White Masquerade
QuirkyAngel's Red Oni
Hello. Back at it again with another discussion on the inner workings of roleplay. What I want to know is what writers here prefer. In a roleplay, 1 of 3 thing will generally occur - at least when it comes to structure. Each option is listed in the poll.
1. There will be a GM that directs the roleplay and all the players within.
2. There will be a tribe of players that play off each other and generally drive the direction of the roleplay themselves.
3. A GM will be there creating and facilitating the stories and events right alongside the players.
Inherently, no one option is naturally better than the other. Just like Strawberry is not naturally better than Rocky Road. However, we all do have certain flavors we gravitate to and that applies here too. My question is what you all prefer. What have you played in, enjoyed, and want to do again. Do you yourself feel that one option IS better than another?
I've got to go with option number 1. Mainly because that's where I see and have felt the most success. In theory, option 3 sounds ideal, but doesn't flow as well in practice. It'd have to have a lot of adaptable players. Option 2 is cool, but you might as well not have a GM in that case you know? What do you all say?
*Poll is anonymous and can change choices like usual.
1. There will be a GM that directs the roleplay and all the players within.
2. There will be a tribe of players that play off each other and generally drive the direction of the roleplay themselves.
3. A GM will be there creating and facilitating the stories and events right alongside the players.
Inherently, no one option is naturally better than the other. Just like Strawberry is not naturally better than Rocky Road. However, we all do have certain flavors we gravitate to and that applies here too. My question is what you all prefer. What have you played in, enjoyed, and want to do again. Do you yourself feel that one option IS better than another?
I've got to go with option number 1. Mainly because that's where I see and have felt the most success. In theory, option 3 sounds ideal, but doesn't flow as well in practice. It'd have to have a lot of adaptable players. Option 2 is cool, but you might as well not have a GM in that case you know? What do you all say?
*Poll is anonymous and can change choices like usual.