RDF Surveillance Border Post Anton-17
Notable Figures
The Area. The Zentraedi Control Zone border in the military Sector denoted as "Hotel Sector" of The Highlands region is guarded by three Border Surveillance Posts (BSURPs). Anton-17 is one such border station. It is named after the long-abandoned village of Antonopolis on a nearby hill. It is a small but well-fortified outpost that guards a bridge across the Parana River. The bridge is intact and is used by the RDF when vehicles need to be advanced into Zentraedi territory. The river marks the border of the Zentraedi Control Zone in this region. The next closest BSURPs are Ruiz-14 and Fuente-16, 35 miles (56 km) to the northeast and southwest respectively. Troops stationed at Anton-17 sometimes go to the village of La Fuente for rest and recreation.
The Terrain. The countryside here is rolling hills and ridges around the Parana River valley. Grasslands are broken up with shrubs and light forest in the valley bottoms and groves of yerba mate, a tree whose leaves and bark are made into a popular tea. The land around Anton-17 contains this kind of wooded grassland and a few hills and ridges. The countryside is pocked with relatively few bombardment craters, though patches of grass and many hillsides are cratered and burned with the scars of recent border skirmishes.
Two hundred feet (61 m) to the west of the Anton-17 outpost is the Parana River winding its way southward. The river here is swift and full of rapids, running between steep banks with a sharp thirty-foot drop down to water level. Boulder fields serve as narrow shelves of dry land bordering the river in its channel. In the wet season the river is navigable at this point, otherwise the rapids are too rough and dangerous to permit much boat traffic.
Bridge. A small bridge of steel girder construction lies 500 feet (152 m) northeast of Anton-17. On the Zentraedi side of the bridge, its entrance is blocked with three large barricades of titanium steel. These are of the classic anti-tank design, like gigantic spiked jacks, and are intended to be an immovable obstacle to most conventional vehicles that might attempt to cross the bridge. The barricade can only be moved by Destroids or heavy-lifting equipment. The old roadway on the human side of the river is filled with anti-mecha mines for a length of 300 feet (91.5 m). Of course, military personnel are aware of the mined areas and avoid them. These mines are deactivated if and when the RDF needs to move equipment over this route, but that occasion is not frequent, so the mines are usually activated. The mine field is also a deterrent to hijackers
and Zentraedi supply-runners who might attempt to use the bridge. The roadway leading from the bridge to Anton-17 is not mined.
Bridge Statistics: A conventional steel reinforced structure. It has 1000 S.D.C. (10 M.D.C.) and can support 100,000 tons without straining.
Bridge Barricades: Three, each weighs 10 tons each, has 10 M.D.C. each and can be moved only by a combined strength of 40 or greater.
AM-1 Anti-Mecha Mine: 1D6X10M.D. each 40 foot (12.2 m) blast radius
A weight of 15 tons or greater must be placed on one of these mines to detonate it. A Zentraedi foot soldier or male power armor may not set the AM-1 off, but battle pods, tanks, concentrated troop movement and most mecha will.
Sensors: A scattering of spy-eye cameras are set up in the hills west of Anton-17. These send their data back to the surveillance post by a series of relay antennas. A continuous line of "Fingers" motion detection sensors parallel the border (i.e., the Parana River), approximately four miles (6 km) west of the outpost. This is the primary line of detection against unexpected movement towards the perimeter. A microwave fence line is roughly a half mile (0.8 km) west of the border and runs parallel with the river. Both ground motion systems are hardwired into Anton-17's monitoring system. Radar atop the communication tower monitors air activity within a 100 mile (160 km) radius.
Immediately north of and adjoining the station, the microwave fence is interrupted with a guarded gate. Armored vehicles use this passage to enter and leave the western patrol zone without triggering perimeter alarms every time they cross the fence line. Just south of Anton-17, a stretch of the microwave fence is also mined with AM-1 anti-mecha mines. This is actually a deterrent to hinder attackers from encircling the outpost hill.
Fortifications: Anton-17 is made of standard Kepalloy construction, with buildings and defensive walls placed atop a network of underground chambers dug into a 200 foot (61 m) high hill near the river. Fortress walls are a prefab reinforced Kepalloy, with the mega-damage-resistant alloy facing the exterior. The blast gate faces the river and offers the only entrance into the compound. Hydraulics allow the double-locking reinforced portal to open and close quickly, cycling rapidly for swift combat sallies. As long as the tower at the south end of the gate is intact, the hydraulics are functional, and the gate can open or close in one melee round. If the hydraulics are damaged, mecha or giant Zentraedi with a PS 30 can force the gates open within 1D4 melee rounds. If none of these are available, only demolitions or a heavy vehicle can force the gate to open.
Guard towers connect the outer wall segments. They serve as lookout posts and elevated firing positions for marksmen and laser gun operators.
Seven of the eight towers are armed with the AA autocannon gun, similar in design as the primary weapon on the Defender. One is equipped with a Porcupine launch array capable of firing short-range missiles.
Gun Slits in the walls are large enough to launch a grenade from and the infantry inside these ramparts can fire assault weapons from protected positions. Twenty-five soldiers can man one wall segment and an additional six marksmen are inside each tower battlement. Buildings inside are also covered with the mega-damage Kepalloy material. The Post Command Center (which is mostly underground) is bolstered with concussion packs and earth for additional blast protection. The underground section includes a storage area, command center, secondary barrack, and power plant/generator. Note: The post also includes a small sick bay, recreation hall and mess hall as part of the large, surface barracks. The Mecha Storage building is shown in the cross-section diagram as an example.
Anton-17 M.D.C. by Location:
Wall Segment (between towers) - 500
Guard Towers (8) - 300 each
Blast Gate - 500
AA Autocannon Guns (7) — 50 each
Short-Range Missile Launcher (1) — 100
Buildings Inside The Compound (4):
Mecha Storage (1) - 1800
Vehicle Garage & Motor Pool (1) - 1200
Barracks Area (1; over com. center) — 1200
*Command Center (1; underground) — 2500
Communication Tower (1) — 25
10 foot radius of wall — 50 each
10 foot radius of floor — 100 each
Interior Doors (many) — 25 each
Concealed Elevator to Command Center (1) — 150
*Note: The underground post command center is protected by tons of earth and concussion packs so it takes only half damage from area effect blasts and random missile strikes. Direct blasts focused on its secret location will do full damage after the dirt and padding have been blasted away. Secret human-sized tunnels connect each building with the Post's Command Center; plus there are two secret exit tunnels, one upping near the west wall inside the compound and one south, outside the compound. The tunnels can typically sustain about 200 M.D.C. surface damage before 10 foot (3 m) sections begin to collapse. However, 40 M.D.C. of explosives detonated inside the tunnel will collapse a 10 foot (3 m) section. Concealed tunnel hatches have 50 M.D.C. and lock automatically.
Troop Complement
Only one half of an infantry company (80 soldiers) and a third of a media squad are present (can accommodate one full company, 160 soldiers, if necessary). Recent encounters with the enemy have put the post's normal complement of 10 Destroids out of commission. Consequently, there are only two active Destroids (a Tomahawk and a Spartan) and one VF-1S Veritech Fighter on duty.
Command Staff (3): CO - Major Dennis Maxwell, XO - Captain Maria Cruz, Operations Officer - Lieutenant Kim Park
RDF Mecha Pilots (3): Presently short-staffed. One VF-1J Veritech, one Tomahawk and one Spartan (plus player characters as temporary mecha squad).
RDF Infantry Soldiers: 80. This half company is divided into two platoons of 40 each. All are part of the 312th Infantry Brigade, headquartered in Ascendance City. Average level of experience is 4th and includes
Four Mecha repair specialists, Three intelligence specialists (each 6th level), One IntelSec Lieutenant in charge of intelligence (7th level) - Richard Belkin; he will brief player characters and pass on important background info for an
assignment.
Special Additional Southern Cross Troops: Five Jungle/Reconnaissance specialists (all 5th level). They perform long-range investigations and special missions, as well as lead RDF infantry teams on same.
One sergeant (5th level) and four troopers (2nd level) from the Southern Cross Second REP Corps are also based here (each has hover cycle, jet pack and Southern Cross M.D. body armor).
Vehicles on hand include two dozen RDF motorcycles, 12 hovercycles and a handful of jeeps and trucks.
The Terrain. The countryside here is rolling hills and ridges around the Parana River valley. Grasslands are broken up with shrubs and light forest in the valley bottoms and groves of yerba mate, a tree whose leaves and bark are made into a popular tea. The land around Anton-17 contains this kind of wooded grassland and a few hills and ridges. The countryside is pocked with relatively few bombardment craters, though patches of grass and many hillsides are cratered and burned with the scars of recent border skirmishes.
Two hundred feet (61 m) to the west of the Anton-17 outpost is the Parana River winding its way southward. The river here is swift and full of rapids, running between steep banks with a sharp thirty-foot drop down to water level. Boulder fields serve as narrow shelves of dry land bordering the river in its channel. In the wet season the river is navigable at this point, otherwise the rapids are too rough and dangerous to permit much boat traffic.
Bridge. A small bridge of steel girder construction lies 500 feet (152 m) northeast of Anton-17. On the Zentraedi side of the bridge, its entrance is blocked with three large barricades of titanium steel. These are of the classic anti-tank design, like gigantic spiked jacks, and are intended to be an immovable obstacle to most conventional vehicles that might attempt to cross the bridge. The barricade can only be moved by Destroids or heavy-lifting equipment. The old roadway on the human side of the river is filled with anti-mecha mines for a length of 300 feet (91.5 m). Of course, military personnel are aware of the mined areas and avoid them. These mines are deactivated if and when the RDF needs to move equipment over this route, but that occasion is not frequent, so the mines are usually activated. The mine field is also a deterrent to hijackers
and Zentraedi supply-runners who might attempt to use the bridge. The roadway leading from the bridge to Anton-17 is not mined.
Bridge Statistics: A conventional steel reinforced structure. It has 1000 S.D.C. (10 M.D.C.) and can support 100,000 tons without straining.
Bridge Barricades: Three, each weighs 10 tons each, has 10 M.D.C. each and can be moved only by a combined strength of 40 or greater.
AM-1 Anti-Mecha Mine: 1D6X10M.D. each 40 foot (12.2 m) blast radius
A weight of 15 tons or greater must be placed on one of these mines to detonate it. A Zentraedi foot soldier or male power armor may not set the AM-1 off, but battle pods, tanks, concentrated troop movement and most mecha will.
Sensors: A scattering of spy-eye cameras are set up in the hills west of Anton-17. These send their data back to the surveillance post by a series of relay antennas. A continuous line of "Fingers" motion detection sensors parallel the border (i.e., the Parana River), approximately four miles (6 km) west of the outpost. This is the primary line of detection against unexpected movement towards the perimeter. A microwave fence line is roughly a half mile (0.8 km) west of the border and runs parallel with the river. Both ground motion systems are hardwired into Anton-17's monitoring system. Radar atop the communication tower monitors air activity within a 100 mile (160 km) radius.
Immediately north of and adjoining the station, the microwave fence is interrupted with a guarded gate. Armored vehicles use this passage to enter and leave the western patrol zone without triggering perimeter alarms every time they cross the fence line. Just south of Anton-17, a stretch of the microwave fence is also mined with AM-1 anti-mecha mines. This is actually a deterrent to hinder attackers from encircling the outpost hill.
Fortifications: Anton-17 is made of standard Kepalloy construction, with buildings and defensive walls placed atop a network of underground chambers dug into a 200 foot (61 m) high hill near the river. Fortress walls are a prefab reinforced Kepalloy, with the mega-damage-resistant alloy facing the exterior. The blast gate faces the river and offers the only entrance into the compound. Hydraulics allow the double-locking reinforced portal to open and close quickly, cycling rapidly for swift combat sallies. As long as the tower at the south end of the gate is intact, the hydraulics are functional, and the gate can open or close in one melee round. If the hydraulics are damaged, mecha or giant Zentraedi with a PS 30 can force the gates open within 1D4 melee rounds. If none of these are available, only demolitions or a heavy vehicle can force the gate to open.
Guard towers connect the outer wall segments. They serve as lookout posts and elevated firing positions for marksmen and laser gun operators.
Seven of the eight towers are armed with the AA autocannon gun, similar in design as the primary weapon on the Defender. One is equipped with a Porcupine launch array capable of firing short-range missiles.
Gun Slits in the walls are large enough to launch a grenade from and the infantry inside these ramparts can fire assault weapons from protected positions. Twenty-five soldiers can man one wall segment and an additional six marksmen are inside each tower battlement. Buildings inside are also covered with the mega-damage Kepalloy material. The Post Command Center (which is mostly underground) is bolstered with concussion packs and earth for additional blast protection. The underground section includes a storage area, command center, secondary barrack, and power plant/generator. Note: The post also includes a small sick bay, recreation hall and mess hall as part of the large, surface barracks. The Mecha Storage building is shown in the cross-section diagram as an example.
Anton-17 M.D.C. by Location:
Wall Segment (between towers) - 500
Guard Towers (8) - 300 each
Blast Gate - 500
AA Autocannon Guns (7) — 50 each
Short-Range Missile Launcher (1) — 100
Buildings Inside The Compound (4):
Mecha Storage (1) - 1800
Vehicle Garage & Motor Pool (1) - 1200
Barracks Area (1; over com. center) — 1200
*Command Center (1; underground) — 2500
Communication Tower (1) — 25
10 foot radius of wall — 50 each
10 foot radius of floor — 100 each
Interior Doors (many) — 25 each
Concealed Elevator to Command Center (1) — 150
*Note: The underground post command center is protected by tons of earth and concussion packs so it takes only half damage from area effect blasts and random missile strikes. Direct blasts focused on its secret location will do full damage after the dirt and padding have been blasted away. Secret human-sized tunnels connect each building with the Post's Command Center; plus there are two secret exit tunnels, one upping near the west wall inside the compound and one south, outside the compound. The tunnels can typically sustain about 200 M.D.C. surface damage before 10 foot (3 m) sections begin to collapse. However, 40 M.D.C. of explosives detonated inside the tunnel will collapse a 10 foot (3 m) section. Concealed tunnel hatches have 50 M.D.C. and lock automatically.
Troop Complement
Only one half of an infantry company (80 soldiers) and a third of a media squad are present (can accommodate one full company, 160 soldiers, if necessary). Recent encounters with the enemy have put the post's normal complement of 10 Destroids out of commission. Consequently, there are only two active Destroids (a Tomahawk and a Spartan) and one VF-1S Veritech Fighter on duty.
Command Staff (3): CO - Major Dennis Maxwell, XO - Captain Maria Cruz, Operations Officer - Lieutenant Kim Park
RDF Mecha Pilots (3): Presently short-staffed. One VF-1J Veritech, one Tomahawk and one Spartan (plus player characters as temporary mecha squad).
RDF Infantry Soldiers: 80. This half company is divided into two platoons of 40 each. All are part of the 312th Infantry Brigade, headquartered in Ascendance City. Average level of experience is 4th and includes
Four Mecha repair specialists, Three intelligence specialists (each 6th level), One IntelSec Lieutenant in charge of intelligence (7th level) - Richard Belkin; he will brief player characters and pass on important background info for an
assignment.
Special Additional Southern Cross Troops: Five Jungle/Reconnaissance specialists (all 5th level). They perform long-range investigations and special missions, as well as lead RDF infantry teams on same.
One sergeant (5th level) and four troopers (2nd level) from the Southern Cross Second REP Corps are also based here (each has hover cycle, jet pack and Southern Cross M.D. body armor).
Vehicles on hand include two dozen RDF motorcycles, 12 hovercycles and a handful of jeeps and trucks.
Notable Figures
Major Dennis Maxwell is a career Destroid pilot that has a near total lack of a sense of humor. He has recently taken over the role of commander of Anton-17, and is working to get his command ready for the inevitable attacks by the Zentraedi Malcontents.
Captain Maria Cruz is a former Valkyrie pilot that has been grounded due to vision problems. But, despite the fact that she can't fly anymore, her skills as an administrator have not taken a hit, and now she works to help coordinate both ground and air forces in the region as Anton-17's second in command.
1st Lieutenant Kim Park is a ground pounder in charge of the infantry forces of Anton-17. She has been a tireless champion of 'her' ground forces, fighting to keep the infantrymen and women well equipped and cared for.
1st Lieutenant Richard Belkin is the chief intel specialist of the post. While not a field operative, he does his best to maintain good relations with the locals, trying to keep a step ahead of the various insurgents and Malcontent movements in the area.
1st Sergeant Edward Wilcher is a former Army artilleryman that has transferred into the newly formed Army of the Southern Cross.
Captain Maria Cruz is a former Valkyrie pilot that has been grounded due to vision problems. But, despite the fact that she can't fly anymore, her skills as an administrator have not taken a hit, and now she works to help coordinate both ground and air forces in the region as Anton-17's second in command.
1st Lieutenant Kim Park is a ground pounder in charge of the infantry forces of Anton-17. She has been a tireless champion of 'her' ground forces, fighting to keep the infantrymen and women well equipped and cared for.
1st Lieutenant Richard Belkin is the chief intel specialist of the post. While not a field operative, he does his best to maintain good relations with the locals, trying to keep a step ahead of the various insurgents and Malcontent movements in the area.
1st Sergeant Edward Wilcher is a former Army artilleryman that has transferred into the newly formed Army of the Southern Cross.
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