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Fantasy Ash kingdom characters

Name: Sapphire Schrade, (Mostly known as the Ash Princess)
Age: 20
Gender: Female
Race: Human
Appearance:
New Cefrey.jpg

Class: Rogue
Personality: Sapphire is a woman who keeps to herself, You are going to be lucky as all hell if she even tells you her real name. She has never told anyone what had transpired in her kingdom when it fell. But for what is coming she won't have to tell. The story will tell itself
Backstory: Sapphire was to be the successor to Schrades throne. But when she was seven a Wyvern appeared and caused the kingdom to go into a panic. She lost her family in the blaze. She was lucky to even survive the destruction the Wyvern had caused. Jumping into a merchant ship that was already leaving. After a long three day ride the crew discovered Sapphire in their boat. Hiding in the supplies they had. Now 13 years later she wants her throne back. And has called for a group of helpers to get her throne back.
What reward do you want?: Her throne. What? It's the whole reason she got the group.
Other:
 
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Name: Evindal Mithalvarin
Age: 135
Gender: Male
Race: Elf
Appearance:
IMG_0243.JPG
6'3 (The fire dragon was because I couldn't find a picture that I liked with a lightning bolt.)
Class: Sorcerer
Bloodline: Stormborn
Personality: Evindal is calm, and despite being stormborn, he hardly ever loses his temper. He can think rationally in the worst of situations. He has a habit of changing the weather before he can think what would happen. Evindal has a sad look in his eyes, from the years of being looked down upon.
Backstory: Ever since he was little, most people stayed far away from Evindal. He had for all of his life living lightning in his veins, and could shock anyone who touched him. His village, as well as many others, despised sorcerers and banished them. They believed that wizardry was a much safer practice of magic, where you could learn it, and not be born with it. Evindal had traveled on his own, free lancing jobs at the age of 37, until he settled at a village that was sympathetic to sorcerers. He found a job and made an honest living and has been there since the age of 89. He worked as a blacksmith, even though he wasn't a sorcerer of fire. He made the best weapons and tools, soon taking in some apprentices to teach the smithing trade to.
What reward do you want?: The foundation of a sorcerers' village and the abolishment of discrimination against sorcerers. The sorcerers would be loyal to the crown, and fight any wars. They would also defend the castle if needed.
Other: He may think of multiclassing as a summoner.
 
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Name: Vitallion

Age: 18

Gender: Male

Race: Half human, half draconian.

Appearance: (Couldn't find a picture, sorry!) Standing at approximately 6ft. tall Vitallion has a slim figure. The entire back of his body, arms, legs, and neck are covered with black, purple tipped scales. Hairless all over, his skin a light grayish color to match his scales. A 3ft. tail extends from the base of his spine, the entirety of it covered in the same scales as his back. His iris is narrow and pure black, the surrounding area lavender, surprisingly light compared to the rest of his body. Always going barefoot his nails on both hands and feet are tipped with claws sharp enough to easily cut through meat and scrap metal without damage.

Class:
Bounty Hunter

Personality: Arrogant, self-centered, silent, suspicious of anyone no matter how friendly he may seem to them.

Backstory: A sort of, strong but not so silent type, Vitallion struck out on his own away from his human mother, his draconian father having left soon after he was conceived. Leaving her at only thirteen, he started out as a petty, arrogant thief. Stealing whatever, whenever, just to afford his next meal. But before he was even fifteen, he started mugging, harming others for his own benefit and gain.

His half draconian ancestry gives him the ability to both hide his appearance and seem more intimidating to those either scared or unaware of the fathers side of the family.

Attuned with the non-human side of himself, magic came easily to him. Using it to adapt to his situation, silencing his steps, breathing, or even heartbeat, even making himself invisible when needs to be. He discovered many other things he could do but most he though irrelevant to his missions. Preferring to get things done the old way for more of a challenge. Though often when bored without a job he indulges in magic to entertain himself.

It wasn't long before greed and boredom drove Vitallion to greater paying jobs, like beat downs for criminals to infamous to show their face to even killings. Becoming a well known bounty hunter for the fact that he simply knows no limits as long as he reaps the rewards offered.

What reward do you want?: Money, a place to live outside of kingdom jurisdiction, and finally a sitting in on all the legal decisions. No need for say in said decisions.
 
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Name: Jenny Fountaine
Age: 30
Gender: Female
Race: Human
Appearance: Image as given. About 5 foot 10 inches.
Class: Epic Archer
Personality: A generally cheerful attitude, Jenny takes things in stride. She likes to tease people, especially poking fun at romantic couples. She takes great pride in her archery skills, as they rival even that of an elf's. She loves a bit of competition in archery. She would sometimes take on quests when she's bored.
Backstory: Jenny Fountaine, humanity's greatest archer. Born to a retired soldier and a housewife, she has adopted her father's expertise in archery. She honed her skill in academies, wilderness, and competitions. After much practice, she became a freelancer, doing quests for many nobles, sometimes kingdoms. Well, as a freelancer, Jenny quickly rose in fame in the upper echelons of society, accomplishing feats that were thought only possible for elven archers. She learned many spells for her bow and arrow, to make her job ever more worthwhile. She challenges the superiority of elven archers with each quest she takes.
What reward do you want?: Nobility and Wealth really. She already has a lot of fun doing quests, but kinda needs a place to be when she retires. Not exactly the best thing to retire while being known as the best archer and freelancer.
 
Name: Esokle

Age: A couple thousand. She's forgotten the exact number that's how little it matters to her.

Gender: Female

Race: Dragon

Appearance:

5d26c9f819b4de00987f13e5bc21b6f4.jpg
In draconic form with all of her dragon parts out. She can retract them to blend in however.

3498206a529aa383864a174fd7f2a053.png

But with this outfit.

Class: Tyrant (Former), Wizard (Current)

Personality: Esokle is a woman who helps people solve their problems if she either feels like it, or there's enough in it for her. She is the type of person to put equal weight on the past, present, and future. She may reminisce about the days when she ruled over a large kingdom and was the bane of all who lived there, but she has an equal amount of fun now inventing new spells and having new experiences. She really wants to have people she can trust as well, but her extensive lifespan makes it hard for her to connect at times. She is quite wise, and loves to have this acknowledged. If one comes to her for advice, it tends to make her day. She tends to obsess over things she finds interesting though, and this can drive some others insane.

Backstory: Thousands of years ago there was a long forgotten kingdom which was ruled over by a despotic dragon. This dragon tormented the people, demanding human sacrifice to satiate her appetite and all the treasure in the land. But one day the people of the kingdom had had enough, and a group of heroes emerged to vanquish this tyrant. The heroes were victorious, and the dragon was slain!

Except not really. That's the story that was passed down throughout the generations. What really happened was that the heroes and the dragon were both pretty evenly matched. They could not kill the beast, but however were able to seal them in a humanoid form. The heroes were surprised to discover that the tyrant dragon was actually quite beautiful. However, she managed to escape being executed. Esokle then had a lot to think about and a lot to test. Over the next few days she would test the limits of the seal and find out what she could do within it. She found out the following:

  1. The seal could not be removed by herself in any way.
  2. She no longer could access her immense physical strength.
  3. She still had her horns, tail, wings, and claws and the ability to retract them at will to appear more human.
  4. She could still breathe fire.
  5. She could still fly.
  6. Normal weapons could now harm her easily as she did not have a scaly hide to protect her.
After puzzling this all out she had to decide what to do next. Surprisingly, she wasn't that filled with hate over the heroes who had ended her reign. Rather, she surprisingly felt a bit liberated, like she didn't have to be that evil overlord anymore. In a way, she was kind of just doing it because that's what she thought a dragon had to do. It was what her parents had done before her and what their parents had done before them. Esokle made a decision then. She was going to start a new life. She chose the path of magic due to her loss of strength, and began to embark down the road of wizardry.

Fast forward a few thousand years. Esokle is still around not looking a day older. She hasn't made any progress on removing the seal, though that's fine. It's not what she wants. She is now amazing at her job, to the point where she has made several of her own spells. Now Esokle has heard of a rather strange request. It appears that a princess who was only rumored to be alive actually is, and wants her throne back. With her interest piqued the dragoness sets forth to see just how real this request is. Hopefully it will be the most fun she's had in centuries!

What reward do you want?: If this is real, I'd like to be your Archwizard and have everything that comes with it.

Other:

Theme-

 
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Name: Kyrule Ur Balloth
Age: 43
Gender: Male
Race: Orc
Appearance:
eb9eabd6-4405-401e-ba95-7a61145e807a.jpg
Stands 7ft 2in weighing in at 425lbs.
Class: Berserker
Personality: Kyrule is an unusually calm and intelligent orc. Having lived longer than most orcs he has learned the power of Words and proper planning and a bit of patience. He is often quiet letting others do the talking. That being said he is Savage while in combat, always aiming for lethal strikes and having no remorse for those he kills. He is however an honorable orc that treats his word as if it were a cosmic law, meaning he will never break his word.
Backstory: Kyrule was born of the Ur Balloth tribe of orcs, a nomadic clan of berserkers that now roam the Remnants Of Schrade. He grew up the son of the chief, as such he was trained in battle for many years. However Kyrule did seem to have a secret passion, he dreamed of wandering the world and learning all he could. He spent many years collecting books of knowledge from the ruins of Schrade. He was able to teach himself several languages, how to read and write, and basic mathmatics.
Unfortunately when Kyrule was 19 his Father, the chief found his hidden stash of books. In the Ur Balloth clan Knowledge of the outside world is considered a taboo punishable by death or Exile which is to be determined by Trial By combat. As per the customs of the tribe the chief was who fought in the trial. Kyrule was forced to strike down his own father, and even still he was exiled from the clan.
He spent fifteen more years mastering his languages and honing his Fighting skills against the many bandits and creatures. Eventually he found another tribe of orcs known as the Dur Kopesh. They accepted him into their clan due to them seeing value in knowledge. There he met Ag Kopesh the daughter of this tribes chief. They became Bonded Mates and sired three children in the five years they were together.
However his happy life came to a miserable end, the Ur Balloth clan Raided his new Clan, they ransacked and destroyed the entire clan killing them all, and after striking Kyrule down and believing him dead they continued on. Kyrule awoke from his wounds hours later, he spent several days burying the Dur Kopesh clan, and over that course his sorrow turned into rage. They had taken his family and he would see them Dead or die trying.
What reward do you want?: The Death Of The Ur Balloth clan.
Other: "An Orc Fueled by Rage, but not blinded by it"
 
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Name:
Viole Jue Grace

Age
He looks around 20 but is actually around 92 his patron slowed his aging.

Gender:
Male

Race:
Human

Appearance:
latest


Class:
Warlock

Personality:
Viole is cold and distant in order to protect himself from getting hurt again and distances himself from others, opting to do as much as possible alone even if it would be better to do them as a group. This is to avoid involving others in his highly dangerous quest. He, however, is high empathy for others but has closed himself off. He often feels very guilty or even depressed when being forced to kill or injure others. He believes that "there is no way that everyone can be happy. It's only possible someone will be happy" and he does his best to ensure that, that someone is him and those close to him. While Viole is an individual who dislikes working with other if he finds it necessary or believes in the quest or situation in which the group needs his help he is willing to assist them putting his life on the line if need be. If someone ever gets to the friend stage with him he would protect and will not hesitate to fight and kill at a moments notice if it means protecting them.

Backstory:
Viole life to start off with was extremely simple he was the son of a farming family that had been farming for the past sixteen generations so from a young age Viole got into farming just as his family always had. As the years went on and Viole turned 12 something happened. His family's farm and the village that it was a part of was attacked by a group of bandits who slaughtered nearly everyone just before they reached Viole's house he could hear a voice talking to him, it was deep extremely deep like a voice he had never heard before what it said was simple. "Do you require the power to defend those you love?" For the young Viole, his response was simple he accepted the contract with this voice. The next thing he remembered was waking up covered in blood surrounded by the corpses of those bandits who raided the village.

As Viole looked at the aftermath he ran into his parents both we're scared not because of what happened to the village but of their own child the "monster" they had brought into this world. Heartbroken Viole left and he heard the voice again. "I fulfilled your wish now you must fulfill mine but first of all they is a cabin in the mountains where an old 'friend' of mine used to live you must travel there and train yourself I will be in touch when you are ready." Viole at aged twelve now alone listened to the voice and found the cabin.

Viole began his training getting more and more used to this new strange body of his, he noticed some changes as the years past his body wouldn't age. He would get stronger but never change much appearance wise well not for around 10 years each time from what he could guess his body now aged at 1 year for every 10 years that went by. He spent the next 78 years alone in training the voice never got back in touch with him to this date. Now at this age, Viole left his home for nearly the past 80 years and began adventuring he became rather well known within a small amount of time become known as "Viole the Monster" not the nicest nickname but one that went people need something done, or a monster killed well you know what they say "fight fire with fire" so why not fight Monsters with a monster.

One day after finishing a job Viole returned to a tavern where the tavern keeper had a letter for him reading it Viole decided to accept the strange request as it was something that strangely Viole could relate to being forced out of your home by something that wasn't anything in your control was something no one should have to do.

What reward do you want?:
What I want is simple one favor from you that I can call on at anytime for anything and beware I do mean anything.

Other:
 
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WIP
e326be63a304299313b6babc2b4fdd9c.jpg

Name:
Alison Pierce
Age:
21
Gender:
Female
Race:
Demon
Appearance:
As shown above, she stands to be 5'8", with a series of piercings in her skin as shown. She has a body that'll make anyone fawn over but with allure comes darkness. Alison, unlike most other creatures, does not have any whites in her eyes. Instead, just like her pupil, it's black. One eye has a gold iris, and her other eye has a a red iris. She has large ram-like horns decorated with jewels and decorated bands. Unlike in the picture, her red hair goes down past her shoulders in long, red waves.
Class:
Assassin
Personality:
Alison is a ruthless, cold hearted girl who claims to care for nobody but herself. She's sarcastic, uncaring for others emotions, and does whatever it takes to get the job done, even if it's reckless, and cruel. Not much pisses her off, insulting her? She doesn't care. Saying that she does actually care? Now that will get you killed. Alison may come of negative, passive-aggressive and sarcastic to push other people away so she doesn't have to care. But deep down she cares, she cares a lot.
Backstory:

What reward do you want?:
She wants more wealth and cash. And a large land to retire on when this is all over.
 
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Name: Katrina Sulfrin
Age: 28
Gender: Female
Race: Human
Appearance: (don't have a pic atm. Will draw one later
Class: Mage (Water elemental)
Personality: Katrina is a rather shy girl. But, that's only if one doesn't know her. After a week or two she is almost like a chatter box. Talking about her past, the last quest, or even trying to learn more about someone's past. She also has a small "curse". She wouldn't call it a curse, but her family does. She has an ungodly lust for knowledge. Being only 28 she has so much to learn!
Backstory: Katrina grew up as a village girl in a poor family. After one day helping an older man, she learned he was a mage. After helping him, he offered to teach Katrina to be a mage. She happily said yes, and the training began. After 10 years of training, Katrina has finally learned what her element is. Water. It wasn't the strong but if she tried, she could make it strong and it could heal someone. If she tried hard enough, of course.
What reward do you want?: Access to the castle library
Other: A small reward to help her family
 
Name: Lynn Alyiria

Age: 23

Gender: Female

Race: Human

Appearance:

200


Class: Knight

Personality: Ever sweet and kind, however a bit too dedicated to the idea- her idea- of honor. She will kill if necessary, but typically stays by knocking her enemies out with the hilt of her blade, or thrusting them in the leg with her spear. She will prevent death at almost any cost.

Backstory: Lynn grew up in a family that was taught to hunt dragons- that they were evil beings not to be trusted. However... After meeting someone who was a dragon; she fell in love with them. She and the dragon lived an extremely secretive relationship for at least 5 years. However; a year ago her parent's discovered their relationship and murdered the dragon before her eyes.
This caused her to run away; and now works on odd jobs to make ends meet. She also allows people to hire her as a temp knight to protect them from whatever they need help with or protection from, as well as an escort and the like.

What reward do you want?: The resurrection of her lover.

Other: N/A?
 
Name: Bajie
Age: 28
Gender: Male
Race: Human
Appearance:
1bf0ff528673a2dbec5714168bb8d74c.jpg

Class: Monk
Personality: Bajie's outward appearance is calm and collected but inwardly he is conflicted. Dealing with a deep seated anger that he can't fully understand.
Backstory: Abandoned as a infant Bajie was rescued by monks of the Red Lotus Order. His early life was spent honing his mind and body with the teachings of the Red Lotus, he was a prodigy, a natural ability that far outstriped his fellow students and many teachers. Despite his skills Bajie remained humble and dedicated to the teachings of the temple, but others grew jealous of him. In his early teens the former grandmaster passed away and the atmosphere of the temple changed drastically. He found himself under strict tutelage, the smallest mistake incurring savage punishments. Bajie endured the trials, but a seed of hate was planted in his heart. At 18 Bajie was challenged by three novice monks, in the course of the match Bajie lost control and slew his fellow students. Imprisoned and sentenced to have the teachings of the Red Lotus torn from him Bajie escaped from the temple refuge. He spent the better part of a decade traveling the world and expanding his skills, but always his mind came back to the temple finally he was drawn back. Upon returning to the the temple he found it destoryed.
What reward do you want?: The restoration of the Red Lotus Temple.
Other
 
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LOTHRIC VAN AULEN

mono
"A Hero is not defined by bravely alone, but the act of self sacrifice for others."

GENERAL​
Alias
Lothric The Faithful

Gender
Male

Age:
25

Race:
Human

Class:
Berserker

APPEARANCE​
Hair:
Brown

Eyes:
Chestnut Brown

Height:
5' 9"

Weight:
152.3 lbs

PERSONA​
dark_souls_sif_by_zedotagger-d7vvhqh.gif

Personality:
Lothric is widely known to have an energic and confident personality around people. His sense of optimism and gracious nature often reflects on that. As the freethinking man himself, he is the type of guy to run along head first into a dangerous dungeon cavern, eliminating all evil within before letting his trusted companions advance ahead. Not a deed of egotism or selfishness, but an act of valor by putting himself on the line for purely others sakes. A well-known trait of heroism. While this may seem like a personal strength for Lothric, there are unfortunate drawbacks to his naiveness. One of those being that he becomes ignorant of his own well-being. Yet, he is surprisingly mindful of the many risks lying await. His benevolence allows him to cooperate with people and is more than happy to lend his hand for those in greater need. He has a fun sense of humor to help lighten the mood and increase the morale of the entire party. Lothric can be cunning and observant at times and especially during battles. He greatly strives to win every battle at hand by any means necessary.

Backstory:
Lothric had come from a powerful distant kingdom that once ruled a region where monsters reign terror among the land. The monsters were unlike most seen, raiding and wiping villages and cities clean. So terrifying that the kingdom was said to be the sole defender of the citizens of the land where it would lead a mighty force to push back the darkness. For generations, this kingdom stood against the test of time only to be destroyed by its nearby neighbors in the art of war. Rumors had it that the war was justified for political reason, yet the true reason was never discovered. Nevertheless, this kingdom and its heartfelt citizens became another forgotten piece of memory in the land's history books. Its remains nothing but a burned ruin with the overgrowth of nature covering its dark past. As for Lothric, he was one of the few survivors of the massacre. It was at the age of 16 that he escaped with his life. With an inventory of tattered clothing, no food, and no fighting expertise, it was certain he was already dead. After traveling several miles, mindlessly, he was found almost dead sitting next to a great oak tree. Luckily he was swiftly saved by an old man who lived in a nearby cottage. The man took Lothric into his care to the best of his abilities and after a while, he had finally recovered. To pay back the old man, Lothric offered to give his services to the man for all he done for him in which he gladly accepted. For five straight years he lived with the old man, doing an assortment of chores and tasks that at one point proved to be quite difficult for Lothric. But after a short while, he had gotten used to the workload and started to see his body change into a more muscular build. At the end of his second year, the old man one day ask Lothric if he wanted to learn how to fight so that one day he may lend his services to others in better need when he was gone from this bitter world. And after some serious thought, Lothric eventually agreed. By now, the training was a hundred times harder than his daily tasks. With each passing day Lothric would be practically dead with the amount of stress and hardship he had to endure. Yet, he survived. At the fifth year, Lothric had changed significantly from when he first came in. He now knew how to fight and became strong as ever. Before Lothric left on his journey into the world, the old man gave him his final parting gift; a heavy steel axe and a set of heavy armor. The old man explained to Lothric that he used to be a former knight for an old kingdom a long time ago. A hero of sort, doing many quests and dungeons in his time but due to his age he had to eventually retire. He wanted to someone to one day retake his position as a hero to continue on his everlasting legacy. And that person was of course him. Inspired by the tale, Lothric announced that he will become this new hero and become a legend for generations to wonder upon. After thanking the man for all his help he took his belongings and sat out to fulfill his long quest.

INVENTORY​
Armour:
‣Heavy Steel Plated Wolf's Armour
‣Wolf Helmet
‣Wolf Cape

Weapons:
‣Giant Steel Battle Axe "Godslayer"

Magic:
‣Lightning Enchantment
This is an enchantment spell that grants Lothric the power to reinforce his weapon of choice with a golden stream of electricity. The electrical characteristics are that of a regular lightning bolt, allowing something as a simple steel sword to cut through hard rock. However, excessive use of the enchantment will drain Lothric's stamina. Requiring him to take a short rest and/or assimilate a replenishing item. While Lothric has not expertly mastered the spell as a whole, with more use and proper training he can remove the spell's drawback as well as potentially gaining new techniques.

Items:
‣ A small bag full of golden coins.
‣Ring of Arcadia: A silver ring with a small sapphire gem fused together. The ring is of a unknown origin.

Others:
‣N/A

EXTRA​
Origin:
Forgotten Kingdom

Family:
Unknown

Theme:


What reward do you want?
Nothing in particular. The duty of a hero is enough for Lothric.

.

dark_souls_3___firelink_by_zedotagger-d9yaglh.gif
 
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Name: Damein Whiterose
age: 18
Gender:Male
Race: Half-Demon
Appearance:
88e5270c5372eaef0368a106166d4f063b80c5cb_hq.jpg

Class: Mercenary
Personality: Damein's mostly headstrong and cocky goes into fights without thinking the whole plan out all in all he's a chill person when it comes down to a one on one talk.
Backstory: He was trained as a young boy in warfare and in sword combat in whiterose clan but being a prince he was not.he would go into battle with his master he would have killed his first man at 12 years old after that he wasn’t scared to kill a person after that,many years pasts he had gotten stronger when his master and most soldiers on the battlefield so Damein went back to the whiterose kingdom after getting back he would protect the castle train furiously everyday and he just looks for a jobs to do around the kingdom waiting for a mercenary job as will as working around his bar when he gets the time.
What reward do you want?: True love
Other:More beer for the bar......
 

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