Field Marshall
Eight Thousand Club
This is based on Chivalry of a Failed Knight/Rakudashi no Kishi no Eiyuutan. Players will be playing Blazers in organizations and having backgrounds of their choice. They can even choose to play a legendary or mythological hero as their Blazer character.
Blazer (helpful link to understand terms)
This is set in an era that's split between medieval and ancient times. So basically the Kingdom of Camelot exists at the same time as the Ancient Roman Empire and Ancient Greece.It's an age of heroes, gods, and more yet, in this world they are recognized as Blazers. Those who are called Gods in this world are actually Mage Knights who have become Desperados. Heroes and the like are Blazers, they exist all over the world. Not all Blazers are that legendary, in fact Blazers that are recognized as legendary heroes are really in the minority compared to the total population of Blazers.
The nations and pantheons of the world tend to use Blazers against each other in wars. There are Blazers who are independent or freelancers but just as many who end in armies, guilds, organizations, etc. Some of which are good others can range from neutral to evil and bent on world domination. The fate of the world really lies in the hand of the Blazers whatever paths they may choose, or does it really?
Once we have enough interest we can discuss what will be the focal point of the Roleplay or at least the thing that gets our characters.
Blazer (helpful link to understand terms)
This is set in an era that's split between medieval and ancient times. So basically the Kingdom of Camelot exists at the same time as the Ancient Roman Empire and Ancient Greece.It's an age of heroes, gods, and more yet, in this world they are recognized as Blazers. Those who are called Gods in this world are actually Mage Knights who have become Desperados. Heroes and the like are Blazers, they exist all over the world. Not all Blazers are that legendary, in fact Blazers that are recognized as legendary heroes are really in the minority compared to the total population of Blazers.
The nations and pantheons of the world tend to use Blazers against each other in wars. There are Blazers who are independent or freelancers but just as many who end in armies, guilds, organizations, etc. Some of which are good others can range from neutral to evil and bent on world domination. The fate of the world really lies in the hand of the Blazers whatever paths they may choose, or does it really?
Once we have enough interest we can discuss what will be the focal point of the Roleplay or at least the thing that gets our characters.
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