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Realistic or Modern Apple of Eden (Spy-Assassins RP)

yoikes

The (Not So) Evil Mastermind
The idea is to have 2 opposite faction.


The Survivors and Eden.


Of course, since they have never met nor interact the Survivor will have to hunt down top ranked people/staff/people who used to contract them one by one in order to find the truth behind their horrible accident.


Meanwhile, people from Eden are informed that 'the survivors' have defected and are trying to kill Eden's customer and top brass.


Also, the RP is open ended.


If the Eden players played it out so well, the Survivors might be wiped out (Yes, your character could die if you are not careful) and the Antagonist might will never be revealed.


If the Survivors played it out the wrong way, they might even kill the wrong guy (I will assure you that the Antagonist is a player)


The Apple of Eden is, of course, a code for our main antagonist.


The position of the Antagonist/Mastermind is still empty, you are more than welcomed to inbox me and tell me why you could be a great Antagonist for the RP. You could also apply to become the antagonist's partner in crime.


Last but not least, i mentioned 'rival organization'. Yes, there will be a third party in this RP. They are not spies, thought. More like mercenaries/terrorist or maybe a secret organization owned by a certain country's government... Thought i probably will not make them appear in the RP, depends on the number of people interested in joining for it will not be funny if the third party only have one/two agents


If you are interested on becoming the Antagonists please message me with the idea of what are you going to do to make the RP more interesting!


If you are interested on joining the Third Party, please say it so i can make a headcount!



You are allowed to defect into another faction mid game, with a good reason to make a unexpected story twist!



CHARACTER SHEETS





  • Name:


    Codename:


    Age:


    Gender:


    Appearance (Written OK, picture OK):


    Backstory (The reason why your character choose this job, how he survived the ambush) :


    Personality:


    Skill:


    Role (Assault/Support/Information Gathering/etc?):


    Weapon/Kill method of preference:


 
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WIP


SURVIVORS


Name: Mary Jane (Temporary name, WIP)


Codename: Deathstalker


Age:


Gender: F


Appearance (Written OK, picture OK):


Backstory (The reason why your character choose this job, how he survived the ambush) :


Personality:


Skill:


Role: Support. Her method of killing fits the supporting role more, it also support infiltration mission


Weapon/Kill method of preference: Jane doesn't really like a gun because it's heavy and need bullets, or a combat/flip knife because people already recognize it as a weapon. So she uses various objects when killing someone. For example, a fork, a pen, screwdriver, and a razor sharp garrote hidden in her watch. A quick sudden kill is her method of preference, like killing her target when they are sitting side by side or slash the target's neck from behind.
 

_______The hunter becomes the hunted._______

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Name: Sasha Belov

Codename: Carcino

Age: 31

Gender: Male

Birthdate: June 28th

Allegiance: Survivors

Nationality: Russian

Personality: Sasha's a pretty harmless guy, despite what you may think. Sure, he'll drop a baddie in a second, but he's not the 'eat bullets for breakfast and drink testosterone' type of guy. Level headed, intelligent, hard working, but a bit of a goof. Sasha has a bad habit of giving people irritating nicknames because he's bad at remembering real names. He's got a bit of a crude sense of humor, is kind of loud, and enjoys flirting with any female who looks at him twice.

Skill: Sasha is a whiz kid when it comes to machines. Computers, engines, microchips, motors, you name it. He's invented a few weapons using this hobby of his. Most of his better designs he sells to Eden, but there are a few that he keeps just for him. Add this on top of fighting skill and strength, and you've got a bang up job.

Role: Infiltration and recon

Weapons of preference: Sasha is a simple guy with simple needs. A gun will suit him just fine, unless he just really wants to try out one of his new creations. He's proficient with many weapons, but firearms are his favorite. Clean, quick, to the point.




Other: He speaks with a distinct Russian accent. He speaks English fluently, along with a few other European languages.

Appearance: Sasha is a very large, very tall, muscular man. He has pale skin and dirty blonde hair that is kept in a neat buzz cut. His eyes are a gray-ish blue. Sasha has several tattoos, one being the simplified bird seen in this picture. He may be big and scary looking when you first meet him, but that usually wears off as soon as he opens his mouth. It may come back a little bit when he picks up a gun.

History:

Sasha grew up in Kazan, Russia. His mother had been a drug addict, and overdosed when Sasha was 5. He was left to be raised by his father, who fell into depression after the loss of his wife. The man was an alcoholic, and a violent one at that. After Sasha's mother had died, his father had essentially lost interest in being a father. He would often invite his equally drunken friends over to watch soccer games, drink, and play poker while Sasha hid in his room and pretended not to exist. Sasha wanted to get out of the house as soon as he could, and joining the military seemed like the best option. However, Sasha had something of an authority issue when he was younger. His father's abuse had turned him into a rebellious punk.


After five years of service, Sasha slowly lost some of that punk kid attitude. He liked the military well enough, but around 23 years of age, he was discharged after the discovery of a medical condition. A very expensive medical condition. The whole situation was a little strange, with the military seeming very eager to get rid of him. While he still received a little bit of retirement from the army, he needed more to pay for his hospital bills.



He went into the international business of making and selling weapons and technology. But as his treatments slowly failed, Sasha was becoming sicker and sicker. He was practically bedbound by the time he was approached by a recruiter for Eden. They offered him good pay and, more importantly, an effective treatment.



Sasha moved to the states, leaving what little patriotism he had left in Russia. After several years of being treated, Sasha is back on his feet and, as anyone can see, very healthy. While he was originally assigned to the tech team, he was later offered a spot in the information gathering field. He still plays with his tech, but now he also gets to use it out in the field.




Player note: While I find this RP very interesting, I don't particularly like the idea of my character being killed off without my permission. I hope you intend on asking me before eliminating my character, along with controlling instances of godmodding and auto-hits.

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"All of those people using guns, wouldn't you rather kill with knowledge?"




Name: Cheyenne Remin

Codename: Roxanne


Age: 20


Gender: Female


Backstory (The reason why your character choose this job, how he survived the ambush) : Cheyenne was always particularly skilled at obtaining what she needed, as a child she resided in a more poverty-stricken and criminal-ridden neighborhood and used her wits and intelligence to survive. Of course, the information she gained was easily used for blackmail and manipulation and soon she was noticed by Eden, gaining a spot amongst the top guys but not before working her ass off to certify her spot. Of course it spectacularly went to shit when the ambush occurred and Cheyenne was barely able to escape by slipping through hidden routes and using her knowledge of architecture to her advantage.


Personality: Cheyenne is observant, often choosing to hear rather than speak. She switches mannerisms and attitudes daily and is efficient at lying to navigate her way through. She can be respectful and fair to those who return the favor but not without a price.


Skill:


-Stealth


-Conning


-Thievery


-Intelligence


Role (Assault/Support/Information Gathering/etc?):


Information gathering, infiltration.


Weapon/Kill method of preference:


Cheyenne prefers a dagger she keeps hidden in her boot, she has an affinity for slitting people's throats and is skilled at stealth.
 
Name: Natalia Rose Tyler


Codename: Fireball


Age: 23


Gender: Female


Appearance:


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Birthdate: August 16th


Allegiance: Survivor


Nationality: German


Personality: She isn't too trusting of others (you can tell by her resting b face), and is harder to befriend with guys. She has something against them. Anyway, she fights to defend herself and anyone who she does befriend, and willll fight until the opponent is within an inch of their life. When no one is watching, she will be the kindest to animals and has a secret garden that she has shown no one.


Skill: She is very good with pyrokinetics and using her surroundings to create a whole big bang. She likes a dramatic exit when she's done with something. She also can fight with swords and can do good work with animals


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On top of that, she also is an excellent fighter and can do this scene from The Avengers:


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Role: Infiltration and Recon


Weapon of Preference: Curved swords, her knowledge in martial arts, gun, and her intelligence


Other: She likes to watch Superhero movies.


History: Nat grew up in Germany until she was 17 and her family moved to America. Then when she was 18, she went to college on her own and stayed with her best friend, Erin, who died in a tragic car accident when she was 20. After a while, Nat dropped out of college and worked in the Marines, doing some training with the big biys to defend the freedom of America (even though they called her a Nazi because she had a slight German accent).


Then she met Kyle, who was the love of her life. He was her CO, and despite regulations, he dated her. When he had to go out, he said he would marry her when he came back, but he never did, and she felt heartbroken. She went overseas to where he was to find him and found him...married to amgirl that he rescued when he was there. She didn't know how to react, so she left. 3 days layer, that location was bombed, and the girl died. He got out with a broekn leg and went back to Nat, who was, at the time, trying to go on a date with some Russian guy.


Then the ambush happened, and the Russian guy helped her survive. Kyle didn't make it, and the Russian guy taught her how to survive, then he left her. Alone in a new world where everything was different.
 
Name: Trinity Archimedes


Codename: Spider


Age: 21


Gender: Female


Appearance (Written OK, picture OK): Click


Backstory: Trinity was born in Great Britain to a very health-centered family, a change that occured when her big brother had a cancer scare two months before she was born. Acclimated to excercise and wellness, Trinity started gymnastics at a very young age, finding a natural affinity and passion for the sport. Life was quite uneventful for her outside of gymnastics. Within the sport, she gained quite a bit of renown, becoming a very popular young athlete. Trinity was counted as an athletic prodigy, on her way to the Olympics at the age of sixteen. However, one fateful car crash had her left leg severely injured, snapped twice, making her miss her big chance.


This made her extremely bitter, and she vowed to return, throwing herself into athletics once she got better, picking up cross-fit and park our and generally training like a maniac. She started putting out parkour videos, impressing many with her feats that took her on long excursions to exotic places. She got into a good college on a sports scholarship, but her academics suffered terribly as she was still quite obsessed and hung up on the calamity that happened a few years past. She was scouted out in college, when she was on the verge of getting kicked out, popular athlete or not; Eden had promised her a safeguard in school, as well as a chance back to get back into the big leagues. She was quick to accept.


She had only been at Eden for a little over two months when they were ambushed, managing to get out by running to the roof of the building and using her athletic skill to escape, free-hand climbing down half of the building before leaping onto the fire escape of an apartment across the street (yes, across the street). She did, however, get wounded in her scramble for safety, and is currently nursing a sprained wrist and severe scratches on both of her hands.


Personality: Trinity is quite soft-spoken and polite, chivalrous for her age and looking quite young. She's quiet but not reserved, and extremely keen. She sort of floats around everyone, never getting quite close and never really isolated, and is introspective. She enjoys a plethora of creative crafts, but because of her jumpy desposition she often trains instead. Most of the time, Trinity sort of fades into the background until she's needed, her clean and efficient mentality when it comes to missions reminding everyone to glance behind their backs.


Skill: Having been a gymnast gunning for the Olympics as well as being someone who did cross-fit and parkour in her free time, Trinity possesses incredible agility and speed and is extremely adaptable. She has learned to read body signals and momements quite proficiently. Her accent can also be disguised as American or a multitude of accents elsewhere in Europe.


Role: Ambush, Assaults, and Recon.


Weapon/Kill method of preference: While an assassin isn't supposed to have any defining features, if at all, Trinity is most skilled with small weapons that can be easily kept, used, and discarded; she has been known to use icicles as weapons, along with disposable utensils and convenience store bags. Her weapons of preference are two 1911 twin pistols that have been upgraded and re-made to be smaller and faster, with a smaller chance of a misfire. They are Matt Black and equipped with silencers. She is not one for charging in, guns blazing; rather, she's sent in when kills require a bit of... Finesse. Unable to hold her own against large groups, she prefers pure assassinations or backstabbing.


Affiliation: Good, but can be persuaded.


Name: Xavier Fata


Codename: Moirai


Age: 35-ish (+/- 3 years)


Gender: Male


Appearance (Written OK, picture OK): Xavier is quite an ethnically ambiguous man (most likely a mix of Asian and European ethnicities) and is of average height with an average stature. He is quite fit for his age, but isn't overly so. He dyes is hair constantly, so no one knows what his real hair colour is, and often wears different colored contacts. His expression is usually passive, and he has no really distinguishable features.


Backstory: Xavier was born into an assassin organization, and has been trained for it ever since he was little. He has no "family", as the organization believed in complete ambiguity and the severing of any and all ties. Ever since he was a child, he was trained to be a perfect machine; lifeless, mechanical, and efficient. Eden chose him for how plain and amiguous he was, with no distinguishable features or blemishes and no ties whatsoever. The reason for his acceptance, however, is unknown.


Personality: A generally dull and lifeless man that seems quite depthless. He's quite average, with pretty dull emotions and a generally detached air about him. His eyes, however, are very lively, although it is unclear what emotion they are filled with.


Skill: He is quite a jack of all trades and is very proficient in almost everything an assassin needs, as he was trained for it since birth.


Role: A bit of everything, as he does act as Operator and sometimes performs his own missions to make sure his plans work out the way he wants.


Weapon/Kill method of preference: There is no pattern; he merely does whatever is convenient and whatever will not leave tracks. His fingerprints have been ground away, and his shoes change constantly.


Affiliation: Neutral. Sort of drifts towards which one provides him with more jobs.
 
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Name:Angelo Dante


Codename
: King


Allegiance
: Eden


Age
:23


Gender
: Male


Appearance:

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Backstory
: Angelo was born into the organization. Both his mother and father were Eden agents. During the beginning of his childhood neither of his parents knew the other was an agent so they would take him individually to train him. His parents learned about each others profession through teaching of their son, and confirmed it when they reached a high level in Eden. When Angelo reached the age of 10 he was admitted into the military as a special case. From a young age he showed a tactical mind that rivaled many veteran generals.By the age of 14 he was jumping between different special forces and was offered many command positions in different countries. When he was 18 he received a call from his parents in Eden telling him it was time for him to come home, and he did. He started off as an operator, but when one of his missions took a turn for the worst he went out and finished the mission himself. After that mission, he went out on many suicide missions. At the sight of every mission he would leave a king chess piece which when put together with his tactical ability and love of chess earned him the code name King.


In his long line of service no mission he has directed or participated in has failed. Although he his a great field agent he spends most of his time now as an operator. He is only sent out on missions that are declared impossible by normal means. Now he is a secret weapon who has become a fairy tale to all but the top brass of Eden. It is said that when Eden has marked you as a target for King they send you a white king piece to give you a chance to prepare.


Personality:
Angelo is a very casual guy, who usually jokes and plays around with the other people in the operators room with him. The only time he is serious is when the mission requires it. His main issue is dealing with boredom which he usually deals with by eating. He treats life like a really big game and feels nothing when it comes to death. He treats his comrades as family and will instantly risk himself over them, but it take a lot to be classified as a comrade. He classifies most people around him as different chess or shogi pieces, and treats you according to your worth as a piece.


Skill:
He has a highly tactical mind. He has a knowledge of many different fighting styles and uses that to predict opponents and guide their actions. Knows many separate martial arts and languages.


Role:
Operator and assault (Only if Eden gives the word)


Weapon/Kill method of preference
: Custom Sniper rifle and two pistols. His method of killing is usually leading his enemies into kill zones and wiping them out cleanly and easily with traps or quick action.
 
Yes you are allowed to have a max number of 2 character :)


Also please do not forgot to write down your character's allegiance guys!
 

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