Stok
The Mercenary
Name: Ludwig
Age: 28
Appearance and Dress:
![vm5tc7rnhvt81.png vm5tc7rnhvt81.png](https://www.rpnation.com/data/attachments/1063/1063514-c18ab62da89034e8d99bfeb4abd86500.jpg)
Origin: Ludwig grew up in Old Yarnahm, and still remembers a time when the upper district was being built. However vaguely. When orphaned by the earliest wave of the plague, he was taken in by the church like so many others. Eventually when beasts began appearing, priests began reading the texts of the old knights deep in the archives. They took up their training and techniques, to combat this new menace.
One bishop thought that this supply of orphans should be put to use. They were already being trained as priests, of course. So, many were just smart enough to be molded into the first generation of true church hunters. When they reached sixteen, they were put out with experienced clergy to hunt. Ludwig was the most talented of this bunch. Not only was he strong, he was motivated. He felt some sort of debt to the church, or indeed the Gods, for saving him from the plague. Perhaps it was the experience of sitting in the closet while his parents clawed at the door, and then each other, that he felt truly saved from.
Class: Priest
Physical Abilities: Ludwig grew up quite strong and broad, despite his meagre upbringing. Strong enough to deftly swing his massive sword in it's heavy form, as well as use his scatter gun one handed with wonderful mid range accuracy. All in all he is an aggressive fighter, often quoting from the healing scriptures as his fervor grows in battle. His body is durable since his blood ministration, and the natural healing factor granted by the procedure took to him well. Linked with his runes, he becomes a bloody monster in the name of the gods.
Magic: priests tend to stray away from the arcane. Though some have been known to dawn the form of the beast, if the gods truly will it.
Caryll Runes: Ludwig currently has two runes, which suit him just fine. Three runes are typically reserved for bishops.
Communion: this rune constantly regenerates health by a small amount. Cuts and scraped disappear in seconds, whereas deep gashes can heal in an hour. Nothing can heal a wound to the heart or brain, however.
Weapon of the Gods: A rune inscribed to enhance a holy warrior. Their strength grows to inhuman levels.
Weapons:
Ludwig's Sword: a straight sword which transforms into a great sword when combined with it's sheathe. It allows for magically projected slashes when in it's larger form. These magical attacks essentially hold the same weight and force as the great sword itself. Combined with Ludwig's natural and enhanced strength runes, he can smash through a stone pillar the width of a man.
Ludwig's Rifle: a scattergun with an extended barrel. Meant for hunting large beasts. It's range is impressive for a gun meant to spread it's fire. Accurate up to 20 feet or so.
Armor: Ludwig wears a chainmail tunic beneath his church robes.
Extra equipment and Possessions: a book of scripture.
Age: 28
Appearance and Dress:
![vm5tc7rnhvt81.png vm5tc7rnhvt81.png](https://www.rpnation.com/data/attachments/1063/1063514-c18ab62da89034e8d99bfeb4abd86500.jpg)
Origin: Ludwig grew up in Old Yarnahm, and still remembers a time when the upper district was being built. However vaguely. When orphaned by the earliest wave of the plague, he was taken in by the church like so many others. Eventually when beasts began appearing, priests began reading the texts of the old knights deep in the archives. They took up their training and techniques, to combat this new menace.
One bishop thought that this supply of orphans should be put to use. They were already being trained as priests, of course. So, many were just smart enough to be molded into the first generation of true church hunters. When they reached sixteen, they were put out with experienced clergy to hunt. Ludwig was the most talented of this bunch. Not only was he strong, he was motivated. He felt some sort of debt to the church, or indeed the Gods, for saving him from the plague. Perhaps it was the experience of sitting in the closet while his parents clawed at the door, and then each other, that he felt truly saved from.
Class: Priest
Physical Abilities: Ludwig grew up quite strong and broad, despite his meagre upbringing. Strong enough to deftly swing his massive sword in it's heavy form, as well as use his scatter gun one handed with wonderful mid range accuracy. All in all he is an aggressive fighter, often quoting from the healing scriptures as his fervor grows in battle. His body is durable since his blood ministration, and the natural healing factor granted by the procedure took to him well. Linked with his runes, he becomes a bloody monster in the name of the gods.
Magic: priests tend to stray away from the arcane. Though some have been known to dawn the form of the beast, if the gods truly will it.
Caryll Runes: Ludwig currently has two runes, which suit him just fine. Three runes are typically reserved for bishops.
Communion: this rune constantly regenerates health by a small amount. Cuts and scraped disappear in seconds, whereas deep gashes can heal in an hour. Nothing can heal a wound to the heart or brain, however.
Weapon of the Gods: A rune inscribed to enhance a holy warrior. Their strength grows to inhuman levels.
Weapons:
Ludwig's Sword: a straight sword which transforms into a great sword when combined with it's sheathe. It allows for magically projected slashes when in it's larger form. These magical attacks essentially hold the same weight and force as the great sword itself. Combined with Ludwig's natural and enhanced strength runes, he can smash through a stone pillar the width of a man.
Ludwig's Rifle: a scattergun with an extended barrel. Meant for hunting large beasts. It's range is impressive for a gun meant to spread it's fire. Accurate up to 20 feet or so.
Armor: Ludwig wears a chainmail tunic beneath his church robes.
Extra equipment and Possessions: a book of scripture.
Name: Harry Heinryk
Age: 25
Appearance and Dress:![2746930-0utuejp.jpg 2746930-0utuejp.jpg](https://www.rpnation.com/data/attachments/1064/1064563-6d08cbdcbd83b24d6fb0a7c66ff654e4.jpg)
Class: Workshop Hunter
Bio: Heinryk was born in Old Yarnahm. Though his family's possessions were meagre, they were a loving unit and his upbringing was passably nurturing. No situation is perfect, eh? Sometimes Dad yelled, sometimes Mom cried, but they had food and wood for the fire. Then, the plague took the life of his mother. At least Harry was old enough to set out on his own by then.
Even for the Old Town Henryk's neighborhood was tough. He only had the cash to rent a room four doors down from his old man, but that was far enough for him. The little Echoes he did have he made sharpening knives for a local smith. He got rather good at not cutting himself, too.
When he heard that the church was beginning to recruit citizens, he signed up the next week. (After payday, of course) There was some vetting, but Henryk had a character witness in his father that all the scraps he'd ever been in had been the other boy's doing. That seemed good enough for Father Gascoine, and Harry Henryk was made one of the very first Workshop Hunters. With a line of budding new recruits in the door right after him, that he was now suddenly in charge of. This part surprised him, but Ludwig only chuckled and patted him on the shoulder. Telling Harry to "pray for their souls, and train them well,"
After all, the Gods, Ludwig, and Henryk all know Harry's only been on three hunts himself.
Physical Abilities: Henriek's fighting has always been about one aspect; finesse. Leading to his favorite weapons being light and nimble. In pugilism he excels at ducking, circling, and feinting. Which carries over naturally into a nimble fighting style when hunting. He makes use of a pistol and a saw cleaver, wielding each at once to continually slash and fire one after the other in quick succession. He never stops moving on the battlefield, often causing his allies to complain about having to keep up. He is fast above all, but also ensures there is enough weight behind his blows to end the fight.
Magic: Henryk doesn't trust those Byrgenworth bookworms.
Caryll Runes:
Nimble Body: a rune amplifying Henryk's evasive ability. He is supernaturally coordinated. Able to balance on one hand, walk a tightrope, or even climb the sides of buildings with ease.
Blur: Henryk's swings and reaction time are also incredibly fast. Approximately 1.5 times that of a natural human.
Weapons:
Saw Cleaver: one of the simpler trick weapons. Becomes a heavy, short range saw. By flipping out the blade, it becomes a longer serrated axe.
Hunter Pistols ×4: four single fire flintlocks strapped to his chest by a leather band. Each can be drawn in quick succession, and replaced in their holster so that another may be pulled. His ammo pouch holds 20 quicksilver bullets. Henryk's bloodtinge is on the higher side, so his quicksilver bullets seem to eat away at Beasts like acid.
Throwing knives ×20: serrated throwing knives, taking quite a bit of skill to handle properly. Though not the best at dealing flat out damage, putting a few pins in an enemy can certainly slow them down. Effective at a range of about 15 feet.
Armor: Thick leather clothes serve as his means of defense. Though not enough to keep a natural human from harm, they serve well enough for a hunter. Protecting from cuts and bruises mostly. Beasts are usually much too quick for plate armor. Henryk even criticizes Ludwig for wearing chainmail beneath his robes. The claws and teeth of a beast are always faster than a man.
"But what good is speed when you can't pierce it's hide?" Often replies the priest.
Extra equipment and Possessions:
A brass pocket watch his father gifted him when he moved out. He often swings it around on it's chain when he's nervous or bored.
Age: 25
Appearance and Dress:
![2746930-0utuejp.jpg 2746930-0utuejp.jpg](https://www.rpnation.com/data/attachments/1064/1064563-6d08cbdcbd83b24d6fb0a7c66ff654e4.jpg)
Class: Workshop Hunter
Bio: Heinryk was born in Old Yarnahm. Though his family's possessions were meagre, they were a loving unit and his upbringing was passably nurturing. No situation is perfect, eh? Sometimes Dad yelled, sometimes Mom cried, but they had food and wood for the fire. Then, the plague took the life of his mother. At least Harry was old enough to set out on his own by then.
Even for the Old Town Henryk's neighborhood was tough. He only had the cash to rent a room four doors down from his old man, but that was far enough for him. The little Echoes he did have he made sharpening knives for a local smith. He got rather good at not cutting himself, too.
When he heard that the church was beginning to recruit citizens, he signed up the next week. (After payday, of course) There was some vetting, but Henryk had a character witness in his father that all the scraps he'd ever been in had been the other boy's doing. That seemed good enough for Father Gascoine, and Harry Henryk was made one of the very first Workshop Hunters. With a line of budding new recruits in the door right after him, that he was now suddenly in charge of. This part surprised him, but Ludwig only chuckled and patted him on the shoulder. Telling Harry to "pray for their souls, and train them well,"
After all, the Gods, Ludwig, and Henryk all know Harry's only been on three hunts himself.
Physical Abilities: Henriek's fighting has always been about one aspect; finesse. Leading to his favorite weapons being light and nimble. In pugilism he excels at ducking, circling, and feinting. Which carries over naturally into a nimble fighting style when hunting. He makes use of a pistol and a saw cleaver, wielding each at once to continually slash and fire one after the other in quick succession. He never stops moving on the battlefield, often causing his allies to complain about having to keep up. He is fast above all, but also ensures there is enough weight behind his blows to end the fight.
Magic: Henryk doesn't trust those Byrgenworth bookworms.
Caryll Runes:
Nimble Body: a rune amplifying Henryk's evasive ability. He is supernaturally coordinated. Able to balance on one hand, walk a tightrope, or even climb the sides of buildings with ease.
Blur: Henryk's swings and reaction time are also incredibly fast. Approximately 1.5 times that of a natural human.
Weapons:
Saw Cleaver: one of the simpler trick weapons. Becomes a heavy, short range saw. By flipping out the blade, it becomes a longer serrated axe.
Hunter Pistols ×4: four single fire flintlocks strapped to his chest by a leather band. Each can be drawn in quick succession, and replaced in their holster so that another may be pulled. His ammo pouch holds 20 quicksilver bullets. Henryk's bloodtinge is on the higher side, so his quicksilver bullets seem to eat away at Beasts like acid.
Throwing knives ×20: serrated throwing knives, taking quite a bit of skill to handle properly. Though not the best at dealing flat out damage, putting a few pins in an enemy can certainly slow them down. Effective at a range of about 15 feet.
Armor: Thick leather clothes serve as his means of defense. Though not enough to keep a natural human from harm, they serve well enough for a hunter. Protecting from cuts and bruises mostly. Beasts are usually much too quick for plate armor. Henryk even criticizes Ludwig for wearing chainmail beneath his robes. The claws and teeth of a beast are always faster than a man.
"But what good is speed when you can't pierce it's hide?" Often replies the priest.
Extra equipment and Possessions:
A brass pocket watch his father gifted him when he moved out. He often swings it around on it's chain when he's nervous or bored.
![da5gn8q-55ed3958-80f6-442d-b9b0-12ee1f0aa924.jpg](/proxy.php?image=https%3A%2F%2Fimages-wixmp-ed30a86b8c4ca887773594c2.wixmp.com%2Ff%2F07e03856-2b05-4d38-b3ef-924d13f4a2f5%2Fda5gn8q-55ed3958-80f6-442d-b9b0-12ee1f0aa924.jpg%3Ftoken%3DeyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzA3ZTAzODU2LTJiMDUtNGQzOC1iM2VmLTkyNGQxM2Y0YTJmNVwvZGE1Z244cS01NWVkMzk1OC04MGY2LTQ0MmQtYjliMC0xMmVlMWYwYWE5MjQuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8R3AwpFRUZ0QbrHdOz01okALlWPeF8x7QKv5ejDunhY&hash=ba4fbf44174788882a7f4baa778fbee3)
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