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Realistic or Modern Apocalyptic Characters

Fandom_Trash

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Please read the rules in the interest check before applying. Reminder that any overpowered characters will be denied. No more than a paragraph or two for personality and backstory, please. Keep their supplies reasonable. If you're doing more than one character, do only one character per post in this thread. So if you're doing three characters, you must make three separate posts with three separate sheets.

Format:


Face Claim:
Name:
Nickname(Optional):
Age:
Sexuality:
Role:
Religion(Optional):
Hometown:
Height:
Weight(Optional):

Brief Personality:
Background(Optional):
Preferred Weapon:

Supplies:
Strengths(3+):
Weaknesses(3+):
Helpful Skills:
Alignment(Optional):
Extra:



Links:
Character Thread: Apocalyptic Characters
Interest Check: Apocalyptic Roleplay
 
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Name: Garrett Breen
Nickname: Rhett
Age: 26
Sexuality: Heterosexual
Role: Co-Leader 1
Religion(Optional): Non-practicing Christian
Hometown: Ocean Springs, Mississippi
Height: 6'1"

Brief Personality: Garrett is the kind of person most people appreciate having around. Tough, generally useful, a natural leader. He's not one to panic in bad situations, more than likely he's the one to help find a solution. He's not often the smartest person in the room, but between ingenuity and ambition, he can generally make up for it.

Background: Born and raised in Mississippi, Garrett spent most of his time hunting and fishing with his older brothers. His father was one of the two hundred who did the experiments with Sample X39, and was one of the first killed. Garrett was the only one in his family with immunity.

Preferred Weapon: Against people, his fists. Against the undead, his knife.

Supplies: Fishing pole, hunting knife, pistol that doesn't work, some food, spare clothes, a first-aid kit, a couple old pictures, and a handful of ammo for guns he doesn't have.
Strengths: Slightly above average intelligence, confident, leadership, strong.
Weaknesses(3+): A bit arrogant, hotheaded, reckless.
Helpful Skills: Fishing, knows a bit about fixing things, and can shoot a gun.
Alignment: Chaotic good
Extra: Very southern accent, favorite color is dark gray.
 
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Name: Ava Degarmo
Age: 25 years old
Sexuality: Heterosexual
Role: Doctor
Religion: Athiest
Hometown: Caen, France
Height: 173 cm / 5'6 feet

Brief Personality: First impressions of Ana are often that she is a sweet, innocent, french girl who is not fit to live in an apocalyptic world, on top of that not experienced nor old enough to be an educated doctor. Ana's true personality, however, is a lot different. She never flashes around her knowledge, knowing that being a doctor with a life-saving skill might make her into a blackmail target. She might also not be as good-hearted as most think.

Background: Having ancestors from America, Ana moved to Mississippi to begin studying at School of Medicine and to get in touch with her American side. Coming alone to the country, she had no one when the outbreak happened. More of her backstory will be revealed trough roleplay.

Preferred Weapon: A simple hunting knife. However, her kill count with a scalpel and a shovel is higher.

Supplies: A first aid kit with bandages, suture equipment, disinfectant and a small storage of painkillers such as paracetamol and codeine. Always bring with her a notebook and a couple of pens.

Strengths: Intelligent, discretely manipulative, charming.

Weaknesses: Untrusting, worried, terrible shooter.

Helpful Skills: She has a deeper understanding of the virus and the dead as she has researched them some on her spare time, having learned about their senses, movements and instincts.

Alignment: Chaotic neutral

Extra: Have a slight French accent​
 
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Face Claim: (In thumbnails)
Name: Saffron Doubak
Nickname(Optional): Saf
Age: 24
Sexuality: Hetersexual
Role: Hunter
Religion(Optional): Atheist
Hometown: Kansas City, Kansas, USA
Height: 5'8"
Weight(Optional): Approx. 120lbs

Brief Personality: There's more than meets the eye in the case of Saf, but most know that above all else she's creative and gracious. Of course she's also fun-loving, adaptable, and independent, but there's the shadow of being reckless and wild as well. Nobody's perfect and Saffron is not exception, she has her darker sides. Her thievish nature and coldness are far from ideal and make things uncomfortable to say the least.

Background(Optional): Raised in a militaristic home, her parents expected nothing but the best from her and instill strict militaristic discipline on her from an early age. Failure was never to be an option while bother her parents were highly successful doctors. Her mother an ER working and her father a heart surgeon. It was no exception for Saffron. She was to follow her parent's footsteps and become a doctor as well. With such a strict lifestyle you would think that any thoughts of rebellion would have been stomped out. They weren't. Saf could never manage to be as good as her perfect older sister and in the end she stopped trying. She went from a straight A honor student without a smudge on her record to a smart ass drop out. Eventually her parents grew tired of her antics and sent her to live with her crazy aunt when the experiments started.

Preferred Weapon: Twin pair of hunting knives from her grandfather (Images in thumbnails) and her baseball back wrapped in barbed wire. She is somewhat alright with a bow and arrow

Supplies: (Her previous safe house was attacked and this was all she could carry without a pack) Her weapons, spare female clothes, LED flashlights, one water bottle, a few protein bars
Strengths(3+): Intelligent (as much as one could get from dropping out of college), creativity for making plans, quick on her feet, fast reaction time
Weaknesses(3+): Tends to get injured by the stupidest things, steals things, not much of a team player but is working on it
Helpful Skills: She is incredibly stealthy, so it helps when needing to infiltrate an area or gather information
Extra: She has a tattoo on her shoulder blade (translation from Latin: I will not be afraid of evil things). Her favorite color is, by far, red.
 

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Name: Trevor Drew
Nickname: Gas
Age: 19
Sexuality: hetero
Role: raider/ bandit
Religion: atheist
Hometown: New Orléans, Louisiana, USA
Height:6"5'
Weight: approximately 170lbs
Brief personality: Trevor is a character of opportunity and wisdom, he is willing to do anything to get what he wants by any means necessary using plans that he makes, he is one that is very persuasive and is willing to negotiate but only if he receives something that would benefit him. He does as well have paranoia and tends to travel alone . He generally gets worried if his team would betray him if he's grouped.

Background: raised in a low income home, Trevor has never experienced the good part of life as everyday he risks himself through gangs and his family problems for an education. When the disease started he used from that day on a gas mask over him to not contain the airborne version virus. As he lost all family members he joined a pack of raiders and participated in the semi- good life for a while . But when the funds went short he knew they were gonna go guns blazing on eachother so he left to Mississippi before he got into the trouble so now he roams the Mississippi swamps and towns to scavenge and rob at gunpoint with his trusty boot knife and AK-74.

Weapons: he contains a AK-74 assault rifle from raiders (thumbnail) and a boot knife from his home in Louisiana.
Supplies: a couple of days rations and some water canteens. There is also the weapons and armor he is wearing.
Strengths: heavy hauler: can carry much more loot than his weight can carry. Intimidation: can intimidate victims of robberies into submission and potentially even in Stockholm syndrome. Weapons mastery: understands how assault rifles work, how to clean and maintain them, and is simply a better shot as well with these types of weapons.

Weaknes: paranoia: cannot work well in groups due to fear of being betrayed. Lack of trust: cannot trust anyone with his belongings or even with his life in situations. Heavy movement: his armor and gas mask make him unable to be absolutely stealthy in situations against humans nearby.

Helpful skills: he is a raider and can be useful in looting buildings for finding hidden areas that most wouldn't find such as hidden crawlspaces and hatchets. He also knows well information of automatic weapons and can teach others of how to properly use it.
 

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