Nothingness
Two Thousand Club
THIS ENTIRE THREAD IS NOT TO BE POSTED INTO. IT IS ONLY MEANT FOR READING THE LORE FOR THE ROLEPLAY OF "ANOTHER EDEN, ANOTHER ARK". PLEASE DO NOT POST HERE.
I will take more races as people wish to come up with them. Just send me a PM and give detail about the race, how they are 'interesting', how people felt about them when they first arrived at the station, and weaknesses.
Roleplay || OOC || Characters
Humans; weak, and fragile. Humans have almost always been known across the universe by all other races out in space. All other races have never bothered to approach humanity simply due to the thought that it was nothing more than a waste of time since from what all others have seen, they always became over excited about anything new they discovered.
Though they might not be the fastest, most intelligent, or strongest; humans possessed one thing that was rather intriguing even to the smallest of aliens. They had a strong will to survive no matter what came their way, although this might not have been the best ability compared to other aliens; this will to survive has caused humanity to prosper through hundreds of years and slowly advance to where they are now. Even if it might be slow, they slowly learn to adapt to new surroundings and figure out anyway they can to live.
The Xeloth; aliens that now control the planet of Earth followed by many other planets in the universe by the same means of how they conquered Earth. These beings know no sense of remorse to their killing and would kill their own kind if they believed one of them was too weak or would attempt to betray them in the future by their actions. Little is known about these kind other than that they do follow a rule of a single being that is of their same race, almost like a sort of 'King'. They never destroy the planet they conquer unless they believe that the race would become too far of a threat in the future and believe that destroying the planet would be the best means of ridding their concerns of this possible threat.
Their technology far surpasses many thousands of generations of nearly any alien race let alone humanity. They normally arrive in smaller ships meant for quick assaults yet they do have massive ships as well that are meant for bombarding as well as capital ships that have yet to ever been seen.
The Xeloth come in many different forms, each looking much different from the last. Their appearances normally show the slightest sign of what that particular one does.
Example: The above picture normally represents that of a hunter type of Xeloth. Their usual goals are to scout and search areas for survivors after an assault or if a recon or even assassinations are required.
These creatures maybe small but they are never to be underestimated due to their size. The Qryx are small in size but yet they compensate for their physical size by having intelligence that far exceeds most other races aside from the Xeloth. They tend to be able to craft weapons of all different sorts with interesting enhancements as well as suits for themselves to survive extreme conditions along with extra mobility. Aside from their intelligence, the Xeloth have very large rabbit-like ears and feet that also are rather large that appear almost rabbit like as well; these things allow them to be able to jump far distances as well as use their hearing to be able to listen on the smallest detail that one would not be able to hear with the normal naked ear.
When the Qryx first arrived on the space station where the humans resided, just like all other races; they had to take time before humans had decided to trust them. By the time trust was achieved though, the two races have been working together to this day to invent new equipment and weaponry for their soldiers all over.
Even with all these things that might make the Qryx rather important and great. They still lack in physical strength and durability, without machines or someone else helping them they cannot lift overly heavy things by themselves both because they lack the strength but as well as due to their small bodies. Also, with their intelligence; their bodies are not exactly overly fit so if they are shot or slashed at, they will easily be injured unless they are wearing actual armor of some sort.
The Raag, these beings are normally stereotyped as brutes and savages because of how they appear to look as well as their preference in using hand-to-hand combat over actual ranged or melee weapons. All Raags have either blue or red skin colors; each differing in shades of said colors as well as markings that differ on whoever the Raag is. The Raag have highly thick skin that is very difficult to penetrate using any kind of melee weapon but is not impossible to harm them with such.
Even if they are stereotyped to be savages and such, the Raag are quite intelligent as well; although it may not be on the same level of the Qryx, they understand the concept of using technology, building families, feeling actual emotion as well as thinking logically such as using guns and weapons if the situation called for it.
When the Raag had first appeared onto the station, many people had feared them and a battle had almost waged out in the middle of the station if it weren't for several peace ambassadors stepping in from both sides stating that it was a meeting that was arranged for the two groups to speak with one another about living together. The Raag out of all the races had the longest of time to be able to gain the trust of all the humans on the station but eventually people have grown to accept them, even if there still are some that are a tad bit racist and fear them.
Even with their intelligence and their high durability as well as their strength, the Raag do possess one major flaw. They have serious anger problems, the Raag are quite easily enraged and when they do go into a rage; it is slightly difficult to calm them down. In battle, when a Raag tends to become angered, they will charge straight into the battlefield and attack their enemies without care, this risks the chance of how quickly they can be taken down due to their senses only relying on the target in front of them and nothing more; this can easily lead to the death of a Raag by being struck from behind or anywhere in general that is not directly in their line of sight.
This does not mean that their rage will immediately flare at the smallest of things, though with each Raag it differs about how they calm down or what it takes to calm them down.
These avian beings are known as the Klymm, unlike many of the other races who will use technology if they need to, the Kylmm are very tribal and prefer the use of natural things rather than relying on machines to do their work since they believe it to be a sign of weakness. The Klymm do not use ranged weapons such as guns or lasers but rather they use bow and arrows, javelins and long ranged melee weapons as their form of ranged attacks. Other than that, they tend to be much more direct with their attacks by using melee in every sense. Although this race is avian, they do not possess the ability to fly since they do not have wings but do have feathers. Due to how they rely on natural things rather than using machines all the time, the Klymm have many remedies that they share among the races within the station when doctors cannot seem to find a way to help a patient. They do not wear ordinary clothing like humans and any other race but rather they also make their own clothing using cloths, wool, feathers, etc.
When the Klymm had first arrived at the station, they were treated rather kindly because of the fact that by now there had been plenty of other aliens also roaming the streets and land within the station. However, due to how the Kylmm are highly tribal, they actually were the ones that had the harder time trusting humans and other races in the station. Luckily as time went on and the trust waivered up and down, soon enough the Klymm came to trust the people on the station and begin to give their own assistance to those around them.
With all these things about the Klymm, the very fact of how they are tribal is a big weakness in itself. For those who join the military or even the SATU, they refuse to wear any sort of armor that the government or organization might decide to give them; this includes weaponry as well. When it comes to weapons and armor, they will only wear and use what their tribe approves of. This has been stated at the thought that using weapons and armor of metal held no sort of 'soul' and made them like machines who were just following pointless orders; while wearing something that was made in the tribe has the belief that they have some kind of mystical aura that gives them protection in battle.
Even though the Klymm are highly agile and are able to move in ways that one would never think was possible as well as strike with such precision, with their lack of armor they are easily taken down if they are shot or stabbed.
The Slekah, these alien beings are almost all aquatic yet they are able to move around for a decent amount of time on land without water. Many of those who require to go onto land for longer periods of time tend to wear masks over their lower face region to cover their nose, gills and mouth in water while they carry a small tank either on their back of on their hip; all depending on the size. The tank circulates water to go through them to allow them to breathe on land for as long as they require to be there. The Slekah are well known for their ability to preserve and experiment hence how they use technology underwater in their own homes and since their home planet is all water.
When the Slekah had arrived at the station, a panic had almost occurred throughout the entire station due to how the race had never met any others that need to breathe air rather than water; so when they had stepped onto the station it was only a matter of time that many of the people had began to have difficulty breathing and start collapsing all around. Rushing these people to the infirmary and realizing they have gills, they were given masks that allowed them to breathe water before all the speaking could've begun. The Slekah seemed to had the easiest time getting along with humans and all the other races as it took the least amount of time for an agreement to come to place. The two sides exchanged information and soon enough, more and more advances in technology and all that came about the station.
Just because the Slekah are highly intelligent with the use of experimenting and all that, their bodies are highly silky and smooth from how they spend most of their time in water at their homes and breathe it nearly all the time. They tend to have a bit of a dangerous time when it comes to getting close to anything that has live electricity coming out of it or anything that might be electrical that hasn't been designed for safe touching from a Slekah.
All credit for this race goes to Aura Of Twilight for coming up with the idea of it.
The Narrisassorn are a reclusive, isolationist humanoid race with technology far surpassing that of humans. Generally tall with grey or light blue green skin and pointy ears, their appearance is basically that of space elves although some individuals like the one shown above have antennas. They are a proud, long lived people, with thousands of years of tradition under their belt and a rich culture. Ruled by a king or queen, the government is similar to that of monarchies once found on Earth, said to have been blessed by a mighty but benevolent goddess that fought a long war to keep her children safe after granting them life from the gems they are said to have come from. For this reason, most beings of this race possess a gem-like quallity about them, much like the female shown above. Not many Narrissassorians believe this much any more, long since have they possessed technology an Earthling once upon a time would only see in movies, thus forgoing most forms of religion but that is the principle of which their origin was founded upon.
For thousands of years the Narrisassorn have been spectators of the universe, never interfering with other alien species, wanting to maintain a state of peace...that is, until they learned of the Xeloth and were forced to start acting to protect their planet. Narrisassornian spies soon revealed that the Xeloth far outnumbered them. They were in danger, and because of that for the first time in eons the king opened up the planet's borders to search for aid. Eventually, they came upon the space station. Because of the Narrisassorn's former decision to be a isolationist race and refusal to aid their fellow living beings in the past, many of the other races were hesitant and even despised their sudden appearance. However, soon everyone realized that if they were to save their planets, they would all have to work together and a somewhat uneasy truce was reached.
Willowly and not having much meat on their bones, most of the Narrisassorn are a agile race, but like most glass canons they don't have very good defenses at the end of the day. They are very versatile in the weapons they can use, although they have some trouble with heavier weapons due to their bone structure. Because they are a formerly isolationist, peace-seeking race, they have developed secret fighting techniques which are only to be used if absolutely necessary in subduing the more...violent individuals of their race. Since joining humanity and the other races, the Narrisassorn have agreed to share their techniques. Even with these powerful skills however, because their immune systems have not come into contact with other alien races for so long, even the mightiest Narrisassorn warrior can fall victim to the various diseases now present on the space station due to the intermingling of various species.
I will take more races as people wish to come up with them. Just send me a PM and give detail about the race, how they are 'interesting', how people felt about them when they first arrived at the station, and weaknesses.
Roleplay || OOC || Characters
Last edited: