TheCountryWarrior
One Thousand Club
This is the history of Amlein. In this universe all stories connect in some way. In this world every choice you make will have an impact in one way or another.
Year 564. There are three Tribes of humans: Nabeda, the Cannabalistic savages; Zery, the reclusive magic users high up in the mountains; Mana, the Proud, honorbound Warriors of the Midlands. Dragons oppress Lizardmen into worshipping them and Monsters roam the land while Elves hide in the forests.
How this works is a character will be created. The story will progress and you will have to make choices. That story ends when the set goal or story is completed or if the character dies. A new story will then start. Everything you did in the previous story will effect the world, though it may or may not be obvious. Along the way you will gain Prophecy Marks (PM) that will come in handy later on.
Choose a race!
1. Elf
2. Human
3. Lizardman
4. Goblin
5. Wolf
6. Dragon
Year 564. There are three Tribes of humans: Nabeda, the Cannabalistic savages; Zery, the reclusive magic users high up in the mountains; Mana, the Proud, honorbound Warriors of the Midlands. Dragons oppress Lizardmen into worshipping them and Monsters roam the land while Elves hide in the forests.
How this works is a character will be created. The story will progress and you will have to make choices. That story ends when the set goal or story is completed or if the character dies. A new story will then start. Everything you did in the previous story will effect the world, though it may or may not be obvious. Along the way you will gain Prophecy Marks (PM) that will come in handy later on.
Choose a race!
1. Elf
2. Human
3. Lizardman
4. Goblin
5. Wolf
6. Dragon
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