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Fandom Chivalry of a Failed Knight: Legendary Blazers (No knowledge needed)

Field Marshall

Eight Thousand Club
This is based on Chivalry of a Failed Knight/Rakudashi no Kishi no Eiyuutan. Players will be playing Blazers in organizations and having backgrounds of their choice. They can even choose to play a legendary or mythological hero as their Blazer character.

Blazer (helpful link to understand terms)

This is set in an era that's split between medieval and ancient times. So basically the Kingdom of Camelot exists at the same time as the Ancient Roman Empire and Ancient Greece.It's an age of heroes, gods, and more yet, in this world they are recognized as Blazers. Those who are called Gods in this world are actually Mage Knights who have become Desperados. Heroes and the like are Blazers, they exist all over the world. Not all Blazers are that legendary, in fact Blazers that are recognized as legendary heroes are really in the minority compared to the total population of Blazers.

The nations and pantheons of the world tend to use Blazers against each other in wars. There are Blazers who are independent or freelancers but just as many who end in armies, guilds, organizations, etc. Some of which are good others can range from neutral to evil and bent on world domination. The fate of the world really lies in the hand of the Blazers whatever paths they may choose, or does it really?


Once we have enough interest we can discuss what will be the focal point of the Roleplay or at least the thing that gets our characters.
 
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Silvana Silvana DeadLad DeadLad ChazGhost ChazGhost xAlter xAlter

So while I drum up a Cs we should begin a discussion on the focus details of the Roleplay.

We can do more than one idea especially if this goes on and stays active long because we can then go from one idea to another.

What brings our characters together at the start?
Ideas
  • Tournament(includes several follow up ideas within it)
  • Maybe they serve in the same organization or group of some slrt
  • A common foe or quest
 
Tournaments are fun and it would an easy way to get our character together. Serving in the same organization is a close second though. But in the end I have to say doing a tournament would be the best start, I think so atleast.
 
Tournaments are fun and it would an easy way to get our character together. Serving in the same organization is a close second though. But in the end I have to say doing a tournament would be the best start, I think so atleast.
We could blend both which is one of the sub ideas for the tournament

  • It could be a dual meet/team on team tournament in which our characters could serve on the same team
  • The purpose of the tournament, it could just be one for glory/ merit or selection tournament to get into a specific team or faction
  • The tournament could be an invitational in which a specific authority of the tournament invites all the competitors to versus competitors just walk on and register
 
I think a 2 person team could work for initial.
 
xAlter xAlter ChazGhost ChazGhost

What about a double elimination selection tournament where the 8 place winners get selected? For example someone could lose the first round but fight through the consolations to still place.
 
I think doing that after characters are made would be a good idea. It give us time to think about how we want to handle the tournament selection and we'll be able to see what characters we'll have to work with.
 
Tournament arc on the first day?

sir im going to have to ask you to pull over, do you have any idea how fast you're going
 

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