billthesomething
Four Thousand Club
Threat List
Threats are Ranked from 1 to 5, 1 is Bothersome and 5 is RUN
1. Headcrabs
Creature: Headcrabs
Universe: Half-Life
Hostile: Aggresive
Location: Anywhere
Encounter Frequency: Common
Diet: Tiny insects, large humanoids
Edible: Yes (though the poison and baby should be avoided)
Variation(s): Baby, Standard, Fast, Poison, Gonarch, Gonome.
Notable Weaknesses: Fire (There really flammable throw a match at it and watch it light up like a wick) Crowbars, No self preservation (Except for the poison variety)
Rankings
Baby:0
Standard:1
Fast:2
Poison:2
Gonome:3
Gonarch:5
Headcrabs are small creatures, roughly the size of a pumpkin. They are covered in smooth oily skin, which varies in color between subspecies, and crawl on four short legs. These legs provide enough jumping power to leap up to 3 meters (10 feet) in any direction.
Their underbelly is almost completely covered by a large, jawless mouth, with a hidden "beak" used for feeding and for latching onto the skulls of victims. Headcrabs are parasitic ambush predators; they hide in dark areas or bury themselves into the earth and wait for someone to walk past or over them. When your unfortunate enough to do either of these, then they will unbury themselves or run out of hiding then lunge themselves towards that you’re head.
They will bite down (Its bite is comparable to that of a Rottweiler) then bury their beaks into you’re skull where it will kill you instantly. But that’s not the end of it, for you see inside their beaks is a long receptor that will search for theCerebrum orYour brain’s muscle coordinator, when they find it, the receptor will send some form of energy through it which will give the Headcrab full control of your muscles.
When they do this they have transformed into the Headcrab zombie. And if that isn’t horrific enough the energy they send down to control the body also revives you, making you conscious of all that is happening to your body, isn’t that fun.
As you can see from the list, there are six different varieties of these little fuckers, though only three of these variants are capable of “zombification” The standard, Fast and poison.
Fast Headcrabs: The Fast Headcrab looks much slimmer and more agile than a normal Headcrab, having thinner, spindly legs, smoother, lighter bodies and no visible mouth-parts. Fast Headcrabs share many of the vocalizations of the standard Headcrab. Examined up close, Fast Headcrabs have wart-like bumps on their skin. The legs of a Fast Headcrab also have elongated claws, which serve as weapons as well as a means to latch on to surfaces, where they will wait to attack unsuspecting prey.
Much like the standard Headcrab, a fast Headcrabs will latch onto your head then zombify you, though the method is different due to the fact that the fast variety lacks a beak. Meaning when it zombifes you won’t be resurrected instead you will remain dead while it takes control over your muscles through your spine rather than your brain.
Fast Zombies have been stripped completely of their skin and most of their internal organs; bones and muscle tissue are clearly visible throughout the host's body. Excess tissues are most likely dissolved via digestive enzymes by the headcrab and absorbed as nutrients, granting the host greater agility due to reduced weight. Their claws are also much longer than Standard Zombies.
The factors distinguishing the Fast Zombie from other zombies is its ability to climb, jump, and move quickly, thus being able to confuse and surprise its prey. Fast Zombies also make loud wails while attacking and can be heard babbling and squawking while idle. Fast Zombies stand on two legs while slashing with its claws or standing up, but move on all fours while running or climbing, much like a chimpanzee. Fast Zombie torsos can survive when separated from the legs, the main difference is that Fast Zombie torsos crawl and attack faster.
Poison Headcrab: The Poison Headcrab can be identified by its dark green-black skin, bristly hair and red-and-white patterned legs. The creature's dorsal markings are similar to those of a species of orb-weaving spider. At a walking pace, the Poison Headcrab is the slowest of Headcrabs, but panics and runs away if attacked.
Poison Headcrabs move slowly and cautiously when maneuvering, but leap with incredible speed while releasing an angry squeal when a suitable host is in a clear line of sight. As an ambush tactic, it leaps at and poisons a viable host in an attempt to create a Poison Zombie. Poison Headcrabs make a sound similar to a rattlesnake before launching an attack
The Poison Headcrab delivers its extremely powerful neurotoxin via the four fangs on its chelicerae. The poison headcrab is capable of zombification and does it through similar process as the normal verity, so you are going to be aware of what is happening to you. Though major difference is that when zombified you end up becoming a breeding ground for the poison variety, how it is done is up for debate.
Gonome: is what happens when a normal variety has completely merged itself with it’s host the Zombie will develop into a Gonome. The host experiences a growth in overall body mass, and the gash in the chest cavity develops into a functional, vertical maw. The Gonome also obtains the ability to spew organic projectiles from this maw.
While the host body appears to grow dramatically, the Headcrab controlling the host appears to wither or deflate; the outlines of the host skull's eye sockets and nose are visible through the Headcrab's skin.
Gonomes generally stay with groups of lesser Zombies and Headcrabs. If they observe any threat, they will first use their ranged attack. Should the enemy get closer, they will resort to manually attacking with their claws. They can sprint if they spot a distant target.
Gonarchs: Little is known about how and when the metamorphosis from Headcrab to Gonarch takes place, as few Headcrabs ever reach that stage.The Gonarchs boast thick exoskeletons, powerful legs and a large sack dangling from their underbelly (it has a bigger ball then you that’s for sure). Their exoskeleton is hard enough to easily withstand massive amounts of projectile and explosive damage,
The large bag of flesh which hangs from the creature, commonly referred to as its "sack", is a reproductive housing. During battle, it releases undeveloped baby Headcrabs at a rapid rate with no apparent limit to the quantity of these (Rabbits be dammed) as long as there is an enemy to keep breeding them on
Just as its previous form, Gonarchs lack sensory organs and their movement is based on touch and sensing vibrations.(Much like a scorpion)
The Gonarch does not appear to have a mouth of any sort, because as a Headcrab it will store nutrients during their life until their metamorphosis and use them to reproduce and feed their offspring until it eventually dies of starvation.
Entering a Gonarch's lair results in an immediate attack for they are extremely protective of their territory and offspring.
They attack by charging at their victim, then attempting to puncture them with their massive legs. They also have somewhat of a ranged attack, by forcing yellowish balls of acidic material from the top of their shells, which they hurl through the air like mortars, raining down upon the victim. With all their traits combined, Gonarchs prove to be skilled at defending themselves and their young.
Upon death, a Gonarch explodes violently. (It going to take you with it)
Baby: It’s tiny, white and adorable, stay as far away from them as possible.
Side note: all zombies are ranked as 2 with the exception of the Fast being ranked as 3
Threats are Ranked from 1 to 5, 1 is Bothersome and 5 is RUN
1. Headcrabs
Creature: Headcrabs
Universe: Half-Life
Hostile: Aggresive
Location: Anywhere
Encounter Frequency: Common
Diet: Tiny insects, large humanoids
Edible: Yes (though the poison and baby should be avoided)
Variation(s): Baby, Standard, Fast, Poison, Gonarch, Gonome.
Notable Weaknesses: Fire (There really flammable throw a match at it and watch it light up like a wick) Crowbars, No self preservation (Except for the poison variety)
Rankings
Baby:0
Standard:1
Fast:2
Poison:2
Gonome:3
Gonarch:5
Headcrabs are small creatures, roughly the size of a pumpkin. They are covered in smooth oily skin, which varies in color between subspecies, and crawl on four short legs. These legs provide enough jumping power to leap up to 3 meters (10 feet) in any direction.
Their underbelly is almost completely covered by a large, jawless mouth, with a hidden "beak" used for feeding and for latching onto the skulls of victims. Headcrabs are parasitic ambush predators; they hide in dark areas or bury themselves into the earth and wait for someone to walk past or over them. When your unfortunate enough to do either of these, then they will unbury themselves or run out of hiding then lunge themselves towards that you’re head.
They will bite down (Its bite is comparable to that of a Rottweiler) then bury their beaks into you’re skull where it will kill you instantly. But that’s not the end of it, for you see inside their beaks is a long receptor that will search for theCerebrum orYour brain’s muscle coordinator, when they find it, the receptor will send some form of energy through it which will give the Headcrab full control of your muscles.
When they do this they have transformed into the Headcrab zombie. And if that isn’t horrific enough the energy they send down to control the body also revives you, making you conscious of all that is happening to your body, isn’t that fun.
As you can see from the list, there are six different varieties of these little fuckers, though only three of these variants are capable of “zombification” The standard, Fast and poison.
Fast Headcrabs: The Fast Headcrab looks much slimmer and more agile than a normal Headcrab, having thinner, spindly legs, smoother, lighter bodies and no visible mouth-parts. Fast Headcrabs share many of the vocalizations of the standard Headcrab. Examined up close, Fast Headcrabs have wart-like bumps on their skin. The legs of a Fast Headcrab also have elongated claws, which serve as weapons as well as a means to latch on to surfaces, where they will wait to attack unsuspecting prey.
Much like the standard Headcrab, a fast Headcrabs will latch onto your head then zombify you, though the method is different due to the fact that the fast variety lacks a beak. Meaning when it zombifes you won’t be resurrected instead you will remain dead while it takes control over your muscles through your spine rather than your brain.
Fast Zombies have been stripped completely of their skin and most of their internal organs; bones and muscle tissue are clearly visible throughout the host's body. Excess tissues are most likely dissolved via digestive enzymes by the headcrab and absorbed as nutrients, granting the host greater agility due to reduced weight. Their claws are also much longer than Standard Zombies.
The factors distinguishing the Fast Zombie from other zombies is its ability to climb, jump, and move quickly, thus being able to confuse and surprise its prey. Fast Zombies also make loud wails while attacking and can be heard babbling and squawking while idle. Fast Zombies stand on two legs while slashing with its claws or standing up, but move on all fours while running or climbing, much like a chimpanzee. Fast Zombie torsos can survive when separated from the legs, the main difference is that Fast Zombie torsos crawl and attack faster.
Poison Headcrab: The Poison Headcrab can be identified by its dark green-black skin, bristly hair and red-and-white patterned legs. The creature's dorsal markings are similar to those of a species of orb-weaving spider. At a walking pace, the Poison Headcrab is the slowest of Headcrabs, but panics and runs away if attacked.
Poison Headcrabs move slowly and cautiously when maneuvering, but leap with incredible speed while releasing an angry squeal when a suitable host is in a clear line of sight. As an ambush tactic, it leaps at and poisons a viable host in an attempt to create a Poison Zombie. Poison Headcrabs make a sound similar to a rattlesnake before launching an attack
The Poison Headcrab delivers its extremely powerful neurotoxin via the four fangs on its chelicerae. The poison headcrab is capable of zombification and does it through similar process as the normal verity, so you are going to be aware of what is happening to you. Though major difference is that when zombified you end up becoming a breeding ground for the poison variety, how it is done is up for debate.
Gonome: is what happens when a normal variety has completely merged itself with it’s host the Zombie will develop into a Gonome. The host experiences a growth in overall body mass, and the gash in the chest cavity develops into a functional, vertical maw. The Gonome also obtains the ability to spew organic projectiles from this maw.
While the host body appears to grow dramatically, the Headcrab controlling the host appears to wither or deflate; the outlines of the host skull's eye sockets and nose are visible through the Headcrab's skin.
Gonomes generally stay with groups of lesser Zombies and Headcrabs. If they observe any threat, they will first use their ranged attack. Should the enemy get closer, they will resort to manually attacking with their claws. They can sprint if they spot a distant target.
Gonarchs: Little is known about how and when the metamorphosis from Headcrab to Gonarch takes place, as few Headcrabs ever reach that stage.The Gonarchs boast thick exoskeletons, powerful legs and a large sack dangling from their underbelly (it has a bigger ball then you that’s for sure). Their exoskeleton is hard enough to easily withstand massive amounts of projectile and explosive damage,
The large bag of flesh which hangs from the creature, commonly referred to as its "sack", is a reproductive housing. During battle, it releases undeveloped baby Headcrabs at a rapid rate with no apparent limit to the quantity of these (Rabbits be dammed) as long as there is an enemy to keep breeding them on
Just as its previous form, Gonarchs lack sensory organs and their movement is based on touch and sensing vibrations.(Much like a scorpion)
The Gonarch does not appear to have a mouth of any sort, because as a Headcrab it will store nutrients during their life until their metamorphosis and use them to reproduce and feed their offspring until it eventually dies of starvation.
Entering a Gonarch's lair results in an immediate attack for they are extremely protective of their territory and offspring.
They attack by charging at their victim, then attempting to puncture them with their massive legs. They also have somewhat of a ranged attack, by forcing yellowish balls of acidic material from the top of their shells, which they hurl through the air like mortars, raining down upon the victim. With all their traits combined, Gonarchs prove to be skilled at defending themselves and their young.
Upon death, a Gonarch explodes violently. (It going to take you with it)
Baby: It’s tiny, white and adorable, stay as far away from them as possible.
Side note: all zombies are ranked as 2 with the exception of the Fast being ranked as 3
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