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Fandom Castle Illuminati CS

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SomebodyElse

Caught in a storm
name:
nicknames: (optional)
age:
height:
weight:
appearance:
God Title: (Your godly domain)
powers: (Up to 4)
bio:
personality:
strengths:
weaknesses:
position at school: (student council roles/ teacher roles +year or year and student)
classes:
Relationships:
house:
 
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name: ???
nicknames: Smith
age:
height:
weight:
appearance:
0c6da58d3bbf43e29084f4cc5ac4233a.jpg
God Title:

Goddess of Accuracy and War

Powers:

Enhanced Physiology:

Smith is incredibly tough. Possessing enhanced Physiology, being able to bend steel and take most blows.
Her entire body is generally claimed to be stronger than titanium according to the student council.

Accuracy:
Smith has incredibly skill with a revolver, being known to never miss a shot. Her accuracy expands to things outside of the revolver although this is the most common use of this power.

The Sight:
Smith's eyes are able to calculate mathematical calculations almost instantly, which further helps with strategizing and analyzing things. It is claimed by the student council that Information about everything she sees is processed in her vision




bio:

Personality:

Smith is a mute. Due to this and her seemingly action based personality, it is generally unknown even to the other members of the student council as to what she is thinking.
Smith is incredibly secretive and serious, often going to lengths of violence to maintain order within the school halls. She is one of the few students allowed to carry a weapon on campus grounds, carrying a revolver imbued with her godly powers. She is vindictive and does not like to be questioned by students. She is also incredibly efficient being trusted by andromeda with various tasks, as well as Rapture/Alistair being fond of her.

Strengths: Intelligent, Strategic, Honorable

Weaknesses: Childish, Vindictive, Secretive

Position at school:

Hall Monitor/Student Council. Smith is one of the weaker members of the student council, being relatively weak. Despite this she is still more powerful than most gods.
She generally takes her role as a Hall Monitor seriously, as the last person who caused too much trouble was shot by her revolver. She has a seat at the student council table, being a mute however she generally simply observes the meetings and acknowledges any information directed to her.

Classes:
Power Mastery Teacher
Egyptian Mythology
Greek/Roman Mythology
Celtic Mythology
Chinese Mythology

Power Mastery Teacher

relationships:
Andromeda: Andromeda seems to trust Smith with alot of secrets, which is she is unable to spill anyways due to her being a mute. Andromeda tends to task smith with various secret jobs.
Andromeda often compliments Smith although it is unknown what Smith thinks about Andromeda as she doesn't typically react much.

Rapture: Rapture seems quite fond of Smith, often claiming to be the only one who can tell what smith is thinking. It would seem as if Smith and Rapture are seen together often.
It is unknown what Smith thinks about Rapture.

Students: Smith is generally either feared or admired among the students at Castle Illuminati, being quite popular due to being seen as cool.
 
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name: Andromeda
nicknames: The Cosmic Queen
age: 13 billion years old
height: 5'7
weight: ???
appearance:
1.jpg
God Title: Goddess of Space, Time and The Cosmos
powers: (Up to 4)
Time Manipulation: Andromeda is able to completely control time.
Space Manipulation: Andromeda is able to completely control space
Reality Warping: Andromeda can warp reality, or atleast can do so claimed by the student council.


bio: Nothing is currently known about andromeda's backstory
personality: Andromeda is incredibly manipulative and controlling, often telling lies or intimidating others as she is the most powerful god.
She tends to let the students think of her as a perfect benevolent being, however the opposite is true.

strengths: Genius level intellect, Mastermind, Supposed limitless power
weaknesses: Selfish, Arrogant
position at school: (student council roles/ teacher roles +year or year and student)
Student Council President.
classes:
Relationships:
 
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Name:
Alistair Aurei
Nicknames:
Rapture
Age:
Claims to be over 200 years old
Height: 5'11
Weight: 160
Appearance:

jlk.jpg
God Title:
God of Death and Disease
Powers:
Darkness Manipulation:

Rapture is able to manipulate darkness, and make it corporeal and able to interact with the world. Often using this power as shadowy tendrils or a dark fog. This darkness is generally indestructible and controlled by him, those who are touched by it are hurt and left sick.

Disease Creation:
Being able to create any disease and cure any disease, Rapture is able to make others sick.

Decay Touch:
Rapture can touch things and make them rapidly decay for as long as he is touching it.

Bio:
Rapture was willed into existence in the 1800s from a group of cultists who romanticized the ideals of death. They had long plotted to create god and control it so they could take over the world. Rapture was technically a demon however he was so powerful that all the gods at the time basically agreed he was a god, and by the nature of agreement, Rapture had ascended and became an actual god. Rapture killed off all the cultists and started causing death and destructive in the world, being partly responsible for many diseases such as bird flu, cholera, swine flu and so on. He also has had a hand in dealing with individuals who caused mass death such as Hitler.
At some point in the late 1850s he met Andromeda and was invited to a secretive group of Gods who plotted to become immortal.
He eventually found another God named Smith who had killed a thousand gods and was so impressed that he convinced her to join him and andromeda.
By the 21st century he and a bunch of other gods had been experiencing a weakening in their powers, and for a while now most gods had no idea why everyone had been forced to hide in a castle away from society.
Personality:

Rapture is extremely clever and likes to offer deals with students, to give them what they desire, often leading students astray.
He is incredibly charismatic and charming. He often comes off as professional.

Strengths: Making Deals, Causing death and destruction, scaring people

Weaknesses: Always follows his agreements with others, is a fair business man, acts on instinct.

Position at school: Rapture has a seat at the student council however he doesn't have a specific position. It is rumored he is kept from a formal position due to his nature as a god of death, making him too destructive or unpredictable.

Classes: Fitness teacher

Relationships:
Smith - Rapture seems to be amused by smith and is somewhat able to translate smith being one of the only people who can understand what smith is non-verbally telling others.
However smith is give a cellphone that sends texts to the students when instruction is needed.

Andromeda - Rapture eventually plans to be the one who kills Andromeda and replace her as the most powerful god. He tends to do her bidding along with Smith.
Rapture often tries to smother andromeda with praise or tell her what he thinks she wants to hear.
 
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name: Azeroth Gaia

nicknames:

age: unknown.

height: 6"2

weight:

appearance:
Ian.jpg
God Title: God of Elements.

powers:
Element mastery: complete control over the elements this includes fire, water, earth, air, and any of their sub catagories.

Disaster creation: Azeroth can create disaster events from something as simple as a flood or a hurricane to apocalyptic events such volcanic eruptions and world shattering earthquakes.

Energy manipulation: Azeroth through his elemental mastery has gained the ability to manipulate and use various energies, rumor is he can manipulate life force energy but no one really knows.

bio
personality: Azeroth is a headstrong stubborn individual. He does not trust easily so those who have his trust he is blindingly loyal too. He does have a temper though which sometimes results in him creating various disasters across the globe when he gets to angry.

strengths: loyal, trustworthy

weaknesses: stubborn, hot headed

position at school: Vice-president.

classes:
Egyptian Mythology (teacher)

Relationships:
 
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Name: Izuru Kamukura
True name: Amareus
Nicknames: Scales, The Judge, Wishy Washy, Feral Dragon Boy
Age: He forgets
Height: 175cm
Weight: 77lbs
Appearance:
1569839180450.png

God Title: God of the Balance between Order and Chaos
powers:
Balance Embodiment:
Amareus is both chaotic and orderly, being in charge of anything that's associated with order and freedom, and he is able to control both freely in any way they desire. The user tends to have a unique outlook that too much chaos will result in absolute destruction, while too much order will result in absolute restriction , meaning balancing both of them out is essential to the status quo. Even though Amareus embodies the aforementioned opposites, they also have all the chaotic and orderly powers they need to achieve shaping reality.
Order Embodiment: Izuru can create, shape and manipulate order on a literal, symbolic, conceptual and physical level. He can also analyse the patterns and structure of something or someone to figure their weaknesses, strengths and all other information and how to use them to reach the wanted goal.
Chaos Manipulation: Izuru can create, shape and manipulate the chaotic forces in the universe, allowing him to manipulate probability or distort reality. He is also able to change, mutate, destroy or otherwise manipulate any matter, space/time, living beings, organizations or minds and spirits as well as containing it, so it doesn't spread or spreads only on desired way.
Shapeshifting: Amareus was initially raised among Dragons, thinking himself one of them. This was due to his shapeshifting abilities manifesting just after his birth. Shapeshifting is the only one of Amareus' powers that he understands on a decent level. He can change his form to anything his desires, the ease of which depends on his understanding or connection of the creature in question. He regularly assumes a Human form to blend in among Gods and Humans. He only assumes his draconic form for serious confrontations.



Bio: The forces of Order and Chaos have been at each others throats since time immemorial. Struggle after struggle, conflict after conflict. Neither side ever held the advantage for very long. Something had to change, something had to be born. Hatched from a Bone Casket created from the efforts of two deities who grew tired of the endless war between both sides, Amareus was the result of those two dying gods merging within the Bone Casket. Amrith, God of Lawful Judgement and Erine Goddess of Chaotic Discord both gave their lives to birth a god who could stop the escalating bloodshed. Emerging naked and covered in blood, Amareus was found and raised by Dragons for his formative years. Once he came of age, Amareus was informed of his divinity and the circumstances of his birth. However Amareus didn't understand what being a god meant, he was utterly heartbroken that he was not dragonkind. Leaving home, he began figuring out his powers. His powers weren't as simple as breathing fire or clawing through carapace. Amareus could make things around him worse for other creatures or he could figure out how something worked and make it better for those around him instead. Practicing in the wilds, Amareus was found by another God who simply referred to himself as "The Traveler". It turns out he was the brother of his birth mother, Erine.

The Traveler began tutoring Amareus in the ways of the Gods, combat and multiple other basic fields. When he felt the child was "Only a little bit feral", he sent him off to live among humans. His plan was for Amareus to see the way humans live to gain a better perspective on things. Amareus was taken in by a kindly Human Witch and her granddaughter. Some of Amareus's fondest memories were of learning alchemy from the grandmother and playing with the granddaughter. He slowly began to lose his more wild and dragonlike traits. Days became weeks, months became years and Amareus saw them both age. Eventually the granddaughter revealed her feelings for Amareus. Having been raised by Dragons and not knowing of Human customs, Amareus accidentally broke her heart due to a misunderstanding. That year, the magical community became divided as many magic users desired total freedom to do as they pleased while others wanted to solidify their hold over the community. This war resulted in the granddaughter volunteering as a combat medic. Amareus was forbidden to join by his uncle as this was a "Human Conflict". Many people on both sides died due to their utmost belief in their sides validity. Amareus constantly questioned why everyone couldn't just get along. The grandmother, aged and not long for this world told him that someone needed to bring balance. That night, the granddaughter was reported as being Killed in Action due to her efforts in trying to stop a firefight between the two sides. The grandmother died of grief, telling Amareus to "Bring Balance". Disguising himself as a Human and slipping into the conflict, Amareus first manipulated the leader of the Lawful Side into committing suicide. When the side of Chaos began celebrating, he decapitated their leader and ate her roasted corpse in front of her troops. Announcing himself as the "God of Balance", Amareus used everything he had at his disposal to not only crush their war. He also made sure to utterly destroy their morale. In his mind, if he had brought both sides to either an understanding or to their knees; he wouldn't have lost his human family. His hollow victory didn't make him any happier, it only served as fuel for the inner inferno he had tried to smother. The Traveler revealed the entire truth to him, Amrith and Erine had given their lives to sire a God who could serve as the Keeper of Balance. This was his mission, to ensure that neither side gained too much power and to minimize the effects that their fight took on all others. He then decided that Amareus needed formal education and sent him off to God School to complete his journey to true godhood.

Personality: Izuru believes that not everything is black or white, good and evil. Always one to look deeper into things, Izuru sees the world in shades of gray. His personal ideals are that balance is what everyone should strive for. Giving into your chaotic impulses heeds nothing but anarchy, but adhering to a soulless set of rules will turn you into yet another meaningless cog. Izuru can be described as someone who "Plays both sides". He'll step in if he thinks either side of the moral compass is gaining too much power and reset the scales. Aside from his views on balance, Izuru is incredibly kind and he'll go out of his way to help people if they don't threaten the worlds balance. He likes to joke around and goof off like any other person, or deity in his case. Izuru may believe in balance, though he isn't perfectly balanced. He enforces his orderly views on those he sees as moronic or antagonistic, or he'll chaotically manipulate events from behind the scenes to ensure things go his way. Izuru only uses his true name of Amareus when he's acting seriously in the name of Balance.

Strengths:
.Compassionate
.Loyal
.Valiant
.Creative
.Good Moral Compass
Weaknesses:
.Does what brings Balance regardless of those around him
.Manipulative
.Dislikes Dragophobes
.Has no idea how his powers work sometimes
.Doesn't take things seriously sometimes
.Eats a lot
.Can go a bit feral on account of being raised by Dragons
Position at school: Student
Classes:

Relationships:
 
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images


"Why don't you just relax and put everything on the table?"

Name: Dorian Vilis

Nicknames: Dorvis - when he's the dealer

Age: "More than a couple hundred, that's for sure!"

Height: 5'11

Weight: 189 lbs

God Title: God of Gambling, Trade and Money

Powers:

Probability Manipulation - Fitting for someone of his domain, he has the ability to change the course of an event provided that it isn't absolute (if it has a 0% or 100%, he can't change that). However, he cannot directly affect a living being - only what can happen around them. Therefore, he cannot heal or kill anyone directly. Indirectly though, that's another thing entirely.

Value Sight - He has the intrinsic ability to know the value of a certain object, service or even a person if you're trying to sell them. This isn't limited to monetary value.

Golden Deal - This power allows the absolution of a deal or one will face the consequence. Much like the act of swearing on the River of Styx in Greek Mythos, one cannot break a Golden Deal without suffering the consequences. To activate the Golden Deal, Dorian must be either a participant or a witness. Both participants must know that it is a Golden Deal - or at least they accept the concept (an absolute deal). The boundaries of the deal must be clear; if not, the loopholes can be exploited. It is then agreed upon what the consequence is if it is broken. The two parties must shake on it.

Sometimes, depending on the gravity of the offense against the deal, Dorian reserves the right to worsen the consequence.

Bio: For the longest of times, humans have always been greedy. They've always wanted money. Desire has birthed many gods and goddesses all over the world - and they feed off this. It was such desire that had given Dorian life. While this was in the age that their kind was losing power, Dorian had remained quite safe. Or at least, he was safe within the confines of the castle where he still had some amount of his power. Nevertheless, his nature had allowed him access to a position in the Student Council - a treasurer and to teach a specific subject. Life in the school had been amusing so far and he looks forward to... everything else.

Personality: Dorian is a relatively friendly guy - honestly, he is! He doesn't lord his position out of anyone and while he might be above underhanded tricks - how could he not be, that's exactly what he embodies - he does believe in some concept of equality. After all, everyone is equal in the eyes of Lady Luck and the Mistress of Misfortune. He would never care whether you're more powerful than your opponent but he always liked risk takers more. Where's the fun in life if you don't take a little leap!

If there is one thing that is constant in this world, it is that money will always be around. Greed will always be around. And as such, Dorian knows that he will always thrive. And because it is his domain, Dorian has an innate need to swindle as much money as he can. He likes taking control of such possessions - but he will not steal for that is against him. No, he will merely trick and swindle. He will put even himself on the line for a risk brings thrill.

Dorian keeps inventory well. He hates being stolen from - if you want something form him, you either ask for it or you gamble for it. Stealing from him gains his ire.

Strengths: Trustworthy (when done right), Observant, Strategic

Weaknesses: Trickster, Manipulative, Underhanded

Position at school: Treasurer - A respected position in the Student Council, he controls the flow of money and its allocation. Despite his apparent love of money, he has made no moves to take any money from them. Overall, he's trustworthy in his position. His loyalty in the Student Council is nearly absolute.

Classes:
Monster Lore Teacher
Roman-Greek Mythology
Celtic Mythology
Egyptian Mythology
Chinese Mythology

Relationships:

House: Wolves
 
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name: Venice Helios Polaris
nicknames: Vinny, Genie, The North Star
age: Who knows?
height: 5'9
weight: 131 lbs
appearance:
20190929_133022.jpg
God Title: God of Wishes and Wisdom


powers:
Wishes: Vinny can fufill your wildest desires, but it has to be something relatively minor, provided he likes you enough to consider granting it in the first place. Otherwise, you must submit a thesis (ELA format, double spaced, 11pt font, 10 page minimum, must be printed) about the moral implications and benefits of your wish. In 5 to 10 business days, he'll give you an answer. He has never granted a wish this way, because the thesis was either poorly written or the moral argument presented was not convincing enough. You can choose to appeal the decision by defending your thesis in person. Many have tried, all have failed.

Existential Crisis: Vinny can put anyone who can understand him in an existential crisis. He could do this normally by raising a few questions about one's beliefs or moral standing, but it's made more convenient by this power. People who can understand him are immediately put into a trance, where they question their entire lives for as long as Vinny talks, or writes in the case of the deaf.

All-Speak: Vinny can speak and understand all languages, even animal speech. He can extend this ability to other people, if he so desires.

Knowing Spirits: Voices fill the god's mind constantly. They tell him everything, all at once. The future, the past, the unknown, every new piece of information that lies within the universe, all things are told to him. On occasions they unify to answer a question someone else has asked him, but most times they talk over each other, making it impossible to distinguish anything. Vinny will spend hours deciphering what one spirit is saying, while trying to block out the others.


bio:
Humans are naturally curious and greedy. They create gods to grant their wishes and they strive to become more knowledgeable. Vinny was there for them through their evolution. When they hoped for good weather, when they prayed for good fortune, when they wished for safe journeys, Vinny was there, giving them what they needed. He also gave them wisdom, helped them question everything to hopefully find truth.


personality:
Since the day he was born, Vinny was always hungry for knowledge. Everything from small, unimportant facts to the secrets of the universe, he craves for knowledge like a starved dog is for food. But you wouldn't expect him to be intelligent. Vinny looks, quite frankly, insane. He whispers to himself, talks to animals, and always appears as though something is after him. This isn't to say, he's rude or antisocial, he enjoys the company of other people, but simply doesn't know how to socialize. Quiet and jumpy, he wants someone around that he can trust, especially since the most powerful ability of his, relies on other people.


strengths:
- Knowledgeable:
He might be a little unstable, but he does have a lot of answers.
- Accpeting:
It doesn't matter who you are or what you define yourself as, Vinny treats everyone the same.
- Determined:
If he has decided to do something, nothing can stop him.
weaknesses:
- Pacifist:
Vinny isn't a fighter, in fact, he doesn't know how to. He'll literally just stand there and allow himself to be beaten up.
- Unstable:
There are, perhaps, hundreds of spirits whispering knowledge into his psyche on a constant basis, and the effects of that aren't great.
- Socially Inept:
He doesn't understand how to socialize, but he will try.

position at school: Committee Organizer

classes:

Relationships: TBD
 
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