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Fandom Boku no Hero: Peace Sign Academia Characters

The force is only meant to be for situations that could cause life or death. Things such as a student trying to rush off against an overpowered villain, which leads to him holding them back. Aside from that, his interference is pretty limited.
Except the whole point of this IS in situations like that. A flaw isn't something you're only supposed to show when in peace, it's the kind of thing that could get you killed in some scenarios, or not pass an exam, or alienate people to the point of not being capable of coordenation. If a flaw only exists when it's not important, it's not a flaw.

His attempts at helping are pretty generic, limited to things such as "don't worry"
this is not specified. You say they often go wrong by lack of experience but exactly how or in what situations is left to wonder meaning it might not apply

The mask itself isn't really meant to be the flaw, but rather the consequences that result from it. He places too much focus on a facade, which leads to him ignoring his own thoughts in favor of pursuing an ideal. The effects of that cause a strain on his relationships with others, as well as his own body. He believes that doing this will be beneficial, but it's actually harmful, since he comes off as an indifferent person that's difficult to approach.
Being sefless is not a flaw, and what others think of you isnt a flaw. This is the kind of thing that only goes wrong if you force it to, which is a contrived way of writing that works even worse in RP than it would in a book.

He didn't apply for a position, but this is when the idea of being a teacher started being appealing to him. I should've made that more clear, since it can be taken as him actively searching for a job at PSA.
oh alright
 
Except the whole point of this IS in situations like that. A flaw isn't something you're only supposed to show when in peace, it's the kind of thing that could get you killed in some scenarios, or not pass an exam, or alienate people to the point of not being capable of coordenation. If a flaw only exists when it's not important, it's not a flaw.
I've mostly been thinking about this being in the context of the school, so I see what you mean now. I didn't picture them moving beyond PSA very much.

Being sefless is not a flaw, and what others think of you isnt a flaw. This is the kind of thing that only goes wrong if you force it to, which is a contrived way of writing that works even worse in RP than it would in a book.
The behavior carries selfishness as well, since focusing on his own goals leads to him neglecting how it truly affects others. Ignoring his instincts and following on those ideals can negatively impact people by trying to mimic the image that's in his head, such as providing advice he wouldn't normally give. It's like an obsession that leaves him blind to simple things. I didn't do a good job of portraying those aspects.
 
I've mostly been thinking about this being in the context of the school, so I see what you mean now. I didn't picture them moving beyond PSA very much.
Regardless, the problem isn't context- a character should have a proper set of flaws in of thsemelves, not jsut towards certain contexts.

which leads to him ignoring his own thoughts
Then what does this mean?
 
Then what does this mean?
Like him trying to imitate behavior that doesn't line up with what comes to him naturally. He assumes that his typical reaction would be the wrong one, so he ignores those thoughts. I don't think I've explained that very well.
 
I'll start working on editing what you've mentioned. Having specific areas pointed out is a big help.
 
Like him trying to imitate behavior that doesn't line up with what comes to him naturally. He assumes that his typical reaction would be the wrong one, so he ignores those thoughts. I don't think I've explained that very well.
So you're not trying to communicate a facade, but rather, how obsessively goal-oriented he is
 
and her perceptive nature allows her to get away with being a manipulative trickster often.

earlier in your personality you state that she's very honest and friendly, but i feel like this sentence contradicts what you've said earlier. if a person is honest, wouldn't they naturally have an aversion towards manipulation and trickery? especially with being friendly, the two just don't go well. unless she's manipulative enough to appear friendly and honest, but i doubt that's what you're going for.

besides that, i think the personality could use like one or two more flaws. ^^

Special Moves: When inside a body of water, she can super-inflate her extra layer.

do you have a name for this? and does this last outside the body of water for a certain amount of time? or is it only when in that body of water.

if you could be so kind and fix and clarify those above, and send the secret information on over so we can review that as well :3c
 
earlier in your personality you state that she's very honest and friendly, but i feel like this sentence contradicts what you've said earlier. if a person is honest, wouldn't they naturally have an aversion towards manipulation and trickery? especially with being friendly, the two just don't go well. unless she's manipulative enough to appear friendly and honest, but i doubt that's what you're going for.
She is honest and friendly in her attitude rather than necessarily her mindset. She´s not pretending to be friendly, but being friendly doesn't mean she won't try to trick people, in particular for her shipping.

And gotcha I'll add those more flaws!

do you have a name for this? and does this last outside the body of water for a certain amount of time? or is it only when in that body of water.
Oh I forgot to add a name. And I think it works a little bit after she leaves the body of water, I'll add a timer to it.

if you could be so kind and fix and clarify those above, and send the secret information on over so we can review that as well :3c
Sure thing Yuckeroni-senpai! <3
 
She is honest and friendly in her attitude rather than necessarily her mindset. She´s not pretending to be friendly, but being friendly doesn't mean she won't try to trick people, in particular for her shipping.

oooohhh okay, could you add that to the personality then? it would make more sense to have that along in there ^^

thank you for your cooperation <3 <3 <3
 

Quote: If you don't make up, I won't invite you to my birthday party!

Name: Mahouka Omutsu

Nicknames: N/A

Desired Hero Name: Magical Girl Baby Rose

Age: 15 (looks 4)

Gender: female

Chosen Extra Class: Mentoring

Appearance:
View attachment 332117


(soon to be) Hero Costume:
View attachment 332317
Her hero costume constists mostly of a mimicry of the outfit that Mighty Rose has in her favorite anime, except it also contains a pacifier, diaper and belt, connected by tubes which draw out the humidity to help her drink back the water and stay hydrated. In addition, she carries a rod that can help her channel her beams and a set of baby bottles.

Height: 3 foot 4

Weight: 37ibs

Personality: Mahouka is the kind of person who fully embraces herself. She is a very friendly and welcoming person who has no problem forgiving others for their mistakes, even when they confuse her with a child. Her usually patient temper can be dissuaded when she is made fun of, but those times aside, she is generally rather calm. She is not vain, but she does not have a problem with how she looks either, she is goal oriented enough to join a hero course despite her distaste for violence, and can easily do things others would find weird, such as going all-out regarding her hobbies and interests. She is a very earnest, very honest person with a deep love for both magical girls and shipping people. If she sees two people with even a slight bit of chemistry together, she feels compelled to pair them up as soon as possible, and will take measures to do so, maybe to compensate for her own expected loneliness.
Despite how she may view things about herself, however, Mahouka´s admiration for magical girls shines in her way of trying to reassure people and share a positive attitude with them, but it also results in a certain naivety from her part, she trusts too easily. The sense of betrayal and her general comformity cause her to crack down completely, and she is just not capable of being herself anymore.
In spite of how self-accepting she is, it's not lke she doesn't mind at all the fact that she is stuck looking like a child. That is why despite everything, she does feel a great deal of envy towards other quirks, in particular quirks that also involve things similar to her own. This is often disguised by her great politeness and her goal-oriented personality. She goes to great lengths for her goals and to prove herself, and her perceptive nature allows her to get away with being a manipulative trickster often. It's not like she enjoys lying though, and more like she is alright with lying for a good cause and is good at it too. She probably won't bat an eye at what others think about it, even if she generally lacks trust in herself and prefers to let others do it. Instead, even her combat seems to center around pleasing those around her, trying to make friends with everyone moreso than winning, sometimes at the EXPENSE of winning.
She is also a bit clumsy and a bit bossy, often lecturing others about the error of their ways and then proceeding to have a silly accident herself.

Likes: Stuffed animals, flowers, magical girls, anime, romances, shipping {S}

Dislikes: Teasing, Akacha, heat, pain, violence {S}

Fears: {S}

Mannerisms: Making magical girl poses, turning to walls and talking "to the audience", drooling over her shipping, starting to go on and on babbling about magical girls, sucking her thumb when overly embarassed

Backstory: {S}

Relationships:
Aqua Ifuku- her mother. Her quirk creates a nutritious silk-like substance in her uterous. While it comes out looking like ragged clothing, it tastes like cotton candy.
Setsudan Omutsu- her father. His quirk allows him to perform hydrokinesis on liquids he chugs, generating eletricity that increases his physical abilities.
Akacha Yugoyiashi- her cousin from their grandmother's side who Mahouka envies due to her ability only sometimes triggering a de-aging process.

Quirk: Hydrokinetic Growth- her body has an additional layer of skin, consisting of a substance somewhere between silk and placenta, which is usually nearly invisible. This organ can be stimulated by her modified hypothalamus (which instead of releasing growth-inducing hormones, releases a modified type), beggining a suction effect on her body that leads to the hydrokinesis of liquids inside her. This breaks down said liquids, generating a form of eletrical power while also provoking a sudden inflation of the extra skin layer which gains the appearance of a particular outfit with flowers on it. This outfit gives her additional strength (she can lift a small car with both arms, and keep it in the air for a couple of minutes), jumping power (she can easily jump to a rooftop) and energetic dissipation (attacks whose energy usually spreads are much less effective) and can generate pseudo-eletrical beams powerful enough to knock down a baby elephant, but not energetic enough to burn, break or pierce anything. It can also bind itself eletrically to objects in contact with it, both inside and outside, however this mind is very weak and even a minor pushing can break it.
The quirk has weaknesses too. To begin with, her quirk requires the consumption of water from her own body, effectviely leaving her quickly dehydrated. She can go up to 16 minutes using her quirk before she passes out, ith great thirst begging at 8 minutes and 11 minutes being the mark where she starts to loose body coordination and feeling great pain. Limits get event shorter when exposed to extreme heat. When the quirk is not active, the extra layer pratically doesn't do anything, and her body is stuck as a toddler's. Moreover, her quirk offers no protection against piercing attacks and makes her hyperconductive, AKA extra vulnerable to attacks based on eletricity.
Lastly, if she injests the liquid DNA of another person with a quirk, her stimulated skin fuse with temporarily bind with that quirk's DNA, making a temporary merge of quirks. She is not acquiring a new quirk, though, instead some of her normal abilities, strengths and weaknesses get replaced by those of the other quirk as the effects mix. At the moment, she can only hold this for around 8 minutes, with the five minute mark starting to show symptoms similar to pregancy, such as an increase in belly size, vomiting and emotional disarray.

Special Moves: Magical Swim Balloon- When inside a body of water, she can super-inflate her extra layer. Parts of her body no longer in the body of water can hold it for up to two minutes, while parts of her body IN the body of water can hold it for 10.

Items: A pacifier, a small diaper stash, plushies, some magical girl anime and manga

Skills/talents:
Super perceptive- she can pretty much tell what someone is feeling at any time
Great with children- she is good at dealing with children who are younger than her (maybe they think she is one of their own?)

Theme Song:



Favorites: Favorite Anime- Magical Girl Mighty Rose

Other:
She still wets the bed


you fixed my only problems, and i don't see any other issues, so i would say you're approved!

unless Idea Idea has anything he'd like to add, of course;;
 
Idea Idea I think I managed to correct everything. I fixed the contradiction, made it easy for him to think he's unnecessary, specified that his act is a tool to achieve his goals, and added more detail about his lackluster responses when trying to help people deal with emotional issues. If there's anything else that needs changing, I'll work on that as well.
 
5 a mile radius
wowow, five miles is waaaaay too much. Especially for a begginer.

two minutes and knocks the target out for 1 hour.
Either increase how long it takes to take effect or reduce how long it knocks people out for considerably. As it stands this ability is a one-shot that defeats anyone with pratically no conditions and no chance for them to turn it around.

Special Moves: Ice pillar: this ability explains itself but the user creates a pillar of ice made of the component secreted or the resulting acid. The highest it can go is about four stories in one use when secreted and five with the resulting acid.
Given your other numbers, there is no way you can do that. I used meters as a common measure for reference, but bear with me here:
Your maximum range of acid is 6.3 feet, that is aprox 2 meters
4 stories is 13.2 meters, five is 16.5 meters

Even accounting for the expansion of liquid to ice there is no possible way for you to make something that big. Not to mention your character is a student who barely used their quirk thus far (because it's illegal to), so I struggle to see you making an ice pillar the size of two people just like that.


Now, things you forgot:
*cooldowns- if you have a time limit, you need a time in between doing things
*how fast things can be done- how fast the freezing is and how fast the pillar forming is.



uring her first bath Yuki froze the water and the rest of the room with it.
Perhaps I didn't make myself clear the first time: There is no way a baby would have enough power to freeze even a bath

To give you an idea, bakugou's power level as a four year old child first manifesting his quirk was half a second sparkles right above the palm of his hands:
kindergarden bakugou mini-explosions.gif

So a baby would have waaaaaaaaay less power than that and going above it in any way would result in certain death or high deformation for the rest of one's life.
 
Name
Gen Shiryoku

Nicknames
G
Specs

Hero Name
Vision

Age
28

Gender
Male

Height

6'2"

Weight
165 lbs

What they will teach
Homeroom (Class A)

Appearance
View attachment 330629

Hero Costume
The main part of Gen's hero costume is a pair of goggles designed by himself. Ordinarily, the lenses are heavily tinted, preventing anyone from seeing his eyes. By pressing a small button located on the side, the lenses retract into the frames, allowing Gen to use certain parts of his Quirk without obstruction.

Like the goggles, the remainder of the costume has a dark color, allowing him to blend into environments with low light. While it does possess protective padding, the suit is designed with a focus on providing mobility, rather than defense. Kept as light as possible without completely sacrificing safety, Gen is able to move freely in his costume and maneuver at full speed without being hampered by large weights.


Personality
Calm and collected, Gen is a man that is able to retain his composure in the most dire of circumstances. Preferring to keep a level head and analyze a situation, he's not one to make rash decisions without thinking of the consequences. However, once he determines the optimal course of action, the man carries it out in a swift and efficient manner.

Aware that not everyone thinks before acting, Gen tries to keep an eye out for those that risk endangering themselves and others. He prefers to keep his interference limited to gentle reminders and simple advice, but not everyone is willing to listen to reason. This makes hotheaded individuals particularly difficult to deal with.

Notably skilled when it comes to observation, Gen notices the little things about people. He picks up on their facial expressions, gestures, and tone, usually able to discern how they feel. While he is good at picking up on things, he isn't too great at following on his observations if it doesn't involve taking down a villain. He is often unsure about how to cheer someone up, preferring to pass along his mental notes and leave the emotional support to a person that is more proficient. Still, he will try his best, attempting to think of an appropriate response that would hopefully get the job done. This doesn't always lead to an ideal result, as his attempts at providing emotional support leave much to be desired. Without much experience in attending to matters of the heart, Gen can only muster simple advice that can be found anywhere, handing out common phrases such as "don't worry" and "do your best".

The decision to delegate more sensitive tasks to others stems from a lack of confidence in his own abilties. While he may be talented in certain areas, he assumes that others with more experience have a higher level of skill. Although, he will still put forth his best effort.

With an accomplished pro hero as a father, Gen always tries to live up to the man's legacy. He does so to a harmful degree, often placing too much stress on his body by trying to tackle more than he can handle. He does the same when it comes to his attempts at being a proper teacher, constantly pushing himself to make improvements. Whether physically or emotionally, he neglects his own needs, placing more importance on his goals and what he believes to be best for others.

Despite being generally friendly, Gen has a tendency to separate himself from a situation when he feels that he is no longer necessary. It is easy for him to come to this conclusion, which keeps him on the move. He'll leave things to people more qualified, focusing on areas where he could be of more use. Of course, others take this antisocial behavior personally, as he doesn't always convey his motivations properly.

While he is normally a calm individual, Gen has a tendency to play up the more aloof and apathetic aspects of his personality. He tries to bury negative emotions, not allowing them to show on his face in order to prevent others from worrying about him, or something else that might trouble them. He does this to an unhealthy degree, bottling up stress and anxiety that would be better off released.

When in the classroom, Gen comes off as a bit intimidating, speaking with a flat tone in his voice that is accompanied by a blank expression. However, in reality, this is only a result of the man trying to conceal his emotions. Hiding his worries about being an educator behind a mask, he acts as he believes an ideal teacher would, displaying a calm attitude at all times.

Even with his skills of observation, Gen's focus on trying to follow his image of an ideal educator can leave him blind to certain issues. He can often hold back on the advice that comes naturally to him, instead choosing to rely on the word of those around him. He does not immediately see how this can negatively impact people, as he is still inexperienced. Despite having great motivation to improve, he is misguided, focusing on the wrong things, such as trying to live up to an ideal that lives within his mind.

By clinging to an image that does not represent his true thoughts and using it as a means to achieve his own goals, his sight becomes limited. He assumes that his normal reactions are incorrect and refrains from following through with them. Even if it doesn't match what his heart and mind tell him, he'll act according to the persona he puts on, using it as a way to achieve the goals that he is set on. Without trust in himself, he believe that it is the only way possible.

Gen cares for children very much, wanting to leave a positive impact on as many as possible. He is equally caring about his job, always looking for ways to improve in order to provide a better environment for his students. Still inexperienced, he does worry about his performance and the impact it can have on others. Unlike with most of his troubles, Gen doesn't hide this from his colleagues, seeking advice from his seniors. Although, he tries not to let his students take notice.

There are few things that can break his composure, being an amicable individual that tries to be understanding of others. However, when the things he cares about are threatened, such as his family and friends, cracks begin to form. While he does still try to maintain a level head, Gen is noticeably more ruthless in these moments, using a more aggressive and active style that contrasts from his preference to simply observe. His tone becomes noticeably sharper and he doesn't pull any punches, constantly staying on the attack.

Likes
Children
Teaching
Ice cream
Film noir
Bird watching
Building

Dislikes
Alcohol
The heat
Dust
Loud noises

Fears
Failing as an educator
Failing to protect someone

Mannerisms
Gen has a habit of scratching the back of his neck when uncomfortable or embarrassed.

Relationships
Sei Shiryoku- Gen's adoptive father. The two share a strong bond as parent and child, having lived in the same home and fought on the same field. Gen has a deep respect and admiration for the man, viewing him as his personal hero. He tries very hard to live up to the legacy his father built, not wanting to disgrace the person that he owes everything to.

Nori Shiryoku- Gen's adoptive sister. Like with his father, Gen has a close relationship with his sister. He is grateful to her for accepting him into the family as if he was a blood relative, treated no different from a real brother. Nori is the one person that he cannot hide anything from, as she is always able to tell when something is wrong.

Kanso Shiryoku- Gen's adoptive nephew. Since the child's birth, Gen quickly took the role of a doting uncle, often spoiling him. He tries to be someone that his nephew can look up to in the future.

Backstory
Gen was raised in an orphanage, left in the care of the institution by parents that he did not know. He was one of several other children that came from similar backgrounds, all of them sharing the same space and possessions. Like them, he would have thoughts of the mother and father that had abandoned him. He would often wonder about the circumstances that led them to their decisions. Had he done something wrong? If he had, the boy couldn't remember, having always been in the group home since his earliest memories.

Left with only a limited staff to look after numerous children, it was difficult to provide each one with the attention that they needed, especially when the young ones began to manifest their Quirks. As one of those children deprived of that attention, Gen was often left in solitude. It wasn't as though he didn't understand the position the workers were in, knowing that they were doing their best. Still, the neglect fed the insecurities that had festered inside of him. The other children took notice of this early on.

While he never threw tantrums or bursted into tears, Gen was surrounded by a rather gloomy atmosphere. Usually silent and tucked away in a corner, the boy was hard to approach. This was a result of his tendency to maintain a neutral expression, lacking the energy of the surrounding children as he was often lost in his own thoughts. Limited interaction with others had also led him to be uncertain of how to approach people, visibly lacking the sufficient social skills to do so, despite his desires. While he wasn't on the receiving end of any harsh treatment, the other children were visibly uncomfortable in his presence. It was not their intention to do so, but this had an adverse on his prospects of finding a new home, as those that came in looking to adopt would assume that he was problematic. With the institution already struggling to find new homes for those that lived there, Gen would be left to stay for quite some time.

Throughout the years, things hadn't changed much. His relationship with the others in the orphanage remained the same, even new additions coming to treat him in a similar manner upon seeing how the elder children reacted to him. It was the same for the students at the school that he attended. Of course, he knew that this was only the result of his actions. He had accepted things, his overall situation being nothing to complain about. He had food, a roof over his head, and it wasn't as if he was treated cruelly.

The majority of his time was spent dedicated to pursuing an interest that had formed during the long periods spent alone, Gen having a fascination with machinery and design. The trinkets that he built were simple, but being able to accomplish something on his own provided a feeling of satisfaction. While his Quirk was not flashy by any means, it was useful for his hobby. That was more than enough for him.

While he may have accepted things as they were, Gen still had a desire to connect with others. An opportunity to satisfy that desire would come in the form of a school excursion, all students able to bond with one another as they shared the same space for three days. However, it was not the trip itself that would lead to the great shift in his life.

After an accident befell the class as they traveled to their destination, students and teachers alike were lost within a maze of rubble and smoke that resulted from the wayward attack of a villain. Gen would awaken within the arms of one of the heroes that arrived in order to deal with the situation, only suffering a few cuts. Things had calmed down a bit after the villain was subdued, but the civilians hadn't been fully recovered.

Worrying for the safety of those that remained lost, Gen would use his Quirk in an attempt to aid in the rescue efforts, weakly pointing out what he could see to the man that held him. When the last person had been recovered, Gen blacked out once again after releasing a sigh of relief. However, worry still awaited him when he regained consciousness, wondering if he would be arrested for using his abilities in the open. Thankfully, it fell under the exception of using one's Quirk to protect a life, as he would later find out.

He never forgot the sensation that welled up inside of him during that moment. Joy and relief merged together, replacing the feelings of doubts and worry. The warmth in his chest still lingered. He didn't do it with any specific motive, simply wanting to help the people that were in front of him. It was a pleasant feeling.

That event gave him the opportunity to accomplish what he always wanted, able to connect with the people he had watched from a distance. Slowly, he learned how to interact with others, the gloom that seemed to stick with him for years now beginning to fade. It was a time that he doubted would actually come.

While he enjoyed his remaining time in the orphanage, it would eventually come to an end. Gen only truly realized how his previous actions would affect his life when he was taken out of that home. The man that had decided to take him in was familiar, recognized as the hero that had saved him that day. Apparently, the man had seen something in him when they met. While it was still small and rough around the edges, the kid had the spirit of a hero.

Adopted by the hero known as Higher Mind, Gen was welcomed into the man's home as if he was a blood relative, treated just as he did his own daughter. It was a loving environment, given everything he could ask for. Although, just being accepted into a family was all he truly desired.

Since he was taken into the Shiryoku family, it was never expected of him to follow in his father's footsteps, despite his heroic spirit being what had captured the man's attention. He had his full support in whatever path he chose to pursue in life. Still, it was obvious that Gen had already made up his mind, unable to forget the sensation he felt on the day that the two met.

In addition to being raised as a son, Gen was brought up as a pupil, learning everything he could from his father. He trained extensively, working as support staff for the Higher Mind hero office until he eventually became qualified to serve as a sidekick. He accompanied his father every day until the pro made the decision to finally retire, knowing that Gen was more than ready to strike out on his own and make a name for himself.

Known as Vision, Gen never reached the likes of All Might and Endeavor, but he was an accomplished hero in his own right. With his contribution to search and recovery efforts, he did earn a healthy amount of popularity, especially among children. It was a contrast to his younger years. He never forgot where he came from, donating the majority of his earnings to the institution that provided for him as a child.

Those close to him took notice of how he cared for children, recommending that he try applying for a position as a teacher. While he was hesitant, unsure if he was capable of such a thing, there was a desire within him to do what his father had done. If there was the slightest chance that he could have a positive impact on someone, then he would take it.

Reason for becoming a teacher
By becoming a teacher, Gen hopes to have a positive impact on younger generations, inspired by what his father was able to do for him.

How They Helped Build the School
With his Quirk, Gen contributed to developing the layout for the school and checking for structural integrity, making sure that the building was secure.

Notable Feats as a Hero
-Gen has participated in a large of number of search and rescue operations, quickly locating civilians with his Quirk and bringing them to safety.

-By scanning locations and directing other heroes to appropriate positions from a distance, Gen has contributed to several raids on criminals over the years.

-Served as a sidekick to the pro hero Higher Mind up until his retirement

-Helped contribute to the repair and construction of schools and orphanages by donating the majority of his earnings.

Hero Style
Gen specializes in search and rescue, quickly scanning environments and rushing to anyone that is spotted with his Quirk. This style focused on speed and efficiency is also seen in combat, as he attempts to make up for his lack of brute strength with technique and fast movements, doing his best to restrain villains in a short amount of time. To go along with this, he prefers to scout out a situation before charging in, using his abilities to get the jump on enemies while they are caught off-guard.

Quirk: Lens
Gen's Quirk offers him a variety of vision-based abilities, only one of which can be used at a time. Due to the strain that this causes on his eyes, he can only keep them open for about two minutes. When his eyes close, the Quirk is rendered unusable until they are opened once again.

Scan- With this ability, Gen is able to analyze the composition of any object that enters his line of sight.

Enhance- This allows Gen to see farther than normal, reaching a maximum distance of ten kilometers.

Infrared- Gen is able to detect the heat variation in objects, allowing him to distinguish one thermal signature from the other. However, as with ordinary infrared sensors, materials such as glass and mylar make it difficult for his eyes to detect heat, severely limiting the ability.

X-Ray- With X-ray imaging, Gen is able to see through and into objects. However, materials such as lead prevent the emitted rays from fully passing through, rendering the ability useless.

Laser- A red beam fired from Gen's eyes. Ordinarily, it is powerful enough to tear through the Villain Bots utilized by U.A. By narrowing his line of sight, he is able to focus the laser into a thinner shape, but this minimizes the impact. Due to the strain that this ability places on his eyes, Gen is only to maintain it for one minute at full power, requiring half an hour of rest before it can be used again.

Items
-Custom handcuffs that constrain upon closing

-A small container of adhesive putty that helps seal cracks and keep objects in place

-A pocketbook with tips and tricks on how to be avoid teacher

Skills/Talents
-With a Quirk focused on perceiving his surroundings, Gen is skilled at observation. He is highly perceptive, able to pick up on subtle sounds and movements.

-Gen is trained in unarmed combat, capable of hitting fast and hard before disarming his opponents. With his Quirk, he focuses on any weak points that a person may have, such as damaged bones. However, he can only get so far with training, coming nowhere near the strength of people with physical enhancement Quirks.

-A talented inventor, Gen constructs many items on his own, such as the costume he wears as a hero. His work is a result of creativity, vast knowledge, and dedication.​
Approved!
 

Quote: If you don't make up, I won't invite you to my birthday party!

Name: Mahouka Omutsu

Nicknames: N/A

Desired Hero Name: Magical Girl Baby Rose

Age: 15 (looks 4)

Gender: female

Chosen Extra Class: Mentoring

Appearance:
View attachment 332117


(soon to be) Hero Costume:
View attachment 332317
Her hero costume constists mostly of a mimicry of the outfit that Mighty Rose has in her favorite anime, except it also contains a pacifier, diaper and belt, connected by tubes which draw out the humidity to help her drink back the water and stay hydrated. In addition, she carries a rod that can help her channel her beams and a set of baby bottles.

Height: 3 foot 4

Weight: 37ibs

Personality: Mahouka is the kind of person who fully embraces herself. She is a very friendly and welcoming person who has no problem forgiving others for their mistakes, even when they confuse her with a child. Her usually patient temper can be dissuaded when she is made fun of, but those times aside, she is generally rather calm. She is not vain, but she does not have a problem with how she looks either, she is goal oriented enough to join a hero course despite her distaste for violence, and can easily do things others would find weird, such as going all-out regarding her hobbies and interests. She is a very earnest, very honest person with a deep love for both magical girls and shipping people. If she sees two people with even a slight bit of chemistry together, she feels compelled to pair them up as soon as possible, and will take measures to do so, maybe to compensate for her own expected loneliness.
Despite how she may view things about herself, however, Mahouka´s admiration for magical girls shines in her way of trying to reassure people and share a positive attitude with them, but it also results in a certain naivety from her part, she trusts too easily. The sense of betrayal and her general comformity cause her to crack down completely, and she is just not capable of being herself anymore.
In spite of how self-accepting she is, it's not lke she doesn't mind at all the fact that she is stuck looking like a child. That is why despite everything, she does feel a great deal of envy towards other quirks, in particular quirks that also involve things similar to her own. This is often disguised by her great politeness and her goal-oriented personality. She goes to great lengths for her goals and to prove herself, and her perceptive nature allows her to get away with being a manipulative trickster often. It's not like she enjoys lying though, and more like she is alright with lying for a good cause and is good at it too. She probably won't bat an eye at what others think about it, even if she generally lacks trust in herself and prefers to let others do it. Instead, even her combat seems to center around pleasing those around her, trying to make friends with everyone moreso than winning, sometimes at the EXPENSE of winning.
She is also a bit clumsy and a bit bossy, often lecturing others about the error of their ways and then proceeding to have a silly accident herself.

Likes: Stuffed animals, flowers, magical girls, anime, romances, shipping {S}

Dislikes: Teasing, Akacha, heat, pain, violence {S}

Fears: {S}

Mannerisms: Making magical girl poses, turning to walls and talking "to the audience", drooling over her shipping, starting to go on and on babbling about magical girls, sucking her thumb when overly embarassed

Backstory: {S}

Relationships:
Aqua Ifuku- her mother. Her quirk creates a nutritious silk-like substance in her uterous. While it comes out looking like ragged clothing, it tastes like cotton candy.
Setsudan Omutsu- her father. His quirk allows him to perform hydrokinesis on liquids he chugs, generating eletricity that increases his physical abilities.
Akacha Yugoyiashi- her cousin from their grandmother's side who Mahouka envies due to her ability only sometimes triggering a de-aging process.

Quirk: Hydrokinetic Growth- her body has an additional layer of skin, consisting of a substance somewhere between silk and placenta, which is usually nearly invisible. This organ can be stimulated by her modified hypothalamus (which instead of releasing growth-inducing hormones, releases a modified type), beggining a suction effect on her body that leads to the hydrokinesis of liquids inside her. This breaks down said liquids, generating a form of eletrical power while also provoking a sudden inflation of the extra skin layer which gains the appearance of a particular outfit with flowers on it. This outfit gives her additional strength (she can lift a small car with both arms, and keep it in the air for a couple of minutes), jumping power (she can easily jump to a rooftop) and energetic dissipation (attacks whose energy usually spreads are much less effective) and can generate pseudo-eletrical beams powerful enough to knock down a baby elephant, but not energetic enough to burn, break or pierce anything. It can also bind itself eletrically to objects in contact with it, both inside and outside, however this mind is very weak and even a minor pushing can break it.
The quirk has weaknesses too. To begin with, her quirk requires the consumption of water from her own body, effectviely leaving her quickly dehydrated. She can go up to 16 minutes using her quirk before she passes out, ith great thirst begging at 8 minutes and 11 minutes being the mark where she starts to loose body coordination and feeling great pain. Limits get event shorter when exposed to extreme heat. When the quirk is not active, the extra layer pratically doesn't do anything, and her body is stuck as a toddler's. Moreover, her quirk offers no protection against piercing attacks and makes her hyperconductive, AKA extra vulnerable to attacks based on eletricity.
Lastly, if she injests the liquid DNA of another person with a quirk, her stimulated skin fuse with temporarily bind with that quirk's DNA, making a temporary merge of quirks. She is not acquiring a new quirk, though, instead some of her normal abilities, strengths and weaknesses get replaced by those of the other quirk as the effects mix. At the moment, she can only hold this for around 8 minutes, with the five minute mark starting to show symptoms similar to pregancy, such as an increase in belly size, vomiting and emotional disarray.

Special Moves: Magical Swim Balloon- When inside a body of water, she can super-inflate her extra layer. Parts of her body no longer in the body of water can hold it for up to two minutes, while parts of her body IN the body of water can hold it for 10.

Items: A pacifier, a small diaper stash, plushies, some magical girl anime and manga

Skills/talents:
Super perceptive- she can pretty much tell what someone is feeling at any time
Great with children- she is good at dealing with children who are younger than her (maybe they think she is one of their own?)

Theme Song:



Favorites: Favorite Anime- Magical Girl Mighty Rose

Other:
She still wets the bed


As per the recomendation of my co-GM yuckeroni yuckeroni , this CS is approved!
 
I'm soooo sorry I meant .5 miles radius lol
Yes, I know, that's too big
Wait i thought you said five miles is too big. Wait never mind how about .1 of a mile which is 528 feet. Whenever I say that's the limit I mean that's as far she'll go even going through pain or straining to get there. As for the ice pillar she uses the resulting acid which doesn't have a complete limit on how far it can go but to keep things safe her knowledge is limited so she can only go 12 feet off the resulting acid and 6 feet from the secreted acid. The cooldown for the resulting acid is 8 minutes and the secreted acid since it's half of it 4 minutes. Is this okay?
 

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