule over Gaia was considered a dark time, a time of corruption and evil. But Fjord told her of a different Vecrux. He told her the truth about her father, how Vecrux was once a noble Priest that had fallen in love with a fellow Priestess. Love turned him blind and he left the Holy Land, gathering followers to help him overtake the Holy Land. But he lost motive and he lost his way and soon, greed and power took over him and he was overcome with darkness that led him to conquer and destroy Gaia. However, Lyanna still believed he could change. She never lost her love in Vecrux, which is why the month before he was slain, she snuck out of the holy land to meet him in Athenia and beg him to run away with her, away from all of the darkness he had created. He had tried to, but the same night of Lux's conception was the same night that Vecrux decided he would not be with Lyanna until he had created a new world order. But despite everything, despite the pain and betrayal, Lyanna remained hopeful. That is why Lyanna named Lux after light itself, to always remind her daughter that just as there is darkness, there is light. And light is aways more powerful.

After Fjord's passing, Lux decided to travel. She traveled from Zorro to Gaia, from Gaia to Dragon Island, from Dragon Island to Desmonia, and from Desmonia to the Holy Land. All throughout her travels, she trained and grew stronger, often fighting off trolls, ogres, and species of the darkness. She travelled for five years, until finally, she decided to come back to Athenia at age 20, after hearing rumors of dark elf sightings.
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❝ Lux is Light.❞


—BASICS.

name: Luxiana Valadain
nickname(s): Lux
age: 20 years old
gender: Female
sexuality: Pansexual
species: Higher Elf

—VISAGE.

height: 5'6
hair: Silver/White and down to her waist.
eyes: She has light blue/green eyes, so light they almost look silver.
physical description: Lux has lightly tanned skin, a contrast to her silvery white hair. Her hair comes from her father, as does her lightly tanned skin. She inherited her mother's beauty, high cheek bones and full lips with almond eyes. Her build is slim, with a small waist and wider hips. She has a tattoo of her Mother's name going down her back in traditional Elven symbols.
scars or birthmarks: She has a mole/beauty mark on above her top lip, on the right side. She also has a scar from her left rib cage to her tailbone

PSYCHE.
personality:
- Moral: Lux has a strong moral compass. She tries to always do the right thing and stay true to herself, mainly because she does not want to be anything like her father. She will always help out those in need, even if it means she has to go out of her way of risk her own safety.
- Intellect: As a high elf, Lux is naturally more intellectual than other species. But due to her training, travels, and childhood with Fjor, she has more worldly knowledge than the average higher elf.
- Kindness: As strong or smart as Lux is, she is also kind. Her genuine kindness lets people trust her faster and feel at ease with her.
- Ambition- Lux is a very driven individual. Whenever she wants to get something done, she will do it and will not stop until the task at hand is completed. She is always training and practicing her magic, always wanting to get stronger.
- Independent: Lux has been self sufficient since she was 15. Because of this, she is very nomadic. She prefers to stay in the shadows and not many people know her, which she prefers because her existence is one of the biggest kept secrets in the world. Not even the Holy Order has any idea where she is or what she looks like.
- Introverted: Due to fear of her identity as Vecrux's daughter being exposed, Lux lives a very Introverted life and has a hard time trusting people. The only person she ever truly trusted was Fjord. Lux lives such an introverted life that instead of living in the city center of Athenia, she built a cozy cottage for herself on the edge of the Great Forest.
- Anger: Lux often finds herself dealing with pent up angst and frustration and anger, primarily towards her father. This anger can cause her to become reclusive, depressed, and reflective.
- Weary: Lux is very weary of people, especially upon first meeting them. She has a hard time trusting people and this can cost her friendships.
special abilities: Lux has the ability to harness energy and radiate it. She also has certain telekinetic powers, like the ability to sense danger, moving things with her mind, and these telekinetic powers are strongest with the full moon.
strengths :
- Heightened senses
- Quick Reflexes
- Diplomacy skills
- Stealthy
- Motivated and driven
- The Full Moon enhances her powers
weaknesses:
- Just like all other elves, iron and silver
- She is plagued by nightmares of becoming like her father, that is her greatest fear
- She has nobody that is close to her, and often grows lonely
Fears: Lux is terrified of her father and becoming like him. She is also scared of darkness taking over, which is why she decided to stay in Athenia.

&&— ❝When there is darkness, there is light. ❞
 
Hey y'all ^^. Will probs be makin a form for this. Pls try again later?
▪︎ basics:
name:
eleanor
alias: elva andrathath
nickname(s): ellen
age: 39
gender: female
sexuality: pansexual
species: dark elf

▪︎ visage
height
: 5'9 in
hair: a sickly purple
eyes: vibrant red
physical description:
glamor: a beanie hides her wild strawberry blonde hair, which falls down next to her golden eyes before being tied down with matching band to create pigtails. strapped next to her hat is a golden hairpin resembling a grapevine.

true form: cascading waves of purple hair fall down across her almost angelic features were it not for the two scars running down her cheekbones. two horns frame her bright red eyes, dripping something akin to blood yet also not.
scars or birthmarks: two equal cuts on either side of her face, cut in perfect equality. a tattoo reminiscent of an elf's skull curls over her right hand.

▪︎ psyche:
personality
: on the outside, she hides her true self behind people, acting as the supportive best friend to whomever they wish for the benefit of yours truly. oft they befriend the most vulnerable ones out of the pack, helping them rise high above others in whichever endeavors they wish to surpass in, before cutting all ties and backstabbing them, dropping them down like a bag of sand as she searches for her next victim.
vices: deceitful | sadistic | impatient
virtues: determined | |
special abilities:
soul mastery: skeleton key - the user hammers their soul in the form of a key, allowing passage to any door to the world through another. the entry can be determined as the user sees fit so long as their perception of what a 'door' is matches the passage that they wish to walk through.
arcanism: glamor - grants the user the ability to change their appearance suited to their every need.
strengths: language | manipulation | acrobatics
weaknesses : one-on-one combat | alchemy |
likes: crying | other people crying | chess
dislikes: other people's achievements | rainy days | roses
fears: being found out
ailments:

▪︎ brief history/background:
born the eldest child of her house, everyone had harbored expectations towards her at an early age. it didn't help that she was quite adept in wielding magic, a luxury only most could hope to achieve. oft she was from then on put on a pedestal by her overbearing parents, constantly pampering and catering to her every need. so it's no surprise she turned out a little bit naive and maybe a bit arrogant.

as her childhood whittled away a little too quickly however, as her childlike persona still held intact due to her contant pampering. things
 
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Character Application
1592296903535.png

- basics:
name: Onvyr Keyro
nickname(s): Vyr, Baldi
age: 38
gender: Male
sexuality: Straight
species: Elf

- visage:
height: 6'2 (190 cm)
hair: None
eyes: Purple
scars or birthmarks: None
faceclaim: Solas - Dragon age Inquisition

1592299555848.png
- psyche:
personality (can be described in a paragraph or in the format below):
- vices (3+): Quickly offended, Bad at keeping promises, indifferent.

Onvyr likes to be alone, because he quickly gets irritated by others, elves included. That's because he quickly gets offended and he has a hard time having sympathy for others. He feels like others have to earn his trust and respect through a tiring process of getting to know him. Once you earn his trust and respect he will still be kinda distant, but he won't ignore, make fun of you or betray you anymore. He is a good friend to have, but has very few as most don't see the plus points in being friends with him.

- virtues (3+): Confident, adventurous, optimistic, funny.

Onvyr hides his good abilities well, but he is often funny while he doesn't know he is. His humor is dry. He likes adventures and quickly gets bored if nothing interesting presents itself. He is very confident and knows he's right, he is not a narcist, because he recognises the faults in himself he just doesn't want to hear it from others. Although he may seem grumpy and annoying he is very optimistic this is because he trusts himself completely and believes he can't fail.

special abilities:
strengths (3+, description or bullets)+:


Brewing potions with herbs and plants. Can also make poison. Fights with little boomerang knives made from gold. They are shaped like a boomerang and return when thrown. Onvyr stores them in a hidden pocked behind his coat. He is also good with bows, because his aiming is good, but he gets tired quickly of having to pick them up from the ground. He has a quick reaction and can make difficult decisions.

weaknesses (3+, description or bullets):

He has a weak for cats, he loses his guard when around them. Iron and silver make him very nauseous and dizzy. When one of them gets in his blood he enters a light coma. Onvyr is very weak around demons as he got posessed once and is very vulnerable against them.

likes (3+): Dreaming, cats, , himself, beings with an accent, sunny wheater, caves and thick forests.
dislikes (3+): Multitasking, hot air, blood, attention wanting people, clouds.
fears: Blood, demons, silver, iron, being forgotten, dying while he did nothing, not meaning anything.


- brief history/background:

Onvyr
comes from a very whealty family and was born as the only son. His family had lots of traditions and etiquetes, but also let the young Onvyr explore as he grew up. He has good manners because of this but isn't stuck up. His parents died of a deadly disease emerging around that time. He was 16 at the time and decided to leave the house. He never was quite close with his parents as they were very busy and often away. Onvyr learned himself all kind of things and often went around nearby villages to talk with people. As a teen he kept more to himself and had big interest in the unknown and mysterious tales. He would travel from inn to inn to hear such tales and liked to figure out if some of them were true. The elf is very silent en drawn to himself but knows when to do a good thing. He only trusts himself with what he does hence why he doesn't have much friends. Aside from his cold personality. He has made commitments with others, mostly females but never real commitments. Often splitting because of the fact Onvyr likes his alone time a little too much and couldn't maintain a healthy relationship. Never sparking the fire within him so to say. He finds those sparks in adventure and his other obsessions.
 

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- Basics:
Name:
Briar Aspenlashes
nickname(s): Bri
Age: 22
Gender: Male
Sexuality: Bisexual
Species: Fairy

- Visage:
Height:
4 inches/6’
Hair:
Eyes:

faceclaim:
DtwoxfodGqvcdauTL46Ngi3qMRqxZbcQlLP535A3SLQqcAnV88ZffKQJkb6npXDXTLypT_xTzWz31L06T73m8tCgg8VboF5t8O1MuVklB0lGHvYGRR-3fMSNk4ZNqZJvScKwHXHf
5fuhAGqy4mYVnD-_Q0dbMX_6okAZkxelutIioZ1WO05ZD_d0GPwB3e658A0SV7O368N4b9xoIGz4inDQFpty0dl66lUs7H4CheF7HzUC39JeO17l-AmjLrs5_lx1fx3-EVLqPP4o

- Psyche:
personality:

Vices:

-Impatient
- Tends to talk in circles to confuse others
-Easily distracted.

Virtues:
-Friendly
- Generous
- Protective

Special abilities: Healing powers, the ability to control water and earth. Ability to shoot magic force from his hands.
Strengths:
-Very good at hiding
-Skilled healer as he’s spent most of his life studying healing and practicing.
-He’s a quick little thing.

Weaknesses:
- Fire, of course.
-Easily frightened.
-Reckless

Likes:
-Coffee
-Going fast, whether flying or running.
-Animals

Dislikes:
-Resting, sleeping
-Destruction of nature
-Cooking with fire
-Silence, quiet
-Shapeshifting

Fears:
-Burning alive
-Being squished
-Thunderstorms

- Brief history/background:
Briar was born in The Great Forest to Liri and Morel. He’s an only child and so Liri and Morel are very protective of him. They feel that Fairies should stay away from the bigger peoples. They want Bri to stay away, be safe.
Of course, Bri doesn’t listen.
Ever since he’d learned to fly, Briar has been watching all the bigger species that travel through and around The Great Forest. When he learned how to shapeshift, he explored Old Town, Athenia and Hilltown. He discovered markets, coffee, gold and all sorts of exciting things.
Bri never stayed long though, because he was studying to become a healer. Bri felt it was his job to heal injured animals and fairies, so he wanted to be the best at it. It’s hard to fly in the rain, so he practised water control as well.
The forest is always lively, full of the sound of Fairies talking and playing. Bri never feels alone. When he travels to the towns near his forest, he finds they sound very similar.
With all the talk of new Dark Elves, Bri’s parents are even more fearful for their curious son. Bri reckons it’s all nonsense, though.​
 
This looks like fun, i'ma just leave this here for now.

e3a91dd764c01434c3df45b1091ccff5.jpg

vadoma monstarrow. ❞

were all just humans, tiny specks of light and magic,

yet we carry around in our hearts the potential to love like gods.
❝ cursory information. ❞

full name— vadoma monstarrow.

nickname(s) — arrow.
age— 28.
gender— female.
sexuality— bisexual.
species— human.
class— witch.

❝ physical discription. ❞

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed interdum malesuada tempus. Nunc egestas ultricies nisi, vel mattis neque rutrum et. Sed id varius nulla. Vestibulum faucibus arcu ac risus dictum tincidunt nec cursus magna. Etiam eleifend nec nunc at hendrerit. Aenean dignissim, velit id maximus lacinia, ligula metus venenatis velit, ac elementum dolor ligula ut nisi. Aliquam ac sollicitudin sapien, in ullamcorper leo. Duis in mauris et massa aliquet blandit et non arcu. Curabitur nec est consequat, bibendum nunc quis, ornare diam. Duis rhoncus nibh ac odio vulputate, in imperdiet lorem aliquam. Mauris lobortis, leo sed fermentum condimentum, ipsum diam accumsan magna, nec porta justo ligula in leo. Etiam in ultrices ante.

❝ visage. ❞

height— 5'3.

hair— brown.
eyes— hazel.
distinguishing marks— double triangle tattoo (under left eye), cresent line tattoo (chin), small diagonal scar(upper lip), tattoo right arm
faceclaim— i did not create this image.

❝ psyche. ❞

vices(3) virtues (3) strength weaknesses .

❝ abilities. ❞

magic— 3 info.

likes— 3 info.
dislike— info.
happiest memory— info.
fears— info.

❝ history. ❞

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed interdum malesuada tempus. Nunc egestas ultricies nisi, vel mattis neque rutrum et. Sed id varius nulla. Vestibulum faucibus arcu ac risus dictum tincidunt nec cursus magna. Etiam eleifend nec nunc at hendrerit. Aenean dignissim, velit id maximus lacinia, ligula metus venenatis velit, ac elementum dolor ligula ut nisi. Aliquam ac sollicitudin sapien, in ullamcorper leo. Duis in mauris et massa aliquet blandit et non arcu. Curabitur nec est consequat, bibendum nunc quis, ornare diam. Duis rhoncus nibh ac odio vulputate, in imperdiet lorem aliquam. Mauris lobortis, leo sed fermentum condimentum, ipsum diam accumsan magna, nec porta justo ligula in leo. Etiam in ultrices ante.


&&— ❝ the witch. ❞

 
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  • WIP
    Name: Yukaran Arclip
    Nickname(s): Yuka, The Apocalyptic Demon, Demon Of The Apocalypse
    Age: 28
    Gender: Female
    Sexuality: Bisexual
    Species: Demon
    1592337498845.png
 
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Character Application

Prince.jpg

- basics:

name: Vanafindon Eliriel, First of his Name, Prince of Athenia
nickname(s): Van
age: 26
gender: Male
sexuality: Straight
species: Half-Elf

- visage:
height: 6’4”
hair: Ashen Blonde
eyes: Green
physical description (optional):

Standing a 6’4”, Van is a tall, athletic young man from years of practicing with a sword, and avoiding politics. His hair is an ashen blonde, bleached nearly white from time spend in the sun. His face is tanned, but he does have a classic "farmer's tan" from his usually covered up body. His strong, square jaw is offset with an almost delicate upturned nose and full lips.

scars or birthmarks: Just nicks here and there, nothing defining.
faceclaim: Photo attached

- psyche:
personality: Raised with a golden spoon, Vanafindon, or more fondly known as “Van” is the beloved Prince of Athenia. His father’s right hand in all things, Van is quiet and contemplative when it comes to matters of state, and slow to use the sword when the pen is mightier. He is, however, a trained warrior and will defend with the sword when need be.

Probably more sheltered then a Prince should be, Van is often awkward or borderline oblivious when it comes to matters of the heart. Juxtaposed with his handsome face and obviously prominent title, his awkwardness in matters of love leads for some comical interactions.

He does take his role as Prince of Athenia very seriously. He takes it to heart that he is someone for his people to rally around, which has helped him to develop a confident, shining persona when it comes to matters of the state. He rarely drops his guard to let people in, and often internalizes his troubles which can make him seems broody. If it were his choice, he would rule as Prince next to his father for his entire lifetime, going on adventures and assisting his father in all things. He admires his father greatly, and often feels like he is “faking it” while his father King Lyonel is the real deal.

special abilities: Trained from a young age, Van is very talented with a sword. He also has an affinity for horses. If you could learn to speak horse, you’d probably get some good gossip from the stable horses, with whom Van shares most of his secrets.

strengths: Being a half-elf, Van is gifted with strength and speed greater than a normal humanoid. He is intelligent and intellectual, carefully weighing out most options before making a decision. When necessary, he can really “turn it on” so to speak, and people seem naturally drawn to his strength.

weaknesses: Taken from his elven side, Van could be described as having a lack of emotional intelligence. This sometimes makes him seem cold in close personal interactions, while his “state” persona is much more grandiose. His lack of emotional intelligence leads him to trust his father's opinion, and advisors...almost blindly. He tends to keep his guard way up, which can make it difficult to get a good read on what is really going on in his head. He often sees things in black and white and has a hard time navigating shades of gray.


likes (3+): Horses, Swordplay, Family
dislikes (3+): Conflict, Dancing, Fish
fears: Losing a loved one, or not living up to his people's expectations


- brief history/background:

Prince Vanaffindon Eliriel of Athenia was born in the the Palace of Athenia, on the continent of Gaia. The first son of King Lyonel and Queen Pilindiel, Van was beloved by all from the moment he entered the world. From the time of his birth, his father King Lyonel was very close with his son, adoring him greatly has his heir and shadow. His mother Pilindiel kept him close as well, extra close since beneath the surface, she knew that her husband was unfaithful to her. Pilindiel lived with the constant fear that there could be another child to challenge her Van some day, and so, she made it her personal objective to educate him and shape him into the beloved figure he grew into. She took charge of most of his education, which was unusual for most royalty who were raised by nannies and tutors. Van however, was taught directly by both of his parents, learning how to be strong in the face of danger, but compassionate to the needs of others.

Vanafindon often spent summers at their summer palace set on the southern banks of Lake Moss. When he was 13 years old, he and his mother were spending some weeks there, when Pilindiel was called back to their palace in Athenia. She urged her son to stay behind with his sword-master, and Pilindiel traveled back through the Great Forest to Athenia with her entourage. The entourage never returned to Athenia, and only pieces of their wagon was found. There was a state funeral for Queen Pilindiel, and Van fell into a deep despair for some years. He stayed at their palace at Lake Moss for a few years and threw himself into learning swords and horses. He blamed himself for not being there to protect his mother.

When Van was 16 years old, his father sent for his return to Athenia. He was coming of age, and the people needed a figure to replace the loss of their beloved Queen. The spitting image of his mother, Van returned tentatively and gingerly to his role as Prince. He grew close with his father, with whom he bonded over stories of old lore. He decided that the best tribute he could make to his mother, was to become the Prince that Athenia needed. He made it his personal mission to fill that role, while on the inside he is often unsure.
 

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  • Prince.jpg
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basics:
name: sarcove
nickname(s):...
age: 40
gender: male
sexuality: ... (would prefer not to say)
species: half-dragon

- visage:
height: 7'4 (normal form) 5'10 (humany form)
hair: n/a
eyes: red
physical description (optional):
scars or birthmarks: multiple small scars on his back
faceclaim:images (5).jpegimages (6).jpeg

- psyche:
personality: sarcove is somewhat of a "old man" in how he does things taking things slowly and considering things having years of travelling behind him the half-dragon has plenty of stories to tell. though he tries to be friendly he's self-aware enough to understand that if people would see him for what he truly was they'd be just as apprehensive
- vices (3+): utter glutton, sometimes doubts himself, often feels lonely even amongst others
- virtues (3+): kind, friendly,
special abilities: side form natural half-dragon abilities he's a far better cook the most owing to a better sense of smell then the common half-dragon. He's also a rather amazing fire mage essentially able to fully cook an animal in the spot with some of his more powerful magical effects, being large and unrelentingly durable sarcove his hard to put down

strengths: he's a great cook, can literally breathe fire, naturally adept with some low-grade fire magic capable of doing it without effort
weaknesses: alcohol as half-dragons are easily intoxicated. His massive size makes it hard to get around normal. His transformation to a.humaoid form only lasts four 6 hours at a time
likes (3+): cooking, exotic foods and ingredients, being scratched under the chin
dislikes (3+): alcohol, doorways, cat soup... don't question it.
fears: not too much really aside form being outed as a half-dragon
ailments: neutral

- brief history/background: sacoves been around a for some time, where he came from though and if he does have any relatives, regardless of that he's relatively well regarded as a cook, though as quickly and he appears he seems to disappear, leaving him as a surprisingly mysterious entity
 
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- basics:
Name: Aruthil Vilari Lyonel
nickname(s): The Black Scourge, the Cast Elf, The Darkened Half
Age: 29
Gender: Male
Sexuality: Heterosexual
Species: Dark Elf (Half-Elf due to Lyonel's blood running through his veins)

- visage:
Height: 6'7" (6 ft 7 in)
Hair: black
Eyes: Neon green
physical description (optional): Lean yet muscular, and so beautiful that his gaze swoons most, if not all, maidens who look upon him.
scars or birthmarks: A birthmark on his covered waistline, with the Crest of Lyonel's breed on it, signifying his lineage to the current king of Athenia
faceclaim:
Night Knight.jpeg.jpg

- psyche:
personality: Taught by his mother the arts of Dark Magic, Aruthil grew up without a father, and one who cheated to bear a son to the High/regular elves. While most would be enraged by this, he was calm about it, despite being hateful of the races bound to light because of Lyonel's lust. He is sometimes cold, equally harsh to speak evident truths, and is a charmer, alongside being one of the most cunning of the Dark Elves.

Using various means, both ethical and not, Aruthil means to wage war against Lyonel and seize the throne for himself, his reason already born from grief and disgust at his 'father figure' who up and left after a debacle. He equally scorns the born son sired to be the legitimate heir to the throne, while he was cast aside.

And now, grown up to the world an adult, the Dark Son of Athenia was ready to begin his conquest of success...

- vices (3+):

Cold: Because of Aruthil's rough upbringing, his voice often reflects that of cold reason, bringing truth no matter how it hurts or not caring of the emotions of his enemies.

Greedy: Like most of the world, Aruthil desires more, aiming for greater rewards and such for the sake of his goal.

Envious: Because of being an outcast, Aruthil is secretly envious of Lyonel's throne, having eyes on it whenever possible.

- virtues (3+):

Calm: Even in the most grim of circumstances, Aruthil can keep calm as it helps keep him alive.

Strong: Thanks to his constant body and use of darker magics, Aruthil has a body capable of blocking even the strongest of swords, and despite being lean, able to lift and throw things twice his size. His own might continues to grow the more life force he drains from others.

Proactive: When seeing an opportunity, Aruthil wastes no time planning and taking advantage of the moment, commanding forces for various means.

special abilities:

Charming gaze: When Aruthil makes eye contact with one of the opposite sex, he is able to easily charm them, although he only uses it scarcely due to the fact that its more a hassle than benefical.

Dream Master: With the aid of Dark Magic, Aruthil can enter the dreams of others and keep them sleeping as long as he's inside their dream realm. He's also able to control the dreams and turn them into nightmares, putting fear in the hearts of the unaware. By consuming dream energy from various means, Aruthil can exert greater control of the dreams entered based on how much is in his body.

Lyonel blood: Because Aruthil bearing the blood of the king, he is naturally immune to all diseases current and future, as well as being in contstant natural good health.

strengths :

Dark Magic: Because of being a dark elf partly, his royal lineage with Lyonel has provided him a greater advantage over most Dark Elves in terms of magical might, boasting spells that others would be right to fear, namely his affinity for his ranged life drain spell, that weakens foes the more they're within a 5 meter range. The longer the duration of the spell, the stronger Aruthil gets from the vitality of his enemies.

Inhuman strength: Because of his body taking in an influx of various energies, both natural and taken, Aruthil is steadily growing in strength, already putting those at peak human conditioning to shame.

Sword Master: Because of growing up partially out of spite, Aruthil picked up on a few things, one being the art of swordplay. With the years passing, his experience in wielding the brand of weapon is second to none, perhaps the first belonging to the currently viewed heir to the throne of Athenia.

weaknesses:

Natural Distrust: Because of his birth as a Half-Dark Elf, Aruthil is scorned by both the elves and High elves as a result of their racial differences.

Light Magic: Because of his affinity to Dark, Aruthil experiences a greater effect based on the type of light magic performed. However, the same also works vice versa, making Dark Magical attacks more effective on denizens of the lighter realms.

Lyonel Blood: Because of his lineage to the royal family, sometimes this makes him more infamous than respected in populated areas, driving fear into the community when he intends to show none.

likes (3+):
Fruits, Desserts, and occasionally the romantic venture.

dislikes (3+):
Broccoli, Eels, and the Lyonel family.

fears:
Dying before his revenge is at hand, the son of Lyonel being stronger than him, and his mother being killed by the hands of those that once left them after the one night stand.

ailments:
N/A
- brief history/background:
????​
 
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- basics:her.jpg
name: Xena Zemonia
age: 24
gender: female
sexuality: bi
species: witch
- - - - - - - - - - - - - - -

Xena is a tall, slender witch, with white hair that is knotted and matted that nonetheless falls past her shoulders. She is ghostly white, as if every ounce of color had been drained from her, and her blind eyes are a dull grey that shine like quartz in the light. Her skin is coarse and dry, with faded smile lines that hint at happier times.



it.pngXena is quiet, a taught skill, and doesn't speak unnecessarily. Quick to call people out on their lies and manipulations, but is reactive to criticism headed her way. She is fiercely empathetic but wont allow anyone to see, as she hides it behind a blank face devoid of any emotion. Because of this, she craves emotional connection but no one has ever been able to tear down her walls shes spent years putting up. Her ability to suppress her feelings has made her a skilled witch, able to concentrate on her spells in extremely tense combative scenarios, to the point where the people around her wonder if she even fears for her life. She isn't too sure she does either. Xena has a horse companion, Anubis, that she can call for at will. Hes a large undead stallion with a matte coat that does not reflect any light, making him look almost like a shadow. They have a fiercely close relationship, as he has been with her since she left Shadowfell and was a gift from the dragon that raised her. Her specialty is in spells that interact with animals and the environment around her and she is able to communicate with creatures of a higher intelligence. Since she is blind, she uses other living things' eyes to see, mostly susceptible animals of a low iq. But, because she relies so heavily on being in a lush scene for combat, she is very weak in areas with little life and relies on Anubis to escape. Xena has little strength, and mostly uses her wit to work through challenges instead of force. She is able to speak a few dozen languages but is not very charismatic and does not interact often unless necessary. She mostly keeps to herself unless shes working a job or she is approached. Xena enjoys music, as she was a bard in her past life, and carries a small lute in her bag with her. She has a soft voice that carries on the wind that made many a man cry when she used to play. She doesn't usually play anymore, as she was spirited away to keep a greedy dragon company because of her skill, but will in moments of softness and nostalgia. She is capable of expressing her emotions this way, and it has been used against her, so shes extra guarded when it is brought up.

blind.jpg Xena was once a traveling bard, going from city to city, entertaining any and all that came near her. She was known to be bright and cheerful, fond of animals and people alike. She would tell stories of heroes and villains unlike any other, and captivated people with her beautiful voice. One day, she was telling a story of a great dragon, when her eyes grew heavy as she sang. Her eyes drooped, and when she opened them, she was blind, and the world was cold. There were no laughing voices or the sounds of birds. Silence. In shock, she touched her face as she dreadfully stared into a void of nothing. A deep, dark voice called out her name. It was Chronos, a silver dragon that once served a great kingdom that had fell some centuries before. He had been injured, and in the agony of his loss, escaped to Shadowfell to let his wounds heal. The darkness of this world overtook him in his weak state, and he became a shadow dragon, destined to spend the rest of his time alone. Xena's voice had carried across the dimension to him, as this world was a shadow of the lighter world, and he spirited her away to keep him company. She spent the longer half of her life here, lonely and angry, raised in the void. Chronos taught her all she knew, but she refuses to speak his name. No one knows how she escaped or what brought her here as she refuses to speak of it.

dragon.jpeg
Because Xena spent so much time in Shadowfell, she is no longer completely in the present world. The darkness of the dimension latches on to living things like a progressive disease which is why so many beings get trapped there. A part of her soul is destined to live in Shadowfell for the rest of her time on earth and, because of her connection to it, she can at times call from it. Beings that are mirrored in the shadowed world can be called upon to help her battle in the same way she can manipulate the beings surrounding her. This, however, makes her very sick, as it reminds her soul that she is not where she belongs. She also does not like to speak of Shadowfell and will rarely use these abilities for these reasons.​
 
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  • bfeece4fa019989badb7f64236dd7ce0.jpg

    Name: Valar Geldanster
    Nickname(s): Herald of Darkness, Demon Aspirant
    Age: 25
    Gender: Male
    Sexuality: Heterosexual
    Species: Warlock


[tab=Backstory][/tab]
 
ezgif-4-d3c1f87f7662.jpgCharacter Applicationyenn.jpg

- basics:

name: Yenna
nickname(s): Yen
age: 30
gender: Female
sexuality: Pan
species: Dark Fairy

- visage:
height: 5'8
hair: Red
eyes: Hazel

She is a tall, full figured woman that radiates an intense aura of confidence that attracts her prey to her. Her skin is perfectly unflawed, and has a healthy glow to it. She has a perfectly symmetrical face and eyes that look like honey. In her fairy form, she is small, and looks almost bird like. She is quick and stealthy so she is rarely noticed.

Personality
She is incredibly confident in herself to the point of near arrogance, and holds herself high. She is unfazed by anyone opinions of her and will laugh at anyone that questions her abilities. Because of this, unless she is hunting, she can be intolerable to be around, but makes a fierce ally. She is scared of nothing, but knows the extent of her ability, and will be the first to leave when things may be risky. She uses her sexuality to lure many men to their deaths, where she saps their energy to grow her strength. Despite her demeanor, she is afraid that she will always be along, but uses those emotions to channel power into spells. The more stirred she is emotionally, the more powerful she becomes.

She considers herself the fairy of death, as anything living begins to wilt and die in her presence when she is in her fairy form. She is able to control the undead, using their corpses as puppets no matter how decomposed, and will keep them as her loyal servants until their bodies literally fall apart. She is incredibly susceptible to fire, which is why she tries to kill any plants and other types of fuel for fires.

She once lived in a peaceful fairy community, but was cursed after her greediness turned the people in the town against her. The curse backfired, as anyone that came near her died. She began to rely on creatures that had 'gone dark' as they seemed to be somewhat immune to her curse.​
 
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I hope there's room for a warlock.
- basics:
1593652972660.png
Name: Jorge
Nickname(s): Little Dipper, Hells Attendant
Age: 14
Gender: Male
Sexuality: Straight but come on…
Species: Warlock

- visage:

Height: 143cm
Hair: A messy tangle of curly red hair.
Eyes: Vibrant blue
Physical description (optional): Jorge is of average build, he is neither lean nor large but still possesses some baby fat. He has a pleasant face with a few freckles dotted on his nose and cheeks. He has a light and rosy complexion when in the sun, but under the shade of his hat he often looks pale.
Scars or birthmarks: His right hand is entirely black, with a glossy sheen that reaches halfway to his elbow, he usually wears long sleeves and gloves to hide this.
Faceclaim: Sorry it's not realistic, was very hard to find an image I wanted.

- psyche:

Personality:
Vices:

  • A severe lack of emotional intelligence, in most circumstances he is worse than elves.
  • Naïve, Jorge is still young; his childish curiosity leads him and he rarely constrains himself.
  • Short temper, while not a full blown rage, Jorge upsets easily and can act very immature when he does so.

Virtues:
  • Honest
  • Optimistic
  • Inquisitive

Special abilities: Summoning; Jorge excels at summoning large horrific creatures to attend him, whether they’re used to fight off attackers or to reach the cookie jars on the high shelves.
Strengths (3+): Determination; when Jorge’s goal is set he will use every ounce of knowledge and experience he has to reach it. Furthermore, he strives for self-improvement and bettering himself, he is dedicated to his studies and longs to gain further knowledge in the fields of magic, particularly his own. Jorge is capable of surviving on his own, he can cook, clean and keep track of his belongings by himself.
Weaknesses (3+): He is very lacking physically and relies on his summons to assist him in all aspects of strength. The summons horrific appearance are also quick to drive others against him so he has to be careful when using them close to the public eye. He also struggles with social etiquette and is terrible in a noble setting. Lastly due to his young age he is easily deceived, although smart he can be hoodwinked by kind words and his innate curiosity.
Likes (3+): His summons, studying, magic and adventure/seeing the world.
Dislikes (3+): Having to socialise, not being able to use his summons, being deceived.
Fears: Fire.

- brief history/background:

Jorge was born into, the best way to describe it, a cult. Located in a small village his hometown was a group that studied the fanatical to horrifying degrees. The human town was obsessed with gaining power, preying on fairies, elves and dwarves; they were determined to discover what made them different than humans with the intent to gain it for themselves. Jorge's family was like all the others, they practised magic, specialising in using the blood of elves to perform their rituals. The village, on the outset, appeared peaceful and almost tranquil; there was no crime, the townsfolk were all pleasant, but this was just a front to lure in visitors and kidnap them. Jorge saw more horrors in his early childhood then many would see in their lifetime. Eventually, the town attempted to grab an elf that wound up being too strong for them, he escaped and alerted the authorities who came to wipe out the town. Being small, Jorge was able to hide amongst the piled-up bodies of his dead hometown. The bodies, with Jorge among them, were piled up in the mayor’s house and the building was set ablaze. Jorge did his best to hide but as the fire licked at his heels and it grew hard to breathe from the smoke and smell he unleashed his magic. Using the burning corpses of his family he summoned horrific monstrosities to assault those who remained. Using the distraction, he managed to flee from the burning house and his town. He made his way to a town and managed to live, scavenging food before returning to his old hometown and recovering what books and knowledge he needed to continue his studies.
 
- basics:
name: Laialee Iziekial
nickname(s): Laia
age: 22
gender: Female
sexuality: Pansexual
species: Priestess

- visage:
height: 5'6
hair: Black
eyes: One is light green, the other an icy blue--almost silver
'IMG_8057.jpeg IMG_8051.JPG

- psyche:
- virtues (3+): Determined, thoughtful, intuitive, intelligent, and brave
- vices (3+): Stubborn, defensive, quick tempered, justice driven, unforgiving
special abilities: Laia can manipulate fire--she uses it to "burn away evil and darkness". She is also gifted with visions of the past and future--though she has no control over the visions and they often come at random. She is able to make contact and connect with the spirit world too--just as the other priests and priestesses of the Holy Land. In combat, she can draw power from the spirit world and create lightning which can paralyze her opponents. She also has the ability to heal not only herself, but others as well.
strengths (3+, description or bullets)+: Trained as warrior to protect the Holy Land, Laia is a very skilled fighter. Her technique is of an ancient one and involved very quick, and light movements and she uses this to her advantage in combat. She is a skilled swords woman--her perferred weapon of choice. She also has the ability to sense dark magic when it is near--a defensive technique.
weaknesses (3+, description or bullets): She feels deeply and often finds herself sympathizing for people who don't deserve it, she is often confused by the secrets of the Holy Land, she is rash about making decisions, she can be ruled by her emotions
likes (3+): Zorro, her privacy, her stallion--Ember, and magic
dislikes (3+): Dark magic, violence, death, and people who talk with their mouths full
fears: Letting her people down

IMG_8050.JPG IMG_8007.JPG

- brief history/background: She is a very mysterious person and her history is unknown. She was born in zorro and taken to the holy land as a child, where she was trained by some of the most skilled warriors. she does not speak about the holy land and keeps her identity a secret--unless she trusts you.

IMG_8047.JPG
 

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- basics:
name: Jiore (Jee-Oh-Ray) Draco
nickname(s): Jio
age: looks 26, 54 in elf years
gender: male
sexuality: heterosexual
species: dark elf

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- visage:
height: 6'2
hair: white
eyes: silver, red when he is using his powers
physical description: He can appear as a normal elf for a few hours, but after a few hours he will return to his dark elf appearance with his skin an almost ash grey color and his eyes bright red. He also has two horns that protrude from his forehead in his natural form.
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- psyche:
- vices (3+): Impatient, Hates authority, Greedy, Aggressive, Obsessive
- virtues (3+): Strong willed, Funny, Charming
special abilities: The power of mind compulsion on weaker beings. He also has the ability to transform into a beast with superhuman strength and speed who yields flaming weapons--an easy way for him to defeat his enemies.
strengths (3+, description or bullets)+: Skilled combat, manipulative, his charm
weaknesses (3+, description or bullets): he gets bored easily, he gets distracted easily, when he is in his beast form he isn't entirely in full control of himself.
likes (3+): Pretty girls, dark magic, power
dislikes (3+): losing, feeling guilt, authority

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- brief history/background: Jio was born into a family of darkness--but they were murdered by King Lyonel. He was raised with hatred towards the king and his kingdom and plotted his revenge for most of life. He was banished to the Forbidden Forest as a young child, forced to raise himself amongst the other beasts and creatures of the forest. Upon slaying the demon king of the forest when he was 20 years old, Jio not only absorbed his power, but he was also gifted with the ability to transform into a powerful and murderous winged beast. Coming to Athenia, he disguises himself as a normal elf, when in reality he is something much, much darker.

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