Miggle
New Member
storyline here
role play here
Character Options:
G.A. Priest: You are one of the elite. You help make decisions, and you help guard the colonies. Your life will be spent around other members of the G.A. If you are one of the G.A. you will live in Terra. You may have some sort of “mind” ability, such as reading minds, seeing glimpses of the future, etc. (feel free to get creative)
Bottom Ground Colonist: You may live in any of the cities/towns, and have a job that you choose. Life for you is not easy, but with the G.A. protecting you and governing you, you know that everything will work out. Abilities available to you are anything to do with earth, fire, water, and light. Be creative.
Mid Ground Colonist: You are most likely a bandit or thug, but you may be a merchant or one of the lucky few who are actually “decent”. You have contact with above grounders, but only know rumors of a deep underground colony. Abilities here are generally “human modifiers”. Humans can be abnormally strong, fast, etc.
Above Grounder: You are sly, and smart. You can have contact and even travel to mid-ground, but what you really wish for is to join the underground colony that people gossip about. You want part of the rumored “perfect” life. Above grounders have possibly the most unique set of abilities. Because of the harsh conditions, humans created strange abilities in order to survive. Ability examples would be flying, “elasticity”, teleportation, etc. Anything in order to survive, and be VERY creative.
Name:
Age:
Gender:
Location:
Background: (preferably at least a paragraph)
Appearance: (does not have to be a photo, but have descriptions be detailed.)
Personality:
Ability:
Occupation: (if you are under 16, you would not have one. If you are older than 16, you can still have no job, the choice is yours)
Other:
*Note: I want this to be a very creative role play. If there are any plot things you want to add, or new things you want to be introduced, feel free to do so.
role play here
Character Options:
G.A. Priest: You are one of the elite. You help make decisions, and you help guard the colonies. Your life will be spent around other members of the G.A. If you are one of the G.A. you will live in Terra. You may have some sort of “mind” ability, such as reading minds, seeing glimpses of the future, etc. (feel free to get creative)
Bottom Ground Colonist: You may live in any of the cities/towns, and have a job that you choose. Life for you is not easy, but with the G.A. protecting you and governing you, you know that everything will work out. Abilities available to you are anything to do with earth, fire, water, and light. Be creative.
Mid Ground Colonist: You are most likely a bandit or thug, but you may be a merchant or one of the lucky few who are actually “decent”. You have contact with above grounders, but only know rumors of a deep underground colony. Abilities here are generally “human modifiers”. Humans can be abnormally strong, fast, etc.
Above Grounder: You are sly, and smart. You can have contact and even travel to mid-ground, but what you really wish for is to join the underground colony that people gossip about. You want part of the rumored “perfect” life. Above grounders have possibly the most unique set of abilities. Because of the harsh conditions, humans created strange abilities in order to survive. Ability examples would be flying, “elasticity”, teleportation, etc. Anything in order to survive, and be VERY creative.
Name:
Age:
Gender:
Location:
Background: (preferably at least a paragraph)
Appearance: (does not have to be a photo, but have descriptions be detailed.)
Personality:
Ability:
Occupation: (if you are under 16, you would not have one. If you are older than 16, you can still have no job, the choice is yours)
Other:
*Note: I want this to be a very creative role play. If there are any plot things you want to add, or new things you want to be introduced, feel free to do so.
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