At first, it looks as if your attempt to make peace for now would not work out in the end; in fact, after Renna's provocation, the ogre makes a step towards you, seemingly ready to charge you any moment. It takes a call from inside the cave tunnel - the goblin shaman, you'd assume - to stop him from causing more harm for now. Instead, he only makes a rather explicit gesture - one day, he'll trample you down and beat your remains with his giant hammer until nothing is left at all - before ever-so slowly moving backwards, back into the cave tunnel where he came from.
Your healing does close some minor scratches that Veskasdak took during the fight - the refreshing energies restore 5 health, and wash away the little pain that might make its way through his berserking state.
One thing Wren in particular might notice is that the spirit you called seems to have simply disappeared - unlike the previous one, the ghostly skull does not appear anywhere to ask for permission to leave. You cannot tell if the guardian faded away, either, or if he simply decided to stay away. However, other things might catch your attention:
The scouts behind you step out of the woods, and Wren certainly can recognize the emblem on some of their vests. It might be your least favorite in the entire kingdom. "Glad that we made it in time - we feared that we would only find corpses when we arrive. The lord should be here any moment." The old archer points at a few of his men, then towards the cave. "Make sure we don't let any of them escape, at least until we know what the hell happened. Those are - undead, right?"
One of the surviving men of the Forgotten nods - and after a volley of words to thank anyone in sight for saving his life, he finds enough breath to give a brief description of what happened. "We came here last night, were more than careful. The orcs patrolled here rather often, so we figured there'd be something of importance. We found this cave, entered, and were surprised by dozens of orcs. Not everyone made it out of there, and we had to collapse the entrance behind them. Had a few moments of peace after that - then these creatures digged their way through the dirt. A few escaped us, probably to get more of those creatures - at least this cruel goblin appeared shortly after, and an orc patrol right behind him to take him down. Did our best to stay alive, kind of worked out in the end." His companion interupts at this point.
"You forgot the magus, Sam. Appeared shortly after the first unded had left the cave - ran right in there, and sealed off the entrance, without speaking a single word. Looked a bit elven, if you ask me - haven't seen her in the camp thus far, though." "Fyanne, I'd assume - so whatever found her interest is down there, in the cave, right behind a bloody ogre." You haven't seen Io that unhappy for a while - but she already readies her bow.
Your healing does close some minor scratches that Veskasdak took during the fight - the refreshing energies restore 5 health, and wash away the little pain that might make its way through his berserking state.
Renna (-6), Io (-9), Wren (-14), Baird (-13), Veskassdak (-26 hp), Lenorei at full health
One thing Wren in particular might notice is that the spirit you called seems to have simply disappeared - unlike the previous one, the ghostly skull does not appear anywhere to ask for permission to leave. You cannot tell if the guardian faded away, either, or if he simply decided to stay away. However, other things might catch your attention:
The scouts behind you step out of the woods, and Wren certainly can recognize the emblem on some of their vests. It might be your least favorite in the entire kingdom. "Glad that we made it in time - we feared that we would only find corpses when we arrive. The lord should be here any moment." The old archer points at a few of his men, then towards the cave. "Make sure we don't let any of them escape, at least until we know what the hell happened. Those are - undead, right?"
One of the surviving men of the Forgotten nods - and after a volley of words to thank anyone in sight for saving his life, he finds enough breath to give a brief description of what happened. "We came here last night, were more than careful. The orcs patrolled here rather often, so we figured there'd be something of importance. We found this cave, entered, and were surprised by dozens of orcs. Not everyone made it out of there, and we had to collapse the entrance behind them. Had a few moments of peace after that - then these creatures digged their way through the dirt. A few escaped us, probably to get more of those creatures - at least this cruel goblin appeared shortly after, and an orc patrol right behind him to take him down. Did our best to stay alive, kind of worked out in the end." His companion interupts at this point.
"You forgot the magus, Sam. Appeared shortly after the first unded had left the cave - ran right in there, and sealed off the entrance, without speaking a single word. Looked a bit elven, if you ask me - haven't seen her in the camp thus far, though." "Fyanne, I'd assume - so whatever found her interest is down there, in the cave, right behind a bloody ogre." You haven't seen Io that unhappy for a while - but she already readies her bow.