Can an amulet or bracers be worn with armor?

Xar

Dice Roller
I tend to think armor + amulet is ok.


I don't think bracers could be worn with armor.
 
Well, in D&D (stop laughing I have a point here) Magic/mundane armour has a specific clause in it that says bracers/boots etc can be replaced with other magic boots and stuff and still work properly.


Exalted however, has no slot system so there's nothing stopping you form strapping on 5 pairs of bracers or wearing enough neck ornamentation to make Mr. T go "Daaaaaayum."


Apart from common sense of course.
 
If you want to restrict people to 'logical' placement of gear, then perhaps this is true for some armor. However, not all. A chain shirt or breastplate generally leaves one's wrists uncovered for example. Further, there's really no reason someone couldn't build a 'bracer' item that took another form. Remember that most Artifacts are custom made, and not mass produced. While during the Shogunate and Pre-Usurpation some Artifacts were mass produced, and in Autocthonia such is pretty common, most aren't made in such a fashion, and a reasonable alternative that could be worn would be fine. For that matter, note that the ONLY artifact armor that notes a limitation on what can be worn with it is the Essence Armor. Nothing as written prevents someone from wearing the majority of artifacts, even a comnination of them. This isn't D&D where you have item slots that prevent you from wearing more than 2 rings, one pair of bracers or gauntlets, one amulet, or the like. It's even suggested in the comment on Warding Talismans that someone who is decked out heavily in them might gain a bonus, suggesting that someone can indeed wear as many necklaces or the like as they feel comfortable or paranoid enough to wear or carry. Sure, most armor you can't wear two suits or the like, and there may be specific limitations you go with, like no wearing Smash Fists or God Kicking Boots with armor that already includes similar...but...generally Exalted runs on Rule of Cool far more than Rule of Limitations.


An example of working something out so things are perfectly logical, a Lunar I've made has a cybernetic arm, and Bracers of Universal Crafting, which are generally a biomagitech artifact. In this case, they're described as being built into the cybernetic arm, instead. Considering they're an artificer and an expert on both general Magitech and especially Biomagitech, and crafted both the arm and the Bracers of Universal Crafting personally, this is completely reasonable. Is it the standard form of the artifact? Not really, but mechanically it has the exact same effect, and it's nifty, and makes in character sense.


Also, this is Exalted. If you have the motes to waste on that many artifacts...well. You can have all the Bling you want, and can somehow manage to beg, borrow, steal, create, commission or what have you.
 
Given Exalted's notion of "commit essence to use artifacts", any sort of realistic "slotting" isn't something you really need to worry about. The character will hit their threshold of how much essence they want to lock up in gear soon enough.
 
I dont' like overlaping artifacts either. I usually let players re-define an artifact into some reasonable form.
 
It partly depends on how they're forged. I'd go with who they were made for- if Elucidated Tim the monk had a set of hearthstone bracers, they wouldn't fit over armour, but if you nicked off with the set that belonged to Carl the Ravager, who stomped around all day wearing Orichalcum superheavy plate, I'd have them not fitting properly unless you wear them over a suit of armour.
 
How do you deal with multiple Armor? I mean, wearing a breastplate/reinforced breastplate over a chainshirt isn't exactly a novel idea, and makes a lot of sense...
 
Normally you say that a better armor consist of a number of sub-armors. Like a Buff jacket and a chain shirt besomdes a Chain Hauberk and so on - ie, Armor doesn't stack.
 
DasDom said:
How do you deal with multiple Armor? I mean, wearing a breastplate/reinforced breastplate over a chainshirt isn't exactly a novel idea, and makes a lot of sense...
My players know that abusing the system is either A) going to force me to make a ruling on the matter that they probably won't like or B) going to open the door for me to use their dirty tricks against them. Thus, I don't have to handle it. They handle it.
 
jeriausx said:
Armor doesn't stack as stated in the rules. This isn't Cyberpunk.
:cry: *loving my Cyberpunk* :cry:
More to the point, the only armor I allow to stack is cloth armor, graces and (pick your one suit of armor for this single slot).
 
((Yay! I love Cyberpunk too. It was my first game.))


No one else mentioned the one important exception from Oadenol's Codex. Silk Armor p. 159! "Unlike other forms of armor, silken armor stacks with other forms of armor. Silken armor also can be worn while performing Martial Arts styles that normally prohibit the use of armor."


Very Important for Martial Artists!
 
Well, there will be exceptions to "armor doesn't stack" but it will always be specified in the write up.
 
I think he was pointing out the existence of the "armour doesn't stack with each other" rule by pointing out its exception. Can't have an exception to a rule that doesn't exist.


On the original topic: I tend to use my own sense of style when it comes to whether or not certain artefacts can be worn together. The sense of style often changes with the character. A martial artist who hones his own body into the perfect weapon wouldn't stack artefacts, if he would even use artefacts to begin with (he'd be far more likely to develop Charms that grant him a similar benefit).
 

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