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Fandom [Bleach] Burgeoning Souls; A Reaper's Call - Characters

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Other
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LadyOfStars

Tu'er Shen the Rabbit God
This is the CS thread where you can post characters for review prior to joining the rp. If you have questions do not hesitate to ask myself or Garbage Pail Kid Garbage Pail Kid

Basic Information
Name: (First and last. Middle if they have one)

Birth Place: (Where were they born)

Age: (The characters real age and the age they appear to be.)

Gender: (Male or Female)

Race: (Only established races in Bleach)

Items: (Any items and equipment your character has on them)

Appearance: (Now, we'd like for your characters appearance to be detailed. One or two or three or four lines ain't going to cut it. We love detail. Things like hair color. Eye color. Height. Weight. Skin tone. Scars. Tattoo's, body type etc Think these thing when coming up with an appearance and you'll do great)

Personality: (Similar to appearance, you won't get away with half-assing it. These are supposed to be real people, not cardboard cut outs. They will have likes, dislikes, friends, enemies. The good side and the bad. I'll go a little easier on this one, but please put some effort into it. Bulletin points on the most important aspects of their personality will also suffice; EX: Junko
  • Prays to her Zanpakuto every morning
  • unable to use Kido, and resents peers who can
  • Hides her features behind a sentimental mask she never removes
Biography: (Now we've come to perhaps the most important one. The biography. The history of your character. We humans are shaped by our past. Those people close to us, interact with us, and the experiences we've had shape the person who we are. What experience has your characters had? Who are there important one's? What has happened to them so far in there lives?)

Races:

Shinigami
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Divison/Squad: (What Division are they in?)

Seat: (What seat (Captain is technically Seat 1 and Lieutenant is technically seat 2. Though they are referred as Captain and Lieutenant( if any, do they have? Check the Position Index to make sure it's open)

Reiryoku: (Basic, Average, High, Great, Immense. Keep this in range. A third seat will not have Immense or Great)

Reiatsu: (Color)

Kido: (Does your character regularly practice and use kido? If so, are they skilled at it? List all the kido they know how to do)

Zanpakuto: (name of your Zanpakuto)

Type: (Meele, Kido or Elemental)

Zanpakuto Spirit: (What it looks like in your Inner World. What it's personality is. Also put it's appearance in Bankai, if your character has a Bankai)

Inner World: (Describe what ypur inner world looks like)

(This is for seated officers only. If your Shinigami is not a seated officer, and you want them to have a Shikai, you must Pm me for permission)

Sealed Appearance: (When it's sealed, what does it look like? They typically look like ordinary Kanatans)

Shikai Release Command: (What is the Command Phrase used to release this form?)

Shikai Appearance: (When the sword is released, what form does it take?)

Shikai Powers: (List the powers and abilities it gains when it's released into it's Shikai form)

(Normally only Captains and SOME Lieutenants will have Bankai. If you are not either, then you must pm me and ask for permission and explain why the lower seat would have it)

Bankai Name: (The name it gains when released into Bankai. Can just be it's Spirit name)

Bankai Appearance: (When the sword is released, what form does it take?)

Bankai Powers: (The powers and abilities it gains when it's released. Must be related to it's Shikai)


Visored
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Mask: (Describe what your mask looks like. How long are they able to wear it)

Hollowfication: (Complete or Incomplete. Incomplete means they do not have full control over their hollow. In the future, Visored will be able to Hollowfy to higher levels (think Ichigo) but for now, you'll only be able to have control over your hollow)

Inner Hollow: (When your Shinigami hollowfied, they gained an Inner Hollow. This Hollow has effectively fused with your Zanpakuto's Spirit and has taken that role, so this will also serve as your Zanpakuto's Zanpakuto's spirit. What does it look like? What's it's personality? Is it agresssive, wanting complete domination or is it more docile? Also put what it looks like in Bankai, if your character has a Bankai)

Inner World: (Describe what ypur inner world looks like)

Reiatsu: (Color)

Kido: (Does your character regularly practice and use kido? If so, are they skilled at it? List all the kido they know how to do)

Zanpakuto: (name of your Zanpakuto)

Type: (Meele, Kido or Elemental)

Sealed Appearance: (When it's seal, what does it look like? They typically look like ordinary Kanatans)

Shikai Release Command: (What is the Command Phrase used to release this form?)

Shikai Appearance: (When the sword is released, what form does it take?)

Shikai Powers: (List the powers and abilities it gains when it's released into it's Shikai form)

(Not every Visored will have their Bankai)

Bankai Name: (The name it gains when released into Bankai. Can just be it's Spirit name)

Bankai Appearance: (When the sword is released, what form does it take?)

Bankai Powers: (The powers and abilities it gains when it's released.)

Arrancar
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Espada: (Yes or no. Check the Index topic to look for open members)

Fraccion: (Espard only. Do they have Fraccions that serve them? Yes or no)

Reiatsu: (Color)

Aspect of Death: (This is mandatory for Esparda only, but any Arrancar can take this. Example would be Stark and Loneliness. Or Ulquiora and Nihilism)

Number: (1-10 belong only to Esparda. 11-99 are the standard Números or Fracción. Three diget numbers are former Esparda)

Zanpakuto: (What does their Zanpakuto look like? Unlike Shinigami, whose most appear to be Kanatans, Arrancar tend to have a little more virity. Though they can be kanatans)

Resurreccion Release Command: (The phrase used to release the arrancars true power)

Resurreccion Appearance: (What do they look like when they activate this form)

Resurrección: (The Powers and abilities your Arrancar gets when they release their full powers. For now, you can only have a first stage. No second stage like Ulquiora)

Hollow Powers: (The hollow powers they have. Such as Cero. Or powers only Arrancars can do, such as the Bala)

Quincy
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Reiatsu: (Color)

Position: (Heir (see Prince and Princess in Index topic. Only two slots available) Soldat, Sternritter, or Schutzstaffel)

Letter: (Only if an Heir (which will both receive A), Sternritter or Schutzstaffel. The last two can only be B through Z)

Quincy Powers: (Powers and Abilities your Quincy knows)

Spirit Weapons: (The spirit weapons that your Quincy posses. Include the cross to each weapon as well. Any other gear should be put in the item/gear part in the main section)

Sinner
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Reiatsu: (Color. Hell is a corrupting force and as the sinners due and are restored, their Reiatsu is corrupted, forever tinged with hell energy)

Weapons: (Weapons in hell are crafted from a special stone that can only be found in hell. The stone abosorbs Reiatsu that has been tainted by hell (normal Reiatsu will be rejected by hell weapons) and are used to increase the weapons power and durability, to the point where they battle weapons such ad Zanpakuto)

Powers: (Stated above, hell corrupts it's inhabitants. Those sinners souls and their power are forever corrupted by hell. This gives them unique powers and abilities that cannot otherwise be created or reproduced)

Fullbringer
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Reiatsu: (Color)

Member of Xcution: (Yes or No)

Fullbring Catalyst: (The catalyst which your Fullbringer utilizes his or her power through)

Fullbring Power: (The powers and abilities your Fullbringer posses)


Bount
bleach_bount_arc_by_coolkat122_df68428-pre.jpg


Reiatsu: (Color)

Crest: (The crest the bount uses to summon their doll)

Doll: (What shape and form does your doll take?)

Power: (Powers and abilities your Dolls posses?)
 
Tamashi Sensaina
(Last, First)

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Race: Shinigami

Division: 7th

Seat: 2nd (Lieutenant)

Reiryoku: High

Reiatsu: Pastel Green/Shaped like a hydrangea

Background:
Born within the Seireitei, Sensaina came into the world shortly after the rise of Genryusai Yamamoto. The Tamashī clan was among the many clans which joined the flow of change brought on by the skilled, powerful fighters that would become the original captains of the Gotei 13. His family quickly took to learning and perfecting the use of Kidō, until they were always the first people you'd think to ask for information on the subject. At the time, Sensaina was still very young, but as the youngest member of the clan at the time, many placed their future upon his shoulders. To ensure he was ready and capable of fulfilling their expectations, Sensaina's training started early. His youth became s blurred by training sessions, Kidō incantations, and punctual lunch breaks. After he was old enough, Sensaina joined the academy and worked hard every day to obtain the dream that he and every other student had their sights set upon. Being that he was of the, Tamashī clan, no one was surprised when he focused his studies on Kidó or when he showed to be quite skilled in the use of them.

It was only natural that after graduation, Sensaina joined the Kidō Corps and put his knowledge to use. With his clan pushing him to do better and to bring them honor, Sensaina blindly dedicated himself to his growth. While Kidō was his bread and butter, zanjutsu was also something that Sensaina took time to hone. He knew that the captains of the Gotei 13 were able to utilize bankai, so he needed to be able to do so as well. That simple fact led to him studying and meditating during his free time in an attempt to reach his Zanpakuto.

Sensaina served under the Kidō Corps for a little over two decades before his talents and knowledge got him recruited to the 4th Division. It was the big break he'd been waiting for and a chance to learn from a captain. Because of things going on with Soul Society and its enemies, Sensaina had very little time to train but the notes he made were enough to get him through that period of time. It was after a battle claimed the lives of the 7th Division’s lieutenant and third seats, that Sensaina was promoted to lieutenant of the 7th Division.

The next few years flew by in yet another blur of training sessions and meditations. Battle had shown Sensaina a side of himself he hadn't known until that point; ranged combat allowed him to disconnect from the enemies he'd be killing and attack them without hesitation or remorse. The entirety of his training resulted in the ability to activate his bankai. Over the past few centuries, Sensaina has become a master of the Kidō Arts and formidable foe.

Kido:
Eishohaki Specialist

Hado:
Hadō 1 Thrust (Shō)
Hadō 4 White/Pale Lightning (Byakurai)
Hadō 11 Bound Lightning (Tsuzuri Raiden)
Hadō 12 Ambush Flare/Lain Fire (Fushibi)
Hadō 31 Red Flame Cannon/Shot of Fire (Shakkahō)
Hadō 32 Yellow Fire Flash (Ōkasen)
Hadō 33 Blue Fire, Crash Down! (Sōkatsui)
Hadō 48 Raging Light Fang (Gaki Rekkō)
Hadō 54 Abolishing Flames (Haien)
Hadō 58 Orchid Sky (Tenran)
Hadō 63 Thunder Roar Cannon (Raikouhou)
Hadō 73 Twin Lotus of Crashing Blue Fire/Twin Lotus Blue Fire, Crash Down! (Sōren Sōkatsui)
Hadō 88 Flying Dragon-Striking Heaven-Shaking Thunder Cannon (Hiryu Gekizoku Shinten Raiho)
Hadō 90 Black Coffin (Kurohitsugi)
Hadō 91 Thousand-Hand Bright Heaven Culling-Soear (Senjū Kōten Taihō)
Hadō 96 Single Blade Cremation (Itttō Kasō)

Bakudo:
Bakudō 1 Restrain (Sai)
Bakudō 4 Crawling Rope (Hainawa)
Bakudō 8 Repulse (Seki)
Bakudō 9 Strike (Geki)
Bakudō 9 Disintegrating Circlee (Hōrin)
Bakudō 21 Red Smoke Escape (Sekienton)
Bakudō 26 Curving Light (Kyakko)
Bakudō 30 Beak-Piercing Triple Beam (Shtotsu Sansen)
Bakudō 37 Suspending Star (Tsuriboshi)
Bakudō 39 Arc Shield (Enkosen)
Bakudō 44 Barrier (Sekisho)
Bakudō 58 Grasp of the Chasing Sparrow (Kakushi Tsuijyaku)
Bakudō 61 Six Rods of Light Prison (Rikujōkōrō)
Bakudō 62 Hundred Steps Fence (Hyapporankan)
Bakudō 63 Winding Binding Chains (Sajo Sabaku)
Bakudō 73 Inverse Mountain Crystal (Tozanshō)
Bakudō 75 Quintet of Iron Pillars (Gochu Tekkan)
Bakudō 77 Soaring Net of the Heavens (Tentei Kuura)
Bakudō 78 Hexagonal Barrier/Million Shield (Millon Escudo)
Bakudō 79 Nine Sunlight Traps (Kuyō Shibari)
Bakudō 81 Splitting Void (Danku)
Bakudō 99 Part One: Restrain (Kin)
Bakudō 99 Part Two: Uktimate Suppression (Bankin)
Kidō Cannon (Kidōhō)
Five Support Cover (Goyōgai)
Pyramid Seal Barrier
Kaido

Zanpakuto:

Type: Kido

Zanpakuyo Spirit: Usagimaru

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Sealed Appearance:

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Shikak Release Command: Harden, Usagimaru

Shikai Appearance:

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Shikai Powers:

Jade Splinters - With a swing of his blade, Sensaina fires a barrage of thorns made of jade.

Bankai Name: Usagimaru Kessho

Bankai Appearance:

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Bankai Powers:
Petrification- anything or anyone impaled by Sensaina’s spear will begin to sprout bits of jade until completely covered in the gemstone like a fossil.

Jade Blossoms - Giant hydrangeas made of jade bloom wherever Sensaina’s spear touches. These flowers can be detonated like a bomb, showering an area in a storm thorns. The dust particles that linger can also cause petrification of those caught in the cloud, be they friend or foe.​
 
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Junko Tenzen

Junko.jpg

Race: Shinigami

Division: 7th

Seat: 3rd

Reiryoku: Average [High when faced with Evil]

Reiatsu: Golden-Red/ Armored Wings

Background:
The Rukon District had been the only place she called home for decades. She had been born here in the soul society, with parents who lacked the purity to enter the Seireitei. She was told to accept her lot in life, but she couldn’t accept that. She trained with a wooden sword she stole from a backyard, and vied to get into Soul Reaper Academy. She got into fights will full grown adults and would often get beaten to near death, but always managed to get back up and try again. It wasn’t until her will was accidentally tied into fate one day where she decided to challenge a soul reaper, Sensaina.

It could even hardly be called a battle, yet she stood up four times in a row when otherwise it should have only taken one. An indomitable will that couldn’t be ignored, though it did finally collapse on the floor in an unconscious heap. It was there that two fates crossed, and Junko would follow his courage and strength like a moth to flame. They were separated for a time as Junko attended the academy. Her Kido being practically non-existent but otherwise she excelled in combat and hollow studies. A natural when it came to fighting them, but there was a stigma that persisted, from Rukon to the strange ears and antlers she produced. Her eyes like a dragoness, slit and fierce. She chose to lean into her fierce looking qualities and adorned a mask like the very monsters she was training to fight.

Her abnormal physical attributes compensated for the lack of incantations, and soon her results ere speaking for her as she graduated in the top ten of her class. She knew Sensaina would have always plucked her up the moment she graduated, but she wanted to earn it and strive for the chance he had given her. The excitement she roared when taking the stand so fierce she destroyed the podium by accident, and was summarily barred from the rest of the ceremony.
She came into the fold in 7th Division under Sensaina directly, taking 3rd seat and creating waves in the division, but after the tragedy that befell it’s members. They couldn’t afford to reject any strong reapers.

Zanpakuto:

Type
: Power

Zanpakuto Spirit: Kodzuchi
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Sealed Appearance:
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Shikai Release Command: Hanketsu o Haishin, Kodzuchi (Deliver Judgement)

Shinkai Appearance:
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Shikai Power: Justiciar's Law
Kodzuchi turns into a broadsword, golden and red that splits down the blade evenly. She then judges the hollow(s) she's facing, the sword taking on aspects and effects based off the sins of her foe. Kodzuchi reads them and their actions, judging them based off the vices that consume them. When faced with a hollow truly sinful, her power increases exponentially, while righteous and morally gray foes can wane her effective strength.

-Lust-
Becomes whip-like and attracts hollows in a certain area
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-Pride-
Produces lightless attacks that are difficult to detect
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-Envy-
A scythe-staff that allows for enhanced crowd control distance
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-Greed-
Swells into a lance that feeds on spirit energy in a radius
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-Wrath-
Flanges on this broadsword rip spirit energy apart like paper
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-Sloth-
A dagger that fires pure spirit energy like a beam
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-Gluttony-
A sword=staff that feeds on the strength of the wicked
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Birth Place: 78th district, South Rukongai.

Age: 2000+

Gender: Male

Race: Visored

Items: None.

Appearance: Kyosuke is a tall, heavily built, dark-skinned man with blue eyes and thick, shoulder-length Dread-locks tied into a ponytail. He has numerous calligraphy tattoos along his back.

Biography & Personality: The Onyx Oni, Kenpachi Unohana's right-hand, in his heyday he was among the most fearsome shinigami throughout the Seireitei. He was regarded for his brutal "breaker" fighting style and one of the most formidable Shinigami of his time, only surpassed in combat ability by Unohana and the old man himself. He along with Unohana laid the foundations for Division 11 and the Kenpachi system. He would often accompany Unohana in battle and the two formed a particularly close bond throughout the millennia. Together, they were among the reasons for the success against the Quincies in the first thousand year blood war.

He was very much once the typical bloodthirsty Division 11 type of fellow, though that all changed following a fateful skirmish between Unohana and a wild prodigy sometime during the years of peace.

He began to question the principles of the warrior system he helped create, although not becoming an outright pacifist, he grew disinterested in purposeless fighting and opted to remove himself from soul society, Unohana rejected his offer to come along with him, not quite willing to give up her lifestyle as a Kenpachi.

This caused a rift between himself and his captain. He was approached by a young brilliant academy student offering a solution to Kentaro's growing nihilism, he was given an experimental sereum. Which had some interesting side effects, such as becoming an unstable monster-like being. He rampaged Seireitei and was subdued and eventually exiled from soul society. Over the years he maintained correspondence with his old captain, and eventually he would return to Seireitei after learning his friend passed on sometime during the second blood war. He was retroactively pardoned along with the other Vizoreds.



Height: 6'8" / 208 cm
Weight: 225 lbs / 102 kg

Mask: Kentaro bears a bi-horned mask resembling that of an Oni's (Japanese ogre).

Hollowfication: Complete - Mastered

Inner Hollow: Kentaro's inner hollow resembles that of a young female warrior in an ephemeral white dress garment. She bears somewhat of a resemblance to Kentaro.

Inner World: Kentaro's Inner World resembles that of intricate gothic inspired catacombs. It has a sort of macabre dark fantasy vibe.

Reiatsu: Pale blue in base, Blood Red in Shikai and Black in Bankai.

Kido: Kentaro has somewhat of a talent for Kido but he is not a proficient user of Kido. He's rarely had to use kido because his physical abilities far outweigh that of his Kido. Kido is a bit of a waste for him to learn.

Zanpakuto:

Type:
Melee - Elemental (Wind element)

Sealed Appearance: Kentaro's sealed Shikai resembles an Odachi in appearance, modified with a locking gun-like mechanism.

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Shikai Release Command: Batter up!...

Shikai Appearance: Kentaro's unreleased Zanpakuto resembles a studded Kanabo. A greatclub of respectful girth and size.

Takeru.png



Shikai Powers: Kentaro's shikai ability allows him to produce powerful concussive shockwaves which has the ability to "break" virtually anything, including other Shikai, and most Kido constructs. Kentaro is able to use shockwaves offensively, as well as defensively depending on the command. He can dispense shockwaves in a dome surrounding himself to blow away inbound attacks, and he can swing his greatclub to produce projectile blasts. He can even create constructs from his shockwaves. Additionally, he can also increase the size of his greatclub, thus increasing the yield of his shockwave proportionally.

Bankai Name: Shatterpoint

Bankai Appearance: Kentaro retains the form of his shikai, The Kanabō . The only difference being his abilities are further enhanced in Bankai.

Bankai Powers: Kentaro's bankai allows him to shatter anything he comes in contact with at a micro-level. Thus leaving behind a sea of diamondized shards.
 
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Name: Kazuya Kotori (Last First)
Age: 16
Gender: Female
Race: Human (Hi-Spec)

Appearance:
Height: 6' 6" / 199cm
Weight: 320lbs / 145kg

A Towering amazon of women despite her age, Kotori would stand out clearly among any crowd even without her unique hair colouring. Her head is crowned with a messy bob cut of mauve hair and matching eyes, staring out from a somewhat listless expression. Holding otherwise youthful features, her thickly built stature holds a substantial amount of densely wrapped muscles around her curves, absent of any particular blemishes, scars or tattoos. Due to her size, it is commonly an issue to find correctly sized garments that are not custom made, and lacking the funds for such will commonly be found garbed in either her school or work uniforms in the largest sizes available, with few other options or informal attire. Needless to say, even the largest sizes available are often difficult to wear requiring excessive squeezing and binding due to the tight fit, as well as being prone to damage. As a result, her other outfits are almost unanimously made from stretchable fabrics, though lacking any particular expensive branding or designs to them.

Reiatsu: Kotori's Reiatsu takes the form of a great golden maw amidst a roaring river of white.
Abilities:
Kotori is believed to be an unnatural form of Hi-Spec human with an unnatural amount of condensed Reiatsu. This has granted them an overwhelming physical condition as a result, though also an inability to use most tools due to this same condition often resulting in them breaking from the uncontrolled force. Kotori appears to have no real ability to control or use her actual Reiatsu at the moment other than through pure raw force.

Despite having no training within the supernatural fields, Kotori is more than adept at several traditional forms of martial arts, Bajiquan being the most prevalent. While she has attempted armed forms such as Kendo in the past, attempts were unsuccessful due to the constant breakages of either her or her sparring partner's equipment. These have been honed somewhat due to the nature of the area she lives, with it being a coming hazing process to direct unaware people to pick a fight with her, combined with the frequent appearance of hollows within her local.
Items: Watch Seal, a mundane-looking watch gifted to her following work for a local businessman, unbeknownst to her the Watch itself serves to suppress the bulk of the background Reiatsu she emits.
Biography:
Orphaned at a young age, Kotori can not recall her actual parents and details around their passing were muddled and unconfirmed, so instead, she grew up under the care of the Sunflower orphanage. Strangely enough, her home did not house any other children with others having left when of age or been adopted some time ago leaving her alone under the owner's care. While she enjoyed her early life within those walls, it was not without issues, money being tight and increasingly frequent criminal activity being the most notable ones. It was also quickly apparent that Kotori was not like other children in more than a few aspects, her size alone would set her apart, but her ability to see dead people as she put it was very much a concern when she mentioned it, a mistake she did not repeat often.

This would not last, however, as shortly after she began to attend high school, her carer would be arrested in connection to gang-related activity leading her to live on her own, albeit in a smaller apartment given the seizure of the orphanage property. It was also through these events it was revealed that her carer's past was deeply rooted within organized crime prior to taking over the orphanage, a past that had evidently dragged him back and led to their arrest. The money problems would continue, however, with limited government support she would instead take to several part-time jobs to provide for the essentials, courier and delivery jobs mostly though also working at a local maid cafe to make ends meet. It was through these jobs she came into contact the strange Lei Hanafuda, though the full extent of who the man was would not be known to her for some time.

Throughout all this, she had also needed to constantly deal with the supernatural and bizarre elements she seemed to draw towards her, between the dead people, the giant black and white monsters and weird cosplaying roleplayers with swords who continued to bother her, life was not exactly a dull affair.
 
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Konishi Yoshiko

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Birth Place: East Rukon 2nd District

Age: 76 (Appears ~23)

Gender: Female

Race: Shinigami

Appearance:
Yoshiko is a young looking woman standing 5'6 tall with Ivory skin. She has a rather curvy frame with and a light athletic build. She has long silver hair that falls down to her legs in length with shorter more bangs and bright green eyes and thick eye lashes. She will often put on makeup when going out to look her best. Even her Shinigami robe itself is dolled up leaving her sides more exposed with her arms fully uncovered. She wears a rather color obi wrapped across her midsection often ordained with a flower. She enjoys wearing hair ornaments as well often sporting a flower pin on her right side though she is known to occasionally change her fashion a little over time.

Personality:
Yoshiko is a very headstrong woman who gives an air of confidence about herself. She is quite cunning able to pick out details others might miss and help direct things in the way she desires. She always tends to like to keep things organized and well planned when it comes to her job. She has no qualms about directing others what to do, and will generally act under the command of her superior, not that she can show hesitation if she disagrees with what she is told. Despite often being one to flaunt herself, she is actually quite talented in terms of blending into her surroundings having a particularly skilled silver tongue.

Yoshiko tends to be quite egotistic about herself, particularly about her looks. She isn't very fond of being told she is wrong, particularly when she is confident what she thinks is correct. She holds an air of superiority about herself she isn't very fond of being brushed aside or belittled by others. Despite that air of superiority, she doesn't tend to hold herself above being around what others who might be similar view as 'riffraff'. Despite her tendency to be organized on the job, off the clock she can be far more lax and spontaneous. She enjoys drinking and going to parties perhaps in part to 'show off' but more so to just have simple fun. She tends to not enjoy working 'over-time' often needing that extra push to exert herself.

Biography:
Yoshiko despite being mistaken as being from a noble originated rather from the East Rukongai 2nd district. While not perhaps as luxurious as the Seireitei it was still a rather peaceful and wonderous area to find herself in. It didn't take very long for her to grow a rather strong rapport. She was rather well liked and admired by those around her. Perhaps in part the reverence fueling a bit of her narcissism. None the less she was able to live quite comfortably. Starting off as a dancer making quite a bit of wealth from the well off residents of the district, it was a job she had quickly found boring of 'if I dance for work, it no longer becomes fun' shifting her focus instead to other work.

She took a job working at a small stand. Her natural charm had managed to draw a lot of attention and business. It was this boom of business that caused her to eventually ditch the idea of working for someone else instead starting her own stand. Putting a bit of her naturally cunning nature allowing the humble little shop to grow in size and scope. Selling simple things like trinkets and flowers, it grew out getting a small store front and then a full store of which she expanded out her merchandise. Using her own cunning and planning and even having her own employees working under her. She gained wealth that even those in the upper districts could hardly dream of achieving. Still, despite all her success she felt a tinge of boredom and felt as if there as more for her to do. What better way to show how great she was then becoming a shinigami?

Yoshiko entered the academy and quickly grew to some prominence. Her natural talents came quite useful as she was recognized as a top student. While having quite high accolades, it wasn't without some hurdles for the girl who was use to excelling at anything she tried. She found herself fumbling a little with learning things like Kido or learning her sword techniques. Her own personality often being the biggest hurdle as she tended to put only the effort she deemed 'on clock' to work while often neglecting to practice or study on her own time. Still, her natural aptitude and some pushing from friends and teachers was enough to give her that extra nudge getting her to put that extra bit of effort in and passing as one of the top students of her group.

The promising young shinigami found herself fitting in naturally as a member of the 3rd division, deciding against the 2nd division wanting a more 'lax' environment where extra effort wasn't expected of her to do work 'off duty'. Her promising nature was enough to net her the 5th seat upon initially joining. She has only gone up in the years now currently 3rd seated. Her cunning and great organization skills quite well prized being seen as a strong contender for the position of the lieutenant having only really held herself up from obtaining such a seat due to her general lack of effort outside of her work to push herself that bit further despite having plenty of promise behind her.

Division/Squad: 3rd Division

Seat: 3rd Seat

Reiryoku: High - Great

Reiatsu: Magenta

Kido:
Yoshiko is rather talented at Kido. While not a dedicated specialist, she is quite able to use various forms of Bakudo and a number of Hado techniques.

#1. Restrain (Sai)
#4. Slithering Rope (Hainawa)
#8 Repulse (Seki)
#9 Strike (Geki)
#9 Disintegrating Circlee (Hōrin)
#21 Red Smoke Escape (Sekienton)
#26 Curving Light (Kyakko)
#30 Beak-Piercing Triple Beam (Shtotsu Sansen)
#37 Suspending Star (Tsuriboshi)
#39 Arc Shield (Enkosen)
#44 Barrier (Sekisho)
#58 Grasp of the Chasing Sparrow (Kakushi Tsuijyaku)
#61 Six Rods of Light Prison (Rikujōkōrō)
#62 Hundred Steps Fence (Hyapporankan)
#63 Winding Binding Chains (Sajo Sabaku)

#1 Thrust (Shō)
#4 White/Pale Lightning (Byakurai)
#11 Bound Lightning (Tsuzuri Raiden)
#12 Ambush Flare/Lain Fire (Fushibi)
#31 Red Flame Cannon/Shot of Fire (Shakkahō)

Zanpakuto: Kaoutsusu

Type: Elemental (Water)

Zanpakuto Spirit:
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Inner World:
Her inner world is a vast empty plane of completely still water as if the ground itself was earth. Various flowers and plants rise from the ground like a garden appearing very orderly and symmetrical. It is perpetually night with a full moon overhead illuminating the area fully giving off a glow with the stars shining brightly. The moonlight itself seems to focus directly upon those inside it's light directly focused on them as a spotlight even splitting off to reflect on Shinigami and Zanpakuto Spirit both. Despite the light there are no shadows to be seen.


Sealed Appearance:
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Shikai Release Command: Flow Elegantly, Kaoutsusu

Shikai Appearance:
Appears as a set of two twin fans.
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Shikai Powers:
Kauotsusu allows Yoshiko to create water from it's fan blades that flow out under the control of the user. The water itself is able to be manipulated in various ways in order to attack or sweep foes away. More advanced use of the technique are able to create certain shapes within the water condensing it for more focused force of attacks.
 
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Name: "Call me Daisuke, mjy family name doesn't matter, didn't matter, nor will it later. If people ask, I am also the Digging Dog... Sorry was that too upfront..?"

Birth Place: Japan, ancient

Age: "i.. Look like my mid twenties, I couldn't tell you my direct birth age, but I was born midway through the Sengoku era crisis... It was certainly a messy time huh...?"

Gender: "..I'm not that thin am I? Not girlie... No..." Male.

Race: Shinigami

Items:
  • Zanpakuto
  • De-scenting spray
  • Spare fresh mask
  • Denreishinki - yes it has games on it, most the storage space is taken up by cute dog pictures.
  • Kikanshinki - He thinks the process is kinda cute.
Appearance:
09424eb97b21dbdd4fb1437ff6001016.jpg "...Ah.. erhmm... yes.. This is me you asked for a mee- No.. Sorry interview. Yes? For the magazine? Okay... So.. Uhh... I am.. 5' 8" tall and 139 pounds. I am light but mostly muscle and generally have a slighter build... Ah..? You can.. see that? Sorry I must speak of other things.. My.. hair is typically black, due to an unfortunate incident one side of his head is colored red... Sorry i will not elaborate. My eyes are red and... yes.. I.. do know this sounds like i'm a shy chuuni-byou... I've.. learned to live with this fact.. I'm.. please stop laughing...

...

Okay.. I will continue. Due to my work, my uniform has needed to be... repaired.. many times. So my leader stated it is fine to wear what I wear as long as I am not making official appearances... I've been told I clean up good. But I've never really had many chances... I have a few scars but nothing special and...

.......

O-okay yes the Chuuni-byou comparison is rather funny... But please stop laughing no- Please!"


Personality: "I have been told I am abit standoffish... But.. I do try to be friendly to those I do speak to, perhaps it is my appearance that makes people not want to speak to me? I.. Am a quite lonely person. I don't have many hobbies and my work takes up a great deal of my time. I have... troubles in regards to conversational confidence, I oft desire to keep things short so i do not fumble over my words and say something foolish..

...

...Umm...

I... Like dogs...? is that enough? No..? I... have trouble speaking to women... yes even you.. I... I'm sorry..."

Biography: He was born into the way of the ninja and raised to conductive missions in absolute secrecy. But.. outside of those days.. he.. lived a perfectly normal life. A farmer in a true sense, this sense of hard work and keeping to one's values stuck with him even after his death. How did he die you may ask?

Well, as you might expect.

His job was to protect a certain young noble and, well.. Nobody blinks when the shadows fade away from the light. So went his life along side it. Luckily he killed the attacker in his final acts, a true act of ultimate loyalty to his lord and liege. He was given a small burial and remembered solely by friends and family. Upon being taken to the thereafter, his life was... Shockingly similar to how he lived. He spent most his time going through the same channels most did, food still had to be made and in truth somebody had to keep the plows moving. He was happy, content even, to continue his life just farming in relative peace.

As you might imagine, these things changed over time, restlessness, desires to put to work harder... He decided it was best to try and get on with the whole shinigami thing, theres plenty of folks out there trying to do it so why couldn't he?

Useing a sword came handy to him, he was swift on his feet, had strong strikes to back up his speed and though his stamina left some things to be desired he managed to get in! And his placement..? Squad 2, makes sense, he had skills as a shinobi and for certain he was to be used as one...

...But...

Then he met the captain...

He lasted a good 30 years of service before working up the courage to request a transfer. She ran him into the ground with so many others, and the lieutenant was about as helpful as a toothache. he hated ever second that evil Captain was making him consider a second death!! He figured he got picked up enmass, transfers got mixed up... And.. well.. he got into Squad eight. Which was it's own type of hell. he could barely speak to his comrades, and more often than not he was being suspected of watching people, really he just wanted to talk but by gods the soul society was full of far too beautiful people!!

Seriously whats with that? its like ninety percent of the people there were attractive and 85% of them were the women!!!

Well, he put in another transfer and learned there was a clerical mix up and he was supposed to be in Squad seven... So, despite the pleas of some small acquaintances he made, he left like a fly beating against a window sill, beating his head against it several times until he finally got out. Now he.. only has to deal with the teasing of his captain...

...Oh no...

Divison/Squad: 7
Seat: 4th
Reiryoku: Average
Reiatsu: A cherry red, reminiscent of the sweet days of summer, has no distinct shape save for several wisps occasionally falling apart then back into the fold.
Kido: Not particularly, hes more about martial talents.
Zanpakuto: "Eight Manifold Lies."
Type: Melee/Unarmed
Zanpakuto Spirit: The spirit herself is one Daisuke has never seen, he is certain her form is that of a spider.. Or something of the sort.. He only got a name after a great deal of searching.
Inner World:The innerworld is a warm, but always changing forest, a hazy fog rolls in and blinds your sight the more you stare in one direction, but if one wanders aimlessly, it clears once more when strange firey lights appear within the haze leading the way.
Sealed Appearance: As seen above, it rests in a lightly worn scabbard, with a round tsuba with no artistry upon it. Purely function. Purely business.
Shikai Release Command: "Make truth from the lies..."
Shikai Appearance: Upon release, the sword comepletely disappears from his hands in a light cherry red array of sparks. The sparks drip down upon the ground and dissappear, but, to the keen eye, one would note that changes have come of the shadow beneath his feet. upon his sillhouette, eight appendages branch off from his lower back, almost like tendrils of shadow or legs...
Shikai Powers: The shadowy tendrils can break forth from the shadow beneath Daisuke's feet, thrusting up with piercing spires or grasping tendrils, the shadows also can extend into shadows that lay in the environment and strike from other areas should his connect, with shadowy tendril or simply his own. He has an effective range of ten feet around him just from his own shadow, but with other shadows requiring knowledge of where his opponent is if they are out of sight with the much larger base to attack from. The tendrils themselves are very sharp, but not particularly dense or strong, if used to block they could take a strike of a sword, but a large hollow would take more focused defense...

This thus far is the only true technique Daisuke as squeezed from his shikai, but he had found good work with it, finding it rather practical and useful for a first step. It suits well with an unarmed fighting style he grew to like.
 
Name: Shuya "Hardass" Chen
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Birth Place: Xiaolin, China

Age: 18

Gender: Male

Race: Fullbringer


Items: None

Appearance: Shuya is a lean built male with short, black hair, and black eyes. He has a different array of small, black tattoos along and across his arms. He mostly wears solid color T-shirts along with sweat gear or a pair of jeans, completed with some worn-out sneakers. For the most part, he doesn't stand out in the crowd which works for him as it's less trouble that brings to himself.

Personality: Shuya is cautious but inauspicious man. He's driven and dedicated to what he sets out to accomplish but operates under 'the ends justify the means' mentality. Shuya doesn't care much for who he hurts in his endeavors, so long as he accomplishes them, though it's not to say he'd be willing to actively try to hurt bystanders who get in his way, not unless it was purely for his own survival. Shuya is mostly and 'all-business' type of person. He's always thinking about his goals moving forward but never rests to live life just for fun, as he's either looking for the next obstacle in his way or looking over his shoulder for whoever might have it out for him, leaving him in a perpetual state of unease and unrest. Despite his apathetic tendencies, he's not above showing gratitude to those who shows him kindness, something that's rarely been shown to him through-out his life.

Biography:
Shuya Chen was born in Xiaolin, China and was orphaned from birth. He was raised in an orphanage until he turned seven, in which he and the orphanage got caught in the crossfire between rival gangs in the town. Shuya Chen's previous escape attempts in Henan Province in China were unsuccessful. By the time he was eleven, Shuya did however managed to find refuge in Huanan, China where he was taken in by gang leader, Dong Feng, who was also responsible for bringing Shuya Chen to be trained as a bodyguard for his business associate, Gao Yan, who was the father of the most popular artist in the ceramic company, Chen Ke. Ke was shot to death by Gao Yan's biological son, who was a childhood friend of Shuya.

After the incident in Huanan, Shuya was blamed for the incident for his failure and his association with the assassin. Shuya ran away from Feng's gang to avoid Feng's wrath. He found his way to Beijing and started a smaller gang of his own from the stragglers of the streets of Beijing. By the time Shuya was sixteen, Shuya used his knowledge for Feng to establish a fully realized gang in Beijing.

Shuya took part in the heroin smuggling trade, along with many of his friends, which eventually led to his role in the smuggling of the Vietnamese Quang Ho. Shuya was introduced to Robert Ngai, a property developer, at a dinner party in Huanan. Shuya proposed to Robert Ngai to lead the gang of drug smugglers. However, A major gang war broke out in Huanan between the forces of Feng and Shuya Chen's gang when the former tried to encroach into Shuya's territory. It was said that Shuya Chen's forces were actually supporting Feng's gang and had even sent men into the city who feigned allegiance to Shuya's gang to help Feng's men establish supremacy. With this, Feng and his men were able to inflict serious casualties on the forces of Shuya.

Shuya was betrayed and was sequentially captured by his own gang and brough before Feng. He was locked up in prison with his subordinates. After his release, the entire gang was executed except for a few leaders who were pardoned by Li Xingtai, the then mayor of Beijing who was a participant in several brutal gang wars with other gangs and was responsible for the deaths of thousands of gangsters. However, Feng had a different punishment in mind for Shuya. Since he liked to run so much, Feng had Shuya inked with various small tattoos across both of his arms and abdomen with their special design to signify that he was a wanted man among the gangs of China. Meaning his head was up for grabs by anyone looking to cash in. With that, Shuya was let loose in Beijing's alleys and was about to be caught in the crossfire of the countless gang wars that were taking place in the city. Shuya was staying out of the crossfire but that didn't change that several assassins came after him all the same in which, he barely managed to survive. Shuya knew he had to seek refuge away from it. All of it. His days were numbered the longer he stayed, even more so than before. He decided to stowaway on a cargo ship heading towards Japan and hope he can start anew, whatever that might be.


Reiatsu: N/A

Member of Xcution: N/A

Fullbring Catalyst: N/A

Fullbring Power: N/A
 
BLEACHYUUKI.png

Name: Yuuki Rukawa

Birth Place: North Rukongai #8

Age: 62

Gender: female

Race: Visored

Division: 13

Seat Number: Unseated

Items: Since returning from Hueco Mundo Yuuki habitually keeps a bag of konpeito, japanese candy, on her person as emergency rations

Personality: Yuuki is a bit of a tomboy, she's restless, loud and relentlessy cheery with a generally short attention span, she struggles a great deal with more sedate or mundane activities like meditation, paperwork and so on and has a habit of handing those duties off to others or ignoring them. Yuuki has a strong competitive streak and hates losing, she can be easily manipulated into doing things she wouldn't noprmally by implying she would lose at them or be incapable and she's generally only truly interested in people she sees as her betters or rivals: she's perfectly friendly to peoiple weaker thyan her but their names and faces slide right out of her memory routinely.

After going missing in Hueco Mundo for some time, Yuuki's personality has evolved subtly, although few people knew her well enough to notice and those that did chalked it up to the isolation and trauma making her a bit strange. Since returning Yuuki has been even more focused on fighting and battle than before, al;though she'd never turn down a fight before now she has a habit of taunting or needling eemies and even allies to prod them into fighting her and there is now a sadomasochistic edge to her already reckless fighting style: she seems to take joy in inflicting and receiving pain and damage.


Biography: Yuuki arrived in district eight of the North Rukongai and fell in with a middle class family of artisans. It was a safe, secure upbringing that bored Yuuki to tears and she developed a taste for mischief: playing pranks on people or wandering off into the poorer, more dangerous outer wards in search of adventure. Before she could get into any truly serious trouble though, Yuuji developed a voracious appetite, marking her as spiritually powerful enough to potentially be a shinigami: hoping a more structured lifestyle and a productive outlet for her energy would help her settle down, Yuuki's parents shipped her off to the academy.

This was a mixed experience for Yuuki, she loved and excelled in the hands on or active parts of the curriculum like sparring and zanjutsu, but the more academic parts of the coursework like kido bored her amd she only barely managed to scrape together a passing mark in those subjects. Yuuki was also not terribly popular in the academy, she was a class clown who loved being the centre of attention but the people she entertained were only acquaintances, nobody was inbterested in forming deeper connections with her and the more serious types found her deeply annoying. This was fine with Yuuki, she didn't necesarily want close friends, she just wanted people to shine brighter than anybody else. Despite her poor academic performance and lack of popularity, Yuuki was skilled enough to graduate with decent overall marks and was quickly assigned to squad 13.

Still, it was perhaps because Yuuki didn't have any close friends looking out for her that she got lost. During a routine patrol in the human world Yuuki and her squad were ambushed by a pack of hollows, inclluding an unexpected gillian. While the rest of the squad focused on driving off the gillian Yuuki started climbing it an attempt t o reach it s mask and kill it, but the creature retreated back to hueco mundo, inadvertantly taking Yuuki with it. Impressively,m Yuuki did finallyu manage to damage the creature's maskl enough to kill it, but she was now trapped inm Hueco Mundo alone. What followed was months of hell. Yuuki wandered alone, fighting off weaker hollows and avoiding the tougher ones, eating weird creatures and plants that... she probably shouldn't have put in her mouth if she was being honest. After months alone Yuuki's grasp on her sanity started to slip and she began to find large sections of her memory missing. Whenever Yuuki was in a particularly desperate situation she would black out, waking up after long stretches of time had passed, safe but covered in the blood of hollows she didn't remember killing. Then there was the fragments of a strange mask Yuuki kept finding in her robes...

Fortunately before Yuuki's fragile sanity could fray any further she was found by an expedition sent into Hueco Mundo to scout hollow activity. Yuuki was taken back to the Seireitei, given a full checkup and some time off to indulge in all the luxuries of civilisation she'd been missing (candy, mostly just candy). After that Yuuki was put back on duty, seemingly none the worse for wear. Still, behind her back Yuuki's squadmates whispered that she seemed...different. There was now an edge of something unnerving lurking under the surface of her bubbly pers onality. People who before found her to be merely annoying now find her a bit unnerving and her captain has decided to put off a planned promotion to seated officer to keep a closer eye on her for a while...


Mask: Yuuki can maintain her transformation for 1 minute currently
yuuukismask.png

Hollowfication: Incomplete: While masked, Yuuki's personality lies dormant and her innerhollow/zanpakuto spirit takes over, changing her

Inner Hollow:
Mikadzukinoknokonamidaspirit.png
Mikadzuki no Konamida was a zanpakuto spirit with a strong ego, so much of its previous personality remains in tact even after merging with a hollow. An aloof, cold beauty, Mikadzuki no Konamida represents the bittter loneliness of a lone traveller succumbing to the cold on a frigid winter night. Mikadzuki no Konamida doesn't necessarily wish to take over control of Yuuki's body outirght, but she has strong opinions on how the shinigami should behave, wanting her to be more ladylike and elegant to the point that while in control of Yuuki's body during her hollowfication Mikadzuki no Konamida uses a more graceful, dancelike style of combat at odds with Yuuki's tomboyish, improvisational style. Mikadzuki no Konamida is also extremely jealous, her hollow nature seems to some extent to feed on Yuuki's loneliness and she becomes angry and rebellious if she senses people getting close to Yuuki, possibly event to the extent of lashing out or withholding her full power.

Inner World: A frozen plain of pure ice, it is always night and the wind is always howling. The landsccape is broken up by igloo like constructions of ice and snow bricks, but they have no doors and cannot be entered. Auroras in the night sky provide the only ligth

Reiatsu: Ice blue that darkens to black near its base, as if stained by ink/

Kido: Yuuki had little interest in kido initially and poor aptitude for it, but while lost in Hueco mundo she entertained herself by experimenting with it and managed to invent a couple of low level ones.

Blasting Cap Palm: The user thrusts their palm into the face of an anemy and releases a blast of light, heat and sound that can temporarily disorient the victim and deal very light damage. It is inneffective at all but pointblank range however.

Syrup Spray: The user puts their hand together and releases a torrent of viscous, sticky liquid that sets like glue, binding the targe to nearby surfaces. If allowed to set, the liquid becomes an extremely elastic, bouncy solid, so it can alternatively be used to break falls or as an improvised jump pad of sorts.

Hunting Howl: The user emits a jarring, ear piercing wail that attracts the ire of less intelligent foes like hollows, who will attack the user and ignore any other combatants for a time. Intelligent foes merely find it extremely annoying but this may have the same result depending on their personality.

Bouncing bolt: The user emits a ball of energy from their palm that zigzags wildy through the air, making it difficult to anticipate and doge, but also almost impossihble to aim with any degree of accuracy. If the bolt hits a solid surface or ally instead it ricochets off without dissipating or dealing damage. If it hits an opponent the blt explodes, dealing moderate damage.


Zanpakuto: 三日月の凍涙 (Mikadzuki no Konamida) Frozen tears of the crescent moon

Type: Ice

Sealed Appearance: A wakizashi with powder blue wrapping, the hilt is shaped like a snowflake with a round section mixing, leaving the remainder as a crescent shape.

Shikai Release Command: Sing their end! Mikadzuki no Konamida!

Shikai Appearance: Mikadzuki no Konamida takes the form of two ulu, inuit knives, made of ice like crystal and connected by a long ribbon of ice blue silk.
Mikadzukinoknokonamida.png

Shikai Powers: Mikadzuki no Konamida's ribbon can expand, retract and be manipulated at will, allowing the knives to be be easily thrown and retracted for mid range combat. The ribbon can also be used to trap, restrain and trip enemies. However Mikadzuki no Konamida's main abilitiy is centred on its twin blades: athey constantly emit a freezing cold aura and anything they cut is subjected to this bone chilling cold. Blood freezes, expanding and tearing apart the flesh while muscles and joints become numb and stiff, hampering movement. Even small cuts from Mikadzuki no Konamida can greatly hamper a foe's combat ability.

Frozen blood tears: a desperation move of sorts, where in Yuuki cuts her own wrists with her knives, covering the blades with blood. The blood instants freezes, expanding into jagged, red ice crystals that can be used as blades, greatly expanding Yuuki's striking range in an instant to take oppoent's by surprise.
 
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Visored
―Rem Kamiya
  • Basic information

    Z2zfrPn.jpg
    NAME:
    Rem Kamiya

    BIRTH PLACE:
    Somewhere in the Northern Kyushu region

    APPARENT AGE:
    Mid 20's

    REAL AGE:
    943 (Originally died around 23 during the Heian period in Japan)

    GENDER:
    Female

    RACE:
    Visoreds

    Items:



 
Naoki Mamoru
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Divison/Squad: 7th Division

Seat: Captain/1st Seat

Reiryoku: Immense

Reiatsu: Purple

Background:
Naoki Mamoru is humanoid crow hailing from the Beast Realm. He was raised in the trees of a remote forest in exchange for the protection of the parents. His true parents were the human Shu Taidōgane and the sky "goddess" Hitonami Tae. He encountered Narutaki, a spirit from the hellish otherworld of Yomi, in a quest to retrieve an ancient vessel of magic that was stolen by the Beast Realm's leader, Gen Miwa. Naoki was infatuated with Narutaki at first sight and became determined to win her heart by aiding her in this endeavor, something the spirit took sinister pleasure in.

Shortly thereafter, Naoki decided to join the Beast Realm's army, an alliance of beasts from the sky, sees, and lands that fight against the effort by Yomi's sinners to defend their lands. It was in these battles where he served briefly under the future Head Captain of the Gotei 13, Seiji Akasofu. Inspired by the old dragon's trustworthiness and view of justice, Naoki opted to mold himself in such a manner as the dragon's teachings resonated with him like any other. For once, he had his own sense of purpose outside of love for one person but for the love of the people entirely. Bringing out a new fighting spirit within the crow man.

The battles against Yomi began to come to a close and Narutaki's window was drawing near. Only then is Naoki able to claim Narutaki's hand in marriage. Afterward, Narutaki was able to retrieve the magic vessel she was after, and from there, everything took a turn for the worst as her true intentions were revealed.

Narutaki opened the vessel and with it, the ground began to shake. With this, another hole was revealed in the ground leading to Yomi that allowed more sinners to flood in a much larger scale than they had before. Naoki, revealing that he had been fooled by his heart, broke down in anguish over dooming his realm. Shū Taidōgane then reveals to the Beast King that the door of the vessel he keeps Narutaki within is sealed and he and the Beast King are the only ones who can open it. While this was brought up, the Heavenly Elements saw fit to punish Naoki for his inolvement with this situation. This is followed by Shū Taidōgane,banishing Naoki to the Soul Society and premature penance as a means to spare them from the wrath of the gods and to give him a chance at penance for his crime against the Beast Realm. In which, he was given the sword, Yata-Gasaru as his instrument of atonment. Determind to make right by his fellow beast-kin and to do what he should've done and devoted his heart to meek, he pledges himself to the Gotei 13 as soon as he was able.

Due to his skills and ability to easily adapt to whatever job is required of him, Naoki quickly became a mainstay within the Gotei 13 alongside fellow Shinigami. He picked up Zanjutsu rather quickly given his previous experience with fighting the Sinners of Yomi, which allowed him the first step into communicating with his Zanpakuto. While Naoki may have excelled in Zanjutsu, he was no good in the art of Kido. Unable to manifest his reiyoku to utilize the spells properly. This however, did not deter him. If he was no good in Kido, he'd put all of his training into his sword and his fists; Becoming a master in both Zanjutsu and Harafuda and through his continued connection with his zanpakuto, he began to experience deeper realms of power he never thought he'd experience. With it, he began to rise through the ranks of the 5th Division to the Omnitsukido to serving in the 1st Division as a seated officer where he met Seiji once more. Before long, he was recommended into captaincy. Since then, Naoki never stopped putting his best towards his subordinates, his peers, and the citizens of the Soul Society, Naoki refused to repeat his last mistakes in his old life and swore he would bring justice to all who inhabited the Soul Society.


Kido: N/A

Zanpakuto: Yata-Garasu

Type: Elemental/Melee

Zanpakuto Spirit:
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Golden_Crow_Bird_Form.jpg

Inner World:
Naoiki's Inner World his composed of tall hills and mountains that reach the foggy skies, with large gorges where waterfalls would pour into while the Sun was forever in a state of sunset, producing a hazy gold and bronze sheen into the clouds.
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Sealed Appearance: Yata-Garasu takes the form of a regular katana with gold trim around the guard and purple with with three-golden symbols on it
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Shikai Release Command: "Jewel who shines upon heaven, embodiment of the golden light, descend from the valley of the sun!"

Shikai Appearance: Yata-Garasu retains the same appearance in its Shikai state as it does in its unreleased state.

Shikai Powers: Following the invocation, Yata-Garasu erupts into golden and crimson flames that envelope and wreath Suzaku in a cloak of flames, shedding its illumination as far as the horizon. When the light dies, the flames are revealed to have molded into a golden suit of overlapping armor covering his body, complete with grieves and gauntlets, which ignite with golden flames as his arms and hands glide through the air as he assumes his fighting stance.
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  • Shikai Special Ability: Yata-Garasu is the embodiment of the sun, the spiritual manifestation of its heavenly fire, luminescent wings spread with the divine light that which illuminates the darkness. Yata-Garasu's ability is the "unification of power", a strength that ignites the sun, a light that shines from every celestial star. Yata-Garasu’s flames are said to possess a grace and beauty that beguiles their overwhelming destructive power. He is renown as one of the most powerful and destructive Fire-Type Zanpakuto in all of Soul Society or would be were it not for Naoki. Originally, Yata-Garasu would have unified her power with Naoki's to give birth to the divine flames of heaven! However Naoki’s spiritual composition and the concetration of Sinner energies he's surrounded himself for so long, interfere with this process. When released, Yata-Garasu’s energy which would ordinarily fuse with Naoki’s own, instead enter a state of fission. In this process her energies are absorbed, and due to the conflicting spiritual alignments of Yata-Garasu’s energy and his energy, causes it to destabilize, breaking it down immediately causing it to split, to the same effect as nuclear fission. The end result is similar, a tremendous amount of energy is released, however unlike what it would have been under Yata-Garasu's "unification of power", this process is practically draining and even lethal to Naoki.
  • Drawback: The resulting manifestation of his Zanpakutou powers would ordinarily destroy everything within a wide area, as the energy is released from within his body. Therefore, when releasing Yata-Garasu, Naoki must condense a significant portion of his reiatsu around his body in a second skin-tight barrier, essentially preventing the energy from being freed. This inhibits his ability to manipulate reiryoku in the form of Kido, making it all but impossible while Yata-Garasu is released. Furthermore, due to the rapid decay of his own energy by Yata-Garasu, which is a naturally occurring phenomenon within his body, causes a significant drain on his spiritual energy reserves. As the imbalances accrue, his body begins to deteriorate as his reiyoku centers strain from the effort. Therefore Naoki can only keep Yata-Garasu active for short periods of time, typically using it in short bursts within a fight. The longest he's held the form for is a minute max.

Bankai Name: N/A

Bankai Appearance: N/A

Bankai Powers: N/A
 
Lydia Okino
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Age: 16

Gender: Female

Race: Quincy (Echt)

Items: Nothing of Note

Appearance: Lydia stands just a little over 5'1 with a relatively full figure. She can come off in ways rather frail in part due to her sometimes clutsy nature though she is rather well in shape. She has a very light complexation with shoulder length black hair and blue-ish grey eyes. She tends to put moderate effort into her appearance, making sure to go out looking nice as her adopted mother urges her to do so though her sense of fashion can be mixed. Often she will wear things she finds cute or comfortable to the point of never seeming to really pay much attention to really just how it might appear in the end whether good or bad.

Personality: Lydia is a rather bubbly and kind hearted girl. Instilled by some of the foster families she spent with and only encouraged by her adopted family she prioritizes being polite. She has a tendency to get caught up in things rather easily, particularly seeing enthusiasm shown by others unable to help but fall in line. She can be a bit stubborn attempting to do things long past the point it's clear she might be incapable of doing so, particularly when spurred on to not let someone down. "A Brilliant idiot" or a "Dumb Genius" are perhaps an apt terms to describe her being quite smart at moments yet able to make rather dumb decisions or come to faulty conclusions.

She can quite clumsy at times being quite prone to tripping when she enters a daze or fumbling attempting to hold something. She can be rather oblivious at times particularly being poor at reading sarcasm or reading into hints someone might be directing her way. Her polite nature often is a recipe for disaster getting herself in trouble getting involved in things she shouldn't be. It's not unusual for her to day dream or get distracted at times. She has a tendency to blurt things out without much thought not usually malicious though it can be taken in a negative way. She does have some self-esteem issues, often being willing to try and do things but feeling as if she might be inadequate despite how talented she might be at it.

Biography: Being an orphan, Lydia knows practically nothing about her original parents with the only remaining element she is aware of being possibly her name which might have been given to her by the orphanage itself when she was real little. She is a pure blooded Quincy though such information is completely unknown to the girl herself or those who raised her. None who took her in were remotely away of Souls and those of which her heritage made her quite privy to.

Growing up she was raised by several foster families. Each had their own different methods of taking care of her though a common thread lingered through them each to be polite and kind to others. It was a trait the young Lydia was more then happy to take heed to being a very sweet girl in herself even if perhaps a little hyperactive. She tended to get herself in trouble not so much out of maliciousness but out of her own crazy ideas often setting off to do some sort of act of 'kindness' that might entail coloring one of her foster parent's antique dressers with paint to 'brighten their day' or find something she thinks they might like and sneak off and send them into a panicked looking for her. While not hated she was quite a handful, particularly when it came to her 'imaginary friends'... at least as they were refered to those unaware of her interaction with Souls.

Being born a Quincy, at a young age Lydia began to see the Plus. Often waving to them or talking to them which her guardians or other children would look at her confused taking it to be some imaginary friend. It was something that had lead her to being teased at times by other children or lectured to by adults particularly as she got a bit older about imaginary friends not being 'real'. It didn't help that her outgoing nature often had her go out of her way spending time with them keeping the Plus company often making her foster family worried and poor Lydia rather upset when she would come back later to find they are gone unaware they had likely (hopefully) been sent to soul society.

As she got into her early teen years Lydia was finally adopted by the Okino family of Mr and Mrs. Okino and her new older brother Seibei. Despite being a little bit of a handful at times Lydia reminded them a lot of her daughter Nami who had passed away due to an unfortunate accident when she was young. It was with being finally adopted that Lydia began to feel more as if she belonged. The girl losing a little bit of her more wild side and settling down a bit more wanting to make sure she kept them happy. It wasn't without... a few stumbling points along the way but she for the most part reigned herself in a bit.

Souls were still an occurrence she would stumble into though she would be often more careful playing it off as a joke or just talking to herself. For her she saw it still as some imaginary friends she just showed more self control interacting with though she couldn't complete resist it. As she got older into high school she came off more as that bubbly girl for the most part able to separate the weird 'imaginary people' and her normal social life. She even found a strange liking to Archery joining the Archery club in her school finding something strangely satisfying about it though she was completely oblivious to why it was (and perhaps in some part it being sheer coincidence rather then her birthright). Just an ordinary girl who sometimes sees some strange things that are just figments of her imagination and nothing more... right?

Reiatsu: Blue with a very faint purple hue.

Position: None

Letter: None

Quincy Powers: Blut Arterie (Offensive) - Lydia, while having access to the use of Blut does so unintentionally. Most often done when concentrating heavily or in a moment of panic. As such, her actual effectiveness of her Blut techniques are far from refined.

Blut Vene (Defensive) - Much like Arterie, her control over Blut Vene is unintentional and lacks refinement.

Spirit Weapons: None Currently
 

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