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Fandom (Always Open) Fallout: The Iron Wasteland

Pat

Three Thousand Club
K. If you want to be my Royal Tagmaster, go find and tag everyone that posted in the interest check here.
 
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Although this is a mostly framework lore thing I've got going on in the Overview tab, it's going to be vastly improved as the days go on. I'm feeling like Friday or Saturday would be a good time to actually start this.
 
Kazami42 said:
Will there be perks, or is that the CC's final form?
Perks are dumb. The most I'm willing to include is some level ups for SPECIALs.
 
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I assume the skill for chem making is Science, meaning it's governed by Intelligence. What should I do if I want my character to be good at making Chems but have unimpressive intelligence?
 
Krim said:
I assume the skill for chem making is Science, meaning it's governed by Intelligence. What should I do if I want my character to be good at making Chems but have unimpressive intelligence?
If you guys want we can institute a stat system as well, although that would be a pain to do level ups for.
 
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I meant more just in general. Like, I just want to be able to convey that his expertise with chemistry is very specialized, and doesn't apply to stuff like building rayguns or hacking computers.
 
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Krim said:
I meant more just in general. Like, I just want to be able to convey that his expertise with chemistry is very specialized, and doesn't apply to stuff like building rayguns or hacking computers.
That seems legit. That isn't sarcasm, it really does. I guess some specialization that isn't really stated in the character sheet could work.
 
Kazami42 said:
Character Sheet




Name/Nickname/Alias: Issac Iekat/Issy/[self given.] Dark knight.


Appearance:
latest


latest
except the blue shirt is white.
(Total 30 Points)


Strength: 4.


Perception: 4.


Endurance: 4.


Charisma: 4


Intelligence: 5.


Agility: 6.


Luck: 3.


Bio: (Preferably short and sweet like your dick. Trololollolololol.)


He was raised by his family. At the age of 7 his father gave him his own combat knife and trained him the ways of melee combat. He would be trained everyday at dawn for five or three hours, until the age of 11 when his father died from radiation poisoning. His mother got Ill and he took care of her until the age of 22, when she passed away due to the lack of medical supplies. He buried his parents and had to leave his home. He trained himself everyday in stealth techniques to survive the world, often mainly running, agility, and quickly sliding over rubble if need be, in his personal training zone he designated that was all rubble. He also raised rubble as weights but eventually succumbing to a wound and having to stop for a couple of months. He left the zone, and is devoted to helping people, however if need be or he sees someone as a threat. He will attempt to attack them first should they become aware of his presence.


Possessions: (Preferably nothing too amazeballs. Because too much means you don't have any balls.) Combat knife, Sweater-vest.


I know I didn't specifically state that, but I consider celebrity pictures to be overused. Jesus Christ, last time you did Emma Watson. Maybe use somebody that isn't nationally recognized?
 
Pat said:
I know I didn't specifically state that, but I consider celebrity pictures to be overused. Jesus Christ, last time you did Emma Watson. Maybe use somebody that isn't nationally recognized?
Everyone else I have isn't Asian, and are Russian.
 
Kazami42 said:
Everyone else I have isn't Asian, and are Russian.
There are so many Asians out there. Can't you just take a trip to China and paparazzo the fuck out of random people?
 
Krim said:
Name/Nickname/Alias: Benji "Augur" Augustus
Appearance:

where__s_my_dolly__llama__by_ninjatic.jpg
Strength: 4 - Scrawny, but accustomed to lugging heavy ordnance


Perception: 6 - Senses remain sharp, despite often-distorted perceptions of reality


Endurance: 8 - Highly resistant to pain, worryingly difficult to stop once set on a course of action


Charisma: 1 - Inarticulate at the best of times, prone to fits of offensive and/or pseudoreligious babbling


Intelligence: 3 - Uneducated on topics that do not involve chems, IEDs, or macramé


Agility: 3 - Years of chem use has left nerves jerky and imprecise


Luck: 5 - Probably just lucky to be alive at this point


Bio: No particular single event can be considered to be the root cause of Augur's mania. A lifetime spent in wastelands devoid of law or reason, where death is a constant companion and trauma is the spice of life. In an attempt to cope, he turned to religion, drugs, and madness (not necessarily in that order). Not currently a part of any official raider bands, but has drifted in and out of them as necessary, and may be personally responsible for the destruction of one or two, which he insists was purely accidental. Nowadays typically cruises for chems and ammunition, but paradoxically has no trouble getting along with strangers provided they stay and listen to his (post-)apocalyptic rambling.


Possessions:


-Gas Mask, mostly functional. Modified with an injector for quick chem use


-Various explosives, including an RPG-7 and some bottlecap mines


-Some makeshift torso armor, more intended to protect himself from shrapnel than enemy attacks


-Pre-war fur coat (for cold climates)


-Steel knuckles and other fist weapons


-Some stimpacks, painkillers and gauze


-A positively staggering amount of chems, both standard and new ones he's hybridized and invented himself
Ammunition for the RPG-7 would be very rare and limited. That's my only note to keep in mind.
 
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Pat said:
Jav. I swear to god I won't accept your character until he's not a celebrity. I know it's not hard to do a Google search.
Then I guess this is the only RP I am not getting accepted from at the moment. My stubbornness will not fail.
 
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Pat said:
Ammunition for the RPG-7 would be very rare and limited. That's my only note to keep in mind.
Yeah he'll only have like two or three shots with it to start, after that he'll have to pretty much just hope he finds an ammo cache somewhere.
 
Ketringa said:
Ray Irving



  • Total=30


    Strength: 7


    Perception: 4


    Endurance: 5


    Charisma: 3


    Intelligence: 4


    Agility: 5


    Luck: 2



  • A few decades ago a local faction, the 1st Infantry, like the Minutemen but inspired more by the Union soldiers of the Civil War, and far more harsh to morally questionable individuals, aided the Mutant Liberation Army in fighting off the Midwest Chapter of the Brotherhood of Steel.


    This ensued in the group's disbandment following heavy losses, former members joining settlements or becoming leaders of local Raider gangs. They, along with the Mutant Liberation Army, were able to push back the Brotherhood, however.


    The Mutant Liberation Army left as well, seeing how they brought the fight to those who don't care for their kind either. That event has further fueled hatred against Mutants, and the Reich's rise in power.


    If you don't have a general idea what the evil ending of Fallout: Tactics was like, basically the Brotherhood becomes evil, makes humans their vassals, rule like lords, kills all mutants, and has a huge robot army.
 

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