The J
I'm trying, damn it
1 minute ago, too much idea said:
1. AAAAAHHH yes yes, i should change Power Output to Durability then
2. Flailing, flicking her finger, headbanging can generate kinetic energy but only of a small number and it will take long before she could use it to break free... That if she did not tire herself first.
3. Yes. She's a powerful hitter limited by cooldown time, she need to strike fast and precise to win the fight early in the start.
Awesome, I can't see anything further wrong with the power then. I do like the idea of her main limitation, that is that she can hit really hard but only once until she must recharge.