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Still looking for a good sheet/post format - until then, use the following (replacing with your own information, of course). If you have a linkable online sheet, link it here, but still go ahead and use the format below.
Sam Pull
Human Monk (Flowing Monk) 1
LN Medium Humanoid (human)
Init +6; Senses Perception +7
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Defense
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AC 15, touch 15, flat-footed 13 (+2 Dex)
hp 13 (1d8+5)
Fort +4, Ref +4, Will +5
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Offense
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Speed 30 ft.
Melee Hanbo +2 (1d6+2/x2) and
Nunchaku +2 (1d6+2/x2) and
Unarmed strike +2 (1d6+2/x2)
Ranged Shuriken +2 (1d2+2/x2)
Special Attacks flurry of blows -1/-1
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Statistics
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Str 14, Dex 14, Con 14, Int 10, Wis 16, Cha 10
Base Atk +0; CMB +2 (+4 Tripping); CMD 17 (19 vs. Trip)
Feats Improved Initiative, Improved Trip, Improved Unarmed Strike, Toughness
Skills Acrobatics +6, Climb +6, Escape Artist +6, Perception +7, Sense Motive +7, Stealth +6
Languages Common
SQ ac bonus +3, redirection (1/day) (dc 13), unarmed strike (1d6)
Other Gear Hanbo, Nunchaku, Shuriken (10), Monk's kit, 137 GP
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Special Abilities
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AC Bonus +3 The Monk adds his Wisdom bonus to AC and CMD, more at higher levels.
Flurry of Blows -1/-1 (Ex) Make Flurry of Blows attack as a full rd action.
Improved Trip You don't provoke attacks of opportunity when tripping.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Redirection (1/day) (DC 13) (Ex) At 1st level, as an immediate action, a flowing monk can attempt a reposition or trip combat maneuver against a creature that the flowing monk threatens and that attacks him. If the combat maneuver is successful, the attacker is sickened for 1 round
Unarmed Strike (1d6) The Monk does lethal damage with his unarmed strikes.
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