Zephyrus4096
New Member
Hey all,
I'm running a game now with a sidereal masquerading as a mortal savant in order to move the PCs into place like chess pieces as part of Heaven's plan to beat FaFL, and said sidereal has the charm Avoiding the Truth Technique.
Before he uses this charm though, I'd like some ideas on how exactly this would work against someone using Judge's ear. Judge's ear apparently can perfectly detect all lies and deliberate half-truths, which works fine with Avoiding the Truth -except- when the sidereal actually tells the truth while using it.
Suppose the sidereal said, in the middle of interrogation from his 'mistress', acting fed-up and dismissive, "Pfft, yeah, a sky-ninja came to you in your sleep to implant that dream into your head, sure, that's totally what happened", and beat the solar's DV on the roll. While the solar has Judge's ear on.
WTF should I tell my player?
I'm running a game now with a sidereal masquerading as a mortal savant in order to move the PCs into place like chess pieces as part of Heaven's plan to beat FaFL, and said sidereal has the charm Avoiding the Truth Technique.
Before he uses this charm though, I'd like some ideas on how exactly this would work against someone using Judge's ear. Judge's ear apparently can perfectly detect all lies and deliberate half-truths, which works fine with Avoiding the Truth -except- when the sidereal actually tells the truth while using it.
Suppose the sidereal said, in the middle of interrogation from his 'mistress', acting fed-up and dismissive, "Pfft, yeah, a sky-ninja came to you in your sleep to implant that dream into your head, sure, that's totally what happened", and beat the solar's DV on the roll. While the solar has Judge's ear on.
WTF should I tell my player?